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One thing is always certain, for that if you don't follow everything that is good, being something, you turn into evil of which is nothing.
~ Zeth to Caprin
Because of these monsters, demons, and other practitioners of the enlightenment that strive to obtain what we stay away from for the sake of not allowing internal self-love vanity into the subjectivity of society, they failed to understand what reality is meant to be. Do you remember why I'm not of games done in the way professional sports have been? Those types of playing games are bastardizations of what it means to play a game, when we look back at sparks leaving a flame, they fade due to not remaining in the source of which they came. Not following everything that is good being something, means that we would lose our way on the roles we are meant to be placed in, external and embracing the middle of the three-act-structure within a plot is an essential guide to life that I hold on high essential regard, we hear terms about 'how should we start' or the destination of 'what an ending' but where does the true meaning of the journey get its credentials? Why have we become disconnected on the magnificence of being grateful in not being spoiled like the ones who were whole in the angelic form that turns them to evil of which is nothing? And my learning from this never stops making me more sin free with the wisdom our creator has us for our development, for that if you don't follow everything that is good, being something, you turn into evil of which is nothing
~ Zeth Drastic

Summary[]

Zeth Drastic is the main protagonist of Insinmind, he is a Cat-rat from the demonic cult Drastic family who are under Eogo's influence and seek to use sinful energy for their own liking and tend to go insane because of them delving into it. This traumatic example set course for Zeth to be an outcast of the family, especially given the atrocious abuse he had lived under them. Getting rehabilitated by Lincent, Zeth continues to use his energy and influencing others to go against sinful acts with the goal of putting an end to Eogo and the Drastic's cause.

Powers and Stats[]

Tier: At least 10-C, Likely 10-B Higher with drugs | At least 9-A, Possibly 7-C | At least 7-C With the muscle ripper 1979 | At least 7-C

Key: Past Time Period | Afternoon Solipsism Present Time Period | Baal Zion Present Time Period

Name: Zeth Drastic

Origin: Insinmind (More of my drawings - Promotional Debut), (Insintation: The Insinmind Pilot Chapter - Pilot Debut), (Insinmind: Afternoon Solipsism - Official Debut)

Gender: Male

Age: 17 to 18 in the past time period, possibly several decades old by subconscious mind.[1] | Late 30's (37-38)[2], Possibly at least a thousand years old by subconscious and by either partially or minor conscious influence of sinful spiritual energy, he referred to himself in sort of being over a thousand years old. [3][4].

Classification: Drastic Bloodline family member, Cat-rat, Righteousful, Exorcist

Powers and Abilities:

Attack Potency: At least Below Average Human Level, likely Human Level (Should scaled to his durability) | At least Small Building Level, Possibly Town Level+ (Was causing a shockwave of a building against a heavily suppressed Caprin, and tearing it to pieces.[15] While fighting Elargarious, the opposing fight was stated to have a punching force greater than destroying concrete[16] Should scale to his durability) | At least Town Level+ (With the muscle ripper 1979 he can destroy buildings the size of the world trade center) At least Town Level+ (Grew powerful enough to surpass himself during Afternoon Solipsism in the use of his gadgets[17] and can fight Baxter, but is weaker than him, however he is more than half the strength of Rabid Sebastian who was comparable to Baxter.)[18]

Speed: Average Human to Peak Human with drugs | Subsonic to Hypersonic (Was described to attack Caprin five times in 0.15th of a second, and ranged boost himself to the speed of 0.025% of a second, while sledging hammer and then punching Caprin 50 times, making it 0.00048076923% of a second.[19]) At least High Hypersonic+ (With Paward he can do over 75,000 punches per second[20]) | Massively Hypersonic+ (Dodged Recovis' Heinsoby[21] and to some extent, can react to Baxter[22].)

Lifting Strength: Average Human | At least Superhuman, possibly far higher (Lifted a car [23]), Class G (Can lift the world trade center with the muscle ripper 1979[24]) Class G (Grew to the power outside of the need for gadgets.)

Striking Strength: At least Below Average Human Level, Likely Human Level | At least Small Building Level Town Level+ | At least Town Level+ with the Muscle Ripper 1979 | At least Town Level

Durability: At least Below Average Human Level, Likely Human Level (Withstood a pre-teen punch.[25])| At least Small Building Level, Possibly Town Level+ (Survived a beating from a heavily suppressed Caprin who was overpowering him and endured the slam impacts that were the size of three Olympic stadiums, of which caused the surrounding building to shake, as it's height is 179,985 feet tall.[26]Also survived a truck explosion that sent him flying into the air.), At least Town Level (Can withstand Heinsoby,[27] and survived some hits from Baxter.[28])

Stamina: Average Higher with drugs | Superhuman (Can endure fighting characters significantly stronger him and has been able to continue his fights from blood loss and venom inside him.)

