|“||Though normally solitary, Revenankh gather on full moon nights in remote desert locations. Contests of strength often follow.||„|
|~ Pokédex Entry|
Revenankh is a Ghost/Fighting type Pokémon introduced in the CAP Project.
Powers and Stats
Tier: At least 7-A
Classification: Ghost/Fighting type Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Energy Projection, Earth Manipulation, Martial Arts, Status Effect Inducement (Paralysis), Damage Boost, Plant Manipulation (Via Power Whip), Healing (Via Moonlight and Drain Punch), Non-Corporeal (Is a ghost), Non-Physical Interaction, Darkness Manipulation (Can attack with shadows), Flight, Weather Manipulation and Power Nullification (Nullifies weather with its presence), Curse Manipulation, Death Manipulation (Via Destiny Bond), Statistics Amplification, Self-Destruction and Statistics Reduction (Via Memento), Air Manipulation, Resistance to Poison, Rock and especially Bug type moves
Attack Potency: At least Mountain level+ (Comparable to other fully evolved Pokémon)
Lifting Strength: Class 100
Striking Strength: At least Mountain Class+
Durability: At least Mountain level+
Stamina: Very high (Can pursuit a target from weeks to entire decades)
Range: Standard melee range, tens of kilometers with most attacks
Standard Equipment: None notable
Intelligence: High (Pokémon are naturally engineered to battle)
- Shed Skin: Revenankh's skin often falls off, removing status effects it may have got in the process.
- Air Lock: Nullifies the surrounding weather's effect
- Triage: Turns Revenankh's healing moves (Offensive or otherwise) to be performed far faster than normal.