“ | You may not remember, but about five days ago you had fought a man in the mayor's office. King Gizzard was how we called him. Usually, they ask us to test you with all our might. I am not here to do that. I am here for your extermination on the behalf of an old friend. | „ |
"No More, No Less."
“ | IS THIS IT, MY LORD!? THIS IS WHAT QUALIFIES AS BETRAYAL? DOUBTS?! YES, INDEED! I AM A COWARD, NOT LOYAL TO MY FRIEND, NOR LOYAL TO MY SAVIOR! YET I SHALL CARVE THIS UNIVERSE WITH A PIECE OF MYSELF, REACHING THE PERFECT FORM THAT ME AND AMBROSE SEARCHED FOR! YOU! WILL! AWKNOWLEDGE! ME! Show. Me. Your. Resolve. Wife. Beaters! | „ |
~ After activating Polywanagonaland |
Summary[]
The Lizard Wizard is one of the members of the Homewreckers, joining alongside King Gizzard. He faced the Wife Beaters on Day 5 as an act of revenge for their killing of his partner, where he killed The Nailman before being destroyed by Warrane's Crunch.
The two were graduates from the same school of arts, collaborating on a number of paintings, and most notably, marble structuring. Several pieces created by the two gathered international attention, but soon, both men were engulfed by the Light of Merry Christmas. From testimony given by other members of the Homewreckers, the duo of Gizzard and Lizard joined the organization in hopes of achieving the perfection of anthropomorphic shapes, which was originally their intention when shaping statues. However, it seems their bonds ran deeper than simple friendship. Sources state that Stuart was far more enthusiastic about the prospect than Ambrose, who followed him not out of an ideological agreement, but for the happiness of Ambrose. This would explain why Stuart became far more powerful than Ambrose... once he got too deep into research of the Energy Layer, it seemed to be too late for him.
Powers and Stats[]
Tier: Low 7-B, Varies from 7-C to 7-B with Lizard Creatures, 7-B with The Fourth Colour, 6-B via Burst, far higher via Gamma Knife
Name: Stuart Mackenzie Douglas, "The Lizard Wizard"
Origin: Valhalla: Hellcity
Gender: Male
Age: 32
Classification: Level 1 Trigger
Powers and Abilities:
Superhuman Physical Characteristics, Immortality (Types 1 and 3, Triggers are immortal[1] and can heal from any physical injury[2]), Regeneration (Low-Godly, any damage on the physical layer is regarded as "False Damage"[2] that is incapable of killing the trigger and regenerates at triple speed, while damage to every layer is still able to be healed provided the damage is not extensive, and they are not struck in their[3] spiritual core[4] The Lizard Wizard possesses Rapid Regen, doubling the speed of this process and allowing them to recover pounds of flesh within a heartbeat,[5] as well as Survivor, which allows him to rapidly resuscitate himself when on the verge of death[6][2]), Self-Sustenance (Types 1, 2 and 3; Triggers have no requirements for food or physical obligation to sleep, only being affected psychologically by prolonged consciousness.[4] Can traverse into the depths of Red Gashes, where even air vanishes from existence[7]), Energy Manipulation (The defining trait of a Trigger is the ability to control Energy, an extraplanar force that clashes with the nature of reality on a fundamental level. This fuels their abilities at large, and can be fired as a blast directly[2]), Explosion Manipulation (Regularly caused by the use of energy, whether through Blasts, Energy enhanced attacks or certain Unique Powers[2]), Mind Manipulation and Soul Manipulation (Can attack on the mental and spiritual layers alongside the physical[2]), Fear Manipulation (Damage to the mental layer can influence the thoughts and feelings of onlookers, causing locations that have been severely damaged by triggers to cause an innate sense of dread and desire to abandon the area[6]), Memory Manipulation (Damage to an area on the mental layer may cause it to be outright removed from collective memory,[2] Silas's Miracle was capable of "unpersoning" King Gizzard by reducing him to atoms on every layer[4]), Life Manipulation (The spiritual layer dictates the properties of physical objects, including their life-force/spans[6]), Regeneration Negation (Up to Low-Godly; Damage to the spiritual layer interferes with the life force of objects, making it impossible for mundane means to repair damage dealt by a Trigger.[6] Even other Triggers have an increased difficulty healing attacks that harm their souls[2]), Invulnerability Negation (Despite a Fortified Trigger's ability to completely ignore False Damage,[2] a Trigger's normal attacks are capable of harming them, as displayed with Aisha,[3] and Frozen Mind's similar protection of the mind and soul also cannot prevent outright damage), Non-Physical Interaction (Capable of damaging spiritual and mental structures, and even interact with Gashes and creatures similar in nature,[8] which are a "total annihilation of anything and everything"[9]), Reactive Evolution (Triggers as a whole have the capacity to suddenly evolve in Level through overexposure to extreme levels of Energy, special energy sources or extreme distress.[2] More regularly, external factors allow them to break through their limits to enhance their power,[4] this process often granting them new aspects to their powers in the process), Surface Scaling (Even the least agile of triggers are capable of running straight up walls and climbing on totally flat surfaces[2]), Enhanced Senses (Triggers are capable of seeing the Spiritual and Mental layers of reality, as well as have their senses tuned to such extremes that they can "hear sweat hitting the ground from another room, see in almost complete darkness, feel minor shifts in the air and smell chemicals that have no odor".