|“|| Tonight I will go to the stars, Ryan. I will look for the gods in all things and see what they have to tell me.
Why, Xavier? What is the purpose of this? We need you here, my friend. The world is entering into a dark time. The future tells of a troubling dark.
The dark has been here for eons, Germaine. It is only just now beginning to show its true colors, to display the consequences. The troubles of this world have grown dull, a constant ache to the senses. There is a higher purpose for me in those dark cosmic expanses of space, where the sentiences of gods and demons rest. They will herald me to their true forms.
So you will simply abandon us?
I shall return, my comrade in arms, my dear companion. Until then you must lead the Guardians as I have done. You must simply endure the passing years- if eons pass in my journey, you must ensure these walls are well guarded. Know that I shall be with you and your descendants for thousands of years, watching, if it is not my destiny to return. Thank you, friend-Ryan. Endure these coming tides. Farewell.''
|~ Xavier's final words to Ryan St. Germaine|
|“|| Those who choose to follow my will must too learn of my thoughts and prayers for this world. Magic is, as is well documented, a series of threads known as leylines crossing and connecting to each other to form a weave over reality. This weave is what we, as mages, as warlocks, as clerics, and as the supernatural beings of this world, manipulate- we bend the weave of reality to our will.
There are those that would seek to change this Weave. To manipulate, to corrupt it, to their will alone. Be they good or evil, this would be a catastrophic downfall of magic and the end of equality as it stands today. Thus we must take the median path of neutrality to ensure this does not happen. Stand by me, my comrades- declare to the world your intent and ride forth with singing hearts!''
|~ Xavier Nightchild|
Xavier is renowned for his overall goals of standing in total neutrality- neither good nor evil reigns supreme in Xavier's heart, as he prefers only to find some perfect equilibrium in the multiverse, some point where everything will be eternal and balance. To this end he looks towards his ancient fellows, comrades in arms, and indeed towards adventurers everywhere throughout the multiverse, throughout time itself, in the interests of finding that keystone chess piece that will create his perfect world.
In times long past, Xavier was the leader of the Guardians, a band of adventurers similarly bent on neutrality- mainly in the form of fighting forces of any alignment that meant harm towards generally normal entities. He has long since adapted his vision for a balanced world, and seeks to spread this vision to his old allies and their new compatriots, particularly in regards to Vaerun, the Shade Lord of Serth LaKresh.
Xavier's holy symbol is a platinum eye with an iris formed from a great, blazing silver star.
Alignment: True Neutral
Name: Xavier Nightchild, Starsearcher, The Seeker in the Moonlight, Silver Stallion of Corellon, The Guardian, The Sentinel
Origin: D&D Homebrew
Classification: Elven Deity of Magic and Balance
Birthplace: Vesve Forest
Height: Unknown, avatars tend to be 218.44 cm (as his original body was)
Affiliation: The Elven Pantheon
Previous Affiliations: The Guardians
Tier: High 6-A | At least Low 2-C, possibly 2-C
Powers and Abilities: Superhuman Physical Characteristics, Magic, Holy Manipulation, Flight, Size Manipulation, Mind Manipulation, Death Manipulation, Existence Erasure, Acausality (Type 4), Regeneration (Mid-Godly, comparable to the Hand and Eye of Vecna, which is stated it will constantly return no matter what even if erased totally from existence unless destroyed by the Sword of Kas), Immortality (Types 1, 2, 3, 6, 8, 9; Avatars are merely the mental prowess of the god residing within a possessed host, and the life force in general of Xavier is reliant on his worshippers as well as the concepts they embody, as they are their concept and their concept is themselves- in this case, Xavier is reliant on balance and magic in general), Possession, Soul Manipulation, Life Manipulation, Reality Warping, Creation, Reality Warping, Causality Manipulation (Through spells like and vastly superior to Wish, which is stated to bend present, past, and future to achieve the desired effect now), Time Manipulation, Law Manipulation, Abstract Existence (Type 2), Conceptual Manipulation (Type 2), Non-Corporeal, Cosmic Awareness, Precognition (As a deity, Xavier can see nine weeks into the future for all events that concern his concepts, and can see nine weeks in reverse to contemplate the passing of these events), Probability Manipulation (As a deity, probability bends itself to ensure his actions always act first, and always hit, and always make the maximum of the effect, even in the face of absolute failure), Status Effect Inducement/Statistics Reduction (Deities can permanently reduce the levels of their enemies, weakening them, potentially to death), Absorption (Deities maintain the ability to absorb the souls/essences of other creatures in order to make themselves stronger), Statistics Amplification, Telekinesis, Telepathy, Teleportation, Dimensional Travel, Power Bestowal, Air Manipulation, Earth Manipulation, Water Manipulation, Fire Manipulation, Energy Manipulation, Energy Projection, Memory Manipulation (Gods regularly display the ability to affect the memories of mortals on a multiversal scale), Dream Manipulation, Clairvoyance, Weather Manipulation (The weather on a universal scale can become attuned to the emotions of a deity), Spatial Manipulation, Pocket Reality Manipulation (Many deities, including Xavier, can create entire universes for themselves as a sanctum in which they control all laws of physics and more abstract forces), Physics Manipulation, Self-Sustenance (Types 1, 2, and 3), Matter Manipulation, Enhanced Senses, Extrasensory Perception (Perceives every action relating to his concepts), Information Analysis, Weapon Mastery, Empathic Manipulation, Fate Manipulation, Sound Manipulation, Acid Manipulation, Healing, Invisibility, Paralysis Inducement, Smoke Manipulation, Electricity Manipulation, Light Manipulation, Darkness Manipulation, Necromancy, Summoning, BFR, Illusion Manipulation, Ice Manipulation, Fear Manipulation, Madness Manipulation (Types 2 and 3; Simply looking upon a god of another alignment can permanently warp the psyche of the beholder should the god will it), Morality Manipulation (Gods may alter and shift the moral alignment of a target towards their own), Astral Projection, Non-Physical Interaction (Any being with any level of magic within them may, in D&D, interact with intangible creatures, non-corporeals, non-existent beings, abstract and conceptual expressions, and spirits), Shapeshifting, Body Control, Power Nullification (Gods can permanently dispel magical, psionic, spiritual, etc abilities of other beings), Forcefield Creation, Afterimage Creation, Resurrection, Omnilingualism, Petrification, Standard D&D Resistances | All previous abilities with the exception of types 6 and 9 Immortality
Attack Potency: Multi-Continent level (Extraordinarily superior to creatures such as Phaethons, who can heat the core of worlds) | At least Universe level+, possibly Low Multiverse level (Comparable to mid-tier Lesser Deities, who can often control one or even several planes of existence in totality, manipulating their space-time on a universal scale)
Speed: At least High Hypersonic (Even the least of the deific avatars are capable of totally and completely blitzing the strongest of their chosen/half-mortal children) | Infinite (Can move in stopped time and to any point in the multiverse instantly via sheer speed alone)
Lifting Strength: At least Class T (Should be laughably superior to even the strongest of god-chosen and demigods, which include beings such as Deathwing) | Immeasurable (Comparable to deities such as Lolth who can move the position of entire universes or multiple universes all at once)
Striking Strength: Multi-Continent Class | At least Universal+, possibly Low Multiversal
Durability: Multi-Continent level (Capable of battling even the strongest of all half-mortals) | At least Universal level+, possibly Low Multiverse level (Xavier has battled other gods of similar stature, and managed to kill them and tank attacks from them)
Stamina: Infinite | Infinite
Range: Planetary, possibly higher, up to multi-universal with certain spells | Multiversal
Standard Equipment: Aquamarine Orb of the Starsearcher, Bastion of Moonlight, The Nightingale's Cowl, True Guardian Ring, Gem of Preservation
Intelligence: Super Genius, maintains an intelligence score nearly comparable to that of Gond, the god of technology and progress, who is capable of creating vastly advanced space-travel level technology in a world reserved to swords and armor, Nigh-Omniscient in regards to his own spheres of knowledge
Weaknesses: None notable
Note: Xavier, after ascending to godhood, became a non-corporeal consciousness taking up an infinitesimally small fragment of the cosmic void of space- it is from that bastion he controls avatars and his true form. It was Xavier's belief that all gods took this form- while he was not correct, this serves as a core teaching of his followers, that Xavier watches them from the stars with eyes like glittering suns and a face formed from two thousand constellations. He is not restricted to this form, nor is it his true form- simply that which he chooses to take at all times.