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I do not have the right to tell you how to feel about me. You deserve to hate me, and I deserve to suffer for what I've done. But that's not the issue anymore. I lost myself once, utterly. It wasn't to revenge, not quite. I was just driven by anger. Pure, uncontrolled wrath. So, I found a path. The Empire told me war was my only duty, and I made that duty my whole life. I only broke out of that mindset by sheer chance.

That day... the day I find peace, I will find you. And I will allow you to take my life, even though I wish to live. It's not a matter of forgiveness- even if you forgave me right now, the dead never would. I simply want you to find peace, like I hope I one day will.

Summary[]

Johanna of Rethal is an original character created by Armorchompy.

Johanna of Rethal was one of the three High Generals of Rethal’s army, cleverly leading its armies in conquest of the territories around it, with no regard for the lives of those against her, though carried forward by a strong sense of duty.

In her youth, she was much less strict and cold, with her transformation into one of Rethal’s three war machines spurred by the death of her brother Linus at the hands of a spy she had trusted and let near him. Taken over by hatred and a wish for revenge, Johanna quickly rose through the ranks, and rapidly became the spearhead of the assault against the country of Viola, eventually crushing its last stronghold and killing the king in a one-day siege that would go down in Rethal history. For decades, Johanna continued her duty, mercilessly conquering smaller populations, but in a failed expedition, she found herself deep within enemy lines, forced to meld and hide among the people of a country she originally wished to take over.

Incapable of returning home and running out of the Elixir that keeps Rethalians immortal, but is also needed to sustain them, Johanna became reckless, exposed herself and almost got killed, only to be spared and cured by the same people she had planned of defeating. Confused, she decided to form a truce with them, and try to aid them as long as their interests aligned. Unbeknownst to her, while sincerely well-meaning, their leader held further plans, orchestrating Johanna’s quasi-death in a series of specific events in which she was exposed to a great amount of Gea Essence, which kept her body in a state of stasis between life and death, in which she was able to wander around an alternate version of her original reality. Within it, Johanna lost her Projection, replaced by an intangible young girl with a personality of its own wearing a fox mask, who called herself Genesis. She acted as a guide for Johanna, locating seven trumpets that each gifted her with a power symbolic of her past life. Throughout her adventures in this land, she slowly came to realize the mistakes she had made, eventually even forced to relive through the entirety of her life again, unable to do anything but watch her younger self go through it.

Johanna found herself horrified at her old self's actions. When she woke up from this experience, which had only taken a few seconds in the reality she was still stuck in, she noticed the same woman who had led her into it, who finally introduced herself properly as an avatar of Gea, depowered and weakened by the Emperor of Rethal, her essence stored in the trumpets Johanna had collected.

Before more could be said, however, the two were attacked by a revived Linus, who attacked them with a stronger version of Johanna’s old projection, killing Gea instantly and wounding Johanna to death. As she began to lose consciousness, the ground cracked from the energy released by Gea's death, and Johanna fell into the gap, dying. She felt her essence fading from her, but realizing her death would signify the loss of all hope for Rethal, she refused to die. Gea’s remaining essence and the Trumpets both melted into Johanna’s body, as she awakened from her long dream, finding its events to have also transpired in reality. She had been warped into a new avatar of Gea, and she silently swore to be the hero she once thought she had been, one who would user her powers to fight against the horrors she had helped establish.

Appearance and Personality[]

Johanna was a tall woman with white hair typical of Rethalian people and grey (blue in her youth) eyes. She wore the typical Rethalian military outfit, a mostly black uniform with few distinctions between ranks. She carried a sword on her side, and sometimes wore a cape in colder environments. Now, she wears a more intricate blue and silver armor, with poofy white cloth underneath. She is taller, and has six angelic, white wings on her back.

Johanna used to be a cold and calculating woman, who subconsciously excused her actions in war by trying to forget about them. She had a strong sense of honor regarding Rethal, though she wasn't without her own ambitions. After a lot of hardship and character development, she dropped her hypocrisy and love for war, becoming a more pacifist person, though she is still aware fighting is unavoidable for someone in her situation.

Powers and Stats[]

Tier: 9-C, higher with Iron, 10-A with Copper, 9-C With Gold, Silver and Bronze, 9-A with Lead, Gold's charged arrow and Platinum, higher with Mercury | 9-C, higher with Iron, 10-A with Copper, 9-C With Gold, Silver and Bronze, 9-A with Lead, Gold's charged arrow and Platinum, higher with Mercury, 10-A with summons | At least 7-C, likely at least High 7-C

Name: Johanna of Rethal

Origin: World of Projections

Gender: Female

Age: 89 | 90 (181 mentally) | Over 3 centuries at the time of death

Classification: Human, Projection User | Human, Projection User | Avatar of Gea

Powers and Abilities:

Superhuman Physical Characteristics, Martial Arts and Weapon Mastery (Johanna is a highly trained and very clever fighter who can disarm foes with just her bare hands[1] and fight off multiple soldiers when armed), Genius Intelligence, Social Influencing (Won a battle against two much more powerful forces allied with one another by tricking one on firing onto the other, and forcing them to infight, while simultaneously sneaking in their camp to rub this in the two leaders' faces to get them to kill one another, to then talk the survivor into giving her some more time to live by convincing him to go after her superiors first, knowing she'd be gone from that reality before he'd come back. Killed the much stronger Mercury by hiding a weapon, making him think he was trying to run her over with a car as she had his allies, only to utilize the car's confined space to stab him in the neck before he could defend himself), minor Pressure Points (Can cause serious damage and pain by striking the right points of the body[2]), Longevity and Regeneration (Low, Elixir users heal faster than normal, and age about a third as fast as normal), Instinctive Reaction (Johanna sometimes reacts on pure instincts in fights [3]), Stealth Mastery (Johanna is fairly skilled in escaping searching parties[4], and a master of distraction[5]. Often utilizes stealth to get into the enemy's headquarters when a more straightforward victory isn't possible), limited Information Analysis (Can read opponents' moves ahead of time, and eventually comprehend their whole fighting style[6]. Can also scan entire rooms rapidly, searching through every aspect of them to formulate a plan.[7]), Supernatural Willpower (Was forced to re-live the entirety of her 90-years life, as a spectator, without being capable of acting in any way for the entirety of it, and while shaken as an individual, she maintained her sanity), Acrobatics (Climbed a flailing, aggressive giant metal robot and successfully sliced its wires[8], Resistance to Soul Manipulation (The Essence of every being in World of Projections comes from splinters of The Third's being[9], with The Third being a deity comparable in size and power to Gea and Lucifer, who would then go on to become entire universes[10]. The Essence of Projection users is particularly large and more powerful than common people's[11])

Superhuman Physical Characteristics (Many of the SNA apparitions are superhuman in strength), minor Reality Warping (Projections are created by a subtle reality warping effect born from the user's mind), Weapon Mastery (Gold, Silver, Bronze and Platinum are all highly proficient archers), Summoning, Metal Manipulation and Transformation (Johanna can summon her projection, Seven Nation Army, control it and make it change between several forms), Inorganic Physiology (Type 1), Enhanced Senses (Copper's vision range is superior to a human's), Body Control (Iron is capable of subtly shifting its shape as Johanna wields it in combat), Flight (Gold, Silver, Bronze, Copper and Platinum), Electricity Manipulation (Gold is capable of imbuing its attacks with electricity), Large Size (Type 1, for Lead, who is big enough to cause tremors when summoned[12]), Poison Manipulation (With Mercury), Immortality (Type 2 and 3) and Regeneration (Low-Mid. When using Mercury, Johanna can survive almost all injuries, and slowly heal from them[13]. Additionally, the Projections slowly regenerate damage suffered when not in use), Instinctive Action (Mercury fights automatically, even against Johanna's will[14])

All base abilities, limited Extrasensory Perception, Invisibility and Incorporeality (Only Johanna is capable of seeing or touching Genesis[15]), Clairvoyance (Genesis is able to sense the rough location of trumpets), Dimensional Travel (Genesis can move Johanna from one dimension to the "next" in her journey), Water Manipulation (Johanna's first trumpet allows her to control water, though only as much as she can physically lift. Normally, it is explicitly unable to control blood), Heat Manipulation (Can generate heat with the second trumpet[16]), Summoning, Earth Manipulation and Cloning (Johanna's third trumpet allows her to create clones of people who have buried one of their teeth near it, loyal to the person summoning them[17])

All base abilities, Immortality (Type 1, 3 and 4) and Regeneration (At least Mid. Able to regenerate her limbs in roughly 30 seconds, and her body or head in roughly a minute),, Flight (Johanna is able to hover even without the usage of her wings, although she needs them for more agile maneuvers), Abstract Existence and Resurrection (Type 2. Gea is a sentient concept that precedes the universe, and Johanna is just her latest incarnation[18]), Natural Weaponry (Johanna's wings are very strong and can be used to batter foes), Aura (Johanna was noted to emanate a calming, peaceful aura), Light Manipulation and Weapon Creation (Johanna is capable of creating hard light construct and shaping them into weapons. This is known to the Kresnik as hard light, and even their imperfect version is as sharp as any weapon known to them, with Johanna's being far more refined[19]), Heat Manipulation and Fire Manipulation (Johanna can cause things to heat up as she makes contact with them, eventually making them burst aflame), Metal Manipulation and Blood Manipulation (Johanna holds great control over her Mercury blood, which she can shoot out of her body as a weapon. This power also works on other metals, albeit to a more limited degree[20]), Self-Sustenance (All types, could exist for centuries within the Earth's core, awake and conscious), Enhanced Senses (Observed every detail of many stars from one position[21]), minor Sleep Manipulation (Delayed the awakening of Gea's true form for centuries), Power Bestowal (Could theoretically gift her power to someone else as Gea did to her), Forcefield Creation (Capable of creating forcefields that can block almost any attack, even ones carried by thought, though they will break when that makes contact), Dimensional Travel (The previous Gea avatar was capable of sending others between universes), Information Analysis (Johanna wields a far superior version of the Kresnik's Reveal Truth, which enhances their ability to spot things[22]. Even when she does not intend to fight, Johanna's mind automatically searches for all possible routes in combat[23]), Pain Manipulation (Capable of casting a greatly superior version of Force Truth, which causes one to suffer great pain that increases if they do not answer questions honestly[24], though her kind personality makes it unlikely), Astral Projection and Avatar Creation (Capable of replicating Benandante Kresnik's Good Walking, though as she does not sleep, it has limited uses[25]), Resistance to Poison Manipulation (Knew that Linus' Projection, capable of summoning any gaseous poison on Earth, could not harm her), Radiation Manipulation (Can fly through space or exist for centuries within the Earth's core unaffected by radiations) and Blood Manipulation (Johanna's blood is mercury)

Attack Potency: Street level (People grown under the effects of the Elixir are naturally stronger, and Johanna is a trained and athletic individual, able to easily defeat soldiers bare-handed albeit mostly through skill. Even without Elixir, could damage a wounded Bronze[26], who survived getting ran over by a car[27]), higher with Iron (Subtly more powerful than a normal axe due to its properties. Can easily chop off limbs or heads), Gold, Silver and Bronze (Their arrows are able to smash through or embed themselves into small amounts of rock, as well as easily kill normal humans), Athlete level with Copper (While not intended for combat, Copper is still quite strong and easily capable of carrying humans), Small Building level with Gold's charged arrow (Said to be slightly more powerful than Platinum's attacks), Lead (Was stated to be capable of crushing a large metal cage. Easily able to punch through walls and cause large amounts of damage to buildings. Should be this strong via sheer size) and Platinum (Capable of harming Lead, though overall inferior[28]. Physically stomped Johanna and Rogue Comet together[29], and the only way she could beat him was a stealthy knife to the throat with all her strength behind it), higher with Mercury (By far the strongest of her powers) | Street level (The fourth Trumpet boosted Johanna's statistics, rendering her superhuman even by Rethalian standards, and more than twice as strong as before), higher with Iron, Gold, Silver and Bronze, Athlete level with Copper, Small Building level with Gold's charged arrow, Lead and Platinum, higher with Mercury (Regained Seven Nation Army by the end of her arc), Athlete level with summons (Capable of summoning armed soldiers) | At least Town level (Wields her full power, which when briefly tapped into by her weaker self allowed her to control a town-sized river of blood, with the mechanics of that power implying she could also be capable of exerting the same amount of strength physically), likely at least Large Town level (Has inherited much more of Gea's power than Jo did. The power of the previous Gea avatar was itself compared to a nuke[30])

Speed: Subsonic (Comparable to her second key, though slightly slower. Dodged a cannonball from a distance[31]) combat speed, Subsonic for most Projections (Comparable to Johanna. Mercury could cut through 8 guards in a tenth of a second. While Johanna could perceive Platinum's arrows, she could not dodge it[32]), Superhuman for Copper (Can quickly patrol large areas) | Subsonic (Faster than before[33]. Dodged Gold, Silver and Bronze's arrows[34] and later cut down Gold's. Reacted to Mercury[35]) | Subsonic (Faster than before, though not to a degree large enough to blitz those previously comparable to him), Supersonic+ travel speed (Flew into space in a short amount of time)

Lifting Strength: Peak Human (People grown under the effects of the Elixir are naturally stronger. Managed to somewhat briefly wrestle with Platinum), Peak Human with weaker Projections, Superhuman with Platinum (Can easily overpower an Elixir-less Johanna and toss grown adults meters away[36], as well as rip out a car's steering wheel[37]), Lead and Mercury | Superhuman, Class K with hydrokinesis (Was able to lift a huge part of Mercury when fighting her older self), Unknown with Genesis (Never interacts with anything physically), Athletic Human with summons | At least Class T (When tapping into her power, her previous self could gain the physical strength to lift an entire town's worth of blood)

Striking Strength: Street level, higher with weaponry and Iron, Athlete level with Copper, Gold, Silver and Bronze, Small Building level with Lead and Platinum, higher with Mercury | Street level, Athlete level with summons, Copper, Gold, Silver and Bronze, Small Building level with Lead and Platinum, higher with Mercury | At least Town level, likely at least Large Town level

Durability: Street levelStreet level for weaker Projections, higher with Bronze (Johanna's Projections survived a direct hit from a car, though they were quite injured by it, with the exception of Bronze[38]. Platinum and Lead are more durable than Bronze), Small Building level with Lead and Platinum, Unknown with Mercury, regeneration makes her difficult to kill while using it | Street levelUnknown with Genesis (Never interacts with anything physically), Athlete Level with summons (Relatively easily destroyed by weaponry) | Unknown (Johanna's durability is not comparable to her strength, as full-strength physical strikes will tear her arms apart, although she can regenerate from this)

Stamina: Peak Human. Not only is Johanna a highly trained soldier, who has often commanded and fought on the front lines for hours in battles, survived many near-death situations in the span of a few days and was still able to partecipate in long battles afterwards, but the effects of Elixir increase her endurance even further[39], Superhuman with Mercury (Able to sustain several deadly injuries and keep on fighting[40]. Even after the finishing blow, which crushed all her bones, she was conscious and capable of speaking some words[41]) | Superhuman. Could fight after receiving two arrow wounds, one in her shoulder and the other in her leg, and receiving an electrical shock powerful enough to paralyze her arm[42] | Superhuman. Capable of withstanding great harm and still fighting. Greatly superious to her previous selves, even when using Mercury, as she now has its full power without its drawbacks. Sleeplessly held back Gea's awakening for centuries within the core of the Earth.

Range: Standard melee range, extended melee range with sword and Iron. Her Projections can each get as far as hundreds of meters from Johanna, though she will lose precision in her control of them when they get too far, with the exception of Copper, who she can control perfectly no matter the distance. Below average melee range with Copper, several meters with Lead, hundreds of meters with Gold, Silver, Bronze, Platinum and Mercury | Standard melee range, extended melee range with sword, dozens of meters with water manipulation, extended melee range with summons | Standard melee range, extended melee range with wings and light constructs, hundreds of meters with Mercury 

Standard Equipment: A sword and a dagger | A sword, a dagger and four magical trumpets | None 

Intelligence: Genius. A strategical and tactical mastermind, known for her impeccable logistics, Johanna continuously and effortlessly crushed any opposition Rethal had, greatly helping in its expansion. She's also a skilled manipulator and great at planning for smaller scale battles, such as 1v1s. Won a battle against two much more powerful forces allied with one another by tricking one on firing onto the other, and forcing them to infight, while simultaneously sneaking in their camp to rub this in the two leaders' faces to get them to kill one another, to then talk the survivor into giving her some more time to live by convincing him to go after her superiors first, knowing she'd be gone from that reality before he'd come back. When faced with an equal, Johanna can not only anticipate their thoughts, but know that they will do the exact same[43]. | Equal to before, though now with effectively twice the experience thanks to having relived her life. Managed to defeat her former self in a fight, despite wielding an inferior arsenal, solely by relying upon the advantage of knowing the parallel Johanna's powers, whereas hers were unknown to the other. | After her character development, Johanna became much kinder, slightly more trusting and less prone to scheming, but she is just as intelligent as before, and capable of quicker and colder thinking.

Weaknesses: Johanna is fiercely devoted to Rethal. She is also instinctively afraid of using Mercury, and will refuse to do so even at the risk of her life unless truly hopeless. Mercury's regeneration is also limited, and she will die after deactivating it if she's sustained too much damage. Lead has exposed wires which can be cut to disable it | The trumpets need to be on her person for her to have their powers. No longer devoted to Rethal, however. | Slightly more trusting and much more kindhearted than before, and her regeneration is still not infinite. Her resurrection takes decades. Previous weaknesses no longer apply.

Notable Attacks/Techniques:

  • Seven Nation Army: Johanna's Projection. She is only able to have one entity of it active at a time, with the exception of Gold, Silver and Bronze, who are a trio. Each iteration of SNA has its own intelligence, but is perfectly loyal to Johanna. Each are also obviously made of the metal they're named after. Transformation between SNA incarnations takes about two seconds.
    • Copper - The original version of SNA, Copper is a large drone with plates around itself, a metallic eye on top and pincers underneath. It's not very useful for combat, but it's great for patrolling areas.
    • Iron - A huge, completely metallic axe. Subtly modifies its shape with each swing to favor Johanna in combat, such as extending to block an attack or turning its blades into a blunt hammer, or a sharp spike.
    • Gold, Silver and Bronze - A trio of cherubs each wielding bows. Bronze is the most durable of the trio, Silver is the fastest and Gold is able to electrically charge its shots to greatly power them up.
    • Lead - A large metal giant. Johanna can control it remotely, or enter the cockpit in his head.
    • Platinum - An adult angel with a custom bow above to fire incredibly powerful arrows. Far above any of the other Projections in speed, and the one Johanna usually prefers for 1v1 combat.
    • Mercury - A formless liquid that emanates from Johanna's wounds and orifices when she's near death, and destroys everything around her while healing her wounds and emitting a poisonous gas she's immune to. She isn't fully in control of its destructive power.
  • Genesis: Johanna's new Projection, a young girl with a fox mask only Johanna can see or hear, and that not even she can touch. Though she is of no use in combat, Johanna has used her as a scout in occasions.
  • Trumpets: Magical trinkets containing Gea's power. They cannot actually be played.
    • 1 - Allows Johanna to lift any liquid telekinetically. It cannot be shaped into anything more complex than primary shapes, and it's heavy to her and cumbersome if she lifts too much. It cannot affect liquids inside living beings.
    • 2 - Manipulates heat, having it surge from Johanna's body into anything she touches. That something won't suffer the effects of the heat, but anything it touches next will.
    • 3 - With a recharge time of 70 minutes, if anyone buries a tooth underground, a clay version of that one person will be able to be summoned, wielding whatever weapon that someone had in mind. The trumpet has around a hundred "charges", due to the many teeth that were buried for it without summoning units immediately.
    • 4 - Raises her physical stats to noticeably superhuman, though not incredibly so.
    • 5 - Allows her to use Seven Nation Army again.
    • 6 - Causes useless sparks of light.
    • 7 - Unknown
  • After absorbing Gea's power and the trumpets within herself, Johanna's powers became a far more powerful, though modified, version of the trumpets'.
    • Johanna is no longer able to manipulate any liquid, only Mercury. This, however, allows her to control the Mercury in her veins with flawless precision, to harden parts of her body if needed, or to shoot it out. Her control over mercury is such that, when around her, it does not even release poisonous gas, and is therefore completely harmless.
    • Johanna can no longer heat up objects, but can heat herself up, setting herself on fire. This makes the mercury inside her red-hot and heats up her entire body, but she is not immune to its effect, and the effect will slowly overcome her regeneration.
    • This trumpet is completely changed, as Johanna no longer views herself as a General. Instead of having others sacrifice for her, Johanna summons a shield to protect herself. It can block even thought-based attacks... if she activates it beforehand. It's rather fragile, however, and it takes a few seconds for it to be available again if it's overpowered and broken.
    • Johanna's new form is born of taking in Gea's power, sealed within the trumpets. This greatly enhances her physical stats, gives her regeneration, six wings with power greater than her arms and makes her far faster, and capable of flight. Furthermore, it enhances or changes the powers of the seven trumpets that are now inside of her, reflecting her change of morals. It should be mentioned her regeneration relies on her mercury blood, and is therefore finite.
    • Seven Nation Army is now locked in its Mercury form, and always active within Johanna.
    • Johanna can create constructs of hard light, such as weapons.
  • Centuries after Johanna's departure from the surface, to try and slow down Gea from awakening and inadvertently destroying the world, an order of demon hunters known as the Kresnik began to worship her as the Crying Angel, and draw from her powers to fight. Kresnik spells are thus being performed with a small part of Johanna's power, and are things she herself would be capable of using, and to a much greater extent. All Kresnik spells are listed here, though some are redundant with powers she herself has shown
    • Boil: You can make any object slowly increase in temperature as long as you maintain contact with it. However your hands are not immune to the heat, which gives it a practical limit.
    • Reveal Truth: Your eyes become briefly honed to things you are already trained to look for, whether they be clues to a crime, concealed weapons or other things, depending on your own knowledge.
    • One Shield: You can create a forcefield around yourself. However, any attack it stops will break it, and you will not be capable of casting it again for hours.
    • Force Truth: A target of your choosing begins feeling intense pain, which will intensify if they refuse to answer any questions asked, or attempt to lie. The pain inflicted by this practice is such that subjects of prolonged “interrogations” often die of shock.
    • Control Metal: By focusing on any already moving metal object, you can control its path somewhat.
    • Minor Healing: Your wounds close roughly thrice as fast as a normal person’s, and your body replaces lost blood even quicker.
    • Blade of Light: You can summon within your hand or hands a construct of light in the rough shape of a weapon of your choosing. While material, it has no weight and is as sharp as the finest weapons made by man. If it ever leaves your hand, it will disappear.
    • Sprout Wings: You can sprout a pair of large white feathered wings, if your current clothing permits it. They allow you to fly, and are about as strong as your legs, but can only remain manifested for a few minutes.
    • Incarnate: A Benandante can replace their form with that of the Crying Angel for about 3 minutes. Her power is unmatched by almost any demon, but it’s so great that it will inevitably burn its human vessel to nothing.
    • Good Walking: A Benandante can abandon their body when sleeping and manifest their Essence into a spiritual form that they can utilize to act when asleep.

Keys: With Seven Nation Army | In Supper's Ready | With Gea's power 

Notes:  Though all seven trumpets are listed in the Notable Attacks/Techniques section for the sake of completion, Johanna never gets the chance to use them in battle as they are almost immediately taken away, so her key for that arc only gives her the first four. 

References[]

  1. "Viola reeled back, and timed a swing of the pipe he'd scavenged so that it would hit Johanna just as she began to appear, before she could react. His weapon shot forward aimed at the side of her head, but she regardless managed to lean to the side, only grazed by what would have otherwise been a skull-shattering blow. "Hold on, wait!" tried to parlay Johanna, but any further attempts at communication were silenced by another swing of the prince's club, forcing her to back off even more. [...] Viola swung his weapon two more times, but by the fourth swing Johanna was ready. She closed in and grabbed his arm with iron grip before it could gain speed, then swiped the pipe away with her other hand."
  2. "Viola threw a hook, but it was easily halted by Johanna, who struck him once at the side of the neck, temporarily filling his vision with painful black spots, then twice at the base of his chest, to completely knock the wind out of him."
  3. "Johanna was in the middle of physically overpowering one of the wolves, but as luck would have it, it made a push against her right as most of her strength waned, pinning her down to the ground. Before she could even figure out what was going on, her body reacted instinctively, shoving one her forearms in the wolf's mouth, trusting that its armor would keep her safe."
  4. "And run they did, though carefully. Johanna was never a particularly light step, but she had directed enough searches for rebels to know how to avoid one. She could have evaded them forever, if it wasn't for one nagging suspicion."
  5. "She grabbed a stone, and threw it behind the guards, so that it'd land on the other side, making noise. Nobody was stupid enough to fall for that, but- holy shit, they all fell for it. Johanna giggled to herself like a kid, as she entered the enemy base."
  6. "Platinum attempted to grab Johanna's spear, a move she'd predicted. She moved the weapon behind her, before rapidly passing it to her other hand, delivering a slice to his lower chest. [...] Platinum once again reached forward, as Johanna finished her analysis of his fighting style. He was stronger, more durable and faster, that was obvious, but he wasn't stupid. He fought with simple moves, because that was all he needed to take her out. She sidestepped the attack and delivered a rapid jab to his face, to no effect, obviously. She kept on dodging his attacks, but it was clear he was... no, he wasn't toying with her. He was being careful. Throwing out slow, methodical attacks to tire her out, instead of going all out to crush her. He still suspected she might win."
  7. "Both Johannas scanned the room expertly, looking for anything to utilize. Every single one of the guards rapidly advancing towards her. All of them willing to kill her. Their stances. All of them were at least decent fighters, no weak link in the chain. The room. A straight corridor with no anomalies. Any object to grab? Only a candlestick. Something to set on fire? Nothing. The walls? Couldn't be bust down by any of her available Projections. Intimidating her foes, perhaps? Not a chance. Johanna kept thinking in those eternal, short moments, but couldn't find any opening. Yet, she didn't give up. Anything to blind them? No. Any way to distract them? Nothing. Perhaps some secret exit? No time to check thoroughly. A way to convert them to her side? Laughable. An ultimate weapon? She'd gone through everything now, and yet she could find nothing."
  8. "Johanna took the chance to try and experiment, sending heat blazing through her sword, and into the closest crawler, splitting his skull open. She instinctively sent the blood towards the other Johanna, but she'd predicted this. Lead's leg got in the way, as it stomped other beings between them, rushing towards Johanna. She rolled out of his kick, knowing it'd be fatal, and climbed on a pipe on his side. She originally planned to pretend to try to climb it, then jump from it using Lead's momentum and attack the other Johanna directly, but as her foe and her Projection alike faltered, unsure of what to do. Just a split second, but it was evident. Johanna had practiced such a maneuver multiple times with Lead, to shake off attackers optimally. Yet, it simply flailed at her, only managing to get her to grab his arm and reach his shoulder. As she sliced off its wires, disabling it, she realized the other Johanna was younger than her. After all, she'd only thought of that idea in her last years in Rethal. Lead dropped to the floor, squashing the Carpet Crawlers right before everything changed again."
  9. "Meanwhile, The Third was fractured beyond any hope of repair, and the shards of their essence fell onto Earth and Hell alike, giving their inhabitants power. Hell absorbed its part, turning it into fluid energy running across its rivers, which would go on to serve as the ichor feeding its inhabitants. Meanwhile, while all life on Earth is animated a tiny fraction of their essence, the “soul”."
  10. "The energy emanated by The Third's death was such that reality came to be, as Lucifer and Gea were shattered as well. Always in the process of reforming, yet never to be truly whole again, the two would come to become the two realms: Hell and Earth respectively."
  11. Meanwhile, while all life on Earth is animated a tiny fraction of their essence, the “soul”, a great minority of them gathered much larger amounts, which gave them abilities known to the modern world as Projections
  12. "Johanna summoned Lead, causing a small earthquake as she began tor un away"
  13. "The other Johanna had a large gash on her chest- no, not a large gash. She had been gutted like a fish, to the point that her stomach looked like it was about to fall out. She looked at Johanna in shock, and then fell over. [...] but Johanna barely registered this, instead turning to face her foe's corpse standing up. "I... for... Rethal..." she said, as her wounds closed slightly, and Mercury started leaking out of them."
  14. "From the wound on her back, Johanna didn't bleed blood, but mercury. The liquid element took life, and sliced through the guards behind her in a tenth of a second. But the further it got, and the more it killed, the weaker Johanna felt. Yet, she couldn't prevent it from turning back, aimed at the enemies in front of her, murdering them with the same speed and power, before suddenly losing all life, and falling to the ground, creating a pool that pushed away the one made of the blood of its victims."
  15. "Johanna looked at her, then at Comet, then back at her. "He can't see or hear me. Nobody but you can.""
  16. "It didn't actually make fire, just heat, which it could transfer from one object to a second one with contact. Additionally, the heat did not seem to affect the first thing it affected, only the second"
  17. ""Alright. We've got another trumpet, though this one's a secret. You can use it every hour, by burying a tooth, it summons a clay copy of the person the tooth belonged to. We've been building up our stocks now that we know of the invasion that's about to come.""
  18. "Yes." She nodded with a warm smile. "Old... I only appeared as a forty years old back then, but that would look old to a kid, I suppose. But I am old, sweetie. I'm as old as time. And yet I'm not much older than you." That weird, nonsensical set of sentences made perfect sense in Johanna's mind. Genesis turned to her, and stated. "Her body is that old, but she's much older, right?" "Not quite, Genesis." she said, turning to her. "I am only around a hundred years old. I have no memories of anything before that. But Gea, as a concept, is far older. I am just the last one. And the weakest."
  19. "You can summon within your hand or hands a construct of light in the rough shape of a weapon of your choosing. While material, it has no weight and is as sharp as the finest weapons made by man. If it ever leaves your hand, it will disappear"
  20. "Control Metal: By focusing on any already moving metal object, you can control its path somewhat"
  21. "Her eyes darted across the infinite space, taking in the beauty of each of the stars in, absorbing every single detail of their flaming might."
  22. "Your eyes become briefly honed to things you are already trained to look for, whether they be clues to a crime, concealed weapons or other things, depending on your own knowledge."
  23. "As Viola advanced, Johanna's mind calculated dozens of ways she could have disarmed or defeated him, many of which non-lethal. Yet, when he drew close, she did not even raise her arms to guard, flinching as the blade effortlessly pierced her gut from front to back, spreading metallic blood from both ends."
  24. "A target of your choosing begins feeling intense pain, which will intensify if they refuse to answer any questions asked, or attempt to lie. The pain inflicted by this practice is such that subjects of prolonged “interrogations” often die of shock."
  25. "A Benandante can abandon their body when sleeping and manifest their Essence into a spiritual form that they can utilize to act when asleep"
  26. "It lunged at Johanna, trying to grab her, but she slipped to the side, kneeing it in the chest before delivering a slice with her spear. Despite its metallic skin, it seemed to be hurt by both. It reeled back from the blows, allowing Johanna to rapidly plunge the blade in its neck. It fell over, never to move again."
  27. "Johanna's answer was a smile. "NOW!" She shouted, diving out of the way, as Rogue Comet drove in the scene on a large, intimidating muscle car, running over the six as he leaped out of it, knocking them over like bowling pins. [...] The six had stopped moving, except for the one in the back, who was getting up. Johanna got out of the house again, now wielding the makeshift spear she'd made. She approached one of them, and slid their hood off. She found a golden face staring back at her. It tried getting up as well, and failed. Johanna approached the one standing up. "Let me guess, Bronze? You were always the last do die." "
  28. "[...] Lead, who managed to grab one of the metallic angels and tear it apart, but was quickly pierced by dozens of arrows, impeding his mobility and damaging his insides"
  29. "Platinum attempted to grab Johanna's spear, a move she predicted. She moved the weapon behind her, before rapidly passing it to her other hand, delivering a slice to the metallic opponent's lower chest. She expected the blade to reach the left lung from the side, but it bounced off, delivering a minor cut. Platinum grabbed it with his other hand, effortlessly wrestling it away from her, and throwing it a dozen meters away. Comet attempted a duo of jabs, which barely even made the enemy flinch. A knee strike from Johanna barely had more effect, despite a running start. He grabbed her, delivering a strong punch to the base of her neck. It took her all of her willpower not to faint, as Comet barely managed to free her with a double karate chop to Platinum's hand, before throwing himself at his back, putting him in a hold. "Run, Johanna!" He said, as Platinum effortlessly freed himself, throwing him a few meters away."
  30. "Johanna was surprised. As kind as Gea looked, she could also feel a power emanating from her, like a nuclear bomb. If she had wanted to kill her, Johanna would have not stood a chance. "Ah, you sense my power. I'm afraid I'll have to let you down, my child. It has been sealed. It's with me, but I cannot access it. I am just a normal woman.""
  31. "Johanna's boots dug through the mud as she reached cover, ducking under a cannonball and approaching her subordinates"
  32. "Well, I've rambled enough. Die." He said, as a Platinum appeared right in front of him, and readied an arrow. Johanna's perception slowed, seeing it move forward, but unable to move fast enough to avoid it. She stared at it, shooting forward and spinning, until it would stab her, piercing through her heart and killing her on the spot.
  33. "[...] but though Johanna managed to evade her other self with her superior speed [...]"
  34. "Johanna dove underwater as best as she could to avoid the trio of arrows coming from Gold, Silver and Bronze"
  35. "Three tendrils of mercury shot forward, and Johanna ducked under them, but after losing their power, they fell on Johanna, bathing her in the poisonous metal. She barely managed to dodge the next barrage, but tripped in the liquid, and the third attack almost tore out her head. She had underestimated Mercury's power... She couldn't possibly survive enough to tire her foe out."
  36. "Platinum attempted to grab Johanna's spear, a move she predicted. She moved the weapon behind her, before rapidly passing it to her other hand, delivering a slice to the metallic opponent's lower chest. She expected the blade to reach the left lung from the side, but it bounced off, delivering a minor cut. Platinum grabbed it with his other hand, effortlessly wrestling it away from her, and throwing it a dozen meters away. Comet attempted a duo of jabs, which barely even made the enemy flinch. A knee strike from Johanna barely had more effect, despite a running start. He grabbed her, delivering a strong punch to the base of her neck. It took her all of her willpower not to faint, as Comet barely managed to free her with a double karate chop to Platinum's hand, before throwing himself at his back, putting him in a hold. "Run, Johanna!" He said, as Platinum effortlessly freed himself, throwing him a few meters away."
  37. "She stayed still, breathing to keep her calm, as Platinum smirked, ripping the car's steering wheel out, before turning back to her"
  38. "Johanna's answer was a smile. "NOW!" She shouted, diving out of the way, as Rogue Comet drove in the scene on a large, intimidating muscle car, running over the six as he leaped out of it, knocking them over like bowling pins. [...] The six had stopped moving, except for the one in the back, who was getting up. Johanna got out of the house again, now wielding the makeshift spear she'd made. She approached one of them, and slid their hood off. She found a golden face staring back at her. It tried getting up as well, and failed. Johanna approached the one standing up. "Let me guess, Bronze? You were always the last do die." "
  39. "Johanna panted, and quietly scolded herself in annoyance. This body clearly wasn't under Elixir, but was she really that frail without it?"
  40. "The two found themselves in a dark mountain cliffside, still close to each other. They both took a second to analyze the wound inflicted. The other Johanna had a large gash on her chest- no, not a large gash. She had been gutted like a fish, to the point that her stomach looked like it was about to fall out. She looked at Johanna in shock, and then fell over. [...] but Johanna barely registered this, instead turning to face her foe's corpse standing up. "I... for... Rethal..." she said, as her wounds closed slightly, and Mercury started leaking out of them."
  41. The attack overpowered the stream of mercury, hitting the other Johanna head-on and shattering most of her bones instantly. She laid on the roof, defeated. The world shifted for one last time into a peaceful green field, as Johanna approached her other self. She had been crushed by the blow, and was still drenched in both blood and mercury. She was still conscious due to Mercury's power, but the battle was over.
  42. She was pierced by two arrows from behind, one in her left shoulder and one in the left side of her thigh. Both of them went pretty deep, and there was a chance the latter had hit an artery. As blood flowed out of Johanna, and she heard the familiar crackle of Gold charging up an electric arrow, she tried thinking of a strategy, any strategy, but the surroundings offered no strategic advantage, or any potential to outsmart her foe. She struggled tried to think of something, but after a second, forced herself to stop. She remembered the situation of Platinum's awakening. She had found herself in a situation where no plan would have worked, and she'd frozen. And once again, there was no guarantee of success, the odds were against her. But for the first time, Johanna didn't care. As Gold shot his lethal dart, she stepped out of the side, while simultaneously slashing it in half with her sword. The electricity coursed through the metal and into her arm, numbing it. She instinctively passed her sword in the other arm, and ran forward, making Silver miss his next shot, then approached the other Johanna, who summoned Iron in her hands, but a second too late. Johanna swung her sword, dealing serious damage to her foe for the first time in this duel.
  43. "Johanna stared into her other version's eyes, as the other did the same. Both knew the other was trying to predict the other's next move. And both knew the other would come to the same conclusion as they would. One Johanna had shown the stronger power, but the other's powers were not revealed yet. It could have been an even playing field, or a completely unfair one, for all the other Johanna knew. So, even though Johanna's powers were inferior to the other, the latter would have to be the more careful of the two."

Other[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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