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Summary[]

Angry at what the Joker did to his wife, unborn son, and the whole of Metropolis, Superman set up the One Earth Regime.

As much as he would like to end Batman permanently, Superman has agreed to work alongside Batman and other former enemies and has now received blessings from Dr.Fate.

Receiving all important upgrades to combat new threats, Superman now displays incredible power and is a force to be reckoned with.

Feared throughout the multiverse, Sinestro recruited Superman to re-wear the Yellow Lantern and was placed as his top lieutenant.

Personal Statistics[]

Name: Clark Kent, Superman, Kal-El

Origin: Knights of Justice

Gender: Male

Age: 30's (Physically), Late 80's, early 90's (Chronologically)

Classification: Superhero, Leader

Affiliation: Justice League of the Multiverse (Co-Leader), Knights of Justice (Co-Leader), Sinestro Corps (Top Lieutenant)

Previous Affiliation: Justice League of America, One Earth Regime

Powers and Stats[]

Tier: 6-C | High 6-A, High 3-A | 4-B, High 3-A | 4-A, High 3-A

Powers and Abilities:

All previous abilities plus, Resistance and extra damage to Kryptonians, Mechanicals, Lantern Corp members, Magic users, Heroes, and Villains (From augmented Dr.Fate blessings), Resistance to Existence Erasure (Unaffected by Darkseid's Omega Beams), Rage Aura, Can bypass armour, Statistics Amplification, Can open portals to other universes, Rage Power, additional forcefield, Invulnerability (Passive, and against kinetic strikes), Bloodlust via Rage Power, Statistics Amplification (100% increased damage against villains), Heat Manipulation, Energy Manipulation

All previous abilities plus, BFR/Sealing (Can absorb the enemy into the "S" which sends them straight into the Phantom Zone), Can summon "Super Androids" to come to his aid (His androids have Adaptation through Information Analysis), can attack and see on a sub-atomic scale down to quarks, Regeneration (High-Low instantly, Low-Mid over long periods of time), Immortality (Type 1 and 3)

All previous abilities plus, Can amplify his power based on the local fear, Telekinesis, Regeneration (Low-Godly), Immortality (Type 8) (Can't die as long as the prime yellow lantern battery is working), Can create energy constructs based on thought, Conceptual Manipulation (His fear attacks work on a conceptual level), Statistics Reduction/Power Nullification, Resistance to Mind Manipulation

Attack Potency: Island level (Should be superior to the likes of Karathen who's Aquaman's mount) | Multi-Continent level (Damaged the moon in a fight with Zod), High Universe level (via strength vial that contains the power of Zeus) | Solar System level (Comparable other top tier metahumans in the JLM), High Universe level (via strength vial) | Multi-Solar System level (Should be comparable to God of War Wonder Woman), High Universe level (via strength vial)

Speed: FTL+ (Fought Wonder Woman and was this fast. They fought at about 33.27c | Massively FTL (Scaling to Supergirl's speed at 200.342c) | Massively FTL+ (Should be as fast as Green Lantern at 40,734,000,000,000c) | Massively FTL+ (Comparable to Wonder Woman at 315,569,258,917,113,954,000c)

Lifting Strength: Class M | Class Z | Stellar | Multi-Stellar

Striking Strength: Island Class | Multi-Continent Class | Solar System Class | Multi-Solar System Class

Durability: Island level | Multi-Continent level | Solar System level | Multi-Solar System level

Stamina: Extremely High, Godly in stronger forms

Range: Melee range, Several metres with frost breath, dozens of metres with heat vision

Standard Equipment:

  • Yellow Lantern Ring
  • Brother Eye - To open portals

Intelligence: Super Genius. Strong minded in combat and leadership. Capable of inventing and designing Super Androids, his intelligence rivals that of Batman and Lex Luthor. Has a 9th level intellect (10th with enough sun exposure) that allows him to do multiple genius thought processes simultaneously.

Weaknesses: Kryptonite, Magic attacks, and Red Suns de-power him (Unaffected in later forms), Gold Kryptonite removes his powers permanently (In later forms, it just weakens him)

Feats: Has defeated thousands of metahumans with varying superpowers, and has years of dedicated experience in defeating them.

Notable Attacks/Techniques:

Base/Level 1[]

  • Combat Shield: Superman has a shield equivalent to his own base strength.
  • Enhanced Senses: Superman has X-Ray vision, as well as being able to hear voices across the Earth, and through the vacuum of space as well. He also has microscopic vision allowing him to see tiny details such as microscopic particles.
  • Heat Vision: His heat vision allows him to shoot laser like beams from his eyes.
  • Frost Breath: Can cause gusts of tsunami like winds with his breath, as well as freezing objects.
  • Statistics Amplification: The closer/longer he fights under a yellow or blue star, the stronger he will become. He is near impossible to kill when he is bathing inside the star. A blue star increases his power tenfold to what a yellow star would normally do.

Lord of Order/Level 20[]

  • The Power Of Zoom: Superman can release speed force energy (By absorbing it in a vial) allowing him to move as fast as The Flash for 5 seconds (This scales to each form for example, the "Knight of Justice" form will scale to each other and the same for Lord of Order).
  • Armour: Equips armour that heavily reduces physical/kinetic attacks
  • Godly Strength: Superman is temporarily granted Godly strength that can do infinite damage via consuming a vial. This can knock people out of invincibility, but doesn't kill them. Unfortunately all energy is used in one blow, so if it misses, it's a wasted opportunity.
  • Portal Creation: Can open portals to different universes, across an entire multiverse.
  • Rage Aura: Drawing power from a star, Superman can bypass armour and inflict increased damage
  • Last Son of Krypton Infusion: Superman does double damage to villains as well gaining an additional shield that heavily reduces attacks.
  • Regime Regalia Infusion: Greatly increases Superman's strength via going into a bloodlust state
  • The House Of El Infusion: His inner power is unleashed, making his heat vision blue, burning at Plank Temperature (The heat of the Big Bang)
  • Armour Of The Yellow Sun Infusion: Greatly increases Superman's stamina as he can draw power directly from a star directly to fuel it, regardless where he is (Doesn't have to be in direct sunlight)
  • Ground Tremor: Superman punches the ground, causing earthquakes
  • Meteor Drop: Superman flies into space dropping a meteor on them
  • Damage Shield: An omni-directional shield that absorbs damage
  • No Weaknesses: Superman is naturally invulnerable to kinetic based attacks

Knight of Justice/Level 30[]

  • BFR/Sealing: Can absorb his opponent into his "S" symbol, that seals them away in the Phantom Zone, trapping them forever.
  • Super Androids: Can summons Super Androids that come to his aid when needed. They can also gain the strength that Superman has, when he wears his yellow lantern ring, as well as being able to create energy constructs like he can. They are based around Brainiac's Beta drones as well, so they have the ability to adapt to the opponents attacks/fighting styles.
  • Yellow Lantern Ring: When called by Sinestro, or when facing a stronger opponent, Superman can put on his ring.

Yellow Lantern[]

  • Immortality: Can't be killed as long long as the primary Yellow Lantern battery is functional.
  • Indomitable Fear: His mastery of fear is extremely strong making it difficult to affect his mind. The more people fear him, the stronger he will get. When he applies fear, his opponent/s are weaker and powers have less potency.
  • Conceptual Fear: Can allow emotionless beings to feel emotions. Can enhance/decrease the fear of others at will.
  • Energy Constructs: Can create an additional shield layer. Can create constructs based on thought.
  • Bound: The ring is bound to his finger unless he wants to take it off, or is deemed unworthy of the ring (Only those who can strike fear into others can wear a yellow lantern ring).
  • Yellow Lantern Battery: Superman creates a Yellow Lantern Battery that deploys energy underneath it. Any Yellow Lantern member that stands underneath it will receive resistance to any mind manipulation as the pure lantern energy protect their mind on a conceptual level. It can also be used to apply fear on a conceptual level on opponents. People who can mess with concepts can alter this by interacting with the main battery, although they would have to get passed the Yellow Lantern corps and Parallax to do so.

Others[]

Superman's_Finishers

Superman's Finishers

I do not own this video, all credit goes to the original creator

Key: Base/Level 1 | Lord of Order/Level 20 | Knight of Justice/Level 30 | Yellow Lantern

Note: This page uses calculations from external sites to help give the characters solid ratings rather than ambiguous statistics. As such, I give credit to The real cal howard, Spinosaurus75DinosaurFan, Matthew Schroeder, DarkDragonMedeus, Antoniofer from vs battles wiki and Endless Mike from narutoforums.

Others[]

Notable Victories:

Superman (Post Crisis) (DC Comics) Superman's Profile (Speed was equalised)

Notable Losses:

Inconclusive Matches:

Linx and Kiir (Gyrohem) Linx's profile and Kiir's profile (Note: Speed equalized. Linx was fighting alongside Kiir. Epilogue Blood Form Linx and epilogue 4-A Kiir vs Green Lantern Batman and Yellow Lantern Superman)

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