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Suit-Boi 4

Summary[]

An hypothtical OC where you can choose 4 powers from any verse but they cannot be Smurf powers.

Personal Statistics[]

Alignment: Chaotic Neutral

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Origin: OCverse

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Abilities[]

4 powers

Gudōdama (Truth-Seeking Ball) - Naruto[]

Truth-Seeking Balls are spheres of black, malleable chakra that are comprised of all five fundamental nature transformations, natural energy, as well as Six Paths Sage Chakra. They are capable of negating all standard Ninjutsu. These orbs of black chakra are highly versatile and can be used for offensive, defensive, and supplementary purposes. The user can apply shape transformation to the balls to alter them into various weapons, either by having the orbs pierce through holes in their hands or by simply grabbing them. The spheres can also wrap around the user to act as a defensive shield, or be launched to serve as high-speed projectiles. They are also capable of causing massive explosions by rapidly expanding their size, a lethal attack that can also damage the user's own body.

Abilities granted: Reality Warping (The TSBs are partially comprised of Yin-Yang Release, which is capable of altering reality in a variety of ways) which allows for: Existence Erasure(Can erase Ninjutsu, people, space-time, and matter), Transmutation (The TSB can be altered into different states of matter, energy attacks, Chakra Receivers, and more), Shapeshifting and  Size Manipulation (The TSB can be morphed into a variety of shapes and sizes) , Possibly Space-Time Manipulation (Potentially capable of creating new Time-Spaces, because the regular TSBs were stated to be the same as Kaguya's ETSBbesides their size), and Power Nullification (The Truth Seeking Balls negate and erase all Ninjutsu they come into contact with, which includes energy and elemental based attacks, Edo Tensei, and Dust Release to name a few, with the exception of those imbued with natural energy)

Presence Concealment - Fate[]

Hassan-i-Sabbah - EX Rank: Becomes one with the World itself. The moment one shifts to attack, one's presence becomes comparable to Presence Concealment Rank A+.

D4C Ultimate - Jojo[]

D4C Ultimate: Short for Dirty Deeds Done Dirt Cheap Ultimate, it is a blue-and-pink humanoid Stand with insanely large, curved ears. It uses melee attacks in conjunction with its ability. The reason why D4C's ability works so well is due to the concept of gravity.

  • Dimension Hopping: When D4C Ultimate and Kars are between two objects, Kars can hop between one of many parallel worlds created by D4C Ultimate. Anything can be used from doors, water, or even steam to travel to another world. Even if Kars has a partial amount of him able to travel, he will still be able to take his entire body with him. Kars can also take other people in these parallel worlds or move them to another one.
    • Merging: When Kars takes an individual and takes them to a parallel world, Kars can cause them to meet their parallel selves. If they make contact or get too close to each other, they will begin to crumble and pull each other into one another, creating a Menger Sponge, and completely obliterating each other from existence. This rule does not apply to Kars himself.
    • Body Hopping: Upon death, injury or when the user chooses, D4C Ultimate will transfer over to another Kars, the new Kars will essentially become old one via consciousness transfer.

Abilities granted: Superhuman Physical Characteristics, Afterimage Creation (Its attacks can leave numerous afterimages), Flight (Within its effective range), Immortality (Type 6 and 8), Portal Creation (That allows Dimensional Travel), Parallel Universe Creation, Selective Intangibility, Incorporeality and Invisibility.

Attack Potency: At least Building level+ with D4C Ultimate (Should be comparable to if not superior to the original Stand from the J-Universe)

Speed: Massively FTL with D4C Ultimate (Comparable if not above the original D4C)

Durability: At least Building level+ with D4C Ultimate (Comparable if not above the original D4C)

Range: At least 2 meters with D4C Ultimate (Comparable if not above the original D4C). Universal with D4C Ultimate's ability

Primarch Resistance's - WH40k[]

Resistance to Magic, Telepathy, Mind Manipulation, Empathic Manipulation, Soul Manipulation, Spatial Manipulation, Time Manipulation, Matter Manipulation, Reality Warping, Existence Erasure, Aura, Conceptual Manipulation (Resistant to all the myriad of different attacks that can be made on him by the powers of the Warp, as well as most of the powers of other Primarchs), Disease Manipulation, Poison Manipulation (Astartes are practically immune to all diseases and poisons, and their Primarchs should logically be even tougher), Corruption, Radiation Manipulation (Should almost be entirely immune to the effects of radiation exposure, thanks both to his Power Armor and enhanced physiology), Heat Manipulation (Astartes are incredibly resistant towards extremes of hot and cold, and logically their Primarchs should be far superior), Pain Manipulation (Astartes possess the physiology and mental training to shrug off debilitating injuries, and their Primarchs should easily scale)

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