The ability to summon various beings. The summoned beings may come from a distant place, a different plane of reality, a universe, etc. Also includes calling of undead, souls, energy beings or information beings.
Some users may "summon" objects such as weapons instead, in order to wield them in battle or produce some sort of effect.
- Summoning material entities - In this case, the object already exists somewhere. It should be transferred to the right location. Includes dimensional manipulation, and the parts of necromancy that makes manipulating the bodies of the dead possible. The disadvantage is that after the destruction of the material body, such an ability would be of no use.
- Summoning intangible entities - In this case, summoning a soul or a spirit. Since it is immaterial, it can be summoned at any time and in any place. It is even possible to provide a tangible form (by incorporating it within a suitable container or creating a body via manipulation of matter). The advantage of such summons is that the destruction of the material body will not be a deterrent. Moreover, the physical body might regenerate as long as the spirit occupies it.
- Summoning higher beings - Special spells, rituals, or specific manipulations that summon nature gods or beings superior to the user. This form of summoning is far superior to summoning regular spirits. The disadvantage of this type of summon is that the user's control over them is much weaker, and mostly negligible. By and large, the summoner is forced to rely on the good will of the summoned being. If there is any change in their intention to help, the summoner cannot force them to do their bidding.
- Aside from the ones mentioned above, many kinds of Sealing can work as a counter to this ability, as sealing the summoned beings might not only neutralize their powers but also prevent the summoner from calling them back.
Old Man Henderson (1d4chan)