Range: Standard Melee Range | At least Tens of Meters with spiritual senses | At least Hundreds of Meters with vehicles

Standard Equipment:

  • His sword
  • Paward
  • Muscle Ripper 1979

Intelligence: At least Above Average (Uses his spiritual powers to mentally tamper with the minds he uses his powers on, can observe enemies flaws in combat[29], and possibly have a huge amount of several lifetime worth's of experience within his subconscious. Can find good observation on suspicion, as when he was investigating Sebastian, and turned out to be correct[30].)

Weaknesses: Was emotionally reckless and arrogant, as shown with how when his ego gets bruised, resulting in him making some life threatening mistakes[31][32][33][34][35], though he does learn from this, making significantly less errors as an adult. Physical disabilities were a limitation for him in the past, as he needed drugs to keep himself in check[36]. Has had inconsistency with his power before, especially with the case of how he was physically weak for quite time and speed was somewhat haywire in being maintained, though this wasn't totally apparent during the Baal Zion's present time period, he did state to have some kind of tumoral that was dreaded for him[37]. His gadgets can take a toll on his body, potentially leading his body to be at best worn out or at worst physically destroyed.

Notable Attacks/Techniques:

  • Cordblock (Can block attacks faster than him[38])

Note:

  • Zeth does not scale to Caprin in their fight during the 1980 time period, as Caprin was heavily suppressed in testing out Zeth's strength and even Zeth points out that Caprin was holding back.
  • While Pakpao and Baxter did state that Zeth might be capable in using his power (A possible existence erasure) to get rid of much higher tiered characters like Eogo, he hasn't been shown to ever willingly use this.[39][40]

Notable Matchups[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

References[]

  1. Afternoon Solipsism - Chapter 4: Catch that Cat-Rat
  2. Afternoon Solipsism - Chapter 1: Formation of a Tyrant
  3. Afternoon Solipsism - Chapter 1: Formation of a Tyrant
  4. Baal Zion - Chapter 8: The Knot
  5. Afternoon Solipsism - Chapter 2: Crawling
  6. Afternoon Solipsism - Chapter 5: The Walls of Jerico
  7. Afternoon Solipsism - Chapter 2: Crawling
  8. Afternoon Solipsism - Chapter 9: Mizisipilop
  9. Afternoon Solipsism - Chapter 1: Formation of a Tyrant
  10. Baal Zion - Chapter 1: In Past-Present-Future
  11. Baal Zion - Chapter 8: The Knot
  12. Afternoon Solipsism - Chapter 1: Formation of a Tyrant
  13. Baal Zion - Chapter 5: Red
  14. Baal Zion - Chapter 9: Teal of the Abyss
  15. Afternoon Solipsism - Chapter 1: Formation of a Tyrant
  16. Afternoon Solipsism - Chapter 9: Mizisipilop
  17. Baal Zion - Chapter 1: In-Past-Present-Future
  18. Baal Zion - Chapter 9: Teal of the Abyss
  19. Afternoon Solipsism - Chapter 1: Formation of a Tyrant
  20. Afternoon Solipsism - Chapter 8: Under the Rabbits Skin
  21. Baal Zion - Chapter 1: In Past-Present-Future
  22. Baal Zion - Chapter 9: Teal of the Abyss
  23. Afternoon Solipsism - Chapter 3: Motives of Savages
  24. Afternoon Solipsism - Chapter 8: Under the rabbits skin
  25. Afternoon Solipsism - Chapter 6: Insinsanity
  26. Afternoon Solipsism - Chapter 1: Formation of a Tyrant
  27. Baal Zion - Chapter 1: In Past-Present-Future
  28. Baal Zion - Chapter 9: Teal of the Abyss
  29. Afternoon Solipsism - Chapter 9: Mizisipilop
  30. Baal Zion - Chapter 4: Old Gift
  31. Afternoon Solipsism - Chapter 4: Catch that Cat-Rat
  32. Afternoon Solipsism - Chapter 5: The Walls of Jerico
  33. Baal Zion - Chapter 2: Observatory Backwards
  34. Baal Zion - Chapter 3: Concerning Detriment
  35. Baal Zion - Chapter 4: Old Gift
  36. Baal Zion - Chapter 8: The Knot
  37. Baal Zion - Chapter 9: Teal of the Abyss
  38. Afternoon Solipsism - Chapter 1: Formation of a Tyrant
  39. Insintation: The Insinmind Pilot Chapter
  40. Baal Zion - Chapter 9: Teal of the Abyss
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