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Summary[]

The Primordials is a post-Moon Lord boss and the final boss of the Thorium Mod. It consists of three separate bosses: Aquaius, The Endless Tide; Omnicide, The Life Defiler; and Slag Fury, The Primordial Flame, each having its own attack pattern and life count.

All three bosses must be defeated in order to stop them; in Expert Mode, however, a final confrontation appears after their defeat that must also be defeated to be victorious.

Powers and Stats[]

Tier: At least 4-C, likely High 3-A | At least High 3-A, likely higher

Keys: Primordial Spirits | Dream Eater

Origin: Thorium Mod (Modded Terraria)

Gender: Aquias is female, Omnicide and Slag Fury are male, and Dying Reality is inapplicable

Age: Likely billions of years old (Is the essence of the universe itself and thus should be as old as it)

Powers and Abilities:

Superhuman Physical Characteristics, Immortality (Type 2) (Her infinite despair allows him to survive past death and manifest as a separate being), Regeneration (High-Mid) (Splits into several bubbles on "death"), Water Manipulation, Weather Manipulation, Abstract Existence as the Revenant of Despair (Type 1) (Exists as nothing but her own infinite despair), Danmaku, Explosion Manipulation, Reality Warping and BFR (The Primordial Spirit's combined essence can create weapons that damage reality or can remove targets from it. Their presence was tearing reality apart), Healing, Holy Manipulation and Darkness Manipulation (The Primordial Spirit's combined essences can create the Lucidity, which can make pure darkness melt the target and is also a healing weapon that deals Radiant Damage. The Unbound Fantasy also heals), Dream Manipulation, Self-Resurrection (The Dream Catcher creates a dream catcher that makes those within it unable to die), Invulnerability, Damage Reduction, Time Manipulation and Dimensional Travel (The Dream Weaver armor can turn all damage the wearer receives into healing and reduces all damage taken. It also allows one to travel to the Dream and influence the flow of time), Sound Manipulation (The Sousaphone can "tune" enemies and their combined essences can create various sound-based weapons), Statistics Amplification (Through various means), Damage Boost (Through various debuffs), Rage Power, Reactive Power Level (The Primordial Spirits become stronger if they take too much damage too quickly), Ice Manipulation (Can inflict the Frozen debuff), Limited Duplication, Status Effect Inducement (The Tide Turner armor can create more throwable weapons and causes those hit to take more damage from other attacks).


Resistance to Fungus Manipulation, Regeneration Negation (Up to Low-Mid), Death Manipulation (Can survive attacks from The Javelin, which is fueled by death itself), Empathic Manipulation (Can resist the Charmed debuff), Mind Manipulation (Can resist the Confusion debuff), Gravity Manipulation (Unaffected by the Blackhole Cannon's pull), Radiation Manipulation (Can fight in space and take hits from Nuclear Fury), Existence Erasure (The Assassin armor cannot eradicate them unless they are already near-death and weakened), Fire Manipulation (Unaffected by the Daybroken debuff), Time Manipulation (Unaffected by the Distorted Time debuff), Petrification (Unaffected by the Petrify debuff), Paralysis Inducement (Unaffected by the Paralyzed debuff)

Superhuman Physical Characteristics, Immortality (Type 2) (His infinite dread allows him to survive past death and manifest as a separate being), Death Manipulation (Is death itself. The Javelin, which is composed of a fraction of his power, is stated to be fueled by death), Abstract Existence as the Revenant of Dread (Type 1) (Exists as nothing but his own infinite dread), Danmaku, Energy Projection, Explosion Manipulation, Reality Warping and BFR (The Primordial Spirit's combined essence can create weapons that damage reality or can remove targets from it. Their presence was tearing reality apart), Healing, Holy Manipulation and Darkness Manipulation (The Primordial Spirit's combined essences can create the Lucidity, which can make pure darkness melt the target and is also a healing weapon that deals Radiant Damage. The Unbound Fantasy also heals), Dream Manipulation and Self-Resurrection (The Dream Catcher creates a dream catcher that makes those within it unable to die), Invulnerability, Damage Reduction, Time Manipulation and Dimensional Travel (The Dream Weaver armor can turn all damage the wearer receives into healing and reduces all damage taken. It also allows one to travel to the Dream and influence the flow of time), Sound Manipulation (The Sousaphone can "tune" enemies and their combined essences can create various sound-based weapons), Statistics Amplification (Through various means), Damage Boost (Through various debuffs), Rage Power and Reactive Power Level (The Primordial Spirits become stronger if they take too much damage too quickly), Status Effect Inducement, Regeneration Negation (Up to Low-Mid), Poison Manipulation (His presence makes hearts that normally heal the player poison them instead), Corrosion Inducement (The Wyrm Decimator, which is composed of his power, releases a torrent of caustic wyrm breath), Fire Manipulation (The Omni-Cannon, which is composed of his power, inflicts the Cursed Inferno debuff), Minor Causality Manipulation and Existence Erasure (The Assassin Armor can make damage dealt by the user occur twice and completely eradicate someone from existence).


Resistance to Fungus Manipulation, Regeneration Negation (Up to Low-Mid), Death Manipulation (Can survive attacks from The Javelin, which is fueled by death itself), Empathic Manipulation (Can resist the Charmed debuff), Mind Manipulation (Can resist the Confusion debuff), Gravity Manipulation (Unaffected by the Blackhole Cannon's pull), Radiation Manipulation (Can fight in space and take hits from Nuclear Fury), Existence Erasure (The Assassin armor cannot eradicate them unless they are already near-death and weakened), Fire Manipulation (Unaffected by the Daybroken debuff), Time Manipulation (Unaffected by the Distorted Time debuff), Petrification (Unaffected by the Petrify debuff), Paralysis Inducement (Unaffected by the Paralyzed debuff)

Superhuman Physical Characteristics, Immortality (Type 2) (His infinite anger allows him to survive past death and manifest as a separate being), Fire Manipulation, Abstract Existence as the Revenant of Anger (Type 1) (Exists as nothing but his own infinite anger), Danmaku, Explosion Manipulation, Homing Attack, Reality Warping and BFR (The Primordial Spirit's combined essence can create weapons that damage reality or can remove targets from it. Their presence was tearing reality apart), Healing, Holy Manipulation and Darkness Manipulation (The Primordial Spirit's combined essences can create the Lucidity, which can make pure darkness melt the target and is also a healing weapon that deals Radiant Damage. The Unbound Fantasy also heals), Dream Manipulation and Self-Resurrection (The Dream Catcher creates a dream catcher that makes those within it unable to die), Invulnerability, Damage Reduction, Time Manipulation, Dimensional Travel (The Dream Weaver armor can turn all damage the wearer receives into healing and reduces all damage taken. It also allows one to travel to the Dream and influence the flow of time), Sound Manipulation (The Sousaphone can "tune" enemies and their combined essences can create various sound-based weapons), Statistics Amplification (Through various means), Damage Boost (Through various debuffs), Rage Power and Reactive Power Level (The Primordial Spirits become stronger if they take too much damage too quickly), Status Effect Inducement, Power Bestowal (The Molten Banner, which is composed of his power, makes the user's minions infict the Napalm debuff), Empowerment (The Pyromancer armor makes the user's magic attacks stronger for every target that is currently on fire).


Resistance to Fungus Manipulation, Regeneration Negation (Up to Low-Mid), Death Manipulation (Can survive attacks from The Javelin, which is fueled by death itself), Empathic Manipulation (Can resist the Charmed debuff), Mind Manipulation (Can resist the Confusion debuff), Gravity Manipulation (Unaffected by the Blackhole Cannon's pull), Radiation Manipulation (Can fight in space and take hits from Nuclear Fury), Existence Erasure (The Assassin armor cannot eradicate them unless they are already near-death and weakened), Fire Manipulation (Unaffected by the Daybroken debuff), Time Manipulation (Unaffected by the Distorted Time debuff), Petrification (Unaffected by the Petrify debuff), Paralysis Inducement (Unaffected by the Paralyzed debuff)

All previous abilities on a significantly higher degree, Enhanced Dream Manipulation (Stated be a "dream eater")

Attack Potency: At least Star level (Far stronger than the Moon Lord, any boss shown within vanilla Terraria, and an End-game vanilla Terrarian), likely High Universe Level (The Devil's claw, which is made entirely of a fraction of Slag Fury's power, attacks with infinite heat, and the collective Primordial Spirits were damaging reality with their mere presence. The combined essence of the spirits can create various weapons that cut or damage reality as a form of attack) | At least High Universe level, likely higher (Incomparably stronger than the Primordial Spirits. Constantly stated to be capable of destroying all of Terraria and described as a "reality-ender")

Speed: Massively Hypersonic+, possibly higher (Can outpace and dodge attacks from the Terrarian, who can attack with lighting) | At least Massively FTL+, likely far higher (The Omega Core, which is infused with the Dying Reality's power, is stated to increase one's speed beyond comprehension

Lifting Strength: Unknown | Unknown

Striking Strength: At least Star level, likely High Universe level (Far stronger than the Moon Lord and they can tank attacks from the Devil's Claw and other reality-damaging weaponry) | At least High Universe level (Much stronger than before)

Durability: At least Star level, likely High Universe level (Can survive hits from the Devil's Claw and weaponry that damages reality as a form of attack) | At least High Universe level (Much more durable than before)

Stamina: Extremely High, similar to the Terrarian's

Range: At least tens of meters, likely far higher (Their presence was causing reality to be torn apart and the Dying Reality is implied to be able to destroy Terraria)

Standard Equipment: None notable

Intelligence: Unknown

Weaknesses: None notable

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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