“ | Once they pop, they won't stop | „ |
~ Pardweeque |
“ | Time flies like an arrow, fruit flies like a banana | „ |
~ Pardweeque |
“ | When life gives you lemons, then make a lemonade! It sure tastes good as far as I know | „ |
~ Pardweeque |
Summary[]
Pardweeque Wobble is one of the protagonists featured in C∅ntext by Backbackback. A happy yet arrogant entomologist reborn as a cyborg tries to change and remove the rust of his former glory by stopping a hot air balloon operator that receives complaints from people who snuggle up to each other due to the cold season from spreading a parasite, which effectively creates a zombie horse apocalypse through the use of an iPod charger and his jar of mosquitoes whilst trying to find about his lineage through his phobia of bread by going to a farmhouse created in 1800 by witches fighting a certain faction that got the Wobble family involved known as "Racist Babies", in an effort to establish dominance that had caused them their death, forming a complex history within the Wobble family kept secret by the cursed anger of the Witches.
Because of the sheer complexity of his background, he received a very complex Milieu named Extravagant Exhilarant Ebullient Exuberant Euphoric Enjoyment or E6 in short. Paired with his strange selection of weapons and his eccentric personality, he truly represents the meaning of "bizarre".
Appearance[]
Pardweeque's human state is unknown and has never been described in the story.
In his cyborg body, he appears to have a metal mask with no mouth, two eyelets bearing a blueish glow, and a relatively short antenna on the right side of his head, with circles covering his supposed left and right ear sockets. His outfit consists of a blue grey shirt covered by light maroon jacket, pants of matching color that are folded up, revealing his mechanized feet, bearing the same glow as his eyes.
Backstory[]
Background[]
Pardweeque, a member of the ancestral faction known as Racist Babies, found themselves entangled in a long-standing conflict against a group of women unfairly labeled as "Witches" by the church. The term "Witches" carried heavy accusations of employing forbidden magic, yet it was often based on misunderstandings and ignorance.
In their relentless pursuit of victory, the Racist Babies sought to establish a strategic base of operations within a humble farmhouse, unknowingly a part of Wobble's thriving agricultural business. This humble abode became the epicenter of a heated dispute, with both factions claiming rightful ownership and control of the building's key location.
As tensions rose, the leaders of the opposing factions engaged in impassioned debates, each presenting arguments fueled by determination and conviction. They delved into the property's history, pointing out its connection to their respective causes and emphasizing the vital role it could play in their ongoing struggle for dominance.
The relentless pursuit of victory led the leaders to take drastic measures. Determined to secure the farmhouse, they initiated a relentless search and capture operation, their sights set on detaining the members of the opposing faction and seizing control of the contested property.
The conflict between the Racist Babies and the accused Witches intensified, transforming into a brutal fight to the death. The battlefield became a grim tableau of chaos and destruction. In the ensuing violence, lives were lost—57 fallen soldiers left behind as grim reminders of the toll this conflict had taken.
Only three survivors remained, among them an unexpected member of the Wobble family, caught in the crossfire of this bitter feud. As the factions counted their losses, a shroud of mystery enveloped the battlefield. The cause of death remained elusive, shrouded in uncertainty. Whispers of a sinister virus began to circulate among the survivors, speculation fueled by the grotesque changes it allegedly wrought upon its victims.
Rumors spoke of a malicious virus that targeted its victims' very DNA, wreaking havoc on their physical bodies. Legs were said to contort and twist, becoming twisted and misshapen, while mouths were grotesquely disfigured, rendering speech and expression a painful challenge. The victims became living testament to the devastating effects of this unseen enemy, forever marked by its cruel touch.
In the wake of this harrowing battle, the surviving factions were left to contemplate the immense cost of their conflict. The farmhouse, once a humble dwelling, now stood as a poignant symbol of the devastation caused by their unyielding pursuit of power. The repercussions of their actions would ripple through their lives, forever shaping their futures and reminding them of the price paid for their animosity.
Introduction[]
Throughout his life, Pardweeque developed a peculiar fascination with insects, immersing himself in the world of Entomology. However, as he grew older, an inexplicable fear of bread, known as Artophobia, began to consume him. This idiosyncratic fear would shape his experiences and perceptions as he embarked on a tumultuous journey.
Pardweeque's life took a drastic turn when his parents were imprisoned for violating the law. Left to fend for himself, he ventured into the city of Complex, a place governed by a peculiar mandate: its inhabitants were required to engage in physical contact known as "snuggling" due to the cold climate and the absence of heating or electricity.
His time in Complex proved to be far from pleasant. Constantly scorned and belittled by the residents for failing to have a partner to fulfill the snuggling requirement, Pardweeque endured insults and mockery. Even his chosen profession, one he proudly displayed, was met with ridicule and disgust, unbeknownst to him. Though he possessed eccentricities, he clung to his pride, gradually growing arrogant, convinced that people should appreciate his work and actively asserting his existence rather than being ignored or met with disdain.
In 1998, a catastrophic incident unfolded in Complex, resulting in the mass death of its inhabitants. The renowned horses that once symbolized the city's identity fell victim to a virus, transforming them into zombie-like creatures with an insatiable hunger for human flesh. Pardweeque, then only 17 years old, bore witness to the horrifying carnage that ensued. Gripped by terror, he narrowly escaped the massacre, but not without sustaining severe and life-threatening injuries.
At a critical juncture, Pardweeque underwent a transformative process. Faced with near-fatal wounds, he was fitted with cybernetic prosthetics, effectively becoming a cyborg. This marked a turning point in his life, altering his very essence and propelling him on a quest to unravel his true identity within the strange and bizarre world he inhabited. The arrogance and extreme pride he once possessed gradually rusted away, replaced by a newfound humility and introspection. These profound changes drove him to unearth the ancient farmhouse, tapping into his lineage as both a Wobble and a member of the clandestine Racist Babies faction—an ancestral affiliation concealed due to the wrath and animosity of the Witches. Legend held that even uttering the faction's name would invoke the vengeful spirits of the Witches or the cursed zombie horses they were believed to have summoned—a superstitious notion embraced by the deranged and paranoid.
A Shift[]
Pardweeque's transformation into a cyborg was a pivotal moment in his life, altering his very essence and setting him on a path of self-discovery. It began shortly after the devastating incident in Complex, where the virus-infected zombie horses wreaked havoc, leaving countless lives shattered in their wake.
Following his narrow escape from the massacre, Pardweeque found himself on the brink of death, his body ravaged by fatal injuries. Hope seemed distant until an enigmatic organization, known as OmniTech Corporation, stepped into the picture. Driven by their cutting-edge technology and pioneering advancements in cybernetics, they offered him a chance at survival, albeit with a profound cost.
Inside the sterile walls of OmniTech's state-of-the-art facility, Pardweeque lay on a surgical table, surrounded by a team of brilliant scientists and engineers. Dr. Isabelle Martinez, a renowned cybernetics specialist, headed the operation.
"We're going to integrate cybernetic enhancements into your body, Pardweeque," Dr. Martinez explained, her voice calm yet filled with an air of determination. "It will allow you to overcome your injuries and give you extraordinary capabilities. However, this is uncharted territory, and there are risks involved. Are you prepared for this?"
Pardweeque, his voice wavering with a mix of fear and resolve, responded, "I don't want to die, Dr. Martinez. If there's a chance for me to live, to make a difference, then I'll take it, no matter the risks."
Dr. Martinez nodded, her eyes filled with empathy. "Very well, Pardweeque. We'll do everything we can to make this a success."
Days turned into weeks as the transformative process began. Pardweeque endured countless surgeries, enduring the physical and mental toll it exacted. Cybernetic limbs replaced his injured ones, intricate networks of nanobots were integrated into his bloodstream, and neural implants were delicately fused into his brain. Each step of the procedure was a delicate dance between technology and humanity.
During his arduous recovery, Pardweeque encountered others who, like him, had undergone the cybernetic transformation. In the rehabilitation ward, he formed connections with individuals who had their own stories of survival and adaptation. They shared their hopes, fears, and dreams, finding solace in their shared experiences.
One evening, as Pardweeque navigated the sterile hallways of the facility with his newly enhanced limbs, he encountered Marcus, another cyborg undergoing rehabilitation. Marcus leaned against a wall, his cybernetic arm glistening under the fluorescent lights.
"You know, Pardweeque," Marcus began, a wistful smile on his face, "we're pioneers, you and I. We've been given a second chance, a chance to redefine what it means to be human."
Pardweeque nodded, a mix of gratitude and uncertainty swirling within him. "It's a lot to take in, Marcus. Sometimes, I still feel like I'm not entirely myself."
Marcus chuckled softly. "Change can be unsettling, my friend. But remember, it's not the metal and wires that define us. It's our spirit, our purpose. Embrace who you've become, but never lose sight of who you were."
As weeks turned into months, Pardweeque's body adapted to his cybernetic enhancements, gradually becoming a seamless integration of man and machine. With each passing day, he honed his newfound abilities, testing the limits of his strength, agility, and the remarkable E6 power he possessed.
Finally, the day arrived when Pardweeque stood before a mirror, gazing at his reflection. His cybernetic limbs gleamed with a metallic sheen, intricately designed to replicate the appearance of natural limbs. His eyes, once filled with uncertainty, now held a spark of determination and resilience.
Pardweeque whispered to himself, "I am more than flesh and bone. I am a force to be reckoned with, a symbol of resilience and adaptation."
OmniTech Corporation had given him a second chance at life, forging him into a cyborg, but it was up to Pardweeque to define what that meant. With newfound purpose coursing through his veins, he would venture forth, unraveling the mysteries of his world and discovering the truth of his own existence.
House[]
Pardweeque's transformation into a cyborg did little to shake his conviction that his Artophobia was somehow connected to his current predicament. With unwavering determination, he prepared himself for a fierce battle against the relentless horde of zombie horses. As he confronted the reemergence of the Witch's party, he felt an unyielding urge to uncover the identity of their new leader, igniting his dormant power known as the Milieu Extravagant Exhilarant Ebullient Exuberant Euphoric Enjoyment, or E6 for short. This unique ability allowed him to manipulate a person's body through a wound, granted that he positioned himself above his target.
Approaching the farmhouse, Pardweeque's senses were assaulted by the sight and scent of dirt, mud, and an array of extremely rusty weapons strewn about. Gazing upwards, he was met with the imposing presence of the farmhouse itself, its weathered exterior steeped in an air of enigmatic secrecy. Overgrowth ran rampant, veiling the structure in an aura of obscurity. Deep gashes marred the front door, and even the two cracked windows within it were obscured by layers of dirt. Stepping across the threshold, a chilling sensation prickled the hairs on Pardweeque's neck. An inexplicable urge to flee washed over him, yet he couldn't shake the feeling that something—or someone—lurked within. As he cautiously pressed forward, he discovered a desolate interior, save for a few damp papers and worn-out journals strewn about. Settling onto an old, creaky chair, he was soon startled by a noise emanating from the adjacent room. Curiosity compelled him to investigate.
Peering into the room, Pardweeque's eyes fell upon what appeared to be a child's bed, surrounded by a handful of disheveled blankets. Treading carefully, he entered the room, his boots stirring up clouds of dust that obscured his every step. Broken mirrors adorned the walls, their fractured surfaces reflecting his own apprehension. Casting his gaze downward, he was greeted by a grisly sight—a crimson pool of blood coated the floor, mingling with the detritus. Strewn among the blood-soaked surroundings were fragments of garments that once belonged to a woman. The fabric, finely woven wool, spoke of a fashion design popular in the 1800s. A chill ran down Pardweeque's spine as he muttered, "This is the place…" His eyes were then drawn to a collection of scattered notes, compelling him to scour them for any trace of meaning.
Among the notes, one particular letter caught his attention. Reading its contents, Pardweeque learned that the faction known as the "Racist Babies" had ceased to exist. Disbanded in the wake of a significant incident, they no longer sought out the surviving "Witches." Their attention had shifted away from this farmhouse, which seemed to be a point of contention between the factions. He carefully set the letter down on the tabletop, its stained surface bearing silent testimony to the past events. Surveying the blood-soaked mud on the floor, Pardweeque activated his scanner, employing its advanced technology to search for any footprints that might lead him to the fleeing Witches. "They must be desperate to escape, knowing they would be defeated by the opposing faction," he mused. "Perhaps they sought refuge in an unconventional hiding place, a secluded sanctuary beyond the reach of ordinary individuals. Fortunately for them, I can hardly claim to be 'ordinary' myself." Following the faint traces left by their hurried escape, he soon stumbled upon a hidden cave, mirroring the farmhouse's desolation. Rusted tools, slash marks, and a series of mysterious symbols adorned its interior. Among the artifacts, haunting images and writings chronicled the Witches' devotion to their enigmatic deity and detailed ritualistic practices. Employing his scanner once more, Pardweeque discovered telltale bloodprints that provided crucial insights into the DNA and characteristics of these elusive individuals.
The Showdown[]
Pardweeque's cybernetic enhancements provided him with an array of advanced tools and sensors. With a determined gaze, he scanned the bustling streets of Complex, searching for any trace of the last descendant of the Witches' party. The city teemed with life, but his keen eyes detected a faint anomaly amidst the crowd.
Through the hustle and bustle, Pardweeque's attention fixated on Ghittko Plunge, the renowned Hot-Air Balloon Pilot. Fate had brought them together in this moment, their paths intertwined in a clash of opposing forces.
"Pardweeque, you can't stop me!" Ghittko taunted, her voice filled with a mix of defiance and desperation. "The Witches' legacy will endure, even if it means I must release the zombie horses upon you!"
Pardweeque's cybernetic eyes glowed with determination. "Your reign ends here, Ghittko. Your twisted ways will no longer torment innocent lives."
With lightning-fast reflexes, Pardweeque activated his enhanced agility, leaping over obstacles and closing the distance between them. Ghittko, realizing her physical disadvantage, summoned her virus-infected zombie horses, hoping they would provide a distraction.
As the horses charged towards Pardweeque, their decaying bodies and menacing snarls echoing through the air, he skillfully evaded their lunges. Utilizing his E6 power, he manipulated his body, moving with an otherworldly grace that defied the laws of nature. With each precise strike, he disabled the zombie horses, rendering them motionless.
Ghittko, witnessing her ploy thwarted, frantically maneuvered through the chaotic scene. "You can't catch me, Pardweeque!" she shouted, her voice filled with desperation. "I'll disappear into the wind, just like a hot-air balloon!"
Pardweeque's eyes gleamed with determination as he pursued her relentlessly. "No more running, Ghittko. It's time to face the consequences of your actions."
Their chase weaved through narrow alleyways, across rooftops, and along the edge of the city's towering walls. Pardweeque utilized his cybernetic strength to leap great distances, closing in on Ghittko with each bound.
"I won't let you destroy what's left of Complex!" Pardweeque called out, his voice echoing through the empty streets. "The people deserve a chance at rebuilding, free from the shackles of fear!"
Ghittko's expression twisted with anger and defiance. "You're just a pawn in this grand game, Pardweeque. You don't understand the power we possess. The Witches will rise again!"
Their battle reached a crescendo atop a dilapidated building, its crumbling structure a stark metaphor for the crumbling remnants of the Witches' party. Pardweeque's cybernetic limbs gleamed in the fading light, ready to deliver the final blow.
"Pardweeque, you can't erase our history!" Ghittko cried out, her voice filled with desperation and resignation. "We were misunderstood, feared for our abilities. But we will never truly disappear."
Pardweeque, his gaze unwavering, replied, "History cannot be changed, Ghittko, but we have the power to shape the future. I won't let your legacy of fear and destruction prevail."
In a final, climactic clash, Pardweeque's cybernetic prowess overwhelmed Ghittko's last desperate attempts at defense. She fell to the ground, defeated and exhausted.
As the dust settled and silence enveloped the scene, Pardweeque stood tall, his victory a testament to his unwavering resolve. With Ghittko captured, he knew that the threat of the Witches' party had finally been extinguished.
Pardweeque took a moment to catch his breath, his cybernetic enhancements humming with energy. The city of Complex lay before him, ready to rebuild and reclaim its lost glory. It was a new beginning, a chance for redemption, and Pardweeque was determined to lead the way.
Not long after, he came face-to-face with the last descendant of the Witches' party, a woman by the name of Ghittko Plunge, a very famous Hot-Air Balloon Pilot known worldwide. As they fight, Pardweeque tried to use most of his equipment whilst Ghittko focused on fleeing, seeing as how she cannot overpower the man with sheer force, relying on the Zombie horses to do her bidding with her virus being useless as she cannot get close to him under normal circumstances.
As he charged towards her, Ghittko began swarming Pardweeque with her horses whilst riding one to escape. They slowly overwhelm him as he cannot fly up with the jetpack as the horses were too heavy, so he instead whips around his iPod charger cable and attached one of his batteries to overcharge it, electrifying the zombie horses. He then flew out to the skies to search for her, seeing as she would prefer to use a hot-air balloon to escape. However, Ghittko had already set up a trap for him by releasing hot-air balloons with timed explosives, in the hopes of killing him in the skies. Pardweeque opened up his jar of mosquitoes and began investigating the balloons one by one, with each exploding and killing some mosquitoes along the way and some shrapnel getting into Pardweeque's cybernetic body. Noticing the damage done, he deduced that she had already run off to the east and began chasing her with his jetpack. Ghittko then proceeds to summon more horses and divide each one, hoping that Pardweeque would lose his sense of direction. However, thanks to his enhanced sight, he saw her running with a horse in the northwest section, but notices a particular thing about the horse's speed.
The horses were fast, incredibly fast. So fast that lightning simply stood still on its tracks. And yet, Pardweeque could keep up, using the full extent of his jetpack to propel himself, preparing his Milieu to throw a punch whilst crashing down. The whips then struck some horses as Ghittko looked in shock. "What in the world? Is he nuts? He's seriously going for me, huh?" she said, shocked by the fact that he caught up to them in such a short time. "That means... He's already figured the traps out! The fact he's here proves that there's no questioning it!" she said, assessing the situation as she summons more zombie horses to keep the cyborg busy.
As they ran off into a giant skyscraper, Ghittko used her horses to climb to the windows of said building, going to the very top. "All I need now is the high ground, then I could beat him," she said, going higher and further away from him. On the other hand, Pardweeque was surrounded by the zombie horses, each of their weight stacked upon one another. He could hold some off before being overwhelmed, so he began flying with the jetpack, using the mosquitoes as a barrier, maximizing both defense and offense. The horses then began biting him through the mosquitoes. However, as they go through the horde of insects, Pardweeque was already ready to punch them, each one of his strikes blasting bits and pieces of the skyscraper as he goes up. "So she's getting higher ground because of my ability. Knowing that, she would prioritize getting up whilst trying to keep a distance from me," he said, focused on the situation. As he punches through the horde, the surrounding skyscraper begins to fall, with the citizens looking up with fear. Ghittko had already used her explosives to make the skyscraper fall onto him. Pardweeque then used his jetpack to build enough momentum to destroy the building apart, jumping from the debris to find Ghittko. He looks over and had seen her running off to another building again, but this time it was a relatively small one. "She's probably trying to set me up for sure, but even with the assurance of that fact, why would she go off into a room knowing she too would be caught up in her trap? I guess there's no way of confirming besides going inside."
Catching up to confront Ghittko at the farmhouse, the room began to be filled with vending machines, with him being suspicious about them, thinking it would be another instance of a timed explosion. So Pardweeque began unleashing the horde of mosquitoes kept in his jar. However, Ghittko blocks the mosquitoes with her horse's tail, rendering E6's ability useless. As he prepares for an attack with his charger, she tries to bite him with her horse. However, he dodged the attack by flying upwards, keeping his ability active. Pardweeque then summons E6 and passes through the zombie horde, taking control of Ghittko's right side through a wound. As he travels up to maintain his ability, she then leaped with her horse, seemingly slashing him with the horse's teeth. However, she had fallen into a trap due to the misdirection he used against her by throwing the charger cable and wrapping it around the walls of the room, akin to that of a spider's web. A close-quarter fight then ensues between the two, with Ghittko using her horses as a shield trying to infect him with the virus whilst Pardweeque trying to keep a higher ground to activate his ability. However, the mosquitoes had already surrounded her, with her right side betraying her movement, slowly choking her to death. To survive, she sliced her body in half whilst merging her left side with a nearby horse before passing away, allowing full control over her body. With this new hybrid form, she became a lot stronger and charged toward Pardweeque with him trying to keep distance, only to be met with a wall and suffering a fatal blow at his lungs and legs, crippling him of any chance of getting up. This, in turn, destroyed his Milieu as he suffered too much damage. Not only that, after seeing his attempts at eating bread to regenerate, Ghittko began infecting the bread with a virus, bringing more fear to Pardweeque than he ever could. He relentlessly tries to do anything possible to even harm Ghittko, but to no avail. She then sliced Pardweeque's jetpack, to eliminate the chance of even activating E6. In a last-ditch effort, he threw one of his batteries to electrocute the previously-placed cables connected around the room which struck Ghittko's entire body, electrifying her until she was paralyzed.
Falling down the building roof, he began searching food from the vending machines in an attempt to reduce the wounds. He slowly crawls away and slept there for atleast a week in order to recover his wounds. Although Ghittko is still alive, he didn't bother killing her as he never had the intention to.
Groovy Night[]
Weeks have passed and had managed to walk again and continued his search for his ancestral lineage, attempting to examine the lost secrets of his family, causing him to regain and reawaken his Milieu, named E6: Groove.
As he went to the hospital to see how Ghittko is doing, he sat down beside her and apologized, saying she was right. She admitted that people who were massacred was because of the disease and not her ability, it was all a misunderstanding. To her, it was the nature that judged the people of Complex and not her. Although she could perform the same thing, she didn't want to and never had the intention to. Both apologized to each other and became friends, later discovering their purpose of bridging other worlds.
“ | How often, you wonder, has the direction of your life been shaped by such misunderstandings? How many opportunities have you been denied--or, for that matter, awarded--because someone failed to see you properly? How many friends have you lost, how many have you gained, because they glimpsed some element of your personality that shone through for only an instant, and in circumstances, you could never reproduce? An illusion of water shimmering at the far bend of a highway.” | „ |
~ Kevin Brockmeier, The View from the Seventh Layer |
Philosophy[]
A little misunderstanding...
In history, almost all kinds of fights involve some kind of misunderstanding between two parties. Even at the highest levels, conflicts arise between the leaders of countries; when two heads of state meet, even for peace conferences, there is often an element of misunderstanding, though each side is convinced of the other's sincerity.
At the other end of the spectrum, personal disputes come about because both sides have ideas of what they think is right, or fair. These things do not resolve themselves, they require further discussion and sometimes decisions to be made. It creates a sense of uncertainty and perhaps stress.
But when a fight is initiated by the leaders, it is extremely difficult to resolve. How do you convince the "leader" that they need to back off? If both sides are stubborn, the fight could go on for years, or even generations.
This also poses the question: Why? Why do heads of state, senior officials, political leaders, scientists, etc., get so absorbed in their ideology, that they can't stop thinking of their own needs and desires? Why do they find it so difficult to listen to each other, and why are they so invested in their views?
The answer lies all within the human mind.
People think with their hearts, not their heads.
Human beings, unlike all other creatures, have two brains — the cerebral cortex, which is the higher executive area, and the limbic system, which is the emotional, primal part of the brain.
This is because to think we have to link thought to something else. Something physical, tangible. A particular thought needs a name, some images, or feelings to go with it.
It doesn't matter how hard you try, you will never be able to separate the left from the right; you can only recognize it. The left is on the right, and the right is on the left.
Many of our ideas are also formed by emotions, like guilt, anger, love, and hate. Above all else, we are given 'free will', the right to choose for ourselves. And it is our free will that allows us to learn, and form new beliefs and new understandings about things.
But too much free will can become our downfall.
Our deepest human emotions can warp our minds and cause us to be so focused on what we feel is right, that we ignore what others think, and if we disagree, we will rather fight than talk.
This is the thinking that has led to wars throughout history.
And it is the thinking that often causes ideological battles to escalate into all-out battles.
When leaders start a fight, they are convinced they are right, and their opponents are wrong. They think they are 'being kind' or 'being magnanimous' by initiating the conflict.
But what if those on the other side know their enemy to be wrong, and have a different way of thinking? What if they know the 'other side' has a different view, but are persuaded by the emotion of the argument, or have a flawed memory, or false information that leads them to the conclusion that their opponent is wrong, and not to listen to their views?
The battle could be lost because the 'other side' thinks, that 'their way is better, and they will act based on this belief.
And we have to ask: What does it truly mean to be free?
We are not truly free to do what we want to do or think what we want to think unless we respect the opinions of others.
We are not truly free, if we are not willing to listen, dialogue, and consider that maybe we are all wrong. Maybe we can't have it all our way.
Our first freedom begins with us
We are what we do. If we believe that our way is best, then, we will act this way. If we believe our way is the only way, then, we will act that way. We all have beliefs, but only the strong will, and ability to control our emotions will act on them.
When we become convinced that our way is right, we won't want to hear what is going on in the minds of others. We will only see what we want to see, and only act on what we are convinced is right.
We are all created in the image of God and are also human, born with two brains. We have free will to choose for ourselves and free will to experience what others have experienced.
What we do with our free will, defines who we are as a person.
If you are certain that you are right and that others are wrong, then you will act and think based on what you feel is true.
If you do not know for sure that your way is right, then you will seek to learn more about the opinions of others. And if you are forced to listen, you may find that you have a different point of view.
If you were born with the belief that your way is right, you may continue to believe that way, even if the world around you tells you that you are wrong.
That is why it is so important to commit yourself.
When you are in disagreement, listen to the other's view, even if it is difficult.
If you feel that what they are saying is right, allow them to speak their mind.
Allow others to think, feel, and believe as they choose. This does not mean that you agree with what they are saying.
It just means that you will listen to them.
If you believe in the way that they are thinking, then you will give them the space to show it.
When we allow others to think, feel, and believe as they choose, we become the conscience of our world, even if we do not agree with their point of view.
It is this same opinion that is so important in world peace. When we respect one another's beliefs, we are encouraging others to think and feel with a bit more compassion, understanding, and acceptance of differences.
There will always be different points of view, and there will always be disagreements about important issues in the world. We may argue, disagree, and even fight over these topics, but we can learn to agree to disagree.
If we are unable to put aside our own beliefs, and beliefs based on what we have experienced, then we will never truly be able to talk to those who disagree with us or find solutions to this misunderstanding. Because in the end, it all depends on perspective.
Personality[]
Pardweeque Wobble is a dignified but arrogant person, determined in his will to accomplish his goal of finding out his family's hidden secrets.
Pardweeque's foremost characteristic is his deep interest towards bugs and him being a fan of Earth, Wind, and Fire, listening through his iPods whenever he does anything in general, using it as a way to reduce his stress.
Marked by the gruesome fear of bread, Pardweeque's goal is to find the cause and reasoning behind this fear and why he had it in the first place. To do so, he seeks the hidden secrets of his family. Moreover, he shows a great degree of determination toward this goal. Pardweeque Wobble takes a greater active part in finding the hidden secrets about his family, confronting his enemies personally if need be. He also manages to regain his composure even facing the immense torture that Ghittko's zombie horses has inflicted on him.
In and out of combat, Pardweeque Wobble shows a careful and observant side, regularly watching and thinking about the situation to best see his strengths and vulnerabilities. His observant nature makes him see through Ghittko's disguise when the latter tries to approach him and suspected her determination in their clash that something is amiss, assuming that the vending machines were timed explosives that would go out.
Pardweeque Wobble also demonstrates a generally composed demeanor. In attitude, he is a polite man, and almost never losing his composure enough to insult someone. He possesses a code of honor, first putting his family above his own interests. Pardweeque Wobble also respects the prowess of his adversaries, notably admiring the technique of Ghittko as she slashes him with her horse's teeth before electrocuting her with his laid out trap.
Nonetheless, Pardweeque Wobble is still vulnerable to the harshness of life, as he fled out of fear due to the horses and was nearly killed due to the incident, notably being fearful of the horses with his initial encounters with them even after having a cybernetic body. He also isn't above some petty moments such as wrapping Ghittko together with a battery to get rid of her or even crawling his way out of the room and eating all the vending machine food just to help him recover faster.
Pardweeque Wobble is generally polite but somewhat arrogant toward any individual. There really isn't much of a person that he's admitted to having a friendly relationship because of his parents being sent to prison, confessing that he never had any friends out of his weird interests, although that claim is very dubious.
Pardweeque Wobble has a somewhat humorous quirk: he likes to make corny catchphrases and puns about situations he's in, saying things like "Taking someone out to McDonald's", even when he meant to "take them out" or "kill them", but was put in such a strange manner that he didn't even bother talking about it.
Powers and Stats[]
Tier: 8-A physically, High 7-C with E6, Varies with Body Control, Low 7-B with Stingles, 7-B with Overcharging | Low 2-C with E6: Groove, 2-B through Environmental Destruction, far higher with Preparation, Varies with Funky Galileo, Unknown with Funky Soul
Powers and Abilities:
Superhuman Physical Characteristics, Enhanced Senses, Genius Intelligence, Inorganic Physiology (Exists as a cyborg), Information Analysis, Regeneration (Low-Mid. Can regenerate his internal organs within a week, but can fully regenerate had the bread not been infected by Ghittko's virus), Self-Sustenance (Types 1, 2, and 3; Needs little to no food or sleep and can be provided with the contained oxygen in his body thanks to his new upgrade), Immortality (Types 1, 2, 3. Can regenerate with bread and can survive being torn internally), Body Control, Body Puppetry (Can control a person's body through their wounds so long as he's above them), Electricity Manipulation (The iPod Charger can direct electric flow through it's cables), Explosion Manipulation (The batteries can explode through Overcharging), Poison Manipulation, Corrosion Inducement (Pardweeque's Bread can be infected with viruses and as such could be applied with any kind of deadly chemical as a form of weapon), Pain Manipulation (Has the Gimpy Gimpy Plant which manipulates the pain receptors of anyone it comes in contact with), Insect Manipulation (Stingles are mosquitoes controlled by E6), Flight (Has a jetpack to fly), Preparation (Has a lot of preparation and defeats his enemies through them), Supernatural Luck, Supernatural Willpower (Gaining a Milieu requires the user to have "courage", to which awakening it is a miracle on its own), Selective Intangibility and Invulnerability (See Milieu Wielder Abilities; Only Milieu Wielders and can affect the other),
All abilities infinitely higher than before. Regeneration (High-Godly. In his own law, he can exist without his history or any of the concepts that allows him to exist as he can recreate them without any trouble), Immortality (Types 1, 2, 3, 4, 5, 6, 7, 8, and 9. The Bread Dimension does not let him die, resurrects him, creates a body for him to inhabit, and exists outside the confines of life and death itself), Law Manipulation, Conceptual Manipulation, Causality Manipulation, Dimensional Storage, Dimensional Travel, Beyond-Dimensional Existence (Type 1; Exist within a dimension with totally different laws and concepts that lacks any spatiotemporal features), Acausality (Type 1 & 4; Exists in a different causal system and as such, cannot be interacted through normal means), Higher-Dimensional Manipulation (Since time does exist in the Bread Dimension, it would imply that Pardweeque created "Time" within his own Dimension), Power Nullification, Resistance Negation (The Bread Dimension can prevent anyone from using their own power; Funky Soul strips them of any/all resistances), Life Manipulation, Death Manipulation, Elemental Manipulation, Order Manipulation, Chaos Manipulation, Space-Time Manipulation, Reality Warping, Probability Manipulation, Soul Manipulation (Creates a dimension of bread with every concept being totally different, with him ruling over everything that exist within. Laws, concepts, life, death, order, chaos, and even the fabric of reality itself is a part of the Bread Dimension), Subjective Reality, Technology Manipulation, Sealing, BFR (Can seal someone within the Dimension of Bread with no Way out) Omnipresence (As he is the ruler of this dimension, he exist everywhere), Food Manipulation (Can manipulate Bread), Incorporeality, Abstract Existence (Type 1 and 2; Formless, Evolved, and Reoccurrence Types are described to be "eldritch-like" or "beyond-otherworldly"), Avatar Creation (Due to them existing above stories, they can create avatars which contain an infinitesimal percentage of their power so as to not completely destroy the fictional narrative they reside within), Accelerated Development (As time passes by, a Wielder will get stronger and stronger either through mental, physical, spiritual, or any means of training so long as it involves the use of their Milieu)
Resistance to Technology Manipulation, Hacking, Information Manipulation (Pardweeque's Cybernetics disables any kind of informational interference), Body Control, Body Puppetry, Food Manipulation, Insect Manipulation (Milieu Wielders are immune to their power), Power Nullification, Law Manipulation, Power Mimicry, Power Bestowal, Power Absorption, Conceptual Manipulation, Causality Manipulation, Probability Manipulation, Holy Manipulation, Unholy Manipulation, Status Effect Inducement, Statistics Reduction, Absorption, Resistance Negation, Matter Manipulation, Physics Manipulation, Energy Manipulation, Energy Projection, Elemental Manipulation, Power Modification, Order Manipulation, Death Manipulation, Deconstruction, Empathic Manipulation, Madness Manipulation, Higher-Dimensional Manipulation, Fate Manipulation, Thread Manipulation, Durability Negation, Reality Warping, Chaos Manipulation, Mathematics Manipulation, Vector Manipulation, Darkness Manipulation, Void Manipulation, Light Manipulation, Immortality Negation, Regeneration Negation, Space-Time Manipulation, Existence Erasure, Life Manipulation, Text Manipulation, Plot Manipulation (Formless/Evolved/Reoccurrence types are the ones above their story as are called an "anomaly", which are beings created by the very plot in the hopes of bridging multiple realities and/or stories. Thus, these types of Milieus protect their user from any "outside interference", being above the user's own narrative. However, if there exist a being that is on a same plane as the Milieus, then they are able to bypass this defense), Sealing, BFR, Soul Manipulation (Existing in his own dimension prevents any kind of power to exist as the Bread Dimension has laws that could only be manipulated by Pardweeque only), Electricity Manipulation, Explosion Manipulation, Poison Manipulation, Corrosion Inducement, Pain Manipulation (The material made for the armor can withstand explosions, has insulators to prevent electricity from flowing through, has a layered and composite material fabrication that prevents corrosion, and has pain inhibitors and medical injections to counteract any poison)
Attack Potency: Multi-City Block level physically (As a cyborg, he is far stronger than any human. Destroyed a skyscraper with a couple of strikes as he was fighting a zombie horses), Large Town level with E6 (Despite its appearance, E6 contended and defeated entire hordes of zombie horses, which can destroy towns even with such little numbers), Varies with Body Control (Depends on the enemy he is controlling), Small City level with Stingles (The mosquitoes can destroy most zombie horses that Ghittko summoned), City level with Overcharging (Made an explosion big enough to cover an entire city). Can ignore durability with certain abilities. | Universe level+ with E6: Groove (Created an infinite 4-D dimension of bread, with the fundamental forces like space-time, laws and concepts being completely different), Multiverse level with Environmental Destruction (Due to creating his own dimension, the multiverse begins to collapse as a byproduct of the Bread Dimension's esoteric and bizarre nature, akin to that of a false vacuum decay but much more powerful and deadly ), far higher with Preparation (Pardweeque always prepares for the worse and uses the Bread Dimension to it's fullest, exploiting all the loopholes to gain the utmost advantage in battle), Varies with Funky Galileo (Depends on who is Pardweeque is controlling), Unknown with Funky Soul (Doesn't necessarily damages the target, but mostly strips them of resistances and ignores durability)
Speed: Relativistic+ normally (Kept up with the horses, who were travelling so fast that lightning stood still), Massively FTL+ with E6 (It's attacks are far faster than both Pardweeque and Ghittko, even admitting that she would lose if she got hit by one of the whips), Varies with Body Control (Scales depending on the enemy's speed), at most Massively FTL+ with Stingles (Travelled at fast as E6's attacks) | Omnipresent with E6: Groove (In this dimension, he exist everywhere), Immeasurable otherwise (His avatars exist beyond linear time)
Lifting Strength: Class M (Lifted most of zombie horses before being overwhelmed, with a weight comparable to 9.81x10^9 Newtons) | Infinite with E6: Groove (Was granted unlimited strength)
Striking Strength: Large Building Class (Comparable to his attack potency), Large Town Class with E6 (Comparable to it's attack potency) | High Universal (Comparable to his attack potency)
Durability: Large Building level (Could tank his own attacks) Large Town level with E6 (Could tank his own attacks), City level with Overcharging | Multiverse level (Comparable to his Attack Potency, could induce the collapse of the entire multiple without suffering any major consequences), Immortality, Invulnerability, and Bread makes him extremely difficult to kill
Stamina: Superhuman (Can take more blows than he normally should and can still fight, despite having his organs ruptured by the slash attack of Ghittko) | Infinite (Has no regard for being tired and can fight endlessly)
Range: Standard melee range, Tens of Kilometers with Stingles, Unknown with E6 | Universal+ with E6: Groove, Multiversal through Environmental Destruction, Varies with Funky Galileo, Unknown with Funky Soul
Standard Equipment: iPod Charger, Some Batteries, E6, and Bread | All of his previous equipment including, the Bread Dimension
- iPod Charger: A modified charger of about 30 meters, acting a long whip that he can use to wrap around targets or even forming them into something complicated like a web to trap his opponents. These could also be "Overcharged" by his batteries, causing a big explosion. After his fight against Ghittko, the charger cable now has serrated edges that allows him to cut opponents easily, having been combined with pure silver for maximum efficiency.
- "Stingles": A jar of mosquitoes applied with Pardweeque's Milieu, designed to apply the ability through them. These mosquitoes are also modified with highly conductive material fabrication, that allows each one to release about 2.63592x1016 Joules of energy, enough to destroy any opponent he sees with sheer numbers alone. These insects were also upgraded and implemented onto Pardweeque's body, having a massive hive of cybernetically-enhanced mosquitoes, with each one having an Interface for Pardweeque to interact with.
- Gimpy Gimpy Plant: A weapon he made after his fatal mistake at his fight against Ghittko. Stated to be the most painful plant in the world, the plant has tiny needles with each one piercing the skin of its targets, enough to activate E6's ability. These where also integrated into Pardweeque's cybernetic body, combined with pain inhibitors to manipulate the pain receptors of the body or even used as a weapon, allowing him to control how much pain he can inflict upon his enemies.
- Batteries: They are used by Pardweeque as a form of bomb, using it to overcharge his iPod Charger to create explosions or to electrify the opponent until they die of paralysis. After his fight against Ghittko, the batteries have been built with high amounts of antimatter, effectively creating an antimatter bomb within a very small object.
- Cybernetic Enhancements: Given to him after the Zombie Horse massacre at Complex, he was remade into a cyborg with enhancements that give him superhuman strength, speed, and durability, allowing him to analyze movement patterns and replicate them, use x-ray vision to detect his opponents, or even boosts his body so fast that it breaks the sound barrier, creating sonic booms. Even someone as smart as Ghittko stated that she wouldn't dare take a single blow from him, otherwise she's die. The material that is made from the enhancements is what caused him to nearly die at his fight against Ghittko, with him losing his limbs and most or his internal organs ruptured. After this, however, he received and brand-new upgrade, consisting of aerogel graphite polymer composite, made for extreme comfort and very lightweight movement.
- Composite Jetpack: A jetpack that gives him flight through the use of electricity and thermonuclear energy, combining both to create a stable and lengthy flight without major consequences on the user. After his fight against Ghittko, his jetpack became much more stable, giving way to omnidirectional maneuverability. With some part of the jetpack being mostly unnecessary, those could act as a flamethrower or even form a pseudo-blade by shaping the exhaust fan and increasing the concentration of the fuel whilst decreasing the spread of it and focusing all of the energy onto a single spot.
- Bread: A piece of bread with modified nutrients that heals his body almost instantaneously, this also improves his regeneration and slightly boosts his overall physique in battle, acting more as a consumable than a weapon. However, ever since the fight against Ghittko, the bread is much more modifiable, allowing him to put poisonous substances on the bread, making it very deadly when in contact with anyone nearby.
Intelligence: Gifted. Had a B. S. Degree at Entomology. Pardweeque is a cunning strategist willing to do anything it takes to win, cleverly making use of his Milieu's abilities to create complex traps and overcome his foes. He is a careful and observant man who is constantly determined towards his goals and even goes out to surpass his capabilities. This cautious nature allowed him to grasp that the full extent of Ghittko's power, as well as see through her disguise.
Standard Tactics: Pardweeque will prepare so much for materials on any upcoming fight, such as creating traps and profiling the enemy based on observation. Then and only then will he be able to engage properly with the knowledge at hand and will take on a safe approach when fighting them. If things get rough, he then activates his trump card and decide to take matters into his own hands.
Weaknesses: He has a slight fear of bread and needs a lot of prep time to overcome his opponents. Needs to be above the opponent to activate his ability.
Notable Attacks/Techniques:
- Extravagant Exhilarant Ebullient Exuberant Euphoric Enjoyment (E6): Pardweeque's Milieu, which is a physically-bounded complex type possessing a bell-like head, lined vertically, and a humanoid torso; its waist utterly emaciated, truncated mid-hip. It stands on multiple disc-like feet from four long, tendrils hanging from its shoulders.
- Body Control: Allows Pardweeque to control a person's body and movement's through their wounds. If a target incurs the slightest injury on their body while being physically under E6, the corresponding injured limb then falls under Pardweeque's control, allowing him to move it as he pleases. Once enough injury is occurred, the victim would be locked beneath him and will follow him if he moves. The condition is that he must be above them, even a slightest bit of height will cause them their downfall as even their abilities would be controlled. Even if Pardweeque didn't affect the target in any way, so long as they have an existing injury, whether healed or not, will still be a part of Pardweeque's control.
- E6 - Groove: Retaining it's original appearance, it became a Reoccurrence Type Milieu, evolving from Pardweeque's fear of bread and him defeating the last descendant of the Witches' Party, Ghittko Plunge.
- Funky Galileo: As a result of his evolution, E6 gained an enhanced version of its original ability, allowing him to control a person's body without the need for injury and only requires Pardweeque to "hit" the opponent. This now also applies to non-living things, allowing to control them telekinetically. The obvious limitation of him needing to be above the opponent remains the same.
- Funky Soul: By combining both his Dimension and Funky Galileo together, it essentially circumvents the need for being above them and "hitting" the opponent. This grants him full control over the person's body, mind, soul, and their very concept, allowing him to simply render their powers useless or even remove them of it permanently.
- Dimension of Bread: As a result of his fear of bread, it evolved his Milieu that allows him to summon a dimension of bread, with the fundamental laws of space, time, and even concepts being totally different from the main universe. Thus, this leads to a paradox that causes the multiverse within Pardweeque's story to be assimilated and destroyed, akin to that of a false vacuum decay. It also acts as a dimensional portal and storage to keep his weapons or even seal his enemies, with him allowing him to control the law of said dimension, disabling any power that is within it's confines. This effectively makes him immortal as he can fuse with the bread, infinitely regenerating any injury or even allowing him to exist everywhere as this is his own dimension. Pardweeque has control over every concept that exist within said dimension, such as time, space, laws, life, death, and even reality itself.
- Funky Galileo: As a result of his evolution, E6 gained an enhanced version of its original ability, allowing him to control a person's body without the need for injury and only requires Pardweeque to "hit" the opponent. This now also applies to non-living things, allowing to control them telekinetically. The obvious limitation of him needing to be above the opponent remains the same.