Pengos are one of the possible teammates that the Game Planner can grant the Forest Children in their numerous team based sport events. Coming straight out of a book about penguins running a restaurant that Dave brought for Boreas, these little guys are unbelievably quick on their feet however they aren't quite as good when it comes to technique or power.
Personal Statistics[]
Alignment:Neutral Good (Pengos are kind-hearted frogs who simply wanna have fun with the Forest Children.)
Superhuman Physical Characteristics, Toon Force and Elasticity (Can recover almost instantly from being flattened), Small Size (Small Animal Sized: Are 33 centimeter tall), Limited Reality Warping (Comparable to Hikari who, by wishing upon a star, got his wish to be able to keep his friends entertained granted by receiving the Game Planner), Regeneration (Mid-Low: Can rapidly heal off being burned to a crisp), Statistics Amplification (With the Turbo Meter, Pengos can momentarily increase their own speed. Can increase their batting power with their Special Swing and their pitching speed with their Special Pitch. With their Special Assist, Penguin Cheer, which lets them breifly increase their captain's speed), Summoning and Ice Manipulation (With their Special Shot, Penguin Sleeding, which lets Pengos summon other penguins to temporarily freeze the ground they slide on), Resistance to Ice Manipulation (Can break out of being frozen solid), Explosion Manipulation (Is merely stunned by explosions), Electricity Manipulation (Has a minor reaction to being electrocuted), Petrification (Can break out of being petrified)
Statistics Amplification (With the Jogger, the Runner and the Speedster, which increases the wearer's speed. The Crafty, the Slippery and the Trickiest which increases the wearer's technique. The Basher, the Bunny Bash and the Missle which increases the wearer's power. The Turbo Fueler which increases the Turbo Meter's recharge rate. The Specialist Shooter and the High Staker which increases the rate at which the Special Meter charges), Statistics Reduction (With the Challenger which reduces all of the wearer's statistics), Power Absorption (With the Speed Mugger which steals some Turbo Meter when tackling and the Power Hijacker which steals some Special Meter when tackling), Limited Instinctive Action (With the Berserker, which lets the wearer automatically tackle nearby players), Limited Resistance to Status Effect Inducement (With the problem Fixer which reduces the duration of effects affecting the wearer), Power Absorption (With Prideful Stance, which negates the effects of Speed Mugger and Power Hijacker should its wearer withstand a tackle.)
Statistics Amplification (With the Iron Mace, which increases the user's batting power. The Sharp Shooter increases the speed at which the wearer throws the ball. The Dashing Spikes which increases the wearer's running speed, The High Jumper, which increases the wearer's jumping ability), Statistics Reduction (With the Iron Mace which halves the user's batting speed. The Supra Glove decreases the user's speed.), Limited Probability Manipulation (With the Lucky Striker, which increases the chance of the user performing a homerun), Limited Instinctive Action (With the Saved Fail, which lets the user automatically hit the ball with the price of always hitting the sour spot), Limited Underground Mobility (With the Undergrounder, which allows the wearer to shoot the ball underground before popping back out before it reaches the batter), Limited Time Stop (With the Brief Stop, which allows the wearer to throw a ball that momentarily stop in its track right befoe the reaching the batter.), Power Bestowal (With the Underdog, which grants the user a full Special Meter if there is currently two outs)
Statistics Amplification (With the Fast Patch, the Faster Patch and the Fastest Patch, which increases the wearer's speed. The Crafty Patch, the Trciky Patch and the Mastermind Patch which increases the wearer's technique. The Pass Master Patch which increases the speed at which the wearer passes the ball. The Bullseye Patch which increases the wearer's accuracy.), Illusion Manipulation (With the False Patch, which lets the wearer briefly turn into one of their adversary when activated.), Power Absorption (With the Spotlight stealer patch, which lets the wearer steal some Special Meter when stealing the ball.)
Travel Speed:Athletic Human (Comparable to the Forest Children who are highly athletic and regularly pertake in sports even without boost from the Game Planner), Higher with Turbo Meter
Good Ol Reliable: The standard soccer shoes that every forest children wears. It grants no additional bonus or ability
Challenger: An incredibly rundown pair of soccer shoes filled with holes. It decreases every stats of the wearer but should they miraculously score, their goal will be worth two points.
Jogger: A comfy and breezy pair of soccer shoes which makes you wanna go for a jog. It slightly increases the speed stat of the wearer.
Runner: A pair of black soccer shoes decorated will little flames. wearing these makes you feel faster! It moderatly increases the speed stat of the wearer.
Speedster: Become the fastest kid on the plaground with these golden colored soccer shoes! It drastically increases the speed stat of the wearer.
Crafty: A pair of soccer shoes decorated with postive messages. It encourages you to pass better! It slightly increases the technique stat of the wearer.
Slippery: A pair of soccer shoes that were washed until they were squeaky clean. They're sill a little slippery making it harder to predict you. It moderatly increases the technique stat of the wearer.
Trickiest: Soccer shoes that are rumored to once have belonged to the greatest theif in the world! you still can feel their trickness within them. It drastically increases the technique stat of the wearer.
Basher: Soccer shoes that are heavier than the standard ones, it gives you a bit more weight to make those tackles count. It slightly increases the power stat of the wearer.
Bunny Bash: Oris's hop training shoes! They aren't very comfortable as they are always filled with sand to make them heavier for Oris's training, but they sure bring out your determination! It moderatly increases the power stat of the wearer.
Missle: these stylish soccer shoes decorated with various colourful missles make you a little machine of pure destruction! It drastically increases the power stat of the wearer.
Speed Mugger: A red pair of soccer shoes that are decorated with little lightning bolts. They have a magical feel to them. It allows the wearer to steal some Turbo Meter whenever tackling an adversary.
Power Hijacker: A pair of soccer shoes that are decorated with little burglar masks. They have a magical feel to them. It allows the wearer to steal some Special Meter when tackling an adversary.
Berserker: A pair of soccer shoes decorated with various spikes giving them a bad boy look. Wearing them feel you with a strange desire to tackle all your opponents. It automatically makes the wearer tackle nearby adversaries, however they are more likely to earn a penalty.
Promble Fixer: Shoes that belong to Dave. While they aren't meant for soccer, wearing them feel like any promble you'll encounter will be quickly resolved. It reduces the duration of effects affecting the wearer
Turbo Fueler: Wearing these professional soccer shoes fill you with stamina you've never felt beforehand! It increases the rate at which the Turbo Meter recharges.
Specialist Shooter: A pair of soccer shoes that are a perfect replica of the ones worn by the bright-eyed kid in the forest children's favourite show! Wearing them make you feel as though you can reach your full potential faster! It increases the rate at which the Special Meter Charges.
High Staker: Soccer shoes worn by those who wanna risk it all to win big time! It greatly increases the rate at which the Special Meter charges. However should the wearer ever be tackled, The Special Meter will return to zero.
Prideful Stance: Remarkably fancy soccer shoes decorated with shinning crowns. They fill you with pride that make you feel invincible! It grants a chance for the wearer to withstand a tackle. Withstanding a tackle negates the effects of Speed Mugger and Power Hijacker.
Good Ol Reliable: The standard set of bat, glove and shoes that every forest children wears. It grants no additional bonus or ability
Lucky Striker: A small white baseball bat decorated with four-leaf clovers. Wielding it really makes you think you'll luck out. It increases the chances of performing a home run but has smaller hitting area.
Slippery Slip: A wooden baseball bat which was left under the rain. The wood suffered some damage and is still soaking wet to this day. It lowers the batting power of the user but increases the chances of a field player dropping the ball.
Saved Fail: A baseball bat that is rumored to have never missed a ball!...it however does not strike them very good. It automatically makes ther user hit the ball, even against Special Shots. However it will always hit the sour spot resulting in poor distance.
Iron Mace: A metal baseball bat shaped like a mace, it's a lot heavier than it looks but it's sure to pack a punch. It drastically increases the user's batting power but their swinging speed is halved.
Grounder: A green coloured baseball bat which reminds you of grass. For some reason when wielding it, you can't help but focus on the ground. Hitting the baseball will always results in a grounded ball, avoiding potential catch.
High Flyer: A sky blue coloured baseball bat decorated with little clouds. or some reason when wielding it, you can't help but focus on the sky. Hitting the baseball will always result in a Fly Ball.
Underdog: A baseball bat that is decorated with the Forest Children's favourite superhero. Wielding it reminds you to never give up even in desperate situations. It grants the user a full Special Meter bar if there is currently two outs.
Sharp Shooter: A glove with a laser pointer attached to it. It makes you a better shooter and inspires you to throw faster! It increases the speed at which the wearer throws the ball.
Supra Glove: A glove that is much larger than the standard one. It makes it easier to catch a ball...but it sure is heavy! It increases the wearer can catch the ball. However it decreases their speed.
Dashing Spikes: A pair of shoes with high quality spikes underneath them. It increases the wearer's running speed.
High Jumper: A pair of shoes with actionable springs within them. It lets you realise you dream of becoming a kangaroo! It increases the wearer's jumping ability.
Brief Pause: A glove that is decorated with little clocks. When worn by a pitcher, it allows them to throw balls that momentarily stop in its track right befoe the reaching the batter leaving them to swing early.
Undergrounder: A glove that is decorated with adorable little moles. When worn by a pitcher, it allows them to throw the ball underground, popping up right before it reaches the batter, giving them less time to react.
Good Ol Reliable: The standard jersey that every forest children wears. It grants no additional bonus or ability
Fast Patch: A jersey that is embroidered with a running shoe patch on it. It makes you feel as though you can run faster. It slightly increases the speed stat of the wearer.
Faster Patch: A jersey that is embroidered with a car patch on it. Maybe it'll make you as fast as a car! It moderatly increases the speed stat of the wearer.
Fastest Patch: A jersey that is embroidered with a lightning bolt patch on it. wearing it makes you feel as fast as thunder. wear it in order to run circles around your adversaries! It drastically increases the speed stat of the wearer.
Crafty Patch: A jersey that is embroidered with a gear patch on it. though it's only a patch, it makes you wanna work those brain gear of yours better! It slightly increases the technique stat of the wearer.
Tricky Patch: A jersey that is embroidered with a light bulb patch on it. Light bulbs have always been related with good ideas, perhaps it'll give you some! It moderatly increases the technique stat of the wearer.
Mastermind Patch: A jersey that is embroidered with a patch that once belonged to the greatest theif in the world on it. you still can feel their trickness within it. It drastically increases the technique stat of the wearer.
Pass Master Patch: A jersey that is embroidered with a basketball patch on it. Wearing it makes you feel as though your passes will be faster! It increases the speed at which the wearer passes the ball.
Bullseye Patch: A jersey that is embroidered with a bullseye patch on it. why is it even called a bull's eye? you aren't very sure but it sure helps your accuracy! It increases the wearer's accuracy for three pointers.
False Patch: A jersey that is embroidered with a cute little bean shaped astronaut patch on it. You aren't quite sure why an astronaut let you disguise but it's helpful to trick your adversaries. It lets the wearer briefly turn into one of their adversary when activated.
Spotlight Stealer Patch: A jersey that is embroidered with a spotlight patch on it. wearing it makes you feel like the star of the show! It allows the wearer to steal some Special Meter when stealing the ball from an adversary.
Other[]
Standard Tactics: Penguins will attempt to use anything they have on hand to battle their foe through physical combat.
Weaknesses: Pengos' specials can't be used if he lacks Special Meter.
Notable Attacks/Techniques:
Turbo Meter: A special meter which allows Pengos to momentarily increase their own speed.
Special Kick: Penguin Sleeding: Pengos call for other Penguins to assist them by sleeding on the floor, freezing it before they all hit the ball together at max speed.
Special Assist: Penguin Cheer: Pengos cheer on their captain, breifly increasing their speed.