Irre is a character in Everybody Wants to Rule the World 4. Irre is the result of a six souls being mashed into one. As a result of this Irre literally is multiple persons in one body. It became one of the Makuta, an ancient race that maintained the universe that they lived in. During its time as part of the Brotherhood of Makuta Irre was shunted by the inhabitants of the universe that it had to maintain. Because of its multiple personalities it was seen as a kind of chaotic and mischievous deity. It had a hard time dealing with its multiple personalities, because they had trouble communicating with each other. Only one part of its soul could be in control at a time and the personalities were not aware of each others actions. There were two more dominant parts of the soul, those were the host, Irre Darstellerisch, and the Actor. These two were mostly aware of the other personalities actions and were even able to influence them. The Actor took advantage of the wildly different views and personalities of the others and started to manipulate them as if they were its puppets.
When Joseph put Irre into the new world Irre Darstellerisch was inactive for unknown reasons. This allowed the Actor to basically do whatever it wanted. Several personalities came out and were manipulated by the Actor before Irre Darstellerisch took over the reigns and restrained the Actor. The multiple personalities came into contact with several other people, notably Will Wistop and Silas Erebus. With its new abilities Irre Darstellerisch then found a way for its other personalities to inhabit their own bodies.
Appearance and Personality
Irre Darstellerisch: The host of the all the parts of the soul and the one with he most control over their actions. Irre has a very pretty androgynous appearance. It has a pale complexion and pale eyes and hair. Irre is a level headed person that is able to make cold calculations no matter what situation it finds itself in. It doesn't really concern itself with good and evil and simply tries to live its live and take care of those close to it. Irre likes to create things and values the duality of existence. Irre hates hypocrisy and shallowness however.
Actor: An overdramatic figure that sees the world as its stage and all events at a show. Actor always appears in military garb and it's face is described as something similar to a sinister mask with an unwavering smile. Not even when it's talking does its facial expression change. Manipulating others, including the other Irre personalities, in order to make its "scenes" is something that Actor does all the time.
Hiro Darstellerisch: The kindest of the personalities. Hiro was described as a "very handsome" person by Will when they first met and as "cute" when she assumed her female form. Hiro is a caring individual, who values life and freedom and is quick to protect those. She does however place her family before anyone else and would do almost anything for them. She seems to be able to enjoy almost anything, especially if she's together with friends and family. After curing Will Wistop from his endless hunger she grew very close to him and they became lovers.
Anne Darstellerisch: Anne is rash and immature and it has trouble expressing itself. It's basically still a kid, but it has a strong desire to take out "bad" people. It sometimes has poor judgement however. When Irre reigned in Actor and started taking care of its other personalities it treated Anne like its younger sibling and taught it more about life. After this Anne seemed to have given up on its witch hunt and acted more like a quiet child.
Reus/Rea Darstellerisch: A hot headedindividual. Rea first had an androgynous appearance that looked like a more mature Anne, but she assumed a female form after meeting Silas Erebus. Rea is very honest about everything except her own feelings. She used to think of herself as a villain, because being shunted by the inhabitants of her home universe and Actor's manipulation. Although she claimed to be a villain she secretly just wanted to be loved. Shortly after meeting Silas they started dating and she became more calm and less violent, although she still loves some carnage and a good fight.
Noxa Darstellerisch: A very mysterious individual that has barely shown itself. It wears a scarlet and black suit that covers its entire body and it has never shown what it looks like beneath. When it confronted a group of gang members its voice was described as suprisingly sweet and gentle. Noxa kills without hesitation and is a very focused person. It seems to have a mission, but it's unknown what its mission could be.
Name: Irre Darstellerisch
Gender: Androgynous, female as Hiro and Rea
Classification: Makuta, Lightbearer, God
Date of Birth: Unknown
Eye Color: Varies
Hair Color: varies
Marital Status: Single, Hiro is in a relationship with Will Wistop and Rea is in a relationship with Silas Erebus
Tier: At least 9-C, likely 9-B, Higher with kinetic energy absorption | At least 8-C, likely High 8-C, up to 8-A with Sun Shine and/or Stardust Vortex, 7-A for Kardas | At least High 7-A, likely 6-C, up to 6-B with Creations/Inventions, Sunshine and Stardust Vortex, Higher with Machaíri, 6-B for Kardas | At least High 5-A, likely Low 4-C far Higher with Creations/Inventions and stat amps, 3-B with Wairua Nui and Machaíri, at least High 3-A Environmental Destruction with the Grand Kanohi, up to 2-A with Will Power, Unknown for Kardas
Powers and Abilities:
Superhuman Physical Characteristics, Multiple Personalities, Extrasensory Perception, Self-Sustenance (Type 1, 2 and 3), Inorganic Physiology (Type 1), Information Analysis, Genius Intelligence, Preperation, Enhanced Senses, Weapon Mastery, Martial Arts, Flight (Can fly by growing wings), Dimensional Storage (Can store equipment in a hammerspace), Telepathy (Can telepathically communicate with people and read their minds across the planet), Mind Manipulation, Shapeshifting and Sizeshifting, Absorption (Can absorb others and can drain different forms of energy including the energy of other people. It can also absorb kinetic energy making it hard to damage. The ability to absorb kinetic energy also spreads to any mount it may be using), Darkness Manipulation (Possesses mastery over elemental Shadow), Corruption (Type 2; can drain the inner light of others with Shadow Leeches and can corrupt Kanohi masks), Energy Manipulation, Matter Manipulation (Capable of creating Rahi and breaking down objects on a molecular level through various means), can create and control Rahi, Kraata and Rahkshi, Adaptation (Can instantly adapt to any situation), Air Manipulation (Can control air and vacuums), Anger and Fear Inducement, Animal Manipulation, Density Manipulation (Possesses complete control of its own density, and can manipulate the density of others with a touch; can turn intangible), Electricity Manipulation, Explosion Manipulation (Can make things explode violently), Gravity Manipulation, Magnetism Manipulation, Plant Manipulation, Plasma Manipulation, Poison Manipulation (Can poison things, living and unliving, even soil), Sleep Manipulation, Sound Manipulation (Can generate and control powerful sound waves that can shake objects apart), Virus Manipulation (Can engineer and control energy-based viruses), Weather Manipulation, Time Stop (Can freeze an opponent in a stasis field that traps them in space and time), Disintegration, Elasticity, Forcefield Creation, Healing (Low-Mid), Heat and Laser Vision, Illusion Manipulation (Can form complex illusions), Invisibility (Can blend into any environment), Teleportation, Possession (Can possess unoccupied bodies), Non-Corporeal (In its true form, Irre is a mass of Antidermis, which is pure energy), Regeneration (Low-Mid; Can instantly regenerate from serious wounds, and can recover from being devolved into a body that doesn’t have room for its new internal organs), Longevity, Immortality (Types 3 and 6), Intangibility (The sword Dead End Rainbow can freely change its blade between spiritual form and material form), Death Manipulation (Can kill its opponents in 7 hits by damaging their spiritual bodies with Dead End Rainbow), Magic, Holy Manipulation, Precognition (Can look a few seconds into the future and can accurately predict movements), Power Absorption (Can gain the abilities of others), Non-Physical Interaction (Can harm its opponents even if they exist in spiritual form and can harm elemental spirits), Summoning, Soul Manipulation and Biological Manipulation with Disintegration, Paralysis Inducement, Poison Manipulation, Madness Manipulation, Petrification and Corrosion Inducement with Eyes of the Heavenly Snake Resistance to Soul Manipulation (Unique skills are the shape of the mind itself, and require a strong soul in order to possess them), heat, cold, Information Manipulation (Magic Senses overloads the brain with so much information it would kill a normal human, but Irre doesn't suffer from this), and Data Manipulation (The information from Magic Sense is turned into data, which overloads the human brain, but Irre doesn't suffer from this), Statistics Amplification and Resistance to Elemental Manipulation with Invulnerability, any mount it uses will gain Reactive Evolution
