“ | Do you want America to not be 'squashed?' Than you 'butter' vote Bob! | „ |
~ Bob's president Campaign |
Summary[]
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Powers and Stats[]
Tier: 9-B, 9-A with Mech | 7-B, 7-A With Mech | 5-C
Key: Pre-President | President | Villain arc
Name: Bob, Bob butternut squash
Origin: Bob the Butternut squash
Gender: Male
Age: Unkown
Classification: Vegetable, Butternut squash
Powers and Abilities: Superhuman Physical Characteristics, Toon Force (Despite not having legs He can still move), Small Size (Size 1: He is 15 In. aka 38.1 Cm.), Social Influencing (Convinced people to make him president), Telekinesis (Can Grab stuff without any hands), Homing Attack (Via the 'rip off spin attack from the hit game sonic')|Previous abilities put at an greater extent plus:
Attack Potency: The character's attack power or destructive capacity (in bold; add any explanations using brackets, not in bold).
Speed: It is generally "Combat Speed" (in bold).
Lifting Strength: The weight the character can lift/move, usually expressed in tons. However it is optional since lifting strength generally doesn't matter in most fights (in bold).
Striking Strength: The attack power of the character's physical attacks/blows (in bold).
Durability: The amount of attack power the character can withstand before being overwhelmed (in bold).
Stamina: Self-explanatory (in bold).
Range: The distance the character's attacks/abilities can cover (in bold).
Standard Equipment: Things a character can be expected to have on hand at any given time.
- Optional Equipment: Things that the character has owned or made usage of before for an extended period of time, but does not always have available on their person.
- Can Create/Summon: Important/relevant things that the character can create or summon.
Intelligence: Self-explanatory (in bold).
Standard Tactics: The usual behaviour exhibited by a character during battles. For example, which actions a character will first perform when fighting an unknown opponent or which abilities they will use frequently, rarely, or never. This section is optional and should not be added if the character's behaviour is too inconsistent to identify a common pattern.
Weaknesses: Self-explanatory.
Feats: List the character's amazing feats. Strength feats, speed feats, durability feats, etc. You can judge a person's power by their feats. It is possible to add Respect Thread links to the list, as long as they follow the policies regarding the subject provided in the Editing Rules page.
Notable Attacks/Techniques: A list of some abilities the character generally uses.
Note: Self-explanatory.
Others[]
Notable Victories:
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Notable Losses:
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Inconclusive Matches: