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FC/OC VS Battles Wiki
FC/OC VS Battles Wiki
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Mario (Base form)
It's-a me! Mario!
~ Mario's catchphrase

Fire Mario

Cape Feather Mario

Hammer Bro Mario

Star Cape Mario

Summary[]

Mario is one of the main protagonists of the Flash movie series Super Mario Bros. Z, created by Mark Haynes (aka most known as Alvin-Earthworm).

Mario is the hero of the Mushroom Kingdom and, on the 2006 timeline, he was racing on a Grand Prix with Luigi against the Wario Bros, when Bowser attacked them. After a long battle, Bowser took a Metal Mushroom and gained the uphand. When he was about to kill Mario, the capsule that contained Sonic and Shadow saved him.

Appearance and Personality[]

Mario is the same as his Nintendo counterpart. Being an italian, slightly short and chubby man, with brown hair and a big moustache. His usual attire is a red shirt, blue overalls with yellow buttons, brown shoes, white glovs and a red cape. With power-ups the attire tends to change.

Mario's personality is very much of what we see from his games. He is kind, brave, very smart, and very friendly. He is optimistic, often finding the best in situations and using them to his advantage. He has a strong sense of justice and morality, often putting the needs of others above his own as shown by his frequent battles against evil. He cares about all the other heroes, and is always willing to help them if they are hurt, even Shadow, who often insults him. He seems to have an overall friendly relationship with Sonic, often teaming up with him in fights, saving him from drowning in the Minus World, attempting to comfort him when he is saddened by Shadow's departure, and checking to make sure that he was okay when he fondly remembers flying with Tails. Mario holds a slight resentment against villains he has encountered before, and holds great resentment against those who hurt innocents, such as the Axem Rangers X. He is the most notable one who is mostly despised by the villains, such as Mecha Sonic and possibly Dr. Eggman.

He does have weaknesses in his personality, in that he is unwilling to allow others to be harmed as a result of his actions, such as being forced to concede a crushing victory over Bowser in Episode 2 due to Princess Peach being captured, or being unable to hit Basilisx in Episode 8 when he used a petrified Luigi as a shield against Mario's attacks.

Powers and Stats[]

Tier: At least Low 6-B, possibly 6-B, higher with power-ups, At least 6-B, possibly higher with Starman | At least Low 7-C, higher with Power-Ups

Key: 2006 Original Series | 2015 Reboot

Name: Mario

Origin: Super Mario Bros. Z

Gender: Male.

Age: 24/25.

Classification: Human, plumber, medic

Powers and Abilities:

  • Transformation, Statistics Amplification & Healing (All power-ups modify Mario's appearance, boosting his stats and granting new abilities. Power-ups have even been shown to heal Mario to peak condition when consumed)
  • Fire Manipulation & Explosion Manipulation (With Fire Flower. Can shoot explosive fireballs from his hands, could create a large wave of fire upon entering the form)
  • Flight, Aura (With Cape Feather and Super Leaf. Can fly at high speeds and spin around to use his cape/tail as a weapon)
  • Weapon Creation and Danmaku (With Hammer Suit. Obtains a seemingly limitless supply of hammers which he can rain down on opponents)
  • Invulnerability, Aura, Flight & likely Energy Projection (With Starman, can likely shoot energy blasts like Star Empowered Sonic)
  • Extrasensory Perception (Can detect Chaos Emeralds with the GBC ChaosEgaddularRadulator/Emerald Radar)

  • Transformation, and Statistics Amplification (All power-ups modify Mario's appearance, boosting his stats and granting new abilities)
  • Fire Manipulation and Explosion Manipulation (With Fire Flower)
  • Flight (With Cape Feather)
  • Invulnerability & limited Light Manipulation (with Star, becomes invulnerable for a short time, giving off sparkles of light)

  • Attack Potency: At least Small Country level (Can fight alongside and is comparable to Sonic), possibly Country level+ (Can somewhat harm Turbo Mecha Sonic), higher with power-ups (Power-ups make him far stronger, stomped Bowser with a Cape Feather), At least Country level, possibly Country level+ with Starman (When teamed with Star-Empowered Sonic, they stomped Semi-Super Turbo Mecha Sonic, separating the Chaos Emeralds from his body with a single combined attack) | At least Small Town level+ (Can fight Bowser, who can contend with Fire Mario), higher with Power-Ups (With a Fire Flower, can do this)

    Speed: Hypersonic (Should be comparable to Luigi, who could keep pace with Sonic and Shadow, outran the Koopa Bros' Chaos Emerald empowered special attack, which moved fast enough to leave a trail of flames in its wake) with Speed of Light Reaction/Combat Speed (Could react to and dodge several clashes from Sonic and Mecha Sonic's light speed dash), higher with power-ups, FTL with Cape Feather and Starman (A Cape Feather allowed Mario to badly blitz Bowser, who could keep up with his base and fire forms, with Bowser seeing him as teleporting, blitzed Semi-Super Turbo Mecha Sonic with a star, with Turbo Mecha Sonic's base form being capable of keeping up with Cape Mario) | Unknown, at least Supersonic to Supersonic+ (Comparable to Yoshi, who can dodge a casual Metallix's minigun shots, which are likely based off the M134 Minigun or M61 Vulcan)

    Lifting Strength: Class 10 (Carried Sonic, Shadow, and Luigi an unknown distance to his house from the Koopa Fields while barely conscious, threw Bowser with this much force), likely Class M (Comparable to Yoshi and thus should scale to the Yoshi Chief when he was in his prime, where he could throw a large Banzai Bill), higher with power-ups (Clashed evenly with and is comparable to Basilisx as Hammer Mario) | Class M (Should be comparable to Wario, who lifted and threw a massive barbell and snapped a metal bat in half with his jaws)

    Striking Strength: At least Small Country level, possibly Country level+, higher with power-ups, At least Country level, possibly Country level+ with Starman | At least Small Town level+, higher with power-ups

    Durability: At least Small Country level, possibly Country level+ (Took blows from Bowser, the Koopa Bros, The Axem Rangers X, and Turbo Mecha Sonic) higher with power-ups, far higher with Hammer Suit (His Hammer Form’s shell was undamaged by attacks that would normally greatly harm Mario and is potentially comparable to Blue Shell Luigi, who was undamaged by attacks from Semi-Super Turbo Mecha Sonic), Unknown, likely Country level, possibly Country level+ with Starman (Never got attacked in the series, but is far above Semi-Super Turbo Mecha Sonic and should be comparable to his own AP) | At least Small Town level+, higher with power-ups (A Fire Flower allowed Mario to endure numerous his from Metal Bowser)

    Stamina: Superhuman (Can endure massive fights while wounded for a long quantity of time, after fighting for a prolonged period of time and taking a brutal beating from Metal Bowser, was still able to unleash a large fire attack), likely higher with Starman (Should be higher than before, however, he has a roughly minute (~56 seconds) long time limit that he can stay on this form) | Superhuman (After fighting for a prolonged period of time, and taking a brutal beating from Metal Bowser was still able to unleash a large fire attack)

    Range: Standard Melee Range; Extended Melee Range with his hammer, Several Meters with fireballs

    Standard Equipment:

    • Hammer: Mario carries a heavy hammer, almost of his own size, that is strong enough to deliver devastating blows to the enemies that he faces.

    Optional Equipment:

    Intelligence: Above Average (He is both a medic and a plumber; Experienced and skilled into fighting, knows how to drive)

    Weaknesses: Refuses to put the life of other people into risk. Enough damage will cause him to lose any power-up he's using. The Starman has a ~56 second time limit

    Notable Attacks/Techniques:

    • Fire Manipulation: While Mario can only access his pyrokinectic powers with the Fire Flower, he has shown to be very proficient with it, able to use the fire not only to shoot slow and "hopping" fireballs, but to charge them, to fire much faster fireballs and to wound people on the level of Bowser.

    Others[]

    Notable Victories:

    Notable Losses:

    Omni-Man (Invincible) Omni-Man's Profile (Speed was equalized. Both were in-character, and started 3m away. The battle took place in the Mushroom Kingdom. 2006 Original Series Mario was used, and had all of his equipment up to 6-B.)

    Luchadora (Pokémon Hotel) Luchadora’s Profile (Fight was part of the first round of VeneficaAuthor's Country Class Tourney’s losers bracket. Both were at 6-B, Fully Charged Luchadora and 2006 Original Series Mario with all powerups were used. Both started 100 meters apart in an abandoned city and speed was equalized)

    Inconclusive Matches:

    Gallery[]

    SMBZ

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