[2] This allows Triggers to speak to each other at normal volumes from hundreds of meters away, as well as communicate through the minimal use of their vocal cords while keeping their mouth closed[10]), Reality Warping and Physics Manipulation (The use of energy can cause Random Events, causing a conflict between the laws of physics and reality in an attempt to replace it with the Energy Layer[2]), Statistics Amplification (Can attack with an Energy infused punch, increasing it's speed and power, as well as well as use Energy to block or dodge for similar effects. Flashstep allows him to move at five times the speed[2]), Forcefield Creation (Energy Block can emit a forcefield upon use[8]), Light Manipulation (Energy Defense can cause a flashbang effect that blinds opponents after it succeeds[2]), Telepathy (Triggers are capable of easily "reading" mundane people through observing them on the mental layer[6])
Matter Manipulation, Pocket Reality Manipulation and Animal Manipulation (The Lizard Wizard's unique power primarily revolves around a pocket dimension that constitutes all parts of his body save his head, where he can shape matter in order to create a variety of different creatures, real or mythological[6]), Absorption (The Lizard Wizard is capable of absorbing material, including that of opponents, into his pocket dimension, allowing him to work alongside other matter manipulators with extreme efficacy.[6] Homewreckers are granted[11] the Carnage power perk, which allows them to increase their power in the midst of combat through killing people or Triggers and absorbing their Energy, and retain some of the benefits overtime[2]), Intangibility (The Lizard Wizard is capable of phasing into his own pocket dimension to evade attacks[6]), Blood Manipulation (The Lizard Wizard is a Bleed Elementite,[2] granting his power a great affinity for inflicting bloodloss on enemies and purging it from himself and others if he so chooses[4]), Status Effect Inducement (A vast amount of the Lizard Wizard's attacks cause status effects, with some even causing a random combination of every single type available[6]), Restoration (Through several attacks, the Lizard Wizard is capable of healing himself and replenishing his Energy, primarily on bleeding targets. Activating Polywanagonaland fully heals his existential integrity and Energy[6]), Clairvoyance (The Lizard Wizard is a Clairvoyant-Class Trigger,[2] which allows him to link his senses to his Creatures, greatly enhancing his perceptive capabilities across a battlefield[6]), Void Manipulation (The Lizard Wizard has an extreme affinity with Red Gashes, which are a total annihilation of "anything and everything"[9] that extends to every layer, including the Conceptual.[11] His abilities in this regard allow him to negate certain aspects of physics to give his creatures impossible attributes, including directly creating creatures made partially or entirely of Red Gashes[6]), Enhanced Regeneration Negation (Up to Mid-Godly; Wounds created by Gashes are impossible for Triggers to heal by normal means,[6] relying on Warrane's ability to re-create reality in order to counteract the effect.[12] Could potentially kill Level 2 Triggers,[11] who can regenerate from complete spiritual and mental destruction[4]), Statistics Reduction (Maladapted Triggers have difficulty exerting themselves within a Red Gash,[13] causing their movements in particular to become outright sluggish.[14] Several of the Lizard Wizard's attacks cause other forms of weakening[6]), Awakened Power (Possesses X-Factor,[2] allowing him to accumulate matter for Lizard Creatures at an increased rate after reaching half health. After using one instance of each of his creatures and activating either Organ Farmer or Polywanagonaland,[6] the Lizard Wizard is capable of using a Burst[2]) Self-Destruction (Homewreckers have an innate "Kill Switch",[10] causing them to be consumed by a Gash if they betray the organization.[3] However, the Lizard Wizard is capable of withstanding this and using it to transmute his body[5]), Damage Reduction, Resurrection and Invisibility (Would have been able to access Lindsey Graham's Shroud prior to his death, which reduces the damage they take, restores them to full capacity in case they would otherwise die,[6] obscures their identity[11] and reduces their existential presence by covering them in a darkness likened directly to nothingness,[15] making it difficult for even the senses of Triggers to properly detect them[8])
Nonexistent Physiology (Type 1 Nature, Aspects 1-4; various creatures made by the Lizard Wizard are similar in nature to Gashes[8]), Existence Erasure (FAMINEPULSE outright removes a triangular area from existence[8]), Perception Manipulation (The Lizard Wizard's direct cast of FAMINEPULSE is capable of causing random sensory ailments, and can potentially cut off all of an enemy's senses[6]), Gravity Manipulation (Neon Knights warps gravity around it, delivering a potent strike that can knock back enemies despite steady footing or narrowly missing[6]), Radiation Manipulation (Children of the Sea releases a wave of high energy X-rays, potent enough to interfere with the regeneration of Triggers[13][6]), Poison Manipulation (The Bronze Centipede's Locomotive Breath and Aqualung both inflict severe poisoning[6]), Fire Manipulation, Electricity Manipulation and Matter Manipulation (Up to Macro Quantic, The Carbon Dragon is capable of creating flames that disable the laws of atomic motion and turn objects into Carbon Nanotubes, The Lord of Lightning fires a bolt that reduces the coherence of what it hits to the point it melts into "stray particles"[6]), Resistance Negation (Murder of the Universe is able to disable resistance to "Red Gash"[13][6]), Paralysis Inducement (Capable of paralyzing enemies through Organ Farmer and Vomit Coffin[6]), Heat Manipulation (Lonely Wind releases an extreme degree of heat from the destabilization of quark gluon particles[6])
Pocket Reality Manipulation, Law Manipulation (Polywanagonaland is a Gradation Layer made through pulling his pocket dimension into the physical layer, overwriting the laws of reality[16] to create an isolated space where all random events are suspended, temporarily or permanently depending upon the user's discretion[2]), Nonexistent Physiology (Nature 1, Aspects 1-4; Polywanagonaland allows the Lizard Wizard to fuse Red Gashes into his body, giving him similar properties and resilience to creatures made of it[6]), Invulnerability (The Lizard Wizard is totally immune to direct damage within Polywanagonaland, instead having his Energy deplete regardless of if he is able to block it effectively[6]), Teleportation (The Castle In The Air teleports enemies to different parts of Polywanagonaland. Capable of teleporting himself with Horology[6]), Ice Manipulation (The Fourth Color invokes Frost on opponents[6])
As before to a far greater extent (Though they are unable to use their base techniques), Conceptual Manipulation (Type 1, Level 2 Triggers are capable of interacting with the Conceptual layer of reality,[6] with Burst allowing a Trigger to reach into a level higher than their own temporarily[2]), Causality Manipulation (Manipulation of the Conceptual Layer allows for a bypass of cause and effect itself,[6] with the likes of Captain Adam using this to make multiple portals feed into a single exit or one portal lead into multiple exits[4] or Burst Silas knocking a being with no spatial coordinates into outer space[17] before even firing Firmament Genesis[4]), Large Size (Type 3, is 2 kilometers tall[6]), Immortality Negation (Type 8; Bursts are capable of severing the Grand's connection to his network, which provides him new bodies upon death ad infinitum[18]), Transformation (Capable of granting themselves the properties of a Neutron Star's Core with Concrete Swan Dive[6]), Spato-Temporal Manipulation (Petrodraconic Apocalypse is capable of teleporting enemies, and potentially causing their instant death by scattering their components across several spatial axis and eras of time)
Spatial Manipulation (Can cause objects to randomly teleport around a given battlefield,[19] potentially dragging them through several dimensions in the process.[20] Sufficiently compounded Random Events can cause an entire city to experience severe spatial expansion, ripping at anyone within it's radius[21]), Gravity Manipulation (Can briefly cause singularities to occur, distorting space-time and stretching the ground around it into Nano-Carbon Latices.[19] This effect can potentially be manifested to such an extent that gravity is reverted, a true vacuum is formed, and an entire forest is converted to Latices.[3] Capable of coalescing gravity around a specific target, forming a massive sphere of material that pins them to the ground.[22] Capable of softening gravity, causing those in it's radius to move twice as fast from the decreased weight[5]), Transmutation (Capable of turning dirt into a harmful gas, and in more extreme cases cause matter to directly turn to Energy,[3] can turn water into wine and blood[23]), Matter Manipulation (Random Events frequently interfere with molecular structures, certain extremes are able to atomize those without sufficient resilience[23]), Air Manipulation (Can increase air pressure within 1000 meter radius exponentially for 30 seconds, causing explosions to be sustained thermobarically throughout the duration,[4]as well as cause a vacuum effect that shreds nearby opponents[24]), Light Manipulation (Can cause an implosion of heat that becomes as bright as the sun, blinding anyone in it's wake,[14] which can be manifested to such an extent that it melts steel throughout a hydroelectric dam[4]), Temperature Manipulation (Can prevent molten material from cooling off, sustaining it's heat from the explosion that caused it to melt[8]), Weather Manipulation (Can create a storm of energy that hovers around the battlefield[14]), Time Manipulation (Can revert time, causing attacks to be re-released as a massive explosion,[14] or cause stopped time to solidify and shatter into shards that revert whatever they cut into the recent past[21]), Size Manipulation and Density Manipulation (Can cause the density of manipulated material to become unstable, sometimes bloating their size and mass or causing them to collapse into a pebble sized chunk[8]), Madness Manipulation (Can warp the mental layer into an abominable and maddening landscape[25]), Vector Manipulation (Can cause objects to move in bizarre fashions by warping the vectors of their motion[25]), Plant Manipulation (Can cause destroyed trees to immediately sprout new ones,[3] and can cause them to wither and die[22]), Vibration Manipulation (Can cause a massive shockwave to proceed an impact, launching opponents for a notable distance[3]), Electricity Manipulation (Can convert the clouds in the sky into lightning that strikes everything in sight,[3] or form a lightning bolt on the mental layer from the accumulated grief of those within an area, empowering beings such as Soothsayer in the process[5]), Summoning (Sufficiently compounded random events can cause a "space between dimensions" to emerge, bringing forth some form of sentient being which eclipsed the combined power of the Wife Beaters on Day 2[3]), Creation (Can cause materials produced by an attack to emerge in extreme excess, such as bursts of X and Gamma Rays covering miles of Hellcity after Xander used Strong Force, Starfire's flames consuming all random events nearby to propagate beyond his initial attack,[20] The Butcher of Streets' blood slash continuing to produce blood and stain the nearby area,[24] or Vladimir's electric punches propagating yet more electricity[17]), Smoke Manipulation (Can cause smoke to accumulate over a given target, blinding them through visual obscurement and burning their eyes[20]), Fire Manipulation (Can cause weapons to spontaneously combust[24]), Status Effect Inducement (Can create bubbles of crystalized moments in time, which burst to induce a variety of effects on those nearby[26]), Corrosion Inducement (Can release a liquid that melts anything it touches[22]), Portal Creation (Can rip a gash into space, funneling in objects and causing them to appear elsewhere[22]), Chaos Manipulation (Random Events are capable of destabilizing reality to make random events more likely, or reverting this effect[17]), Age Manipulation (Can cause everything within a certain radius to become far older and corroded[27])
Reality Warping, Physics Manipulation, Spatial Manipulation, Gravity Manipulation, Matter Manipulation, Air Manipulation, Light Manipulation, Temperature Manipulation, Density Manipulation, Size Manipulation, Madness Manipulation, Vector Manipulation, Plant Manipulation, Vibration Manipulation, Electricity Manipulation, Smoke Manipulation, Fire Manipulation, Status Effect Inducement, Corrosion Inducement, Chaos Manipulation and Age Manipulation (Can withstand the effects of Random Events.[2] Possesses Tough Skin, allowing them to dispel "stacks" of status ailments such as poisoning, burning or freezing at twice the speed, as well as Power Defense, making them notably more resilient to Random Events and all manner of Trigger abilities[2]), Mind Manipulation, Memory Manipulation, Fear Manipulation, Life Manipulation, and Regeneration Negation (Can withstand and heal from the blows of other Triggers as well as Red Damage.[13] Photographic Memory[2] affords Stuart additional protection against mental attacks, and an immunity to his memories being removed[4]), Poison Manipulation, Acid Manipulation and Radiation Manipulation, Biological Manipulation (Triggers are capable of resisting the effects of conventional weaponry, including a variety of chemical weapons, poisons, and radiation sickness,[2] and disobey the laws of biology to begin with[6] due to inhabiting the spiritual and mental layers simultaneously[4]), Void Manipulation (Triggers are capable of surviving exposure to Red Gashes, which are described as a total annihilation of "anything and everything"[9] that extends to every layer, including the Conceptual[11]), Statistics Reduction (Homewreckers are acclimated to Red Gashes and their weakening effects[13]), Telepathy (A Trigger's use of both the Mental Layer and their physical brain makes them difficult to read through interpreting either individually[6]), Power Nullification and Absorption (Can withstand the effects of Gash cracks, which are capable of absorbing energy and negating the effects of Unique Powers such as Silas' Cosmo Expansion or Blur's Temporal Shroud[14]), Time Manipulation (Warrane was capable of retaining consciousness and eventually moving his body out of stopped time, which was affecting a Gash that lacked time to begin with.[9] The Wife Beaters as a whole could also eventually overcome the effect, and were unaffected by the ensuing Temporal Rewind[14]), Probability Manipulation (Warrane was capable of withstanding Aisha's Unique Power,[3] which allows her to manipulate possible outcomes in order to pick favorable scenarios[6]), Immersion (Triggers are capable of defending against Mirror Man's ability to immerse themselves into the reflections of their eyes[8]), Explosion Manipulation (Blur was able to negate lower-end uses of[14] Warrane's Crunch, which spawns an otherwise indefensible explosion on top of a given target[28]), Pain Manipulation, Perception Manipulation (Triggers can resist Soothsayer's ability to induce these effects[29]), Absolute Zero (While nearly being brought to death, Warrane ultimately survived his entire body being brought to absolute zero temperatures, and eventually overcame the effect[20]), Illusion Manipulation (Triggers can resist the effects of Hellfire Inferno Blazing Starfire's Grand Mirage, which create illusions that can fool both mind and soul[6]), Precognition (Triggers are capable of resisting Xander Phoenix's ability to perceive their future actions.[30] The outcome of the Lizard Wizard's battle with The Wife Beaters was totally indiscernible to Alpha Centuri clairvoyants[5]), Death Manipulation (Blur, Linton and Stevens were able to endure Penelope directly commanding them to die through her property inducement, only decomposing and ultimately failing to prevent them from fighting[23]), Paralysis Inducement (Penelope was initially only able to command Blur to stop for a fraction of a second before her resistances overcame it,[21] Triggers can resist Trail Mark, where Heinrich Richardson creates paralytic sound around a given target[6]), Information Manipulation (Type 2, Triggers are capable of resisting the reality altering effect of Warrane's Sequence Deviation, which retroactively accommodates the numerical alterations of it's use[28]), Information Analysis (Those who have shrouds are notably difficult to discern information from, even to Level 2s and their extreme sensory and mental capabilities[25])
Attack Potency: Small City level+ (The most powerful Tower, who held the potential to become the Fifth World.[4] Fought the combined forces of The Wife Beaters and The Nailman, and ultimately killed the latter[5][16]) Varies from Town level (Isolated Gash Lizards were deployed alongside King Gizzard against the Day 1 Wife Beaters[8]) to City level (The Tungsten Colossus threw a giant mantis as dense as a white dwarf star beyond sight[5]) with Lizard Creatures, City level+ with The Fourth Colour (Swung the combined mass of nearly all of his creatures across Polywanagonaland in less than a heartbeat[16]), Country level via Burst (Bursts approach the potency of a Level 2 Trigger,[2] which are capable of blocking Warrane's Burst[28]), far higher via Gamma Knife (Releases a pinprick beam of quark gluon plasma, capable of instantly killing Level 2s if destabilized[6])
Speed: Massively Hypersonic+ (Dodged a mental lightning bolt that traveled from the sky to the ground in a fraction of a millisecond[5]), Sub Relativistic via Flashstep (Allows Stuart to move five times as quickly by causing spatial distortions around his body[2]), Varies from High Hypersonic to Massively Hypersonic+ with Lizard Creatures, FTL via Burst (Bursts approach the potency of a Level 2 Trigger,[2] with the likes of Captain Adam being able to use Flashstep to cross 542 kilometers in a "single finger snap"[25] Comparable to Warrane Ambre's Burst, the ultimate form of Crunch that should exceed this[17])
Lifting Strength: At least Class G (Far stronger than his Gash Bears, which are able to throw a massive sphere of concrete at bullet speeds[22]), Varies from Class M to Class G with Lizard Creatures, up to Class T through Matter Manipulation (The Fourth Colour moves this amount of weight with rapid acceleration[16])
Striking Strength: Small City level+, Varies from Town level to City level with Lizard Creatures, Country level via Burst
Durability: Small City level+, Varies from Town level to City level with most Lizard Creatures, Large Mountain level with White Dwarf Mantis, Multi Continent level with Neutron Star Turtle, Country level via Burst, Small Planet level with Concrete Swan Dive
Stamina: Superhuman (Triggers in general are inhumanly resilient, with even freshly awakened Triggers retaining consciousness through being impaled and serrated across their body, only to regenerate and continue fighting[31])
Range: Varies from Extended Melee Range (Red Barchetta, Vital Signs, Pigs On The Wing and Neon Knights spawn Lizard Creatures at point blank range to attack targets[6]) to Kilometers (Faminepulse, Iron Lung, Murder of the Universe and Organ Farmer cross this distance[6]), Tens of Kilometers with Energy Blast (While exceeding a Kilometer of range requires proper aim, Energy Blasts have a maximum range of the Trigger's line of sight,[2] which can easily go up to this distance[31]) and Burst (Sometime World and I Talk To The Wind cross this distance[6])
- Tungsten Birds: Birds constructed from Tungsten, capable of flying and picking up other Lizard Creatures to drop on enemies, or directly ramming into them through their increased density. Through the Lizard Wizard's Clairvoyant classification, they also serve as a method to gather information on a wide scale.
- Gash Bears: An upright standing bear with lizard arms and the paws of a wolf, which were used to create the connective Gashes across Hellcity. Their claws are capable of rending apart reality and inflicting lacerations.
- Osmium Alligators: Alligators constructed from Osmium, able to bite into enemies and cause lacerations, latching onto them with a significant grip.
- Gash Lizards: Lizards constructed from Gashes, capable of using FAMINEPULSE and possessing a notable resilience against attacks using Energy
- Hounds: Wolves made of various potential materials, including Stone, Steel, or Gashes. Capable of using Red Barchetta, and against those pinned as a result, surrounding and mauling targets.
- Gash Worms: While unable to be directly taken into battle, these can be deployed in mass quantities to dig tunnels through the ground.
- Gash Ants: Unlike Worms, Ants are capable of inflicting damage on opponents by accumulating lacerations through sheer numbers of bites across a target's body, though the bleeding is the only significant damage dealt as a result.
- Bronze Horse: Another supportive creature, which the Lizard Wizard uses as a mount.
- Giant White Dwarf Mantis: A creature nearly indestructible by the standards of Level 1 Triggers, equipped with Neon Knights and the ability generate high energy X-rays to rapidly cause radiation poisoning. Both of these abilities have a 50% chance of causing a Random Event.
- Bronze Giant Centipede: A centipede made out of bronze and approximately 20 meters in length, capable of using Locomotive Breath autonomously from the Lizard Wizard, alongside launching a wave of poison from it's mouth across 350 meters with a 25% chance of a Random Event.
- Neutron Star Turtle: While unable to fight, the Neutron Star Turtle possesses such an extreme weight that it would collapse in on itself without the influence of the Lizard Wizard's affinity with Gashes. Through this and it's sheer durability, it can serve as cover for the Lizard Wizard and completely pin down opponents.
- Chimera: An elephant sized creature, comprised of a combination of several animals and forms of matter. This includes White Dwarf material making it similarly difficult to damage as the mantis, Francium, Red Gashes, as well as flesh made of quartz fibers and bones made of quark gluon plasma.
- Scar Tissue: Using its Gash parts, the Chimera bites the enemy, dealing half of it's damage as Red Damage and inflicting lacerations. If the enemy is already bleeding, all damage is Red Damage. 25% chance of Random Event.
- On Mercury: Have its francium parts react with the air and violently explode across a 250 meter AoE, deafening those it hits. 33% chance of Random Event.
- Lonely Wind: The Chimera has microscopic quark gluon parts in its tail be slightly destabilized, still nullifying its weight but allowing heat to flow through before swinging it at enemies, immolating them and damaging the Chimera in the process. Guaranteed chance of Random Event.
- Carbon Dragon: A dragon made of carbon nanolattices, described as "big as three houses stacked together". It's capable of using Iron Lung autonomously, and can serve as a mount for the Lizard Wizard even as he rides another animal.
- Mycelion: Delivers a slash with it's claws, covered in the flames used for Iron Lung. This attack lacerates and weakens targets, and has a particularly damaging effect if the Dragon throws it's full weight into the assault. 50% chance of Random Event.
- Hell's Itch: The Carbon Dragon has a large amount of its fire condense in its mouth, launching an explosive ball of fire at an enemy which turns all matter in its blast radius into carbon nanotubes. This attack travels for a 1 kilometer range and explodes in a 50 meter AOE, inflicting lacerations and hemorrhaging on those it hits. 33% chance of Random Event.
- Graphene Pegasus: A winged horse made of Graphene, the strongest material tested by humans. Provides a flying mount for the Lizard Wizard, which can also dive downwards at extreme speed for a meteoric impact, causing lacerations in the process. 33% chance of a Random Event.
- Tungsten Colossus: A humanoid statue, larger than skyscrapers and crafted from Tungsten. While it does not possess particularly unique abilities, it's mass permits it a great amount of strength, which can be delivered as an elbow drop.
- Gash Basilisk: A 90 meter long cobra with Gash cracks for scales, capable of using Murder of the Universe autonomously alongside various other means of distorting natural law.
- The Lord of Lightning: The Gash Basilisk gathers Energy and releases a red bolt of lightning. This lightning strikes the very underpinnings that maintain the coherency of the enemy's body, causing them to melt into stray particles. Stretches across 2 kilometers and lacerates enemies to an extreme degree, exacerbated depending on existing bleeding on the target. Guaranteed chance of Random Event.
- Digital Black: The Gash Basilisk delivers a grand tailwhip, tearing through reality and leaving a massive Red Gash behind. All damage is Red Damage, and against bleeding opponents this causes their lacerations to halve, but become unhealable. 50% chance of Random Event.
- Vomit Coffin: The Gash Basilisk releases a smokescreen straight from the Energy Layer, paralyzing and severely weakening enemies.
- Optional Equipment: Shadow Shroud (A design from Lindsey Graham, making it's wearer far more difficult to detect or discern the identity of, as well as granting a reduction to damage taken, a free resuscitation, and an immunity to sensory depriving effects)
Intelligence: Extraordinary Genius (Possesses S Intelligence,[6] making them superior to Warrane Ambre at the start of Hellcity)
Standard Tactics: The Lizard Wizard usually conducts his operations by proxy, deploying creatures to further the goals of the Homewreckers. When the Wife Beaters pushed him to showing himself overtly, he was shown to immediately move forward and utilize Vital Signs to draw Warrane into his pocket dimension. When that failed, he deployed a variety of his creatures en mass, swarming The Wife Beaters with numbers and the dangerous abilities of his higher end creations, eventually utilizing Polywanagonaland as he was beaten down and accidentally activated the Kill Switch.
Weaknesses: Consumed with simultaneous obsession over the Energy layer, along with a guilt that his path lead to the death of King Gizzard. His ability to create Lizard Creatures is limited by the amount of matter he's able to mold in a given timeframe, with more extreme creatures taking more care to produce accordingly. His Burst utilizes his own existential integrity as a resource, meaning that dealing rapid damage he cannot easily neutralize will dispel the state rapidly. A similar limitation plagues Polywanagonaland, as all damage is redirected to his Energy, the total depletion of which will cause the Gradation Layer to collapse.
References[]
- ↑ Valhalla Intro
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 Valhalla Character Creation and Gameplay Mechanics
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 Hellcity Session 7
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 Meta Discussions
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Hellcity Session 16
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 6.17 6.18 6.19 6.20 6.21 6.22 6.23 6.24 6.25 6.26 6.27 6.28 6.29 6.30 6.31 6.32 6.33 6.34 6.35 6.36 6.37 6.38 6.39 6.40 6.41 Dossiers Channel
- ↑ Hellcity Session 3.1
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 8.8 Hellcity Session 4
- ↑ 9.0 9.1 9.2 9.3 Hellcity Session 1
- ↑ 10.0 10.1 Hellcity Session 3.2
- ↑ 11.0 11.1 11.2 11.3 11.4 Hellcity Session 8
- ↑ Hellcity Session 5
- ↑ 13.0 13.1 13.2 13.3 13.4 Status Effect Table
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6 Hellcity Session 2
- ↑ Side Case 1
- ↑ 16.0 16.1 16.2 16.3 Hellcity Session 17
- ↑ 17.0 17.1 17.2 17.3 Hellcity Session 13
- ↑ Hellcity Session 20
- ↑ 19.0 19.1 Training Wing 006 Test Session
- ↑ 20.0 20.1 20.2 20.3 Hellcity Session 9
- ↑ 21.0 21.1 21.2 Side Case 3.1
- ↑ 22.0 22.1 22.2 22.3 22.4 Hellcity Interlude 1
- ↑ 23.0 23.1 23.2 Side Case 3.2
- ↑ 24.0 24.1 24.2 Hellcity Session 10
- ↑ 25.0 25.1 25.2 25.3 Side Case 2
- ↑ Hellcity Session 11
- ↑ Hellcity Interlude 2
- ↑ 28.0 28.1 28.2 Warrane Ambre's Character Sheet
- ↑ Soothsayer's Character Sheet
- ↑ Xander Phoenix's Character Sheet
- ↑ 31.0 31.1 Original Run
Notable Attacks/Techniques[]
- Wax Simulacra: The Lizard Wizard opens his coat, letting a number of birds made of tungsten fly out like a bullet towards enemies. 200 meter long and 100 meter wide AoE, attacking twice. 25% chance of Random Event.
- Red Barchetta: The Lizard Wizard opens his coat, with several hounds made of Gash material popping out to bite at anything in range. Half of the damage dealt is Red Damage.[Notes 1] Melee range, if the attack was successful, latch on to the enemy and make them unable to leave. 25% chance of Random Event.
- Vital Signs: While latched on to an enemy, the hounds can enter back into the Lizard Wizard’s body, tearing the enemy apart as he attempts to absorb them. Heal half the damage dealt and inflicts lacerations. Same chance of Random Event as Vital Signs. Can't use within Polygondwanaland.
- Pigs On The Wing: The Lizard Wizard lets an Gash Alligator’s head out of his body, letting the beast chomp on the space in front of him. Half of the damage it inflicts is Red Damage, as well as lacerating and weakening the target. Creates a Red Gash, which cuts the air in such a way that even dodging or creating a forcefield doesn't avoid laceration. 33% chance of Random Event.
- Faminepulse: The Lizard Wizard has several Gash lizards pop from his torso, letting them release a beam directly from the Energy Layer which erases everything caught in range. 1 kilometer range, on hit, eliminates the target's use of one of their senses. Has a 50% chance to eliminate more, repeating until all senses are removed. 50% chance of Random Event.
- Tarantism: Using his body’s properties to his advantage, The Lizard Wizard phases inside of his own pocket dimension to dodge attacks. 33% chance of Random Event.
- Neon Knights: From within his body, The Lizard Wizard unleashes a stab from a Giant Mantis composed of White Dwarf matter, with such power that gravity surrounding the stab is warped. On successful hit, the opponent is lacerated and the Lizard Wizard recovers his existential integrity and Energy based on the severity, before slowing the opponent's regeneration by half. Those who block or dodge this attack will still be launched 80 meters backwards from the sheer force and gravitational distortion. 50% chance of Random Event.
- Locomotive Breath: The Lizard Wizard releases a gigantic centipede from his body, riding it through the battlefield before absorbing it back into its body. Travels 500 meters, lacerating and potentially poisoning the target if he expends some of the matter he uses to create creatures. 33% chance of Random Event.
- Iron Lung: Tapping into the deepest reserves within his storages, The Lizard Wizard manifests a dragon made out of carbon nanolatices to release a massive breath of fire that turns off the laws of atomic motion. Range can go from 500 meters to 2 kilometers if using additional matter, causing hemorrhages and Nausea with additional matter. Guaranteed Random Event.
- Murder of the Universe: Almost exploding from his body forth, a gigantic Gash Basilisk rears its head out, letting out a scream that violates the very laws of the universe. AoE of 1 kilometer, half of the damage is dealt in Red Damage, on a successful hit, any resilience to a Red Gash's weakening effects are disabled. Two Guaranteed Random Events.
- Organ Farmer: Boundaries between The Lizard Wizard’s insides and his outsides weaken, as all of his Lizard Creatures attempt to drag the universe into his own world. Only usable after deploying the Omnium Gatherium.[Notes 2] Removes all Lizard Creatures from the field and gains further potency with each creature, especially with members of the Omnium Gatherium. Paralyzes enemy upon hit, and regardless of success or not, rends apart a 5 kilometer AoE, and deals damage that becomes more severe against paralyzed and lacerated opponents, while also healing the Lizard Wizard accordingly. Guarantees a severe Random Event.
Polywanagonaland is the Energy Gradation of the Lizard Wizard, an enclosed space that, uniquely, imposes his own body's pocket dimension onto reality in order to provide favorable terrain for his Unique Power. It was activated after the Lizard Wizard first stepped onto death's door as his body began to be destroyed by the Killswitch, which he utilized in tandem with his internal pocket dimension to morph his body into a Red Gash, completely restoring him in the process. This can only be utilized after gathering a sufficient level of matter and releasing two of the Omnium Gatherium, and covers a radius of 600 meters.
- Passive Effects:
- The Lizard Wizard takes half of the damage he normally would, and his existential integrity is not directly affected, instead offloading damage to his stores of Energy.
- He assimilates all Lizard Creatures upon manifesting the layer, and doubles the rate he can accumulate matter to summon more, though this matter is also used for abilities unique to the layer being manifested.
- As opponents bleed, the Lizard Wizard is healed accordingly, with a more minor amount of Energy restoration as well.
- When the Lizard Wizard's Energy is depleted, the layer collapses
- Crumbling Castle: Turns the ground of Polywanagonaland into the jaws of hounds, which The Lizard Wizard orders to gnaw at enemies. These attacks become more ferocious if enemies are bleeding, and locks enemies in place to further lacerate them upon a hit. 25% chance of Random Event.
- The Castle In The Air: If enemy is locked in the hound's jaws, they are able to drag them through the chaos swirling through the ground of Polywanagonaland, trying to fuse them with the rest of the matter within. Half of the damage dealt is Red Damage, causing the bleeding to warp into hemorrhaging. Regardless of the success, it also causes the enemy to teleport to another portion of the layer. 50% chance of Random Event.
- Inner Cell: Attempts to trap an enemy beneath the shell of a human sized turtle made of matter as dense as a neutron star's core; an otherwise impossible substance stabilized by Red Gashes. The turtle is nearly impossible to destroy or move as a result, requiring abilities to directly weaken it's matter or the powers sustaining it to effectively kill it.
- Loyalty: Turning the very air into Lizard Creatures, The Lizard Wizard has a veritable mountain of ants and worms pile on top and inside of an enemy, before imprinting itself into the world as a Red Gash. Causes extreme bleeding, the first few moments of which reinforce as Red Damage. Area of 50 meters, Guaranteed Random Event.
- Horology: The Lizard Wizard teleports through the Gradation Layer, sinking into the mass of Lizard Creatures before bursting forth, sending many of them flying. Teleport anywhere within the Gradation Layer, hitting anyone on the way out within 100 meters of distance. Deals 25%-100% of it's damage in Red Damage, inflicting lacerations and a random status effect, with a 50% chance to add more repeated until failure.
- Tetrachromacy: Using the power of Faminepulse, The Lizard Wizard simply attempts to erase enemies from existence. Deals extreme damage, but removes all Red Damage upon hit.
- The Fourth Colour: The Lizard Wizard combines the mass of one of each Lizard Creature excluding the Neutron Star Turtle, encompassing it into a singular appendage which he tries to smash enemies with. Causes Bleeding, Frost, Inferno and Poison along with a random sensory and non sensory ailment. Takes severe effort, exhausting and slowing him for a period of time afterwards.
Activates after releasing one of each Lizard Creature on the field, then using Organ Farmer or Polygondwanaland. Fuses with all the Lizard Creatures, becoming a gigantic statue of all kinds of materials, selectively applying the properties of materials across sections of his body. His sheer mass turns even his movements into another form of an attack, and instead of utilizing his Energy he utilizes his own existential integrity and mass for a moveset that replaces his base capabilities, eventually causing the Burst to expire when he reaches death's door.
- Concrete Swan Dive: Gives his own body the properties of a neutron star's core, stabilized to not affect the surrounding environment. This allows him to become overtly invincible to level 1s and 2s, though it prevents him from performing any other actions during its effects. Guaranteed Random Event.
- Sometime World: Shoot spikes made of an osmium-tungsten compound that's thrice as dense as the combination of either metal, striking across the battlefield like kinetic batteries. Range of 30 kilometers, for every enemy that is targeted, one of the Omnium Gatherium is spawned near. 50% chance of Random Event for every enemy targeted.
- I Talk To The Wind: Taking the power of the Energy Layer within his hand, the Lizard Wizard releases a massive blast of erasure forward. Range of 50 kilometers, and all damage is Red Damage. Two guaranteed Random Events.
- Petrodraconic Apocalypse: The Lizard Wizard creates claws made of Gash material, before swiping and tearing through the laws of relativity, unraveling everything in its path. 2 kilometers range and inflicts extreme lacerations, along with teleporting the enemy across the field and potentially instantly killing them through sending portions of their body into different spatial axis and eras of time. Three Guaranteed Random Events.
- Supercell: Taking influence over the fabric of reality, the Lizard Wizard starts to absorb all matter within range. Range of 10 kilometers. Inflicts severe lacerations and every non-stackable status effect in an enemy, before healing the Lizard Wizard for the damage he deals. One Guaranteed Random Event per Trigger affected.
- Gamma Knife: The Lizard Wizard takes the properties of quark-gluon plasma within the tip of his finger, before launching a stabilized pinprick beam at one specific enemy. Range of 1 kilometer, unblockable for Level 1s and 2s unless through specific powers, and can only be dodged. On contact, Level 1s instantly die, and against Level 2s the stability of the beam may be lessened to channel the energy through them and cause instant death regardless. Guarantees a Random Event far more severe than normal.
Notable Matchups[]
Notable Victories:
Koji Komatsu (The Ark Collection) Koji Komatsu's Profile (Athanatos Sign Koji and Base Lizard Wizard were used. Speed was equalised, and the starting position was a location familiar to koji. Everything else was SBA.)
Notable Losses:
Inconclusive Matches: