Summary[]
The Knightwalker is a theoretical ship designed by Batman and Brainiac to deploy in case of war scenarios.
The ship serves as a dreadnought class ship, housing militarised units to deploy as front-line troops.
Personal Statistics[]
Name: The Knightstalker
Origin: Knights of Justice
Classification: Vehicle, Drone, Dreadnought, Ship
Powers and Stats[]
Tier: At least 3-C, possibly 3-B. Unknown with Nth Metal rounds/shells. Varies
Powers and Abilities: Superhuman Physical Characteristics, Flight, Explosion Manipulation, Ice Manipulation, Fire Manipulation, Poison Manipulation, Shield, Durability Negation, (Nth Metal bullets bypass conventional durability), Electricity Manipulation, Portal Creation (Can travel across the multiverse), It's shield can reflect physical attacks (Similarly to Brainiac's Ship), Power Absorption/Power Mimicry (Can use the powers of the pilot)
Attack Potency: At least Galaxy level+, possibly Multi-Galaxy level (Comparable to Spectral Lantern, who merged the Local Group to create a super galaxy). Unknown (Nth Metal ammo bypasses conventional durability). Varies (Is stronger depending on who is piloting the ship)
Speed: Massively FTL+ (Is comparable to Lord of Order Flash). Varies (Depending on who is piloting it, the ship may become faster)
Durability: Universe level, possibly High-Universe level (Is made out of an alloy of the strongest metals in the DC Universe including: Nth Metal, Decayed Promethium/Promethium, Amazonium, and Inertron)
Standard Equipment:
- Napalm Torpedoes F171
- Cryogenic Torpedoes I415
- Static Torpedoes E12
- Poison Torpedoes P125
- Explosive Torpedoes E612
- Batdrones
- Super Androids
- Beta Drones
- Various Knightskimmers, Knightwings, and Knightriders
- Brainiac's Ship (Flagship only)
- Artillery Cannons
- Any weapon used by its pilot/s
- Missile Pods
- Machine Gun Cannons
Weaknesses: None Notable
Other[]
Notable Victories:
Notable Losses:
Inconclusive Matches: