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Players

If you wish, you can place a quote from the character or anything of them below the header image.

Summary

Personality

Personal Statistics

Alignment:

Name:

Origin: Sword Art Online: The Tabletop RPG

Gender:

Age:

Classification:

Date of Birth:

  • Zodiac/Horoscope:

Birthplace:

Weight:

Height:

Likes:

Dislikes:

Eye Color:

Hair Color:

Hobbies:

Values:

Martial Status:

Status:

Affiliation:

Previous Affiliation:

Themes:

Combat Statistics

Tier:

Powers and Abilities: Superhuman Physical Characteristics, Statistics Amplification (Sword Skills increase speed and damage output), Immortality (Type 2, what are normally lethal wounds do not expend extra HP from players and NPCs, allowing them to take a multitude of lethal wounds before worrying about dying)

Attack Potency:

Speed:

Lifting Strength: unless it's low tier this is almost bound to be Class K

Striking Strength:

Durability: Unknown (Can take hits from those on the level of Kirito, but, can also be damaged by lower power attacks due to how Health works in SAO:TTRPG)

Stamina: Superhuman (VR Avatars can't get tired physically, only mentally. Can take various damaging blows and still fight uninhibited.)

Range:

Intelligence:

Weaknesses:

Standard Equipment

Notable Attacks and Techniques

Passive Skills:

Normal Skills

Sword Skills:

Note: Rounds are game mechanics, in the sense that it doesn't apply to the abilites themselves (Elaboration on that here), but timers do still apply to sword skill cooldowns. While the exact time frames for what a "round" actually is in terms of gameplay is rather inconsistent, the official number is 6 seconds long.

Normal Skills

[Insert unique skill]

Other

Notable Victories:

Notable Losses:

Inconclusive Matches:

Bosses

If you wish, you can place a quote from the character below the header image.

Summary

Powers and Stats

Tier:

Name:

Origin: Sword Art Online: The Tabletop RPG

Gender:

Age:

Classification:

Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 2, what are normally lethal wounds do not expend extra HP from players and NPCs, allowing them to take a multitude of lethal wounds before worrying about dying),

Attack Potency:

Speed:

Lifting Strength:

Striking Strength:

Durability:

Stamina:

Range:

Standard Equipment:

Intelligence:

Weaknesses:

Notable Attacks/Techniques:

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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