Littlepip
Remains

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Hi (Littlepip) from the future - says (Littlepip), that is, you, only a few days ago. - I leave you... I mean, myself... this message, briefly explain the situation. Because some time ago you woke up in an unknown place and with strange blankness in your memory. And so, since I know I, that is, you, are entrusted with a very important mission. Really important for the whole Stable, and I, that is, you really think so. Presently you are under the influence of a spell blocking some of your memories . I-you agreed to undergo this spell blocking absolutely voluntarily, with the slightest coercion or threat. I did it because it was necessary. Just trust me...that is yourself. For safety reasons will not remember where is your home, your friends and family. But know that it's temporary. For now just follow the instructions of the Mentor, he will tell you what to do. He won't lie to you, I can assure you of this. While you are on a mission, your code name is "Chosen-25". That's all. Good luck to you.


Summary

Fallout Equestria and Littlepip created by Kkat

Chosen-25 and Fallout Equestria: Remains created by empalu

Littlepip a young technician once aspired to be a scientist operating within the curious walls of Stable Pi, a research focused Stable. She quickly dashes those aspirations upon a failed attempt to restore power provided by an alicorn amulet. The Stable, pressed for options and research resources, institutes the chosen project; wherein voluntary subjects are to have their memory wiped and are unleashed to the wasteland to find vital resources. Littlepip, eventually volunteers to be the projects most recent subject, Chosen-25. After having her memory wiped, she is sent out into the wasteland to fulfill this mission. In reality however Littlepip had grown tired of Stable Pi's stagnant world views and sought a means of convincing those within Stable Pi that ignoring the world above entirely could bring dire consequences.

Appearance

Choosen-25's appearance is player chosen and customized but the default name and appearance is that of Littlepip's John Joesco's design

Personality

Similar to her counterpart, Littlepip displays a deep concern for those around her, and will often go out of her way to help others in need.

Personal Statistics

Alignment: Neutral Good (Despite player choice, the endings their paths take them down would all imply an alignment as such.)

Name: Littlepip (default name, name can be player determined.), Chosen-25

Origin: Fallout Equestria: Remains, a Fallout Equestria fan game

Gender: Female

Classification: Amnesiac Unicorn, Chosen Test Subject, Lightbringer

Age: Unknown

Birthplace: Stable Pi

Likes: Friends, "Mentor", Chosen-24/Velvet Remedy, Calamity, Steelhooves

Dislikes: Evil factions

Status: Player determined, Alive in Neutral/Good Ending, Deceased in Bad Ending

Affiliation: Stable Pi, Prancing Pony Camp, Covertsign, Steel Rangers

Theme: Kai Engel - Embracing the Sunrise (Fallout Equestria: Remains Main theme)

Powers and Stats

Tier: At least 8-C, At least 8-C with weapons

Superhuman Physical Characteristics, Magic, Telekinesis (Type 1), Enhanced Senses, Enhanced Physiology (From various perks.) Flight (Via Telekinesis), Blood Manipulation (Can create a shield out of Blood and is invulnerable while the shield is active.), Energy Projection, Fire Manipulation, Ice Manipulation, Electricity Manipulation, Forcefield Creation, Familiar Summoning, Teleportation, Status Effect Inducement (Paralysis), Vector Manipulation (Via Distortion Field), Holy Manipulation (Via Heavenly light spell.), Weapon Mastery, Hacking, Genius Intelligence, Stealth Mastery, Preparation, Social Influencing (Convinced various factions of the wasteland to come together peacefully. Known for bartering deals with others.). Resistant to and can absorb Radiation

Statistics Amplification, Extrasensory Perception, Homing Attack, Stealth Mastery, Invisibility, Sound Manipulation, Perception Manipulation, and Information Analysis (Via Pipbuck and Stealth Armor). Resurrection (Via Reanimation Module.). True Flight. Resistance to: Acid, Fire, and Plasma attacks (with Eclipse Armor). Resistance to: Necromancy, and Matter Manipulation (Via the Black Book)

Resistance to: Acid, Fire, Electric Plasma, and Ice attacks

Regeneration (up to High Low.), Invisibility, Can transform into a Desman, Can see invisible enemies (Infra-vision potion.), Teleportation (The Rune of return will teleport her back to a base camp when used.) and Flight (Can grow batwings or be given the ability.). Resistance to: Poison (via Antidote and Immunity Potion.), Curses (Can remove curses with Potion of Purification.) and Radiation.

Attack Potency: At least Building Level (Somewhat comparable to her canon counterpart.), at least Building Level with weapons. (Capable of slaying Alicorns. Has access to the BaleFire Egg Launcher.)

Speed: Subsonic with Massively Hypersonic reactions, Higher with SATS

Lifting Strength: At least Class 100, At least Class 100 with Telekinesis

Striking Strength: At least Building Class, at least Building Level with weapons.

Durability: At least Building Level

Stamina: High (Can fight through broken bones, Poisons, etc.)

Range: Melee Range, Several meters with magic and various weapons

Standard Equipment: A Complete list of Chosen-25s Equipment can be found at the links provided:

  • Wearables

Intelligence: Genius, is extremely knowledgeable in computer science, mechanics, medical science, and magic. Capable of repairing highly advanced machines that can revive the dead. Can craft plasma weapons with minimal parts. (Including a BFG!)

Weaknesses: Her horn will become inert should Chosen-25 abuse too many spells, though this can be amended with potions. Can only have one active Amulet at a time. Reanimation Module has a cooldown of 60 seconds. Can only have one companion out at a time and they will flee momentarily if too gravely injured. Various addictive drugs and chemicals Chosen-25 has access to have bad after effects upon going sober; Although consuming a Detox can remedy this. Weapons and Armor are prone to degradation over time. Pipbuck is vulnerable to EMPs. SATS needs seconds to recharge between uses.

Tier: At least 8-C possibly 8-A, At least 8-C with weapons, possibly 8-A with strongest weapons

Attack Potency: At least Building Level (Somewhat comparable to her canon counterpart.) possibly City Block Level (Defeated the Enclaves lead warship single handedly. Claimed she was capable of destroying an entire city.), at least Building Level with weapons. (Capable of slaying Alicorns. Has access to the BaleFire Egg Launcher.) possibly City Block Level with strongest weapons (The Alicorn Armor provides a 5x Power Boost to all weapons, should be comparable to herself.)

Speed: Subsonic with Massively Hypersonic reactions

Lifting Strength: At least Class 100, At least Class 100 with Telekinesis

Striking Strength: At least Building Class possibly City Block Class, at least Building Class with weapons, possibly City Block Class with strongest weapons

Durability: At least Building Level possibly City Block Level

Stamina: High (Can fight through broken bones, Poisons, etc.)

Range: Melee Range, Several meters with magic and various weapons

Standard Equipment: The Alicorn Armor has its own equipment set that replaces spells and certain other abilities click here to read more about it.

  • Weapons gifted in the Alicorn Armor set have infinite Ammo, and are not prone to weapon degradation.

A Complete list of Chosen-25s Standard Equipment in this form can be found at the links provided:

Intelligence: Genius, is extremely knowledgeable in computer science, mechanics, medical science, and magic. Capable of repairing highly advanced machines that can revive the dead. Can craft plasma weapons with minimal parts. (Including a BFG!)

Weaknesses: Her horn will become inert should Chosen-25 abuse too many spells, though this can be amended with potions. Can only have one active Amulet at a time and cannot change it. Cannot change armor. Armor locks her out of using Defensive Spells, Augmentations/Modules, SATs, or calling companions. Standard Weapons are prone to degradation over time. Pipbuck is vulnerable to EMPs.

Key: Base | With Alicorn Armor

Note 1: Both forms are given access to all available skills, perks, spells, and weapons, that they would normally have access to with max stats in all areas, with no weight limit for inventory space.

Other

Notable Victories:

Notable Losses:

Inconclusive Matches:

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