All previous abilities to a higher degree plus Aura, Healing (Low-High), Blessed, Can harm those outside of logic (Can hurt Colzin, who exists outside of logic, being invulnerable against weapons), Fire Manipulation, Intangibility, Regeneration Negation (High), Heat Manipulation, Light Manipulation (Can emit intense light with the same properties as sunlight), Statistics Amplification most notably with Sun Shine and Stardust Vortex, Empowerment, Summoning (Can summon Rhitta from extremely far distances), Resistance to Life, Blood and Power Absorption (Colzin passively absorbs those, and Irre wasn't affected), Regeneration Negation (Mid-Godly) (Able to regenerate even after being hit by Colzin), Fire Manipulation, Soul Manipulation, Immunity to Mind Manipulation (Irre's memories are stored in its astral body. In other words it can think with its soul and is thus immune to mind control and mind reading effects), Curse Manipulation, Poison Manipulation, Magic (Has an innate resistance to magic), Power Nullification, Holy Manipulation, Death Manipulation, Paralysis Inducement, Electricity Manipulation, Ice Manipulation, Poisons, Corrosion Inducement, Fear Manipulation, Sleep Manipulation, and Pain Manipulation
All previous abilities to a higher degree plus Stealth Mastery (Can't be sensed, even by those who have exceptional senses), Acausality (Types 1 and 4), Space-Time Manipulation (Includes Attack Negation through Dimensional Gap and Durability Negation through Dimensional Slash and World Break), NPC Creation, Mana Absorption and Energy Beams, Magic can't be used when it is absorbing mana, Vibration Manipulation, Duplication, Creation, Metal Manipulation, Biological Manipulation, Technological Manipulation, Resistance to Statistics Reduction, Poison Manipulation, Biological Manipulation, Madness Manipulation (Can resist Seithr, which is poisonous, can induce addiction and deteriorate bodies, as well as reduce the power of others), Existence Erasure, Memory Manipulation, Attack Reflection (Not affected by Colzin's passives), Conceptual Manipulation (Yamato and Red Queen took a hit from Colzin, whose attacks hit in a conceptual level, and weren't affected by it) Empathic Manipulation (Om the scale of at least 150,000 people), Absolute Zero, Illusions, Disease Manipulation, Light Manipulation, Darkness Manipulation, Earth Manipulation, Water Manipulation, Air Manipulation, Elemental Manipulation (Includes Acid), Time Manipulation, Status Effect Inducement, Matter Manipulation (Which works at the atomic level), Decomposition, Hellfire Manipulation, Energy Manipulation, Gravity Manipulation, Spatial Manipulation, Precognition, Fate Manipulation, Void Manipulation, Power Modification (Those who possess an ultimate skill are not affected by lower abilities. Every rule of the world is ultimately reduced to this unique level. In other words, they will not be affected by any form of magic–highest or not), Power Mimicry (Ordinarily stealing an ultimate skill from its owner is impossible, as the skill is born from them, deep within their soul, and is etched into their nucleic heart which exists within their soul), Information Analysis (The abilities of ultimate skill users can't be analyzed by those with lower skills, in addition ultimate skill users can know when someone is trying to analyze their abilities, and can even give fake information about their abilities), and Law Manipulation (Ultimate skill users understand the laws of the world and are also released from them), With Creations/Inventions Irre has access to Danmaku, Elemental Manipulation and Absorption, Energy Projection, Chain Manipulation, Clairvoyance, Psychometry, Time Manipulation, Telekinesis, X-Ray vision, Translation, Size Manipulation, Limited Probability Manipulation, Astral Projection, Necromancy, Limited Power Mimicry, Text Manipulation, Light Absorption, Sense Manipulation, Reactive Evolution, Hacking, Fusionism, Status Effect Inducement, Limited Power Nullification, Social Influencing, and Resistance to Extrasensory Perception
All previous abilities to a far higher degree plus Decomposition, Information Manipulation, Perception Manipulation, Immortality (Types 1, 3, 4, 5, 6, 7, 8 and 9; Irre can ressurect in its Throne World and even when its conceptual existence is destroyed it will reincarnate as a new Irre. Its death is not inside its body. Its Ghost can revive Irre as long as it has a connection to the Light. Irre's memories transcend space-time, because of which it can't die as long as it has any bodies), Regeneration (Mid-Godly), Acausality (Type 3 [With Multiple Existence Irre can share its consciousness simultaneously with multiple bodies. Each body is connected through the Soul Corridor which makes their memories transcend time and space and are accumulated within each other. Thus Irre can't die as long as its other bodies exist in imaginary space and other universes]), Sealing, Power Bestowal, Reactive Evolution, Fate Manipulation, Power Modification, Physics Manipulation, Probability Manipulation, Life Manipulation (Can absorb and manipulate life energy to induce death, create life, heal others, and even resurrect the dead), Existence Erasure, Reality Warping, Regeneration Negation (Mid-Godly), Disease Manipulation, Time Manipulation, Dimensional Travel, Portal Creation, BFR, Subjective Reality, Pocket Reality Manipulation, Abstract Existence (Type 2), Causality Manipulation, Resistance Negation, Space-Time Manipulation, Void Manipulation, Black Hole Creation, Time Travel, Density Manipulation, Law Manipulation, Conceptual Manipulation, Statistics Reduction, Durability Negation, Bone Manipulation, Damage Transferal, Homing Attack, Clairvoyance, Transmutation, Dream Manipulation, Transformation, Minor Plot Manipulation, Supernatural Luck, Minor Fate Manipulation (Servants with B-rank Luck or higher can change their own fates to evade inevitable outcomes such as having their hearts destroyed by Gáe Bolg), Resurrection, Soul Manipulation via Thorn, Immortality and Regeneration Negation via Thorn (The Thorn is capable of devouring the light of Guardians to prevent their Ghosts from healing or resurrecting them), Pain Manipulation, Memory Manipulation, Large Size (Type 7) with Wairua Nui, Age Manipulation, can reverse evolution, Curse Manipulation, Invulnerability, Resistance to Possession, Physics Manipulation, BFR, Physical Impediment (automatically phases through whatever is trying to stop it), Slashing Weapons, Piercing Weapons, Immunity to Modern Weapons (Servants are Divine Mysteries that cannot be harmed by modern weapons such as guns, knives, or bombs unless they are infused with a supernatural aspect such as magical energy or possess a certain amount of age or mystery behind their creation), Black Holes, Resistance Negation, Sealing, Damage Transferal, Matter Manipulation (Macro-quantum level), Reality Warping, Soul Manipulation (Damage to or destruction of Guardian souls is not particularly important to Guardians, as they regularly endure such effects), Telepathy (Has defenses that ward off those who try to read its thoughts), Energy Projection, Dream Manipulation and far more (Has all of Will Wistop's abilities)
Attack Potency: Street Level+ (Stated to be one joule below Wall Level by WoG and decree of Joseph), likely Wall Level, Higher with kinetic energy absorption, ignores durability with a multitude of abilities | Building Level+ (Stated to be one joule below Large Building Level by WoG and decree of Joseph), likely Large Building Level, up to Multi-City Block Level with Sun Shine and/or Stardust Vortex (Can become a maximum of one hundred times stronger), Mountain Level for Kardas | Large Mountain level+ (Stated to be one joule below Island Level by WoG and decree of Joseph), likely Island Level, up to Country Level with Creations/Inventions, Sunshine and Stardust Vortex (Can become a maximum of ten thousand times stronger, with its creations being powerful enough to tear it apart quite easily), Higher with Machaíri (Irre's most powerful weapon. Restored the damage that was done by all nukes in Eurasia going off in their silos), Country Level for Kardas (Is stronger than Irre at its peak) | At least Dwarf Star Level+ (Stated to be one joule below Small Star Level by WoG and decree of Joseph), likely Small Star Level, far Higher with Creations/Inventions, Sunshine and Stardust Vortex, Multi-Galaxy Level with Wairua Nui and Machaíri, at least High Universe Level Environmental Destruction with the Grand Kanohi, up to Multiverse Level+ with Will Power, Unknown for Kardas
Speed: Supersonic| Massively Hypersonic, up to Sub-Relativistic with various stat amps | FTL+ up to Massively FTL+ with various stat amps | Infinite, Higher with stat amps and Will Power, Immeasurable with Time Warp (Can transcend time and space to reach the location it desires) and Space-Time Transcension (Can boost its speed to move outside of the bounds of space and time. It's like an extended Time Warp that can be used in combat)
Lifting Strength: Class G | Class G | Class G | Unknown, at least Stellar, up to Immeasurable with Will Power
Striking Strength: Street Level+, likely Wall Level, Higher with kinetic energy absorption | Building Level+, likely Large Building Level, up to Multi-City Block Level with Sun Shine and/or Stardust Vortex (Can become a maximum of hundred times stronger), Mountain Level for Kardas | Large Mountain level+, likely Island Level, up to Country Level with Creations/Inventions, Sunshine and Stardust Vortex (Can become a maximum of ten thousand times stronger, with its creations being powerful enough to tear it apart quite easily), Country Level for Kardas (Is stronger than Irre at its peak) | At least Dwarf Star Level+, likely Small Star Level, far Higher with Creations/Inventions, Sunshine and Stardust Vortex, Multi-Galaxy Level with Wairua Nui and Machaíri, up to Multiverse Level+ with Will Power, Unknown for Kardas
Durability: Street Level+, likely Wall Level, Higher with kinetic energy absorption | Building Level+, likely Large Building Level, up to Multi-City Block Level with Sun Shine and/or Stardust Vortex (Can become a maximum of hundred times more durable), Mountain Level for Kardas | Large Mountain level+, likely Island Level, up to Country Level with Creations/Inventions, Sunshine and Stardust Vortex (Can become a maximum of ten thousand times more durable, with its creations being even more durable), Country Level for Kardas (Is more durable than Irre at its peak) | At least Dwarf Star Level+, likely Small Star Level, far Higher with Creations/Inventions, Sunshine and Stardust Vortex, Multi-Galaxy Level with Wairua Nui, up to Multiverse Level with the Aegis and Will Power, Unknown for Kardas
Stamina: Extremely High. Can fight for an entire month and is tireless physically. | Same as before | Same as before | Infinite
Range: Extended melee range, Tens of meters to hundreds of kilometers with abilities and planetary with teleportation and telepathy. | Same as before | Same as before, Planetary with Machaíri | Multiversal+
|Notable pieces of equipment|
Its sword, Dead End Rainbow, which can destroy the spiritual body, which is the foundation of any individual's lifeforce, in 7 hits, even if his opponents only exist in a spiritual form. His Rotating Shadow Blades and Twin Sword, along various other weapons.
More weapons and items like potions.
Irre has a extremely large numbers of created items. It has fused a lot of these items together for combined effects too.
Nynrah Ghost Blaster_2: A special projectile weapon. The Nynrah Ghost Blaster allows Irre to take control of any mechanical object it fires at, even the mechanical parts of biomechanical beings.
More items. The Last Word, its Ghost, Thorn.
Staff of the Brotherhood of Makuta
Intelligence: Genius. Has a deep understanding of the world and how it works, has incredible calculation power and has a hundred thousand years of experience. Is an extremely skilled close-quarters combatant and stategist. | Extraordinary Genius. Has more knowledge and experience than before and can accelerate its thoughts by a million times | Extraordinary Genius. Can analyze multiple phenomena simultaneously. Has even more knowledge and experience than before and is able to visualize and execute the creation of extremely complex objects. On top of all of this Irre has achieved an incredible intuition that, for example, allows it to score full marks on a subject that it has no knowledge about simply by answering the questions. | Nigh-Omniscience. Can recreate the entire multiverse, nearly identical to what it had been before.
Weaknesses: Irre is vulnerable to light. It can only use one of the Kraata powers at a time. In its Antidermis form, it can only access its mental Kraata and Makuta powers, is weaker than normal, and needs a body to contain its essence so it doesn’t dissipate. | Irre is no longer vulnerable to light and can temporarily use its spiritual body when its container gets destroyed. | Same as before. | None Notable
|Notable attacks and techniques|
Makuta: Irre is one of the Makuta. Although once a biological being, Irre has evolved past a physical body like the rest of its kind, taking on a form of pure Antidermis, though it requires a body to fully utilize its power and prevent its essence from drifting apart.
Kraata Powers: As with most Makuta, Irre possesses all forty-two of the powers used by the forty-two variants of Kraata and, thus, Rahkshi. Some of these powers are already provided otherwise due to its nature as a Makuta, such as shapeshifting and mind reading. Irre can only have one of these powers active at a time, but it can easily and rapidly switch between them.
It allows Irre to see a short distance into the future, and even to absorb kinetic energy, making it very difficult to harm. The power to absorb kinetic energy spreads to its mounts, who will also return in a stronger form whenever they're defeated. The Ignika powers will also automatically heal Irre and its mounts.
Sunshine: Irre's Grace. At dawn, Irre undergoes a massive jump in power, and continues to get stronger every second until noon, at which point its power reaches its peak. After noon Irre gradually gets weaker. Irre's powers caps out at 100 times its base strenght however, which is quickly reached as soon as it becomes dawn.
In addition to granting Irre great power, Sunshine allows Irre to produce enormous quantities of heat and light. It can flare its aura at will to produce an immense burst of light and heat, melting everything around it even at dawn.
Notably, Sunshine-imbued attacks can prevent regeneration up to a certain extent. Even if one can heal their wounds, the heat remains and continued to damage them. In addition, Irre's soul itself is imbued with Sunshine and severely burns those who attempt to extract and absorb it, returning to its body on its own.
Also note that the heat and fire produced by Sunshine is superior to natural fire, as it was able to instantly vaporize Black Full-Plate, which is said to be impregnable even to the Demon Clan's purgatory fire. Purgatory fire burned down the Fairy King's Forest, which is immune to natural fire.
World Break: This ultimate skill attacks the target by slashing at space. It is also capable of tearing the very fabric of space and time. Comparably, this skill itself is like the superior version to the 10th tier spell, "Reality Slash".
Dimensional Gap: Allows the user to negate attacks by manipulating dimensions.
Dimensional Slash Irre slashes through space with a weapon.
Evil Dragon Lord Azi Dahaka: This Ultimate Skill power revolves around manipulating organic matter and creating clones. Its sub-skills are the following:
Powers of Creation: Allows Irre to imagine and envision the entire process of completing any given object, and then can create it if Irre knows how. Thanks to this, it is possible for it to create new objects from thin air. However, it cannot create living things itself, only giving Artakha the knowledge on how to do so and creating the very basis for what such a creature would need to exist. Coupled with Irre's extremely high processing power, vast knowledge, and incredible intuition these abilities become a powerful tool in combat.
Irre gained a lot of new abilities. The most notable ones will be listed here.
Wisdom King Raphael: An evolution of the Great Sage Unique Skill. It confers the following abilities:
Gluttonous King Beelzebub: The evolved version of the unique skills Gluttony and Predator, it confers the following sub-skills.
Storm King Veldora: An ultimate skill which has the following effects:
Covenant King Uriel: An ultimate skill that has the following sub-skills:
Manas: Ciel (Wisdom God's Core): The core of Wisdom Lord Raphael that gained individuality, personality, and will. Although not classified as an Ultimate Skill, she possesses improved abilities compared to her old self. Ciel's power revolves around in-depth analysis, learning, and problem-solving skill, and overall utility at using spells to its utmost efficiency. Her subskills are the following :
Void God Azathoth: Irre's Ultimate Skill that's created as a result of synthesizing Wisdom Lord Raphael, Gluttony King Beelzebub, Storm King Veldora, and Scorch King Velgrynd. Although both Storm King Veldora and Scorch King Velgrynd used, only some certain skills are inherited. This Ultimate Skill power revolves around Time-Space manipulation, Consuming power, and magical energy sources. Its sub-skills are the following:
Harvest Lord Shub-Niggurath: Irre's Ultimate Skill that's created as a result of synthesizing Wisdom Lord Raphael, Gluttony King Beelzebub, Storm King Veldora, and Scorch King Velgrynd. This Ultimate Skill power revolves around skills mimicry and skills creation. Its subskills are the following:
Avarice King Mammon: An ultimate skill which specialises in depriving. It can be used to steal opponents' souls, life, energy, abilities and even their minds by re-writing the information in their soul.
Information King-Akashic Records: This ability makes Irre able to use every ability in that was used in the Tensei Shitara Slime Datta Ken series.
Prideful Lord Lucider: Gii's ultimate skill which allows for the complete replication of abilities that he sees even once.
Purity King Metatron: Leon's Ultimate Skill. The apex of light class abilities, an ability considered to be a bane to being of magic origin. The skill also specializes in purifying demons. It can generate a ray of light that's comparable if not superior to Disintegration.
Lustful King Asmodeus: Ruminas' Ultimate Skill which governs over life and death, with it she can revive the dead, and apply instant death on her opponents. Also allows her to sense vitality and life energy. Can also increase others regenerative capabilities so even a fatal injury will heal in an instant.
Tyrannous Lord Susanoo: Shion's ultimate skill which is the evolved version of Shion's Unique Skill Cook, which evolved from having the ability to bring a desired result of the user into complete manipulation over the law of causality. It is an ability which purposefully causes a result that is intended.
Abyss God Nodens: An Ultimate Skill obtained by evolving Ultimate Skill Prideful Lord Lucifer. It includes Gaia’s All Creation Embodiment skill which lets Irre produce anything from its thoughts.
Wrathful King Satan: An ability which converts the user's wrath into magic power. So as long as the user is enraged, they will not run out of magic power. Without this ability her energy is only 10% of that of a True Dragon, but with this ability she can surpass True Dragons and she will continue to grow in power.
Chrono Saltation: An ultimate super-dimensional magic that caused the target to jump to a space-time where time had ended. This ability takes its targets to the end of space-time, along with any of their clones wherever they exist in space-time.
Space-Time Continuous Strike: Velgrynd's ability that she gains after her Ultimate Skill got upgraded into Flame God Cthugha. It is capable of exceeding time and space to strike the opponent, even ignoring things like Veldora Tempest Parallel Existence and Multiple Existence.
The Goal of All Life is Death: Once activated, this skill delays any of the caster's instant death type spells for what seems like 12 seconds from their perspective but allows them to ignore any types of resistance - even immunities or immortality. It is not possible to resist this spell, with the only counter being that one must use either an item or skill that would cause them to be revived before the 12 seconds pass.
The Queen's Glass Game: Perpetual Engine - Maiden Empire: The Anti-World Noble Phantasm used by Irre. When used, it allows Irre to wind the battle back to the beginning, meaning that the battle will continue indefinitely unless Irre is defeated during the time between its uses.
Nursery Rhyme: A Story For Somebody's Sake: An Anti-Unit Noble Phantasm that allows Irre to shape her desires into reality through a Reality Marble. The known abilities are listed below:
Key: First Power Set | Second Power Set | Third Power Set | Fourth Power Set
Note: Irre has all the abilities, skill and experience of Icarax, Sakaguchi Hinata, Benimaru, Escanor, Touch me, Reinhard van Astrea, Rimuru Tempest, Ainz Oal Gown, Caster (Fate/Extra), Shin Malphur, Teridax and The Great Beings
Irre's fourth key has too many abilities to be listed and as such information on certain abilities can only be found on VS Battles Wiki.
When making a match involving Irre preferably note which Irre the fight starts with.
Venus (This Broken Little World) Venus' Profile (First Power Set Irre was used and Venus couldn't use his Second Activation. Speed was Equalized)