“ | Eating all colors is absurd! but might as well stop him! | „ |
~ Color buddy about Color Eater |
“ | He used to be a real sweet heart! don't know what happened to him now! | „ |
~ Creation 2 about Color buddy |
Summary[]
Creation 1 or Color buddy is the first creation of Dr. Math.
He was originally built to create and teach new colors to all of the kids in the world, but when he got older. Color buddy stopped broke his code and stopped doing it, soon doing whatever he wants and moving out the lab along with Creation 2 soon he learned Dr. Math's replacement for him broke out the code too and planned to eat all colors, so with the help of Creation 2 he decided to save the world from Color eater and destroy it once and for all!
Powers and Stats[]
Tier: Low 6-B, Possibly 5-B
Name: Creation 1, Color Buddy
Origin: Color Buddy's adventure!
Gender: Male
Age: Unkown
Classification: Robot
Powers and Abilities:
- Superhuman Physical Characteristics
- Inorganic Physiology (Type 2; is a Robot)
- Acrobatics (Is stated to be more agile than experienced Acrobats)
- Durability Negation (Via Color attacks, Color buddy's special attacks which ignores people's durability.)
Attack Potency: The character's attack power or destructive capacity (in bold; add any explanations using brackets, not in bold).
Speed: It is generally "Combat Speed" (in bold).
Lifting Strength: The weight the character can lift/move, usually expressed in tons. However it is optional since lifting strength generally doesn't matter in most fights (in bold).
Striking Strength: The attack power of the character's physical attacks/blows (in bold).
Durability: The amount of attack power the character can withstand before being overwhelmed (in bold).
Stamina: Self-explanatory (in bold).
Range: The distance the character's attacks/abilities can cover (in bold).
Standard Equipment: Things a character can be expected to have on hand at any given time.
- Optional Equipment: Things that the character has owned or made usage of before for an extended period of time, but does not always have available on their person.
- Can Create/Summon: Important/relevant things that the character can create or summon.
Intelligence: Self-explanatory (in bold).
Standard Tactics: The usual behaviour exhibited by a character during battles. For example, which actions a character will first perform when fighting an unknown opponent or which abilities they will use frequently, rarely, or never. This section is optional and should not be added if the character's behaviour is too inconsistent to identify a common pattern.
Weaknesses: Self-explanatory.
Feats: List the character's amazing feats. Strength feats, speed feats, durability feats, etc. You can judge a person's power by their feats. It is possible to add Respect Thread links to the list, as long as they follow the policies regarding the subject provided in the Editing Rules page.
Notable Attacks/Techniques: A list of some abilities the character generally uses.
Note: Self-explanatory.
Notable Matchups[]
Victories:
Losses:
Inconclusive: