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Mark Califer
I'm selfish cause i don't wanna throw my life away? You know what is selfish? You people expecting me to go out there and get myself killed to protect you and why? Cause that's what heroes do? Well I'm not one of those and if me wanting to live a peaceful life is selfish, then so be it.
I'm not paid enough for this

Summary[]

Mark Calcifer is the 49th hunter born within the Calcifer Family, a famous family of monster hunters. As one of theirs, Mark was taught at a young age how to be the perfect hunter, at the age of 16 he was allowed to go on his first haunt on which he faced off agaisnt a run of the mild werewolf...or that's what he had first belived, as many other werewolves came along to try and kill him. Despite having survived, it gave him a deep haterd for the work of hunter and thus, he left his family and was disowned by them. Now 8 years later, Mark is know currently working full time at a supermarkt known as the Megastore. However monsters still attack him weekly and thus he must defend the store along with his co-worker and eventual best friend Camellia Middlemist in order to save the most important thing of them all...their paycheque.

Personal Statistics[]

Alignment: Lawful Neutral (Mark grew up with the Calcifer family values and duties. Thr Calcifer family is a family of monsters hunters who wishes to eradicate all monsters in order to protect humanity, inculding innocents species such as the Slooges who are were pacifists and are now left with only one remaining alive member) eventually became Chaotic Neutral (After almost dying to werewolves while younger, Mark has grown to not care about the obligation that his family heritage put on him as he simply wishes to live a peaceful life. He has however shown that he still cares for others such as when he saved Camellia Middlemist numerous times)

Name: Mark Calcifer

Origin: Mark's Horror Shop

Gender: Male

Age: 24 years old

Classification: Human, Ex-Hunter, Cashier at the Megastore

Weight: 72 Kilograms

Height: 1.80 meters

Eye Color: Blue

Hair Color: Soft brown

Status: Alive

Affiliation: Calcifer Family (Previously), Camellia Middlemist (co-worker and eventual best friend), Coal (Pet), Ralph (Friend)

Powers and Stats[]

Tier: 9-A, Higher by absorbing monster souls

Powers and Abilities:

Calcifer Family Heritage, which includes:

Superhuman Physical Characteristics, Acrobatics (Every Calcifer is incredibly acrobatic, being able to perform flips in order to avoid attacks mid combat), Preparation (Every Calcifer is a natural hunter, being capable of preparing traps beforehand to make slaying a monster easier), Stealth Mastery (Every Calcifer is naturally sneaky, being capable of getting the drop on montsers without them ever being able to react to the incoming attack), Weapon Mastery (Every Calcifer is naturally talented at using various weapons ranging from hunting knives to their incredible aim with crossbows and various other ranged weapon. They are also master at uisng everyday objects as weapons, such as scissors or even toys such as yo-yos), Martial Arts (Every Calcifer is proficent in hand to hand combat, while their style is unknown, it's implied to be a family crafted form of martial arts), Statistics Amplification and Absorption (Every Calcifer can grow stronger by absorbing the souls of the deceased monsters they have slayed), Magic (Every Calcifer have access to magic and are taught at a young age how to master it), Soul Manipulation, Non-Physical Interaction and Immortality Negation (Type 7; Every Calcifer are capable of killing undead monsters such zombies and ghosts), Regeneration Negation (High-Mid: Every Calcifer can permently kill monsters such as memebers of Ralph's species which can regenerate from being blown up into pieces), Extrasensory Perception (Every Calcifer have a sixth sense which warns them when a monster is nearby, even if it is completly undetectable by normal human means), Purification (Type 2; Every Califer is capable of performing a ritual in order to exorcise ghost or demonic possession), Power Bestowal (Every Calcifer can enchant an object in order for the wearer to gain the Calcifer Family Heritage. It however requires DNA (may it be a hair or a drop of blood) from someone who naturally has the Family Heritage that isn't themself to be within the object), Sealing (Every Calcifer know an incantation to seal away monsters within an object), Memory Manipulation (Every Calcifer can remove memories in order to erase the traumatic sights normal humans have seen by watching monsters go on a rampage), Forcefield Creation (Every Calcifer can conjure up a shield to protect themself or others), Resistance to Fear Manipulation (Every Calcifer are fearless, being able to fight monsters with auras so powerful it scare humans to death), Soul Manipulation (Every Calcifer's soul is naturally much stronger than normal humans, as such they can resist attacks harming their soul), Possession (Every Calcifer can fight off getting possessed), Mind Manipulation (Every Calcifer can fight off monsters trying to mind control them), Madness Manipulation (While only shown by Mark, Every Calcifer should be capable of looking into a hellhole without turning insane)

Can summon Coal which has

Superhuman Physical Characteristics, Natural Weaponry (With his fangs and claws), Enhanced Senses, Non-Physical Interaction (Coal can harm Ghosts), Immortality Negation (Type 7; Coal is capable of killing ghosts among other undeads), Perception Manipulation (Coal is capable of manipulating the percepetion of others to appear as a normal dog), Breath Attack, Fire Manipulation and Soul Manipulation (Coal can breath fire which is said to harms one's soul), Corrosion Inducement (Coal has a venom within his teeth that causes bodies to rapidly decay), Immortality (Type 1, 4 and 7; Coal is a skeletal dog and thus can't age and If Coal were to die, He will be sent back to hell where he will be resurrected), Dimensional Travel, Portal Creation and Madness Manipulation (Type 3; Coal is capable of creating hellholes, which are portal that he uses in order to come back to earth when he is sent back to hell, Mark stated that looking within a hellhole can make someone lose their mind), Resistance to Fire Manipulation (As a helldog, He is naturally resistant to fire), Soul Manipulation (Helldogs souls are naturally much stronger than regular humans' being able to resist the fire of their kind), Corrosion Inducement (Hellhounds are unaffcted by their own bites), Fear Manipulation (Mark stated that Helldogs can't feel fear), Madness Manipulation (Hellhound are naturally immune to hellholes), Poison Manipulation (Plague dog's organic functions are already dead thus wouldn't be affacted by being poisoned), Biological Manipulation (Coal has no biological signals due to being a skeleton), Disease Manipulation (Coal is a skeleton and thus diseases would have nothing to infect ), Death Manipulation (As Coal is an undead creature) and Pain Tolerance (Coal as no pain receptors due to being a skeleton)

Limited Light Manipulation (With his Flashlight), Information Analysis (With the Monster Analyzer, Mark can analysis monsters's physiology and a basic understanding of their abilties), Summoning (With the Calcifer pendant, Mark can summon spirits of his ancesstors), Dimensional Storage (With the hunter's bag, Mark can carry a large amount of items that shouldn't even physically fit within the back), Limited Resurrection (With Soul candies, Mark can give a recently deceased persone a soul for an hour), Flight (With the Wing Charm, it grants Mark wings), Precognition (With Tarot cards, Mark can read the future. not combat applicable), Resistance to Illusion Manipulation (With the eye of turth, Mark can see trought illusions)

Attack Potency: Small Building level (At the age of 16, he could fight evenly with a pack of bloodthirsty werewolf that could destroy gravestones with a casual claw strike, comparable to Coal who can vaporize human sized monsters with his hellfire), Higher by absorbing souls (Mark can grow stronger by absorbing the souls of the monster he slayed)

Durability: Small Building level (Mark can fight monsters comparable to him)

Striking Strength: Small Building Class

Lifting Strength: Class 5 (Mark can overpower monsters who can lift and throw cars)

Travel Speed: Superhuman (Mark can run to speed comparable to werewolves which can run at speeds comparable to normal wolves)

Combat Speed: Supersonic (Mark can easily fight with monsters that can dodge point blank gunfire)

Reaction Speed: Supersonic

Stamina: Superhuman (Mark is naturally much more fit than humans, being trained from a young age to be capable of fighting monsters for prolonged periods of time)

Range: Standard Melee, Extended Melee with various melee weapons Hundreds of Meters with his crossbow and various firearms

Intelligence: Genius (As a Calcifer, Mark is naturally gifted in combat alongside being trained from a young age in order to better utilize said natural gift. Despite not having trained in 8 years, Mark not only kept up with but even defeated his brother and sister in combat despite the two training and hunting daily, Along with that, Mark naturally has talents in trap making and the usage of magic)


Standard Equipment[]

  • Monster Analyzer: The Monster Analyzer is a device that can analyze the physiology of a monster and gives Mark a basic understanding of their abilties
  • Calcifer Pendant: A Pendant given to all Calcifer which allows them to summon the spirits of their acenstors in order to recive their knowledge
  • Hunter's Bag: A bag given to all Calcifer which allows them to store items far to large for it within it (Mark usually carries a crossbow, a baseball bat, a hunting knife, a flashlight, a twelve-gauge double-barreled shotgun and a Glock 19 within it)
  • Soul Candies: A special kind of candies that can give a recently deceased persone a soul for an hour. the body must however be in good shape for it to be activeable
  • Eye of truth: A magnifying glass that when looked trought negates illusions, It was brought to Mark by Ralph as payment for taking some food
  • Wing Charm: A charm in the shape of the wing of a crow, It grants Mark wings when activated. It was brought to Mark by Ralph as payment for taking some food
  • Tarot Cards: Regular Tator cards that Mark can use in order to read the future, It was brought to Mark by Ralph as payment for taking some food

Other[]

Standard Tactics: Mark will usually analyze a monster with the Monster Analyzer in order to determine their weak points and understand their abilties, after that Mark will tipcally open up with his twelve-gauge double-barreled shotgun to range attack his opponent along with summoning Coal, if forced into physically combat, Mark will use a mix of martial arts along with the use of whatever he can get his hands on to use as an improvised weapon.

Weaknesses: Nothing Notbale

Battle Records[]

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