“ | GOD. DAMN. COWARD. | „ |
~ Henry to Blackjack |
“ | You are a cancer. | „ |
~ Henry to Jack |
Summary[]
Henry Miller is the overarching main antagonist of the Dayshift at Freddy's series, and the main antagonist of Dayshift at Freddy's 3. In DSaF's timeline, Henry is responsible for the missing children incidents in the Freddy's locations. He was the former final opponent of Vs. Ourple Guy and is the titular opponent in Miller.
Powers and Stats[]
Tier: Unknown, 9-B with spite
Name: Henry Miller
Origin: Vs. OURPLE GUY (Originally Dayshift at Freddy's)
Gender: Male
Age: Unknown
Classification: Serial Killer
Powers and Abilities:
- Superhuman Physical Characteristics
- Forcefield Creation (Via spite; Henry can summon up to 6 spite to tank hits for him)
- Darkness Manipulation (Henry can cause his surroundings to become darker at will)
- Light Manipulation (Henry's eyes glow bright enough to be seen through his own generated darkness)
- Social Influencing and Death Manipulation (Via honesty; Using the past of his opponent, Henry can use the honesty of speech instantly kill his opponent with nothing but words.)
- minor Shapeshifting (Can ward the look of his face into various shapes)
Attack Potency: Unknown (Never physically attacks the cast), Can ignore conventional durability with Social Influencing and Death Manipulation
Speed: Unknown
Lifting Strength: Unknown
Striking Strength: Unknown
Durability: Wall level (Withstood attacks before being killed by Jack and the rest, who should be comparable to Ourple Guy), higher with spite (Can take countless hits from Jack and the rest before being destroyed)
Stamina: Peak Human (Is very valiant in intense singing competitions for minutes at a time.)
Range: Standard Melee Range
Standard Equipment: Spite
Intelligence: Gifted (Henry is a master manipulator, being able to simply kill with words. Implied by himself that he was the main culprit behind the many children disappearances at Freddy's along with William.)
Standard Tactics: Henry will lead with setting up spite, shielding him from damage before using Honesty to take down his opponents
Weaknesses: Should all of his Spite be destroyed, Henry will become vulnerable to damage.
Notable Attacks/Techniques:
- Honesty: Using the past of his opponent, Henry can use the honesty of speech instantly kill his opponent with nothing but words.
- Spite: Henry's main defenses against attacks, Henry passive summons 6 forms of spite to tank hits for him.
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches:
References[]
All scans within this page are from Henry's song, Miller