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FC/OC VS Battles Wiki
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AALileasrender1
You can look around, observe this world, and tell it yourself. What do you think this is? Do you think we are heroes fighting for justice? No, we are Sahirs. We clear Blights and protect people. That's our job and our value. You should know the history of Sahirs and know that we harmed this world and the people in it more than Blights ever did. For more than two centuries, Sahirs killed people and one another and caused far more damage than Blights ever did. We are only atoning for our misdeeds.
~ Lindsay Lileas

Summary[]

Lindsay Lileas is a character from Sahirs Showdown. She's a Caliber 1 Sahir who hails from Ishkavia.

Lileas was born on March 5, 1978, in one of the GLS (Global League of Sahirs) holdings located in Ishkavia. She is a member of the Lileas Clan, one of the Five Major Clans of Sahirs. As a powerful Sahir Clan, her family valued strength and potency in Sahirry greatly, and she was born with sufficient potential. In her early years, she was trained within the Clan like other members. Despite this, Lindsay disliked the Clan system and the structure, hierarchy, and politics that come with it. She chose to leave Ishkavia and move to Australia in 2000 and worked there primarily taking fieldwork and cleaning Blights while also keeping good relations with her family.

After 7 years of fieldwork and reaching Caliber 2, she took the role of Supervisor in 2007, training younger Sahirs. She trained and accompanied over a dozen Sahirs in the past 5 years. She reached Caliber 1 in 2013 and took the role of Supervisor in 2014, overseeing 10 of the Sahir Units in a GLS holding in Eirenia.

Powers and Stats[]

Tier: Low 7-C, higher with Crystal Arts, even higher with Highest Yield: Grand Gemstorm

Name: Lindsay Lileas

Origin: Sahirs Showdown

Gender: Female

Age: 37 years old (As of 2015)

Classification: Human, Sahir, Caliber 1 Sahir

Powers and Abilities:

  • Affray Manipulation (Standard and Advanced Sahir Abilities)
  • Superhuman Physical Characteristics
  • Martial Arts (All Sahirs are extensively trained in several martial arts disciplines that involve both striking and grappling, making them more skilled martial artists than any non-Sahir on the planet. Lindsay is one of the most proficient wrestlers of her caliber, easily dispatching her peers in the blink of an eye even when restraining her power to be weaker than them)
  • Weapon Mastery (All Sahirs are extensively trained in and are very capable users of weapons such as swords, bows, spears, pikes, axes, and nunchakus, far above any ordinary human, as these are frequently used as Affrayed weapons.)
  • Acrobatics and Body Control (Enhanced Condition, Hypermobility, All-Terrain Mobility, Self-Momentum, Surface Running, Mid-Air Jump; Lindsay can jump dozens to nearly a hundred meters consistently and repeatedly, perform hundreds of spins and flips with no ill effects and can roll like a ball. Can bend and squish her limbs and torso as if she has more joints than usual with no ill effects to herself. Can move in flat, wet, slippery terrain normally with no hindrance to her movements. Can achieve the highest speed her body can perform instantly with no time needed for acceleration and can stop instantly, even while jumping. Can run on water, walls, and ceilings upside-down, and briefly run on air in short bursts. Can jump while in the air several times by running in the air. She is far more agile and swift in her movements than many of her peers who can perform the same feats)
  • Analytical Prediction (Can predict the subsequent move of her opponents with reliable accuracy by viewing their current stance and sensing functions of muscles, organs, blood flow, pulse, and joint movements. Capable of predicting moves of opponents of her caliber)
  • Crystal Manipulation (Lindsay wields the Inherited Art of Lileas Clan; Crystal Grasp, allowing her to manifest and wield a kind of purple crystal)
    • Homing Attack (Can shoot projectiles that seek and chase their target via Crystal Arrow)
    • Danmaku (Can launch thousands of crystal particles via Crystal Pebble Assault)
    • Sealing (Can restrain her target and seal them away via Crystal Gibbet)
  • Healing (Low-Mid; Lileas knows how to produce Inverted Affray and can heal wounds with it. She can regrow limbs and partially heal internal damage)

Resistance to Disease Manipulation and Paralysis Inducement (Unaffected by Skull Bringer's Cemetery Art that can paralyze its targets and infect them with a severe disease that rapidly kills)

Attack Potency: Small Town level (Defeated a powerful Blight known as Skull Bringer with a few strikes, who could keep up with Charlotte Davies), higher with Crystal Arts (She can do significantly more damage while utilizing her various Crystal Arts to attack), even higher with Highest Yield: Grand Gemstorm (Gemstorm itself is the strongest Derivation Art of Crystal Grasp Lindsay can use. Grand Gemstorm is the Highest Yield variant of it, doing even more damage than regular Gemstorm)

Speed: Massively Hypersonic+ (Faster than various younger Sahirs she accompanied, who could dodge attacks from Patians Pyaright), higher with Affray reinforcement (Sahirs can increase their battle pace threefold for a duration of their three heartbeats by reinforcing Affray)

Lifting Strength: Class T (Stronger than various Sahirs she accompanied, who could grapple Patians Pyaright)

Striking Strength: Small Town level, higher with Crystal Weapons (She can do significantly more damage while utilizing her various Crystal Weapons to strike)

Durability: Small Town level, higher with Aura (Sahirs have an Aura that can block the portions of an attack, partially mitigating the damage. Advanced Sahirs have damage-reducing Aura that can reduce up to half the damage when focused on a small part of her body)

Stamina: Superhuman (Advanced Sahirs are far more resilient than new Sahirs who can fight for days including with severe injuries)

Range: Standard Melee Range, Extended Melee Range with Crystal Weapons, Dozens of Meters with Crystal Arts (Regular Crystal projectiles can reliably shoot targets from up to 60 meters away, Crystal Arrow can shoot up to 90 meters away), Hundreds of Meters with Grand Gemstorm (Grand Gemstorm can shoot targets from up to 200 meters distance when optimized for greater range)

Standard Equipment: None, can manifest Crystal Weapons

Intelligence: Gifted in combat (Sahirs in general are capable, efficient, and resourceful combatants trained in wide arrays of combat arts. This extends to Disciples, many of whom just passed Aspersion and entered training within an Academy. Within their training at the Academy, which typically lasts between six months and two years, they are capable of picking up and mastering several different martial arts that involve both grappling and striking in a few months. Upon completing their training, Sahirs become far greater martial artists than any ordinary human, even when intentionally limiting their strength. Similarly, they master the usage of various melee weapons including but not limited to swords, spears, pikes, and Spears, in a few months and utilizing them better than any ordinary human by six months to two years. All Sahirs are capable of this upon graduation and are given the Caliber 5 rank. Lindsay is a Caliber 1 Sahir, making her considerably superior to these newly graduated Sahirs in terms of combat prowess)

Standard Tactics:

Lindsay will observe her opponent and will let them take the first action if she decides they are weaker and can be predicted easily. Against opponents of her caliber, she generally starts with Crystal Arts and launches projectiles at them. She is likely to use Crystal Arrow and Crystal Pebble Assault quite often and will try to seal her opponent if she gets the chance using Crystal Gibbet. In close-range she will grapple and use crystal weapons such as swords

Weaknesses: Needs to make hand signs to use her Crystal Arts

Notable Attacks/Techniques[]

  • Affray: Lindsay is a Sahir, thus she uses a highly refined version of Affray to fuel her abilities.
    • Crystal Grasp: Lindsay possesses the Inherited Art of the Lindslay Clan, Crystal Grasp. This allows her to manifest and control a type of purple crystal. This has various applications, basic applications include establishing spike-like projectiles and launching at opponents to larger crystal structures for attack and generating crystal weapons such as Swords, Spears, Pikes, Bows, and others.
      • Crystal Arrow: Derivation Art where Lindsay generates arrow-shaped crystal projectiles that can chase their target relentlessly.
      • Crystal Pebble Assault: Derivation Art where Lindsay launches thousands of small pebble-like crystals to cover a large area at once.
      • Crystal Gibbet: Derivation Art where Lindsay restrains and seals her targets by holding them and performing prolonged contact with their forehead. The target will be surrounded by a thin crystal that acts as a seal.
      • Gemstorm: Derivation Art where Lindsay claps her hands and manifests crystal dust in her palm then proceeds to blow them away and once again she claps her hands turning most of the crystal dust into crystal boulders of various sizes and shapes that rain on targets
        • Highest Yield: Grand Gemstorm: This is the Highest Yield variant of regular Gemstorm, activated the same way but contains the highest amount of Affray it can without being unstable. This attack works differently in close and long range. In close range, the attack generates a massive wave of crystal pebbles accompanied by large crystals, surrounding up to 30 meters around the radius and striking everything. With her senses, she makes sure to redirect it towards where her target is and where they will be next. In long-range, she can use this ability as a projectile without it surrounding her.
    • Inverted Affray: Inverted Affray is a highly advanced, specialized, and refined form of Affray produced when the composition of Affray is inverted. Affray is made out of contradictory and confusing feelings stacked together, so inverting its composition should not change anything in theory, but it fundamentally changes its function. Inverted Affray can be used to heal wounds and regrow tissue, as opposed to regular Affray used to cause harm. It is easier to heal oneself than heal others with Inverted Affray. Lindsay can heal lost limbs and internal damage with Inverted Affray.

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches

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