“ | Isn't it lovely? Creating something from nothing only to revert that same something into nothing. | „ |
“ | I know it's quite against my "majestic" nature, but I must admit: I have no grand end goal. There will not be a reconciliation once this is over, nor will there be a silver lining. The conflict itself is what I desire. Nothing more and nothing less. | „ |
Summary[]
Noelle Celeste is the protagonist of Apex Gardens. She is the youngest daughter of the Celeste family, a group of godlike entities created in Manascape responsible for keeping peace between the Four Holy Factions. She was a prodigy in the family, being intelligent, beautiful, and incredibly charismatic. Despite this, she was heavily ostracized by her siblings due to her sadistic nature, taking pleasure in battles and conflict when her job was to prevent it. Eventually these urges got the better of her, secretly convincing a lesser group of beings called the Kleinere to wage war with the Underworld using this as distraction to assassinate the King of the Underworld Lucifer to incite further conflict. Just as planned, the discovery of his death lead to the ongoing Imitation War, a conflict spreading throughout Heaven and Earth.
Powers and Stats[]
Tier: 6-C | 4-B likely far higher
Name: Noelle Celeste, Chaos Witch
Origin: Apex Gardens
Gender: Female
Age: Unknown, at least one thousand years old
Classification: Astral Being, Heavenly "Peacekeeper", Manipulative Warmonger
Powers and Abilities:
Superhuman Physical Characteristics, Genius Intelligence, Hacking (Capable of intercepting the Golden Pillars when they attempted to upload the E.N.D Virus), Sealing (Could seal an entire army of demons into a single blade), Acrobatics, Weapon Mastery (Proficient in wielding Bows, Spears, and Blades of all type), Vibration Manipulation, Fire Manipulation, Precognition, Healing, Summoning (Can summon Sigil Knights via Sigil Spell), Extrasensory Perception (Able to perceive Mana), Immortality (Type 1, Astral Beings life forces are connected directly to the Manascape), Regeneration (Low-Mid, capable of regenerating from decapitation), Limited Time Stopping, Explosion Manipulation, Magic (Attuned to Chaos), Purification, Energy Manipulation, Reactive Power Level and Accelerated Development (Due to her Chaos trait, she's capable of making pre-existing spells far stronger by simply fighting, something nobody else in the verse is capable of doing), Attack Reflection, Energy Projection, Homing Attack, Weapon Creation, Weather Manipulation (Via Sigil Knights), Teleportation, Social Influencing (Capable of making an entire race to hate another through words alone), Astral Projection, Chaos Manipulation, Paralysis Inducement, Forcefield Creation (Via Flower Ring), Resurrection and Transformation (Can remove her limiters to revert to her Astral State through death in her restricted form), Self-Sustenance (Type 1)
Sleep Manipulation, Mind Manipulation, Electricity Manipulation, Soul Manipulation, Disease Manipulation (Unaffected by any earthly disease), Poison Manipulation, Death Manipulation, Absolute Zero, Clairvoyance (Stated to be far too unpredictable to gain any information on through a Demons "CHECK" abiltiy)
All previous abilities to a far greater extent, Power Modification (Capable of manipulating the spells of others, even being able to make an offensive spell into a healing spell upon hitting its target), Soul Manipulation, Supernatural Luck (The Chaos trait causes a large disruption in the worlds Mana flow, allowing several improbable events to happen in the favor of the user), Danmaku (Via Spirit Bow), Life Manipulation (Via Manipulating ones Mana), Temporary Invulnerability, Causality Manipulation, Aura (Was able to force several people around her to kneel simply by transforming into her Astral State), Power Nullification (Can completely shut down an opponents Mana with the Spirit Weapons), Regeneration (High-Godly, able to regenerate from the Divine Execution which erases the concept of the victims entire existence), Elemental Manipulation (Capable of manipulating Air, Water, Earth, and Fire), Limited Law Manipulation Resistance to Illusion Manipulation and Perception Manipulation
Attack Potency: Island level (Was able to fight against Gamma while his powers were restrained) | Solar System level (Was able to make a complete mockery of Father Light who was capable of casually consuming and recreating the Dark Dimension)
Speed: At least FTL (Light speed is considered normal for most Mages in the series and Noelle has been shown to blitz several of them) | At least FTL+ (Should be far faster than before, able to keep up with Father Light who is capable of moving faster than warp speed)
Lifting Strength: Class K | Multi-Galactic
Striking Strength: Island Class | Unknown, At least Solar System Class
Durability: Small Country level, higher with Flower Ring | Universe level+ (Able to consistently survive the Time Eater)
Stamina: Superhuman | Limitless (Takes energy directly from the Manascape which is infinite in size)
Range: Standard melee range, extended melee range with weapons, far higher with spells | Standard melee range, extended melee range with weapons, Interstellar with spells
Capable of creating Spirit Weapons while in Astral Form, each one possessing magic nullifying properties.
Intelligence: Supergenius (Regarded as a one of the most intelligent in Heaven even when compared to other Astral Beings, was capable of creating sentient life forms from Mana which would require an incredibly complex understanding of it)
Weaknesses: Due to superficial limiters she put on herself she can only release her powers fully upon death in her restricted form. Prone to prolonging fights just for the thrill of it.
Notable Attacks/Techniques:
Chaos Magic: A Mana Attunement is a highly specific writing on ones soul which decides what abilities a person has access too, which makes Noelle's Attunement "Chaos" an anomaly. It's stated herself that the main strength of the magic is its lack of an actual definition, while other magics have a strict rule set to follow when casting and creating spells, Noelle has an near unreasonable amount of freedom when it comes to what she can and cannot do often manifesting as creating extremely situational abilities on the spot.
- Flower Ring: Large dome shields made out of Mana to block attacks, she casts a paper thin version of the spell around herself at all times to reduce damage taken passively.
- Das Ende: Noelle creates a sword out of Mana and throws it at the intended target. It's capable of locking onto an opponents Mana Signature, giving it homing capabilities when used against other magic users.
- Warp Shatter: A near microscopic energy missile which is flicked at the opponent at a mediocre speed, upon impact it creates a explosion far larger than the initial attacks size.
- Gamma Ring: A modified version of Flower Ring created during her fight with Gamma, it's used to effectively nullify an opponents movement.
- Pause: Another ability created while fighting Gamma, With enough preparation she can stop time in a specific area for 10 seconds max, however overuse of this while not in her Astral State can cause noticeable detriments to her stamina.
- Teleportation: Self-explanatory, allows the user to teleport to a specific set of areas by reciting a ritual phrase.
- Rift: A spell that creates large shock waves in the air, the intensity of these shocks waves can range from being able to shatter glass to being able to knock over mountains.
- Restore: A simple healing spell activated by reciting it's name, capable of healing large cuts and bruises of other people
- Prediction: Allows her to see 10 seconds into the future upon reciting the phrase "Flinch".
- Blaze: A slightly more complex and experimental spell that allows her to temporally change their Mana attunement to "Hellfire", making them capable of producing extremely hot flames.
- Sigils: A spell that allows Noelle to summon one of the 7 Sigil Knights, dragon-like beings created by her capable of directly manipulating the weather.
Key: Restricted | Astral Form/Unrestricted
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: