“ | Let me put this in a way you will understand: All I see before me are cockroaches infesting my home. Those that need to be exterminated. | „ |
Summary[]
The Man of Undeath or known by his other name, KAGAMI, is the main antagonist of Death Rising. He is the main progenitor and general of the undead that have infested the world. In a past life, he was a man that was attempting to understand the ways of immortality after losing his wife. Through dozens of attempts, his wishes were fulfilled in a pact with an eldritch god. But before he could act on such, he was sealed away by a group of heroes. Thousands of years later, his seal was broken and he set out to conquer the entire world.
Combat Statistics[]
Tier: Unknown, at least High 7-C
Powers and Abilities:
Superhuman Physical Characteristics, Immortality (Types 1, 2, 3, 4, 5, 6, 8, and 9: His consciousness can be split across his army and his true form exists in thousands of planes of existence), Regeneration (Mid-Godly: As long as his true form exists, he can come back from metaphysical destruction), Abstract Existence (Type 1: Exists as the embodiment of darkness and fear of the unknown), Nonexistent Physiology (Nature Type 1 / Aspect Types 3 and 5: Does not exist on a mental spectrum and has no lawful structure), Acausality (Type 5: His dark shrine is detached from the world and is not bound by time, existing on the same level of the Architects, who are above causality in its entirety), Avatar Creation (Can form physical and metaphysical avatars), Self-Sustenance (Types 1, 2, and 3), Enhanced Senses, Extrasensory Perception, Cosmic Awareness (His senses stretch across the entirety of the world and could even perceive alternative timelines and worlds), Non-Physical Interaction (Can strike and kill beings who exist on dozens of differing planes of existence, including the spiritual and metaphysical), Durability Negation (His abilities damage on a metaphysical level), Darkness Manipulation (Generates a constant form of darkness around him, manipulating it to form tendrils, tentacles, and a myriad of constructs), Necromancy, Death Manipulation and Life Manipulation (Capable of manipulating life and death, using it to create his army. His presence enforces death everywhere he goes), Fear Manipulation (His presence instills primal fear on thousands upon thousands of individuals to the point where they die), Corrosion Inducement, Corruption (Types 2 and 3), Conceptual Manipulation (Type 2, possibly Type 1: His presence and his army corrodes and corrupts individuals to the point where their Origins are completely altered. Could kill Architects. See Note), Immortality Negation (Types 1, 2, 3, 4, 5, 8, and 9), Regeneration Negation (Up to Mid-Godly) (Could kill Heralds of Life, who can endlessly resurrect as long as Life exists, being barred from Death with their true forms existing as Architects)
Resistance to Magic, Subjective Reality, Law Manipulation, Space-Time Manipulation (Type 2) (His existence rejects that of Magic in its entirety, which can warp the laws of the world and craft bridges of space-time), BFR (His Dark Shrine embeds his existence onto the universe), Power Nullification, Power Mimicry, Power Absorption, Power Modification (All of his abilities come from his Dark Shrine and cannot be altered in any way by those of a lower existence), Conceptual Manipulation (Type 2) (His Origin was so strong that it can reject outside influence), Physics Manipulation (Detached from the physical laws of the world), Immunity to Soul Manipulation and Mind Manipulation (Has no soul or mental structure to manipulate), Life Manipulation, Death Manipulation (Constantly rejects and pushes back the influences of the concepts of Life and Death), Darkness Manipulation (Resists Dark Magic), Void Manipulation, Existence Erasure (Can exist in the Outer Void, which erases one's existence), Sealing (As long as his Dark Shrine exists, he is unable to be sealed away), Body Puppetry, Biological Manipulation, Poison Manipulation, Disease Manipulation (His physical avatars are mere shades of his true form, being unaffected by manipulation of the biological body), Fear Manipulation (Feels no fear and detached himself from the very concept of fear), Telekinesis (Type 2), Matter Manipulation (Atomic) (Could resist telekinetic influence on the atomic level), Pain Manipulation (Feels no pain), Petrification (Was unable to be turned into stone)
Attack Potency: Unknown (Does not attack physically and his abilities are not of a physical nature), at least Large Town Level (A portion of his power was capable of shaking an island [431 Kilotons])
Speed: At least FTL (Beings who wield portions of his power were capable of moving so fast that lightning was frozen [9.3c])
Lifting Strength: Class T (With his telekinesis, he was capable of lifting an island)
Striking Strength: Unknown
Durability: Unknown
Stamina: Limitless
Range: Planetary, Interdimensional with his army (His army was capable of invading a kingdom shifting between dimensions and pocket realities)
Standard Equipment: His army of undead
Intelligence: Extraordinary Genius (Was capable of finding out the secrets of immortality and could commune with an eldritch god about the secrets of the universe. Is an immensely intelligent general and infested the entire world in only a few months. Nigh-instantly adapted to his new shifted perspective of the world and could count the seconds he was sealed away)
Weaknesses: Destroying his dark shrine lowers his existence to that of a mortal human, though it can be recreated through Nar-Sme'euc. However, his ties with Nar-Sme'euc can be cut by warding it off from the world.
Notable Attacks/Techniques:
Prophet of the Elder Ones: After agreeing to the deal with the Eldritch God, the Man of Undeath would change in his entirety. His existence became one that of extreme and unnatural power, to the point of even granting him the power to reject the influence of both Life and Death, granting the powers of necromancy. With his mere presence, entire armies fall dead before him and turn into his undead soldiers. His true form exists in a myriad of different planes of existence, and yet, all of it comes from one place. His Dark Shrine, a Shrine that exists beyond the physical world and in a place that causality has no hold over. This is where the greatest manifestation of his true form exists.
- Dark Shrine: The main manifestation of his true form and where he gains all of his power from, the Dark Shrine is a castle-like structure that exists outside of reality and in the Outer Void. Detached from the world and reality itself, it exists unbound and untouched by causality. From here, darkness spreads like an immense wildfire and corrupts anything in its vicinity. Having already absorbed and taken over a multitude of Architects, it gains powers from the beyond. It cannot be destroyed by anything that is still of reality in question, requiring strikes or attacks that are of a similar existence to it. But even if it can be destroyed, as long as the great Elder One Nar-Sme'euc finds interest in KAGAMI, then it will simply recreate it.
- Lord of the Darkness: The Man of Undeath wields an immense and powerful form of Darkness Manipulation, unheard of by even Dark Magic users. This strange manipulation over the darkness transcends simple manipulation, as the ability to lord over such. Those who wield the power do not attack on the physical plane, but instead on the metaphysical. Its strikes go past normal reality and instead strike at one's very soul and point of Origin. Those who are even grazed by the attack are corrupted and turned into nothing more than lifeless husks serving the Elder One.
Keys: Base
Note: Origins are what exist beyond the physical and spiritual imprints of one in reality. In essence, they are the abstract basis that forms what an individual is across the entirety of their timeline. That being said, Architects are conceptual entities that exist beyond the cosmos and are not bound by it, being primordial entities existing before the dawn of various realities. Because of this, they are abstract existences of possible Type 1 concepts.
Other[]
Notable Victories:
Notable Losses:
Inconclusive Matches: