Summary[]
A level 11 monk who hates liars and those who cheat others. Got framed for numerous things over the timelines by Chara until he snapped and made it his mission to make their life miserable before ending it. Little does he know such a thing is a pipe dream.
Powers and Stats[]
Tier: At least High 8-C, likely 8-B, possibly 8-A
Name: Unknown
Origin: Dreamverse
Gender: Male
Age: Unknown
Classification: Human Monk
Powers and Abilities: Superhuman Physical Characteristics, Martial Arts, Chi Manipulation, Non-Physical Interaction (Magic in D&D is capable of interacting with abstracts, conceptual beings, incorporeal spirits, intangible entities, and even totally nonexistant gods. The Monk's physical strikes count as magic.) Resistance to the following: Poison, Disease, Mind Manipulation (Has the standard abilities of his class), Time Manipulation and/or Memory Manipulation to an extent (Could remember Chara's resets.)
Attack Potency: Large Building level (Stated numerous times to be a level 11 monk and the strongest in the party. Proven when he was fighting evenly with the rest of the party including Chara. Implied to have killed Chara numerous times. Comaprable to users of Freezing Sphere), likely City Block level (Some comparable casters have managed such levels of power via the Control Water spell), possibly Multi-City Block level (Comparable to casters of Disintegrate, which can destroy a large temple)
Speed: At least Relativistic+ (Can tag those capable of dodging Anger of the Noonday Sun with the Evasion feat and has the feat himself. Fought all 4 party members and Chara at once by his lonesome.) with FTL+ reactions (Can tag those with the Great Cat’s Dodge feat)
Lifting Strength: Unknown (His exact stats are unknown.)
Striking Strength: Large Building Class
Durability: Large Building Level
Stamina: Superhuman, comparable to adventurers who can endure impalement, loss of limb, and other extreme forms of punishment and still manage to fight and press on.
Range: Standard melee range.
Standard Equipment: None notable.
Intelligence: At least above average (Was immediatly distrustful of Chara and could form logical arguments to somewhat counter their own.)
Weaknesses: Obsessed with permanently killing Chara by the end of the dream.
Feats: Fought the rest of his party while trying to convince all of them to stop except Chara.
Note: I woke up before there was a conclusive ending to the dream and I couldn't remember the resets like Chara and The Monk.
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: