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That’s why I don’t bring it up, I don’t think they even know there is a c.
~ Paintbrush talking about their gender identity
D3878A72-4EA9-46C4-AEE6-1290DA84845E

Summary

Paintbrush is a contestant from season 1 of inanimate insanity. They competed on team Epic before being eliminated in “Aquatic Conflict”. They returned as a contestant in season 2, competing on The Bright Lights. Paintbrush is for the most part very caring and supportive, however they have a very short temper, getting angry very quickly.

Powers and Stats

Tier: Varies from 9-B to 9-A to 8-C

Name: Paintbrush

Origin: Inanimate Insanity

Gender: Genderless (Was confirmed to be non-binary)

Age: Unknown

Classification: Paintbrush

Powers and Abilities: Superhuman Physical Characteristics, Toon Force, Inorganic Physiology (Type 1), Rage Power, Heat Manipulation, Fire Manipulation, Explosion Manipulation (Can heat up and ignite the bristles on their head and create explosions of flame when angered), Regeneration (Mid-Low, quickly healed from a black eye and missing tooth), Resistance to Fire Manipulation (Isn’t harmed by setting their own head ablaze)

Attack Potency: Varies from Wall level+ (Can harm other contestants, should be comparable to Pepper, who could throw a frisbee this hard), to Small Building level (Can harm contestants who can tank Bomb’s explosions, and large cannonballs), to Building level+ (Burnt a portion of a field with their fire)

Speed: Subsonic (Can keep up with other contestants, some of which can move in blurs), with Hypersonic reactions (Comparable to Test Tube, who could dodge electricity from close range), and High Hypersonic attack speed (Comparable to Baseball, who could kick a soccer ball hard enough to set it on fire, and Pepper, who could throw a frisbee this fast)

Lifting Strength: Class 1 (Comparable to other contestants, such as Marshmallow, who could throw a large rock into a high up window with enough force to shatter it, and Paper, who could fish a shark out of a lake)

Striking Strength: Varies from Wall Class+ to Small Building Class to Building Class+

Durability: Varies from Wall level+ to Small Building level to Building level+ (Can take blows from those comparable to them)

Stamina: Above Average

Range: Standard Melee Range, Tens of Meters with fire (Their flames could reach this far)

Standard Equipment: None

Intelligence: Average

Weaknesses: Short tempered, will die if they remain outside of Earth’s atmosphere for an hour

Other

Notable Victories:

Notable Losses:

Inconclusive Matches:

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