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The story of the angel Harahel’s life is a simple one, as with many angels. They were created in Heaven’s development facilities, educated in what passed for schools, and sent to the Angelic Administration due to their great ability when it came to calculations and processing. And there they remained, for millions of years, quietly, obediently doing their task even as war raged outside Heaven’s door, all the way up until their abilities were needed for a routine inspection of a planet outside of Heaven.

Appearance

Initially, in their truest form as an angel, there wasn't much to Harahel, as with much of their kind. In place of any real identifiable body, Harahel's true form was an indistinct light without physical substance, floating in place, a psychic embryo more magic than matter. They retain the signature wings of an angel, as small, arcing tendrils of light, hardly visible in even ideal conditions. Hovering above the light that makes up their form, Harahel's small, bright halo glows, the most distinct part of their immaterial body. However, as Harahel develops an identity beyond the skeleton of a personality that most angels possess, their body becomes more clear, like a silhouette of static, flickering when they process information, with a single pinprick of purple light shining through their existence as information, their careful, observant, discerning eye.

Harahel prefers to appear as the humanoid guise they formed over their true body, finding it more representative of their existence and who they ultimately chose to become. In this form, Harahel is only slightly below average height, but as they usually float above the ground rather than stand, they appear to be a few inches taller. Their chubby body is soft and lacking in much definition, and though they appear to be stocky they really don't have any visible muscle. Small, gentle hands are are typically pulled up to their chest if they aren't left to dangle limply at their sides. Their skin is where it becomes clear that they are no normal human, being a pale, almost ashen grey, uniformly colored across their body. Harahel's hair is a long, tangled mess of vivid purple that reaches halfway down their back, with somewhat choppy bangs that are swept to the left, leaving only their right eye visible. Their hair also often sticks up, giving them a lot of cowlicks and sometimes a distinct, curly “antenna”. When it comes to eyes, Harahel's are a pale shade of purple and are nearly always opened wide, giving them a perpetually curious look, despite the odd emptiness in their gaze. When they focus on processing information or calculations, Harahel's eyes widen even further, but become unfocused. Over their eyes, they wear a simple pair of glasses with circular, purple frames. Slightly pointed ears poke out from their hair, and their halo, just the same as in their true form, hovers above their head. Their large, angelic wings are a pristine white color, with soft, downy feathers that have a few subtle hints of violet.

As an angel, Harahel was really never exposed to fashion for millions of years and it takes them a while to "get" it, but even then, they don't really get it, only going along with the motions. Initially, their wardrobe in their humanoid form was limited to the tabards and robes traditionally worn by angels, in pale colors, but after they're exposed to different types of clothing over time, they begin to pick up a variety of different outfits. However, Harahel still doesn't have much interest in matching clothes and will thus wear absolutely whatever they want, favoring loose, oversized clothing in drab colors. A staple among their many outfits are simple caps, including baseball hats, and pull-up hoodies with dangling sleeves that they roll up when necessary. If they are somehow going without a hoodie, Harahel will still insist on wearing some sort of jacket or sweatshirt, with a preference for jackets with just way more pockets than necessary. Underneath their sweater, Harahel wears simple shirts, such as plain t-shirts, polo or button-up shirts, and shirts with graphics that they absolutely don't understand at all. They'll wear essentially anything when it comes to their legs, showing their characteristic disregard for fashion. Jeans, sweatpants, shorts, skirts, and even just tights are all fair game. Harahel's wardrobes are generally rounded out by thick, fluffy socks and sneakers.

During moments of intense stress, Harahel's form flickers like a tv screen, becoming increasingly inconsistent as they take on traits from all the people they've ever analyzed. Their appearance changes further when they perform inner world replication, giving them some of the original's physical traits, which slowly show through the more they use the replication. The most notable change occurs when Harahel replicates Lucifer's inner world, Thaumiel, causing more significant changes off the bat due to Harahel and Lucifer's close relationship. This colors their hair a shade of red, similar in color to Lucifer's, which reddens and intensifies the more Harahel taps into Lucifer's abilities and willpower. Harahel's eyes, however, maintain their color and instead gain Lucifer's slit pupils. Lucifer's unbroken left horn materializes itself as well, and Harahel's teeth and nails are sharpened. Their phantasmal wings also take the leathery, membranous shape of Lucifer's. Lastly, there's some changes to their outfit, transforming their jacket into a more Lucifer appropriate leather, and giving them her bandana scarf, wound around their neck, a bit oversized on the smaller Harahel.

Personality

As with many other angels who spent their lives in Heaven, Harahel is a very quiet, peaceful person who enjoys living in such silence. They are unused to bustle and conversation, and speak quietly, in a slow, halting manner, as if they're afraid to raise their voice or speak too quietly, keeping emotion out of their voice and expressions. Years of a relatively peaceful existence and Heavenly propaganda have rendered them a naively trusting, innocent person, with a very black-and-white view of the world around them that they must confront and overturn. This same propaganda has scrubbed their identity down, leaving an ideal, hardworking, and somewhat empty-headed angel, more of a blank slate than a person in many regards, left incapable of developing their own identity and beliefs. But what Harahel does have as their own is a strong sense of curiosity, an innocent wonder for the world around them, something that makes them an ideal host for Raziel, the Law of Secrets. In pursuit of answers to their questions, Harahel sets out with Raziel, and their inquisitive nature opens the gates to the growth and development they had been denied their whole life.

Harahel is a far from outspoken individual and they rarely speak on their own, waiting to be spoken to before opening their mouth. This trait is lessened over time, as they grow, giving Harahel more of the confidence necessary to talk of their own initiative, but Harahel never stops being quiet and reclusive. Rather than be an active member of a conversation, Harahel prefers to listen, internally chatting with Raziel and recording each word carefully. Much of their quiet nature is a consequence of their weak identity, as Harahel simply doesn't have a lot to talk about, with ambitions and interests being alien concepts to them, but they gradually pick up more and more topics over time. When Harahel does chime in on their own, it is only after spending quite a while thinking out what to say. Even then, Heaven is not an ideal location when it comes to fostering social skills, so Harahel is obliviously awkward and often tactless or rude, though they never mean to be. They sometimes leave mid-conversation because they think that things are done, or because they've realized they have something else to do. Harahel also doesn't have much of an idea of how secrets work, often assuming that others know what they do and talking as if they do with characteristic bluntness. Many of these things aren't as much of an issue with Raziel, who Harahel speaks with freely.

Curiosity is perhaps Harahel's driving emotion, and what shapes their understanding of the world as they grow. Though they may be filled with questions, however, Harahel rarely voices them and instead opts to figure out the answers on their own, not wanting to bother others for the sake of such idiosyncrasy. But as they become more comfortable with conversation, and with their friends, Harahel becomes more secure in asking questions, especially with Raziel, even if they still prefer to find the truth on their own. Thoughtful and introspective, Harahel puts quite a lot of time aside to sit down and process everything that has happened lately, conversing with Raziel at length about how things have changed. As a quiet soul, making friends is quite difficult for Harahel, as they tend to be distant without meaning to, rarely picking up on social cues or talking on their own, often zoning out during internal discussions and becoming difficult to reach. Indeed, friendship is a new concept for Harahel, who never had any such thing when they were still in Heaven, only coworkers, acquaintances, and superiors. Emotion is just as an alien for them. It takes time for them to develop complex emotions, a period in which they are tender and vulnerable. Even as they become more stable, their first response to emotional pain is to retreat back to their emotionless facade, often ceasing to feel things properly once more as a defense mechanism. However, they build upon their weak emotions and lacking conversational skills by picking up on the habits of those around them, using these traits to slowly build a more 'complete' Harahel, just s they copy magic. Over time, this habit leads them to develop a strong sense of empathy, which only grows more over time, granting Harahel an exceptional ability to put themself into another's shoes and view a situation from their perspective.

As expected of an angel who has lived their life in Heaven, Harahel is innocent and xenophobic, though as time passes, they grow past the latter and become a much more accepting person. They never stop having a certain purity to them, however, an almost childish wonder that is never despoiled by miserable turns of fate. Despite this, and as trusting as they may be, Harahel is easily scared, especially by conflict, and can be even described as somewhat of a coward. In addition, their constantly analytical nature has given them a tendency to overthink everything they do, especially difficult decisions, and they often want someone else to make these harder choices for them to avoid deadlocks. Harahel's poor sense of self means that they tend to cling to the things they slowly build their new identity around, with "knowing things" being a major part of the person they choose to become. As a result, they tend to obsess over this aspect of themself and hoard knowledge for themself, not wanting others to infringe on their territory and learn their secrets, growing somewhat possessive and protective of Raziel. While their constant stoic countenance makes it hard to tell much of what they feel, Harahel greatly cares for those they consider their friends, acting just as protectively as they do with Raziel and often similarly clinging to them on account of their insecurity. A particularly notable fear of theirs is that they'll be abandoned for being boring, simply a rerun of other people. They're a sentimental person who likes souvenirs and things that remind them of their friends, and they dislike being left alone, slowly growing used to the constant company Raziel provides. No conversation needs to happen - just having someone around helps. That being said, Harahel definitely needs their space, and they loathe crowded or noisy places, despite a lingering curiosity over them.

All of these traits make for an anxious person, one who doesn't handle disorder well thanks to Heaven's meticulously organized nature, and Harahel compulsively cleans and sorts things when possible. However, these methods of sorting are often alien and confusing to others, while Harahel sees them as perfectly logical, and they're distressed by having them changed. At first, Harahel is completely apathetic when it comes to how they're perceived by others, finding it irrelevant to their work. But as they clumsily try to create their own identity, Harahel becomes increasingly self-conscious of who they're becoming, wanting to be accepted by the people they're now surrounding themself with. Their friends, and loved ones, the people they've copied to try and become 'complete'. Truly, Harahel is plagued by this constant feeling that they're somehow incomplete, something so omnipresent in their life they assume it's normal. Once they realize that it isn't, Harahel begins to chase after something to remedy these gaps, struggling to overcome it. A big part of this was informed by how Heaven treats angels. Because of this callous handling, Harahel initially considers themself completely expendable, the exact opposite of special, and they had no issue with the idea of throwing their life away for the longest time. But, slowly, the love their friends feel for them reaches them, allowing Harahel to find some self-worth, just in time to fear dying and losing everything they worked so hard for.

Now valuing their own life and seeing themself as important, Harahel is finally faced by the reality of what death would mean and becomes quite terrified by the prospect, not wishing to lose the sense of self they've only just gotten. They also fear their own abilities to replicate the souls of others in the same way, finding the thought of slowly overwriting their soul for greater power and ability a horrific one. However, as they latch onto the demonic ideals presented to them, Harahel steels themself and forces themself to dedicated their life to their goals in their entirety. If an existence as amazing as Lucifer is willing to throw her life away for what she believes in, Harahel reasons that someone as ultimately forgettable as themself should be capable of doing the same.

Relationships

Logos

"... Their inner world... it is twisted and violent, but..."
"... it's just like yours."

A life-threatening encounter, one of the most terrifying things to ever happen to Harahel, a fight with a being so perfectly tailored towards the art of killing that there's no escaping their murderous intent. Each time they met, the violent Logos left a big impact on Harahel, making a wonderfully scary impression. But, during their encounters, Harahel pieced together more and more of Logos' soul and inner world. A paracosm tailor-made for killing, the world of a being with no self-worth, who defined themself based entirely on the duty they upheld for a mysterious creator who seemed to treat them as an expendable resource. As dangerous as they are and as much of a threat as they present, Harahel worries for and sympathizes with Logos so very much, and they want to help them.

Lucifer

"I want her to pet my head."
"I know."

Once, Harahel regarded Lucifer just as any other angel did. As a danger, an evil so great and malicious that naming it is taboo and gives it strength. However, over the course of their time outside of Heaven, Harahel finds that their opinion slowly changed. It began with exposure to Raziel's viewpoint on the matter, which Harahel respected and valued so very much on account of Raziel's seemingly endless wisdom. And the more life experience Harahel amassed outside of Heaven, the more they grew to respect and admire her as a historical leader and as a hero for Hell. This admiration was only given reason to grow when they finally met and Harahel witnessed her in action. A dashing heroine, a hopeless idealist, and a passionate sweetheart filled with love. In fact, Harahel found that they felt more for her than just simple admiration. Every aspect of her slowly became of interest to Harahel, most of all her warm personality and gentle touch. In other words, they fell in love.

Neither of them know, but Harahel and Lucifer actually met each other as angels, a billion years ago. They were young, then, around the same age (though Harahel was a bit older) and worked in the same branch of Heavenly government. On a few occasions, they worked together. But Lucifer does not remember, and Harahel does not realize that the sincere and humble angel they once met became the Great Red Dragon that brought Uriel to her knees and nearly destroyed Heaven. It's not like that's something that comes to mind all that often, though Harahel had liked said angel quite a bit back in the day. Of course, Harahel liked everyone back then, and only worked with Lucifer one or two times, among the many thousands of others angels they've worked alongside in the past.

The modern Lucifer has ended up much more to Harahel's tastes, though. An amazingly passionate and capable person willing to do anything for a stranger, who introduced herself to Harahel with such natural selflessness, putting her life at risk for them without question. This was rather strange and immediately notable for Harahel, who still struggled to see themself as someone of value. Lucifer's lack of hesitation in protecting them was thus amazing, and indescribably meaningful for them. And as much as they liked her at the start, Harahel only found more and more reasons to like her. They saw just how much of a sweetheart she was at her core, how awkward, ditzy, humble, loving, and sincere she was. Harahel quickly began to crave the brief periods of contact they had, the moments where Lucifer would pat their head or praise them for their hard work, and eventually, Raziel informed them that they almost certainly had a crush.

Harahel, of course, rolled with such feelings with their ordinary grace, accepting their own feelings without hesitation. All they thought was, "Yes, that makes sense", followed quickly by "I really do want her to pat my head again". And they did get that headpat. They grew closer slowly, throughout the experiences and fights they shared, dealing with personal opponents like Gabriel, roiling with disgust and shame at Harahel's betrayal, Beelzebub, blaming Lucifer for all the bad her family had gone through, and Uriel, seeking to subject Raziel and Lucifer both to the most painful fates possible. They supported one another, Lucifer in a way similar and yet different to Raziel, providing a special brand of love and help that only someone as warm-hearted as her could give. And, eventually, in a moment of exceptional vulnerability on Lucifer's part, when her fears caught up with her, Lucifer admitted her own feelings to them.

Without hesitation, without shame, Harahel reciprocated, and the two of them would support each other not merely as allies or friends, but as partners. The most unremarkable angel and the most loathed demon became inseparable, with a bond of trust that neared the strength of Harahel's faith in Raziel. Quickly, she became similarly important to Harahel, no longer just a hero, but their beloved, a beautifully complex person with strengths, charm points, and flaws. Harahel grew to know her as no one else ever had, more intimately even than the woman who had once been her best friend, and the angel who had her soul exposed and at her mercy for many millions of years. Harahel knew her, all of her, and they loved all of her, knowing just how good she was - and how good she could be.

Harahel hopes with all their heart that Lucifer will be able to conquer the self-destructive failings of her inner world and the trauma that now defines her. They want to help her every step of the way, ensuring that she can grow into the best person she can be and accomplish everything the both of them dream of. This hope of theirs, one they shared with Raziel, was something they eventually materialized in their own hands. The future they visualized, the life they wanted to share with Lucifer past Jophiel and Mastema and everything else, was of immeasurable importance. And, dreaming of this, aspiring for this, Harahel and Raziel found that perfect inner world for her, the world she would gain if she could just overcome all the damage to her soul and her very heart. With this future in mind, Harahel and Raziel do everything they can to support Lucifer in her attempts to recover.

Raziel

"I will not ever let go of you, Raziel. I promise."
"I'll be holding you to that."

Without Raziel, Harahel thinks their life would be pretty sad and unfathomably lonely. Raziel is not just their best friend, but so much more as well. The two of them are inseparable, with an indescribably close relationship - it is undeniable that they are in love with one another, but even this an understatement. They share a soul, after all, and experience life together, operating as one with a grace and effortless trust that only grows stronger each day. Naturally, it took time to develop such a strong bond, but Harahel, gentle and trusting by nature, took to Raziel from the start, accepting their authority and knowledge. This was easy for them, since they had lived their entire life up until this point in Heaven, underneath the watchful eyes of higher angels, who expected absolute obedience at all times. So deferring to and blindly trusting Raziel came easily to Harahel, but, over time, as Harahel became a more independent person, the respect and trust between them grew something much more sincere and earned.

Virtually everything about Raziel was a mystery to Harahel, at first. Of course, an angel as old as themself had working knowledge of the basics of the natural laws, but Raziel was paranoid and careful to hide their true nature at first, fearing the consequences that carelessly throwing such knowledge around would cause. At first, Harahel didn't mind in the slightest, and accepted Raziel and all their mystery out of simple kindness, and a sense of duty to Heaven. They didn't ask questions about Raziel and their origins, simply trusting that Raziel would tell them when they were ready, and, if they didn't, that that was perfectly okay, too. Stuff like that isn't necessarily Harahel's business, anyways, even if they share a soul. Back then, Harahel was still focused on returning to Heaven, too, much to Raziel's displeasure. But the damage Harahel had sustained during the 'routine' operation prevented return, and as they sought a way to go back, they experienced a world beyond their expectations alongside Raziel.

These new experiences in the world outside of Heaven challenged all of Harahel's beliefs, biases, and preconceptions. It was earth-shaking for them, and Raziel, who had initially been distant, patiently helped them process everything they discovered. They offered a new outlook that Harahel had never considered ever before, sharing their vast wisdom and knowledge. Raziel seemed to have answers for each question Harahel found themself asking, and never stopped helping them. While Harahel had at first treated them like a superior, they found that their relationship developed into something much less unbalanced, as the vulnerable Raziel opened up bit by bit, eventually entrusting Harahel with their identity, just in time for Harahel to realize that, because of this, they were being pursued by Grigori angels. But this did nothing to shake Harahel's faith in Raziel, who had helped them come to terms with a whole new dimension of emotion and reality. It is because of this that Harahel ends up realizing that Heaven isn't everything they thought it was, opening their perspective up to new possibilities and truths.

And, not only did Raziel help Harahel parse these truths, they helped them sort through the possibilities and develop their own identity, their own sense of morals, and their own beliefs, all separate from what Heaven had established for them. Raziel helped Harahel become someone, rather than something, merely another resource exploited by Heaven. Awash with new emotions and an understanding of people they had never had before, Harahel began to feel something more for Raziel. This was not a feeling they were able to fully comprehend or articulate, but, over time, they were able to narrow it down to "love". Love for Raziel, love that was more than what friends normally felt for one another. Not that Harahel fully understood that, either, but they knew that they loved Raziel, at least, and were pleased to find that Raziel returned these feelings. The entire confession was a characteristcally blunt one for Harahel, and the two of them became more than friends, partners, with little fanfare. It simply developed into somthing more, naturally, and they were both happy with it.

As partners, while their relationship changed little in essence, Harahel and Raziel grew ever closer. As their bond deepened, as they discovered more about each other and opened up more, they became capable of greater things. The trust they furnished, a trust that grew in little and big steps as Harahel suffered through new horrors, and as Raziel confronted old enemies and fears, kept them together even through the worst of their experiences. Together, they burdened one another's traumas, the recent and the ancient, helping each other recover and move forwards. Thanks to Raziel, Harahel was able to realize that they had worth, finally allowing them to truly care for themself and value their own life. And though this new sense of self-love exposed the once fearless Harahel to a new world of danger and risk, they had Raziel to help them through every moment of it. Because of Raziel, Harahel could move on anyways, regardless of all their fears - they were no longer alone, after all.

Closer than ever, Raziel and Harahel continue to grow alongside one another, even as their partnership and competency together drew a worse kind of attention. As their bond grows stronger, it seems that the forces attempting to rip them apart and kill them grow even stronger in response. Instead of dealing with simple Grigori angels out to impress their boss, or sadistic demons seeking to get their mother's attention, the pair finds themself confronting the worst the world has to offer. Beings as malicious and powerful as Beelzebub, Uriel, Jophiel, and even Mastema, individuals who will not lose out to the unconditional love and trust they have in one another. And, struggling to survive against greater odds than ever, Harahel has to learn how to depend on themself and have faith in their own abilities, and to trust Raziel to do the same, so that the two of them will be at their best even if separated.

Powers and Statistics

Tier: At least 7-B, potentially up to High 5-A with Countercasting | High 5-A

Powers and Abilities:

Genius Intelligence, Skilled Martial Artist, Information Analysis (Harahel's inner world revolves around analyzing phenomena of all sorts) and Manipulation (Harahel can control and alter raw information), Power Mimicry and Nullification (After proper analysis, Harahel can counter and copy abilities, martial arts techniques, ordinary physical phenomena, and spells), Conceptual Manipulation (Type 4; Harahel can control and alter the basest states of information, and their attacks effect opponents on such a level), Higher-Dimensional Manipulation (Can manipulate and transmit information through higher spatial dimensions, and create multidimensional constructs), Law Manipulation (Raziel can transform ordinary weapons into incarnated laws), Mind Manipulation, Pain Manipulation (Their attacks cause "true", spiritual pain, affecting even those who cannot feel pain normally), Quantum Manipulation, Soul Manipulation (All their attacks, physical or magical, affect the soul just as they do the body), Absorption (Angels can use their wings to absorb magic and energy), Attack Reflection (Harahel can redirect the force of attacks used against them, turning their opponents' strength against them), Dimensional Travel, Incorporeality/Intangibility (Immaterial; Harahel is made out of magic and immune to conventional physical harm), Portal Creation, Power Modification (Raziel can improve upon Harahel's abilities and spells, performing small and large changes as necessary, sometimes even doing so in the midst of combat), Precognition (Using their analytical abilities, Harahel can accurately predict the future, and Raziel can determine the perfect way to accomplish any course of action through the same processes, taking the potential future actions of others into account), Limited Resurrection (If Harahel is killed, Raziel can rapidly provide medical attention to bring them back to life, but with only a tiny window of time to do so), Shapeshifting, Telekinesis, Telepathy, Teleportation, Immortality (Types 1 and 3), Regeneration (Low-Godly; can regenerate from just the data of their soul)

Magic (The magic used by agents is a process of making their Fantasy into Reality), Extrasensory Perception (Agents maintain a constant, perfect, and precise image of their surroundings by analyzing them through magic), Self-Sustenance (Types 1, 2, and 3; vital processes such as breathing, drinking, eating, and sleeping are alien and unnecessary for angels), Superhuman Physical Characteristics, Flight, Forcefield Creation, Damage Transferal (Agents can perform "grounding", which allows them to mirror harm to an opponent's body on their soul, as well as exploit similar connections to damage similar sources, such as a phylactery), Non-Physical Interaction (An agent can interact with immaterial or incorporeal entities, such as ghosts, as well as things that don't exist), Reactive Evolution (An Absolute Barrier automatically adapts to attacks to become more resistant, and Raziel is constantly adapting and modifying themself to best suit any situation. In addition, Mutation programs run in the background of Harahel's soul, causing beneficial mutations in their attacks, allowing them to slip through adaptive defenses and specialized counters), Reality Warping with Override Sigils (Override Sigils can be used to overwrite the laws of physics), Resistance Negation (Agents can pierce magical defenses, even absolute barriers, to enact the adverse effects of their attacks and spells, fully stripping said resistances away if given the chance), Acausality (Type 2; An agent's history, present, and fate all exist independently of the past and future), Resistance to conceptual, mental, physical, and spiritual attack (Absolute Barriers protect the user from attacks on all levels of existence, potentially providing protection against a host of abilities)

Attack Potency: At least City level+ (Even the weakest angels, delegated to tedious work, surpass the power of any conventional nuclear bomb), potentially up to Dwarf Star level with Countercasting (Though it takes all their effort, Harahel can actually counter attacks and spells from angels of the Heavenly Host, who can wipe out planets and would be peers of EQUINOX and SOLSTICE when they fought on Earth, during which EQUINOX converted 80% of the Moon into energy) | Dwarf Star level (Can fight against angels of the Heavenly Host, as well as Grigori agents, which are comparable).

Speed: At least Hypersonic+ (Much, much faster than an ordinary SOLSTICE without the Solar Drive) with Massively FTL processing speed and perception (Can follow the movements of combat ready angels and analyze or even counter their attacks) | Massively FTL (Angels on this level would be comparable to EQUINOX and SOLSTICE, who can outspeed radiation beams).

Lifting Strength: At least Class 5 (Superior to average vampires, who can lift trucks with considerable effort) | Stellar (Comparable to EQUINOX, who threw the Moon at high speeds, and SOLSTICE, who caught it with one hand).

Striking Strength: At least City Class+ | Dwarf Star level

Durability: At least City level+ | Dwarf Star level

Stamina: Effectively limitless. Angels have a near-infinite power source that allows them to theoretically fight for extremely long periods of time without issue, but wounds are still an issue, especially for Harahel, who is unused to combat and may be quickly disabled by severe injuries.

Range: Standard melee range with normal melee attacks, Extended melee range with a weaponized Raziel (Raziel can replicate weapons such as spears, granting Harahel more range), Planetary with magic (Harahel can reach into a planet's orbits from the surface with their magic), Interdimensional with Messenger (Harahel can transmit information to other universes and teleport to them as well) and System Administration (Harahel can interact with and manipulate complex data clouds like Yesod, a multi-dimensional cyberspace that permeates all of Heaven)

Tier: At least High 5-A, likely higher | 4-B | At least 4-A, potentially up to At least 3-C, possibly 3-B with Countercasting

Powers and Abilities:

Genius Intelligence, Skilled Martial Artist, Information Analysis (Harahel's inner world revolves around analyzing phenomena of all sorts) and Manipulation (Harahel can control and alter raw information), Power Mimicry and Nullification (After proper analysis, Harahel can counter and copy abilities, martial arts techniques, ordinary physical phenomena, and spells), Conceptual Manipulation (Type 4; Harahel can control and alter the basest states of information, their attacks effect opponents on such a level, and they can control and reprogram inner worlds), Curse Manipulation, Higher-Dimensional Manipulation (Can manipulate and transmit information through higher spatial dimensions, and create multidimensional constructs), Law Manipulation (Raziel can transform ordinary weapons into incarnated laws, and Harahel can control, alter, and destroy laws, or insert other incarnated laws into Raziel), Mathematics Manipulation (Harahel can alter mathematics and how math affects the world through World Operation), Pain Manipulation (Their attacks cause "true", spiritual pain, affecting even those who cannot feel pain normally), Physics Manipulation (Harahel can control and reprogram physics through World Operation), Pocket Reality Manipulation (Harahel can control and alter pockets of cyber and imaginary space), Probability Manipulation, Quantum Manipulation, Size Manipulation (Harahel can control the dimensions of objects and beings, potentially compacting them down to the Planck scale), Soul Manipulation (All their attacks, physical or magical, affect the soul just as they do the body, and through Inner World Operation, they can control and reprogram souls and even inner worlds), Spatial Manipulation, Time Manipulation, Absorption (Angels can use their wings to absorb magic and energy), Attack Reflection (Harahel can redirect the force of attacks used against them, turning their opponents' strength against them), Dimensional Travel, Incorporeality/Intangibility (Immaterial; Harahel is made out of magic and immune to conventional physical harm), Portal Creation, Power Modification (Raziel can improve upon Harahel's abilities and spells, performing small and large changes as necessary, sometimes even doing so in the midst of combat. Inner World Operators can affect the spiritual root of another agent's abilities, changing how their inner world expresses itself), Precognition (Using their analytical abilities, Harahel can accurately predict the future, and Raziel can determine the perfect way to accomplish any course of action through the same processes, taking the potential future actions of others into account. They can even react to billions of attacks delivered through Logos before any of them happen), Limited Resurrection (If Harahel is killed, Raziel can rapidly provide medical attention to bring them back to life, but with only a tiny window of time to do so), Sealing, Shapeshifting, Telekinesis, Telepathy, Teleportation, Immortality (Types 1 and 3), Regeneration (Low-Godly; can regenerate from just the data of their soul)

Magic (The magic used by agents is a process of making their Fantasy into Reality), Extrasensory Perception (Agents maintain a constant, perfect, and precise image of their surroundings by analyzing them through magic), Self-Sustenance (Types 1, 2, and 3; vital processes such as breathing, drinking, eating, and sleeping are alien and unnecessary for angels), Superhuman Physical Characteristics, Flight, Forcefield Creation, Limited Causality Manipulation (Repression allows an agent to "suspend" their injuries, essentially temporarily erasing them and ignoring their effects), Damage Transferal (Agents can perform "grounding", which allows them to mirror harm to an opponent's body on their soul, as well as exploit similar connections to damage similar sources, such as a phylactery), Non-Physical Interaction (An agent can interact with immaterial or incorporeal entities, such as ghosts, as well as things that don't exist), Reactive Evolution (An Absolute Barrier automatically adapts to attacks to become more resistant, and Raziel is constantly adapting and modifying themself to best suit any situation. In addition, Mutation programs run in the background of Harahel's soul, causing beneficial mutations in their attacks, allowing them to slip through adaptive defenses and specialized counters), Reality Warping with Override Sigils (Override Sigils can be used to overwrite the laws of physics), Resistance Negation (Agents can pierce magical defenses, even absolute barriers, to enact the adverse effects of their attacks and spells, fully stripping said resistances away if given the chance), Acausality (Type 2; An agent's history, present, and fate all exist independently of the past and future), Resistance to conceptual, mental, physical, and spiritual attack (Absolute Barriers protect the user from attacks on all levels of existence, potentially providing protection against a host of abilities)

Pseudo-Instinctive Reaction (They can copy the motions of Luminous Fist, but it's not perfect), Dream Manipulation, Fear Manipulation, Illusion Manipulation (Can create perfect illusions and even use the most powerful form of illusion, Paracosm Phantasmagoria, which inverts the inner world of a victim to trap them within), Insect Manipulation (Can summon, create, and control demonic flies), Perception Manipulation (With Eight Ends, Harahel can nullify and erase senses), Time Manipulation (Has a replicated Goetic Eye, which dilates their perception of time, doubling their processing speed and allowing them to move at twice the speed when reacting to attacks), Void Manipulation (They can replicate Mastema's death magic, but can't use it to the same extent), Absorption (Harahel can energize and heal themself by absorbing the fear and negative emotions of others), Invisibility, Power Nullification (Paracosm Phantasmagoria can strip victims of their magical abilities), Sealing (Paracosm Phantasmagoria seals its target within their own soul by inverting their inner world), Statistics Amplification (By using Feeding Fear to draw energy from others, Harahel can boost their own capabilities)

Attack Potency: At least Dwarf Star level, likely higher (A match for Morsi, a third generation daughter of Beelzebub. Beelzebub's third generation daughters are comparable to combat-ready angels, and Morsi is a particularly strong one, capable of easily defeating most of her siblings) | Solar System level (Comparable to Orifiel, a mid-ranking angel who is around as strong as Terror, and other angels on Orifiel's level, such as the rest of Blind Eye) | At least Multi-Solar System level+ (Can pressure and badly injure Murmur, who is similar in strength to Observer, who can easily reduce everything within lightyears to dust and has magical power on the level of a supermassive black hole), potentially up to At least Galaxy level+, possibly Multi-Galaxy level with Countercasting (Harahel can barely counter spells from Uriel when she's distracted, but even then, the backlash injures them severely).

Speed: At least Massively FTL, likely Massively FTL+ (Comparable to the likes of Minna and Instant in speed) | Massively FTL+ (Comparable to other agents capable of rapidly traveling interstellar distances, without it being much of an issue at all) | Massively FTL+ (Comparable to Murmur and Observer, and capable of barely processing Uriel's casual movements thanks to Raziel's help).

Lifting Strength: Stellar (Stronger than before) | Stellar (Comparable to EQUINOX, who at this point in power can lift Kyarne when she's given herself the weight of a star) | Multi-Stellar (Comparable to Observer, and her magical mass is equivalent to that of many star systems and is enough to create a supermassive black hole).

Striking Strength: At least Dwarf Star Class, likely higher (Can match Morsi in physical strength) | Solar System Class (Can trade blows with Orifiel and other members of Blind Eye) | At least Multi-Solar System Class+ (Physically comparable to Murmur).

Durability: At least Dwarf Star level, likely higher (Can take a beating from Morsi and her siblings) | Solar System level (Can trade blows with Orifiel) | At least Multi-Solar System level+ (Survived a vicious beating from Murmur and ultimately was able to survive very casual and cruel attacks from Uriel).

Stamina: Effectively limitless. While only an average angel at first, even then, Harahel has access to exceptional stores of magical energy far surpassing most agents, allowing them to exert themself for feasibly years of non-stop combat, though their lack of experience makes such a thing happening extremely unlikely. In addition, their fighting style means that Harahel rarely takes attacks themself, instead countering them, and this makes them somewhat frail in their weight class, and unused to the intense pain brought on by strong attacks. As they become stronger and their magical array strengthens, their already exceptional stamina improves more and more, allowing them to continue fighting even when pushed to their limits and even when severely damaging themself by countering spells far above their own power.

Range: Standard melee range with normal melee attacks, Extended melee range with a weaponized Raziel (Raziel can replicate weapons such as spears, granting Harahel more range), Planetary with magic, Interdimensional with Messenger (Harahel can transmit information to other universes and teleport to them as well) and System Administration (Harahel can interact with and manipulate complex data clouds like Yesod, a multi-dimensional cyberspace that permeates all of Heaven) | Interplanetary with magic (Can affect and potentially destroy an entire star system with their magic, and has comparable range to SOLSTICE, who could fire attacks several astronomical units wide), Interdimensional with Messenger and System Administration | Interstellar (Can affect many lightyears of space simultaneously) to Interdimensional with magic (Harahel can reach into other universes, interacting with and attacking things inside them).

Tier: At least 4-A, likely 3-C, potentially up to High 3-A with Countercasting | 3-C, potentially up to High 3-A with Countercasting

Powers and Abilities:

Genius Intelligence, Skilled Martial Artist, Information Analysis (Harahel's inner world revolves around analyzing phenomena of all sorts) and Manipulation (Harahel can control and alter raw information), Power Mimicry and Nullification (After proper analysis, Harahel can counter and copy abilities, martial arts techniques, ordinary physical phenomena, and spells), Conceptual Manipulation (Type 4; Harahel can control and alter the basest states of information, their attacks effect opponents on such a level, and they can control and reprogram inner worlds), Curse Manipulation, Higher-Dimensional Manipulation (Can manipulate and transmit information through higher spatial dimensions, and create multidimensional constructs), Law Manipulation (Raziel can transform ordinary weapons into incarnated laws, and Harahel can control, alter, and destroy laws, or insert other incarnated laws into Raziel), Mathematics Manipulation (Harahel can alter mathematics and how math affects the world through World Operation), Mind Manipulation, Pain Manipulation (Their attacks cause "true", spiritual pain, affecting even those who cannot feel pain normally), Physics Manipulation (Harahel can control and reprogram physics through World Operation), Pocket Reality Manipulation (Harahel can control and alter pockets of cyber and imaginary space), Probability Manipulation, Quantum Manipulation, Size Manipulation (Harahel can control the dimensions of objects and beings, potentially compacting them down to the Planck scale), Soul Manipulation (All their attacks, physical or magical, affect the soul just as they do the body, and through Inner World Operation, they can control and reprogram souls and even inner worlds), Spatial Manipulation, Time Manipulation, Absorption (Angels can use their wings to absorb magic and energy), Attack Reflection (Harahel can redirect the force of attacks used against them, turning their opponents' strength against them), Dimensional Travel, Incorporeality/Intangibility (Immaterial; Harahel is made out of magic and immune to conventional physical harm), Portal Creation, Power Modification (Raziel can improve upon Harahel's abilities and spells, performing small and large changes as necessary, sometimes even doing so in the midst of combat. Inner World Operators can affect the spiritual root of another agent's abilities, changing how their inner world expresses itself), Precognition (Using their analytical abilities, Harahel can accurately predict the future, and Raziel can determine the perfect way to accomplish any course of action through the same processes, taking the potential future actions of others into account. They can even react to billions of attacks delivered through Logos before any of them happen), Limited Resurrection (If Harahel is killed, Raziel can rapidly provide medical attention to bring them back to life, but with only a tiny window of time to do so), Sealing, Shapeshifting, Telekinesis, Telepathy, Teleportation, Immortality (Types 1 and 3), Regeneration (Low-Godly; can regenerate from just the data of their soul)

Magic (The magic used by agents is a process of making their Fantasy into Reality), Extrasensory Perception (Agents maintain a constant, perfect, and precise image of their surroundings by analyzing them through magic), Self-Sustenance (Types 1, 2, and 3; vital processes such as breathing, drinking, eating, and sleeping are alien and unnecessary for angels), Superhuman Physical Characteristics, Flight, Forcefield Creation, Limited Causality Manipulation (Repression allows an agent to "suspend" their injuries, essentially temporarily erasing them and ignoring their effects), Damage Transferal (Agents can perform "grounding", which allows them to mirror harm to an opponent's body on their soul, as well as exploit similar connections to damage similar sources, such as a phylactery), Non-Physical Interaction (An agent can interact with immaterial or incorporeal entities, such as ghosts, as well as things that don't exist), Reactive Evolution (An Absolute Barrier automatically adapts to attacks to become more resistant, and Raziel is constantly adapting and modifying themself to best suit any situation. In addition, Mutation programs run in the background of Harahel's soul, causing beneficial mutations in their attacks, allowing them to slip through adaptive defenses and specialized counters), Reality Warping with Override Sigils (Override Sigils can be used to overwrite the laws of physics), Resistance Negation (Agents can pierce magical defenses, even absolute barriers, to enact the adverse effects of their attacks and spells, fully stripping said resistances away if given the chance), Acausality (Type 2; An agent's history, present, and fate all exist independently of the past and future), Resistance to conceptual, mental, physical, and spiritual attack (Absolute Barriers protect the user from attacks on all levels of existence, potentially providing protection against a host of abilities)

Pseudo-Instinctive Reaction (They can copy the motions of Luminous Fist, but it's not perfect), Death Manipulation (They can replicate Mastema's death magic, but can't use it to the same extent), Disease Manipulation (They can use Beelzebub's magic to create advanced magical pathogens), Dream Manipulation, Fear Manipulation, Illusion Manipulation (Can create perfect illusions and even use the most powerful form of illusion, Paracosm Phantasmagoria, which inverts the inner world of a victim to trap them within), Insect Manipulation (Can summon, create, and control demonic flies), Perception Manipulation (With Eight Ends, Harahel can nullify and erase senses), Physics Manipulation (Harahel can force souls to comply with physics using Rationalize Heart), Time Manipulation (Has a replicated Goetic Eye, which dilates their perception of time, doubling their processing speed and allowing them to move at twice the speed when reacting to attacks), Void Manipulation (They can replicate Mastema's death magic, but can't use it to the same extent), Absorption (Harahel can energize and heal themself by absorbing the fear and negative emotions of others), Attack Reflection (Zadkiel can be used to reflect attacks), Information Analysis (With Rationalize Heart, Harahel can mathematically model souls, reading them as if they were physical phenomena), Invisibility, Power Nullification (Paracosm Phantasmagoria can strip victims of their magical abilities, and Zadkiel disbars the idea of combat and hostility, preventing attacks from functioning properly when they pass through), Sealing (Paracosm Phantasmagoria seals its target within their own soul by inverting their inner world), Statistics Amplification (By using Feeding Fear to draw energy from others, Harahel can boost their own capabilities)

Attack Potency: At least Multi-Solar System level+, likely Galaxy level (Stronger than before and likely somewhat comparable to Arista and Canace when they're in Beelzebub's presence), potentially up to High Universe level with Countercasting (Though it takes nearly all of their energy and willpower, Harahel can repeatedly counter even a natural law, repeatedly destroying Sariel's Asaradel) | Galaxy level (Comparable to Belphegor and on a similar level of power to Milky Way, though weaker, can fight defensively against Logos and injure them), potentially up to High Universe level with Countercasting (Can counter several layers of Raphael's Zadkiel).

Speed: Massively FTL+ (Faster than before) | Massively FTL+ (Comparable to Belphegor and Milky Way, and barely capable of reacting to attacks from Logos).

Lifting Strength: Multi-Stellar | Multi-Stellar (Comparable to the likes of Remnant, who can fit multiple stars in their orbit).

Striking Strength: At least Multi-Solar System Class+, likely Galactic Class | Galactic Class (Comparable to Belphegor and capable of fighting back against Logos).

Durability: At least Multi-Solar System level+, likely Galaxy level | Galaxy level (Can take hits from Belphegor and Logos).

Stamina: Effectively limitless. While only an average angel at first, even then, Harahel has access to exceptional stores of magical energy far surpassing most agents, allowing them to exert themself for feasibly years of non-stop combat, though their lack of experience makes such a thing happening extremely unlikely. In addition, their fighting style means that Harahel rarely takes attacks themself, instead countering them, and this makes them somewhat frail in their weight class, and unused to the intense pain brought on by strong attacks. As they become stronger and their magical array strengthens, their already exceptional stamina improves more and more, allowing them to continue fighting even when pushed to their limits and even when severely damaging themself by countering spells far above their own power.

Range: Standard melee range with normal melee attacks, Extended melee range with a weaponized Raziel (Raziel can replicate weapons such as spears, granting Harahel more range), Galactic (Can attack across a galaxy) to Interdimensional with magic

Tier: 3-C, potentially up to High 3-A with Eidos Lexicon and Hyperdimension Nova, High 3-A with Raziel, possibly up to Low 2-C with Countercasting | Varies, at least 3-C, up to High 3-A, High 3-A with Raziel, possibly up to Low 2-C with Countercasting

Powers and Abilities:

Genius Intelligence, Skilled Martial Artist, Information Analysis (Harahel's inner world revolves around analyzing phenomena of all sorts) and Manipulation (Harahel can control and alter raw information), Power Mimicry and Nullification (After proper analysis, Harahel can counter and copy abilities, martial arts techniques, ordinary physical phenomena, spells, and even entire souls and inner worlds), Conceptual Manipulation (Type 4; Harahel can control and alter the basest states of information, their attacks effect opponents on such a level, and they can control and reprogram inner worlds), Curse Manipulation, Higher-Dimensional Manipulation (Can manipulate and transmit information through higher spatial dimensions, and create multidimensional constructs), Law Manipulation (Raziel can transform ordinary weapons into incarnated laws, and Harahel can control, alter, and destroy laws, or insert other incarnated laws into Raziel), Life Manipulation, Mathematics Manipulation (Harahel can alter mathematics and how math affects the world through World Operation), Mind Manipulation, Pain Manipulation (Their attacks cause "true", spiritual pain, affecting even those who cannot feel pain normally), Physics Manipulation (Harahel can control and reprogram physics through World Operation), Pocket Reality Manipulation (Harahel can control and alter pockets of cyber and imaginary space, and can materialize and control replicated inner worlds as pocket dimensions), Probability Manipulation, Quantum Manipulation, Size Manipulation (Harahel can control the dimensions of objects and beings, potentially compacting them down to the Planck scale), Soul Manipulation (All their attacks, physical or magical, affect the soul just as they do the body, and through Inner World Operation, they can control and reprogram souls and even inner worlds), Spatial Manipulation, Time Manipulation, Absorption (Angels can use their wings to absorb magic and energy), Attack Reflection (Harahel can redirect the force of attacks used against them, turning their opponents' strength against them), Dimensional Travel, Incorporeality/Intangibility (Immaterial; Harahel is made out of magic and immune to conventional physical harm), Portal Creation, Power Modification (Raziel can improve upon Harahel's abilities and spells, performing small and large changes as necessary, sometimes even doing so in the midst of combat. They can even refine replicated inner worlds, making them healthier and stronger than they were originally. Harahel can similarly affect the spiritual root of another agent's abilities, changing how their inner world expresses itself), Precognition (Using their analytical abilities, Harahel can accurately predict the future, and Raziel can determine the perfect way to accomplish any course of action through the same processes, taking the potential future actions of others into account. They can even react to billions of attacks delivered through Logos before any of them happen), Limited Resurrection (If Harahel is killed, Raziel can rapidly provide medical attention to bring them back to life, but with only a tiny window of time to do so, and Harahel can return the favor in the event that Raziel is killed), Sealing, Shapeshifting, Telekinesis, Telepathy, Teleportation, Immortality (Types 1 and 3), Regeneration (Mid-Godly; can regenerate from just their inner world, the abstract, conceptual basis of their soul)

Magic (The magic used by agents is a process of making their Fantasy into Reality), Extrasensory Perception (Agents maintain a constant, perfect, and precise image of their surroundings by analyzing them through magic), Self-Sustenance (Types 1, 2, and 3; vital processes such as breathing, drinking, eating, and sleeping are alien and unnecessary for angels), Superhuman Physical Characteristics, Flight, Forcefield Creation, Limited Causality Manipulation (Repression allows an agent to "suspend" their injuries, essentially temporarily erasing them and ignoring their effects), Damage Transferal (Agents can perform "grounding", which allows them to mirror harm to an opponent's body on their soul, as well as exploit similar connections to damage similar sources, such as a phylactery), Non-Physical Interaction (An agent can interact with immaterial or incorporeal entities, such as ghosts, as well as things that don't exist), Reactive Evolution (An Absolute Barrier automatically adapts to attacks to become more resistant, and Raziel is constantly adapting and modifying themself to best suit any situation. In addition, Mutation programs run in the background of Harahel's soul, causing beneficial mutations in their attacks, allowing them to slip through adaptive defenses and specialized counters), Reality Warping with Override Sigils (Override Sigils can be used to overwrite the laws of physics), Resistance Negation (Agents can pierce magical defenses, even absolute barriers, to enact the adverse effects of their attacks and spells, fully stripping said resistances away if given the chance), Acausality (Type 2; An agent's history, present, and fate all exist independently of the past and future), Resistance to conceptual, mental, physical, and spiritual attack (Absolute Barriers protect the user from attacks on all levels of existence, potentially providing protection against a host of abilities)

Pseudo-Instinctive Reaction (They can copy the motions of Luminous Fist, but it's not perfect), Death Manipulation (They can replicate Mastema's death magic, but can't use it to the same extent), Disease Manipulation (They can use Beelzebub's magic to create advanced magical pathogens), Dream Manipulation, Fate Manipulation (They can use their own replicated Spear of Destiny, which imposes destiny on its target to kill them in a single blow. Hamartia also affects fate, dooming victims to self-destruct as a result of their own failings), Fear Manipulation, Gravity Manipulation (With a replicated Fruit of Life, Harahel develops their own immensely powerful gravitational field, which they can control), Illusion Manipulation (Can create perfect illusions and even use the most powerful form of illusion, Paracosm Phantasmagoria, which inverts the inner world of a victim to trap them within), Insect Manipulation (Can summon, create, and control demonic flies), Magnetism Manipulation (With a replicated Fruit of Life, Harahel develops their own immensely powerful magnetic field, which they can control), Perception Manipulation (With Eight Ends, Harahel can nullify and erase senses), Physics Manipulation (Harahel can force souls to comply with physics using Rationalize Heart), Time Manipulation (Has a replicated Goetic Eye, which dilates their perception of time, quadrupling their speed, and they can loop time in a variety of ways with Legacy Recursion), Void Manipulation (They can replicate Mastema's death magic, but can't use it to the same extent), Absorption (Harahel can energize and heal themself by absorbing the fear and negative emotions of others), Attack Reflection (Zadkiel can be used to reflect attacks), Duplication (Using Armisael, Harahel can manifest choices they considered as phantasmal duplicates; as manifestations of their law, Harahel's phantoms are akin to physical constants, and can only be broken through magic or sheer willpower. They can also summon their past selves as phantasmal duplicates that will repeat past actions), Information Analysis (With Rationalize Heart, Harahel can mathematically model souls, reading them as if they were physical phenomena), Invisibility and Nonexistence (Type 1; Harahel can completely erase themself from existence, becoming a nothing that cannot be detected), Power Modification (Using Hamartia, Harahel can affect the spiritual root of another agent's abilities, changing how their inner world expresses itself, making them more unhealthy), Power Nullification (Paracosm Phantasmagoria can strip victims of their magical abilities, Zadkiel disbars the idea of combat and hostility, preventing attacks from functioning properly when they pass through, and Harahel can use reality pressure to negate magic), Reactive Evolution (With Thaumiel, Harahel gains Lucifer's power to become stronger whenever she is pushed to her limits), Sealing (Paracosm Phantasmagoria seals its target within their own soul by inverting their inner world), Statistics Amplification (By using Feeding Fear to draw energy from others, Harahel can boost their own capabilities), Regeneration (At least Mid-Godly; when using Thaumiel, Harahel's regeneration is boosted significantly, becoming nearly comparable to Lucifer's, but not quite there)

Attack Potency: Galaxy level (Comparable to the likes of Azrael, Baphomet, Beelzebub, Logos, and Metatron, who can fight a defensive battle against Gabriel or even a casual Uriel, though they have no real chance of victory on their own), potentially up to High Universe level with Eidos Lexicon (They can copy inner worlds as powerful as Lucifer's Thaumiel, and even barely partially counter attacks on this level, though it takes a severe toll on them) and Hyperdimension Nova (A full-power Hyperdimension Nova empowered by billions of souls can threaten Super Mastema), High Universe level with Raziel (Unlocked and surpassed their potential as a natural law, reaching the level of Yaldabaoth's Sefirot while still remaining weaker, though their effects are more hax than straightforwardly destructive), possibly up to Universe level+ with Countercasting (Though it would take almost all of their energy and nearly kill them, Harahel can even counter Mastema's Big Bang Necrocosm, in large part due to its telegraphed, slow casting) | Varies (Thaumiel's power varies depending on the situation, pushing Harahel's power to new peaks to match and eventually surpass any given opponent), at least Galaxy level+ (The minimum power boost Thaumiel supplies puts them on Gabriel's level, far superior to before, and strong enough to potentially easily overpower SOLSTICE's Nuclear Vent, which is over a hundred times stronger than her regular attacks), up to High Universe level (With Thaumiel, Harahel can fight a defensive battle against Super Mastema, even as they're constantly pushed to and past their limits), High Universe level with Raziel (With Thaumiel, Raziel's power reaches and eclipses that of Sefirot), possibly up to Universe level+ with Countercasting.

Speed: Massively FTL+ (They can keep up with opponents as fast as Beelzebub and quickly traverse interstellar and even intergalactic distances, at one point intercepting something flying across a galaxy and to another one), Infinite attack speed with Bit Contraction (Harahel can erase the time it takes for their attacks to occur, causing them to happen instantly) | Massively FTL+ (They can barely keep up with Super Mastema, rapidly analyzing and countering many of her attacks thanks to their extreme processing speeds), Infinite attack speed with Bit Contraction.

Lifting Strength: Multi-Stellar, potentially up to Galactic with Eidos Lexicon (Can reach a power on the same level as Super Mastema, who can become large enough to lift galaxies) | Varies, up to Galactic (Somewhat comparable to Super Mastema).

Striking Strength: Galactic Class (Can trade blows with Azrael, Beelzebub, and Logos, even if their physical strength is lacking compared to their magical power), potentially up to High Universal with Eidos Lexicon, High Universal with Raziel | Varies, at least Galactic Class+, up to High Universal (Can barely redirect swings of the Spear of Destiny and cut Super Mastema), High Universal with Raziel.

Durability: Galaxy level (Can survive direct blows to their soul from Beelzebub, surprise attacks from Azrael, and being repeatedly struck by Logos), potentially up to High Universe level with Eidos Lexicon | Varies, at least Galaxy level+, up to High Universe level (Even as their body and soul were pushed to their limits, Harahel could take blows from Super Mastema, albeit not without taking severe damage).

Stamina: Effectively limitless. While only an average angel at first, even then, Harahel has access to exceptional stores of magical energy far surpassing most agents, allowing them to exert themself for feasibly years of non-stop combat, though their lack of experience makes such a thing happening extremely unlikely. In addition, their fighting style means that Harahel rarely takes attacks themself, instead countering them, and this makes them somewhat frail in their weight class, and unused to the intense pain brought on by strong attacks. As they become stronger and their magical array strengthens, their already exceptional stamina improves more and more, allowing them to continue fighting even when pushed to their limits and even when severely damaging themself by countering spells far above their own power or even replicating the souls of others over their own. By projecting Lucifer's soul, they become effectively inexhaustible, allowing them to fight against Super Mastema despite being gravely wounded and even replicate her own soul and continue fighting even as they're being torn apart and dying. Limitless with their Fruit of Life.

Range: Standard melee range with normal melee attacks, Extended melee range with a weaponized Raziel (Raziel can replicate weapons such as spears, granting Harahel more range), Galactic, likely Universal (Magically speaking, Harahel likely has a similar range to that of the archangels, who can attack and act at any point across all of Heaven) to Interdimensional with magic | Universal to Interdimensional with magic.

Standard Equipment: Their law / partner, Raziel.

Intelligence: Extraordinary Genius. Harahel is an angel, beings that can already beat out any modern supercomputer in terms of processing ability, who notably excels in data processing, enough so to gain the acknowledgment of Heaven's highest echelons. In under a second, they can perform a ridiculous amount of calculations, operating far beyond even exascale computing. This makes up for the fact that Harahel is a fairly weak angel, as they can process, analyze, and deal with phenomena occurring at speeds far faster than what they can reach on their own, allowing them to fight defensively against much more powerful opponents. Thanks to the billion years they've spent handling Yesod, Harahel is also very well-versed in its use, and they can comprehend and visualize higher-dimensional objects, and then perform calculations bringing these higher dimensions into account. Harahel's specialty in data analysis is put to good use in rapidly breaking down and comprehending both spells and physical phenomena through just simple observation, quickly coming to a full understanding on how they function and learning how to perform them through their own abilities. This is their signature technique, a near-perfect form of replication empowered by their inner world. As they become more and more experienced, aided by Raziel, Harahel's abilities grow more and more powerful, allowing them to near-instantly analyze and replicate advanced magic, countering such spells just as quickly. Together with Raziel, who has even greater processing power and magical knowledge at their disposal, Harahel can even fully analyze inner worlds, a feat comparable to coming up with an accurate theory for the alien physics of a completely new universe that goes against everything you knew before, and then copy them for their own use. They could even decode several layers of Mastema's Cipher Purgatorii, an extremely advanced seal where each layer is harder to figure out than the last, and the first of them is already similar to an inner world in complexity. Ultimately, they become one of the most accomplished and knowledgeable agents around, expanding significantly on Raziel's already phenomenal stores of information and combining all that knowledge with their own practical experience. However, Harahel is no fighter. They have minimal combat experience and their abilities in this department do not grow nearly as substantially as their magical knowledge does, as they always relied on their processing abilities and knowledge instead. While this does mean that they can accurately predict how an opponent will act in a fight and prepare appropriately, they are still lacking in the instincts and raw skill that can end a fight in an instant if given the chance. Though they can copy martial techniques, this does not make Harahel any more skilled, as they still have to follow the motions on their own, something that is inevitably sloppy in practice. They can offset these weaknesses with Raziel's help, as Raziel is well-suited to predicting the future and coming up with plans, or by replicating the souls of more strategically-minded individuals, which can also expand their repertoire of magical options.

Weaknesses: Harahel is an inexperienced and naive fighter, and because of their fighting style, they are unused to taking attacks and aren't so good at dealing with them. They cannot analyze spells too fast for them to follow and cannot counter spells they do not understand. While they can counter spells much stronger than themself, this puts them under intense strain and is quite difficult. Harahel can also only replicate the mechanics of an ability itself, not the emotions or knowledge behind it. For some time, Raziel has to limit themself to keep Harahel from being killed by the sheer amount of information they contain, they greatly dislike being used as a weapon, and their attempts at self-modification do not always turn out in their favor. It takes time to analyze the souls of others and create counters for them, taking longer and longer the older they are. Replicating the souls of others is exceptionally painful and damages their soul greatly, with each replication changing their personality permanently, and Harahel thus prefers not to do so unless necessary. Malicious, self-destructive beings such as Beelzebub and Mastema are particularly dangerous to replicate, dealing even further damage to Harahel when they do replicate them. While partial replication is safer and easier, it is also weaker, and its boons cannot be used as long.

Key:

  • Part One: Introduction | End
  • Part Two: Introduction | Midpoint | End
  • Part Three: Introduction | Midpoint
  • Prometheus Dream: Base | Thaumiel

Standard Tactics: Harahel dislikes fighting, avoiding it when they can, and when they can't, they still try to give their opponent a chance to back down and end the fight peacefully. A primarily defensive fighter, Harahel uses their inner world to analyze and counter everything an opponent brings to bear against them, slowly stripping away and replicating their options. They rarely go on the offense and tend to remain passive and reactive throughout a fight, taking any opportunity that presents itself to land a blow. With Raziel's help, Harahel can better support this fighting style, with enhanced powers of analysis and the ability to predict an opponent's actions.

  • Prometheus Dream: Even after reaching this level of power and perfectly synchronizing with Raziel, Harahel's core tactics have changed little, though they have more options and more tools to facilitate their preferred combat style. With the completed Goetic Eye, which they activate as soon as possible, Harahel greatly accelerates their own perception, giving them even more time to analyze phenomena, and then, to react. Combined with Dream Evil, this can make Harahel an incredibly slippery and hard-to-hit opponent, and they will fight unfairly using these tactics if necessary.

    Equipped with vast processing power, Harahel puts this to good use in rapid analysis, and will run background processes to automate certain counters, forcing opponents to use different abilities or change the nature of their spells to prevent them from being countered so easily. Against those who will pull out massive quantities of attacks and spells to overwhelm Harahel's defenses, they will use Legacy Recursion and Multiplicative Countercasting in conjunction with this, looping and multiplying their own counterspells to prevent opponents from accomplishing much.

    Although still one for nonviolent resolutions, Harahel now has more power than ever, and, if pushed by an opponent and given little choice, they will prepare their most powerful tools, such as Inner World Counters or Hyperdimension Nova. If things get really, really bad, they will reluctantly turn to Inner World Replication. Against opponents they have poor compatibility against, such as those who rely mostly on physicality and skill, Harahel will depend more on Raziel to predict and counter their attack patterns, combining this with their poor replication of Luminous Fist to better handle themself in close quarters.

Abilities

Agency: A mage is more properly known as an agent, as in “one that acts or exerts power”. Separated from the rest of the cosmos, an agent is essentially a miniature universe all their own, with complete control over their destiny, free to pursue whatever future they wish. They do this through magic, the art of using one’s understanding to control Fantasy, the stuff of sheer willpower and imagination.

  • Absolute Barrier: A magical barrier that protects the user from external manipulation and attack, on every level of existence. An Absolute Barrier protects the user’s body, mind, and soul - their cells and atoms, the magical and physical forces keeping them together, and everything else. It is akin to a magical immune system, protecting the agent from threats and adapting to future attack.

    It passively protects the user from most types of attack, manipulation, and control, as long as the barrier is strong enough - an agent of substantially greater power can punch straight through one. An Absolute Barrier is passively maintained at all times, even in sleep, requiring no energy to maintain, and can only be removed by a stronger agent actively stripping it away, or by the user consciously lowering them.

    An Absolute Barrier is the evolved form of the soul’s original protective layer, refined through the usage of and exposure to magic.
  • Radar: An agent’s magical abilities passively sustain a constant 360° image of their surroundings, which is projected straight to their mind for processing. This radar is far more reliable than conventional senses, and cannot be easily fooled by tricks that would trip up any normal human. In the hands of a powerful enough agent, it can even track superluminal movements. It constantly operates at the agent’s maximum processing speed, even when such things would normally be restricted to allow for normal, everyday life.

Sacred Program: Harahel is an angel, a fluctuation devised by Yaldabaoth to carry out her will, fashioned from stardust and a fraction of her willpower. Similar in nature to star spirits, angels are essentially magical consciousnesses, simply a soul, a halo, and nothing else. Any body they may manifest is composed of metamatter, not regular matter, a sort of condensed willpower. Their bodies are malleable things determined by not just their own thoughts, but those of others as well. This unique composition means that angels do not interact normally with ordinary physical matter.

  • Halo: The halo of an angel is actually a complex Override Sigil, passively maintained without draining any energy. A halo has multiple functions in maintaining an angel’s existence and safety.
    • Angelic Data: A halo contains the magical information that makes up an angel’s existence (typically referred to as just “data”). Through this, an angel can regenerate from any scale of physical wounds through their halo, even complete physical destruction. As a halo is a magical construct, no amount of conventional physical harm can damage it, and even directly attacking it with magic can be difficult. If an angel’s halo is shattered, it will immediately and passively reconstruct itself; when an angel is actually killed, the halo will shatter and finally disappear.
    • Fear Not: An angel’s true nature and form is obscured by magic under normal circumstances, so an angel normally seems to be an individual of the viewer’s species, though their exact appearance is still up to them. In addition, they are normally clearly angelic, with the halo and wings representative of angels.
    • Messenger: Angels can communicate telepathically regardless of language barriers and transmit information across transdimensional distances, partly through their connection to Yesod. They can also teleport such distances and open portals to other worlds. This allows them to leave Heaven and travel across other universes.
    • Protection from Harm: A halo protects its bearer from offensive magic of all varieties, including those that seek to warp or manipulate them through other means. It is particularly effective in protecting against the corrupting influence of demons.
  • Wings: The wings of an angel are special, unique constructs formed out of magic, and are used to direct and manipulate magical energies as limbs. They can even absorb magic and other energy with ease. The wings are the most sensitive and important part of an angel’s body, and they are carefully maintained at all times.

Eidos Lexicon: While Harahel doesn’t really have any signature magic to call their own, they have exceptional processing and storage abilities that let them swiftly analyze virtually anything and gain a full understanding of it. The knowledge this grants them is quickly stored away into their soul, which is unusually empty and well-suited to such a thing. Indeed, a billion years spent living as little more than a computer has essentially made Harahel’s inner world a library, storing information on outside phenomena rather than anything regarding an identity or emotions.

As an angel, Harahel mostly put this to use in bureaucratic work, but they quickly learned how to use it with more versatility with Raziel’s help. These applications only become more and more potent over time, supported by Harahel’s growth into a stronger person with a firm identity and goals of their own. After they fully unlock it with Raziel’s help, Harahel’s Eidos Lexicon becomes even more powerful, and its most powerful applications reveal themselves, including the ability to manifest it as a pocket dimension, which is, of course, a massive library.

Eidos Lexicon’s two main functions are simple, fundamental abilities available to all agents, which Harahel specializes in and brings to their extremes; Countercasting and Replication.

  • Countercasting: The ability to counter a spell, or any sort of phenomenon, really, after analyzing it beforehand. Harahel’s counters are rooted in the most fundamental basis possible, simply elevated to the highest level by their sheer analytical power. It’s the foundation of their fighting style, providing them with an excellent defense and the ability to completely neutralize many foes once they’ve figured them out. While it works best following complete analysis, this isn’t always practical or possible, so Harahel will rely on incomplete counters, guesswork, and quicker ‘cheats’ that exploit certain opportunities as needed.

    Harahel’s counterspells can negate spells before and after they’ve been used, and they often analyze and nullify them right as they’re being cast. Spells that happen instantly - such as applications of true magic - are harder to counter, requiring prior knowledge on the spell and perfect timing. It’s the same with other spells too fast for Harahel to analyze properly. Though this may be used mostly against magic, Harahel can counter essentially anything given that they’ve analyzed it, including physical phenomena. Chemical reactions can be stopped abruptly, biological processes can be made to fail, a punch can be stopped midair, thoughts can be kept in a constant loop as they fail to resolve, and matter can even be erased outright.

    Harahel’s perfect, ‘pure’ counters are instantaneous and have no force, simply occurring at a targeted location when Harahel wills them to. As a result, Harahel can potentially miss if they miscalculate, or if their opponent ‘dodges’ faster than they can account for, things they often work to circumvent with scattershot counters. They can also counter spells far beyond their own level of power, though this is extremely difficult and sure to hurt them. Besides, even a comparable foe can potentially force a spell through if their will is strong enough to overturn Harahel’s, and this is much easier when there’s a sizable gap in power. As their abilities are reliant on analysis, Harahel cannot counter spells they don’t understand, but they’ll be sure to study them further, with Raziel’s help, until they comprehend the theory at hand.
  • Replication: Countercasting is followed by replication, the ability to copy spells after figuring them out. Knowledge of everything Harahel has countered and how they all work is stored within their soul, just like anything else, supplying them with all they need to use it for themself. Harahel’s inner world is very well-suited to replication, allowing them to copy spells with near perfect accuracy consistently, lacking many of the minor variations that most copycats would have.

    While Harahel needs only analyze a spell to copy it, countering it when others use it will further advance their understanding of the spell and allow them to use it more effectively. They can combine spells they’ve learned if necessary and can also improve upon them, something Raziel helps with quite a lot. Harahel can even copy purely physical things and martial arts through analysis, but without the skill needed to execute them properly and at the right times, their copies are sure to be sloppier in practice, even if perfect in theory.

    Even though they may be a near-perfect replicator, Harahel can’t always copy a spell flawlessly, and even if they do, they may not be able to use it to the same extent as the original user. After all, they cannot replicate experience, nor can they duplicate the emotions and intention behind a spell, preventing them from properly copying inner world-derived abilities. Instead, they must rely on their own knowledge, emotion, and willpower, and as they aren’t the most emotional or determined person, Harahel’s spells are often weaker than the originals.

Eidos Lexicon's contents include the following;

Goetic Eye: Beelzebub’s compound eye, the eye obscured by her bangs, an eye shared in a lesser form by each of her children. It represents an aspect of her inner world, materialized physically as a replacement for the eye she once lost, and it was something Harahel managed to copy and piece together from Beelzebub, and all of the daughters they and Raziel faced. It acts to support the analysis of everything that lies in Harahel’s sight, even if it may not be as effective as it is in Beelzebub’s hands. Most powerful at shorter ranges, it allows Harahel to see through many forms of stealth and follow movements on a quantum scale, eventually reaching even the Planck scale.

Utilizing the bond that Raziel and Harahel share, Goetic Eye amplifies both of their processing abilities when activated. It takes the form of Beelzebub’s left eye, which may take the place of Harahel’s own or grow elsewhere on their body. As they’re already in possession of phenomenal analytical and processing power, the most notable thing Goetic Eye does for Harahel is Hyperawareness. Thanks to the Goetic Eye, Harahel is perfectly aware of their location in space and capable of making incredibly precise and sudden movements while in high-speed flight, making them one of the best fliers in both Heaven and Hell, as with Beelzebub.

This is just the start of the Goetic Eye, though Harahel cannot perfectly replicate it without Beelzebub’s inner world. It constantly, passively dilates time in their favor, so that they see the world at a crawl through Beelzebub’s eye. Everyone in the world is moving at half speed, their every move telegraphed by their slow motions, allowing Harahel to easily imagine and predict their movements, and then dodge them. And when they do dodge, Harahel draws upon their accelerated time to move at a ridiculous pace, much faster than usual, allowing them to effortlessly escape barrages of attacks from comparable foes, and then counterattack with the same speed. However, this speed boost is mostly reactive, and cannot be used to the same extent on the offense.

  • Goetic Grey: The replicated Goetic Eye, perfected through Raziel and no longer necessitating the use of Beelzebub’s inner world to operate at its full effectiveness. It does not trigger any aesthetic changes and materializes through Harahel’s own obscured eye once activated. Goetic Grey witnesses the world at a fourth the pace, just like Beelzebub’s original and unlike their initial, less refined replication. Refining the eye to such a degree was only possible thanks to Harahel’s extensive use of it, as well as their multiple opportunities to witness it in use.
    • Complete Perception: After facing Logos, Harahel was able to replicate their own inverted copy of their imperfect Goetic Eye. By combining this with Goetic Grey, Harahel gains the ability to use the speed boost granted by the eye, both when attacking or defending, essentially making it a permanent speed boost.

Epoch Heart: The signature time magic used by the original Logos, replicated by their successor and child, the Synthesizer Logos, and then copied in turn by Harahel. Through this magic, Harahel can alter time in a variety of ways, manipulating its flow as they please, but without the original’s inner world, this magic in itself isn’t a huge deal for Harahel. They’re definitely better than the average time manipulating agent, but it’s not the same.

  • Legacy Recursion: Epoch Heart’s most powerful application, which allows Harahel to rewind and loop time until any given target has been returned to its “natural” state. This definition of natural is a very flexible one, one that Logos will change from moment to moment as it suits them, making it misleadingly powerful, and though it lacks the sheer power of the original, it is just as versatile. In its most basic, common form, however, it strips away magic to reinstate normalcy, applying subtle amounts of reality pressure if necessary, through incredibly precise, complex calculations. Harahel can use this ability both on themself and others. Their replication was at first tainted by Synthesizer Logos’ inner world, but with Raziel’s help, they were able to construct a fuller replication more faithful to the original.

    When used against their opponents, Legacy Recursion can rewind attacks to create openings, return someone to a past, less ideal location, erase spells entirely, reduce matter to its constituents (or nothing at all), loop injuries to prevent them from healing while repeating their impact over and over, and so on. They can revert a victim’s soul to a prior state, potentially sealing off their inner world entirely or returning them to their childhood - or to a state further back than even that, undoing their birth itself. If an enemy isn’t careful, this can happen in an instant. Even inner worlds can be affected and looped.

    Just as significant is Harahel’s ability to use it on themself. Most obviously, Harahel uses it to supersede their own ego pressure, instantly reverting any injuries or any unwanted changes, though their ego pressure remains about as fast or faster. They can control this healing perfectly, either limiting it to only small parts of their soul or just their inner world, or affecting the entire thing at once. Separately from this healing is the ability to return themself to a prior location, similar to teleporting. They do so to avoid attacks and reposition themself, often using it more subtly to correct their mistakes.

    However, not all of the self-inflicted applications are defensive. In fact, the most dangerous usage Harahel has is their ability to loop their own actions and attacks. They can manifest their past selves as phantoms that will repeat a given action, all while constantly repositioning them, or they can loop the actions directly, without any duplicates. When utilized on many attacks at once, Harahel can create a field of looping violence, covering a massive area with attacks that will repeat again and again. Used properly, this Massacre Recursion has no blind spots and no gaps to squeeze through, even on a scale as small as the Planck length. Harahel would much rather loop their counters than do something so pointlessly destructive, though.

Inferno: The fire that burns deep within Lucifer’s inner world, the embodiment of her ideals, passion, and the indomitable will behind both. Through Replication, Harahel can generate and call upon an imitation of these flames, summoning this blazing heat for their own use.

Like the original, Harahel’s flames are extremely, unfathomably hot, but they lose out on the full intensity of Lucifer’s. As a result, they cannot interfere with physics to the same extent, although they still do have some effect. However, due to their greater knowledge of World Operations, Harahel can control how they affect physics with much greater precision and versatility.

Inferno’s flames inhibit regenerative abilities as it burns, preventing victims from properly healing as it annihilates their very molecular structure. As Harahel has control over thermal energy in general, they can produce and absorb heat, commonly firing condensed beams of pure energy to incinerate targets. They can also amplify their own attacks by wreathing their limbs in heat.

Nightmare Reader: A magic that can be used to manifest the fears of a target as reality, something that doesn’t exactly suit the gentle and mild-mannered Harahel but that has ended up in their hands anyway. It is a malicious magic meant to torment victims psychologically and drive them to their breaking points, and though Harahel has enough knowledge on it to master it, they are not the kind of person to put it to its full, deadly use. The nightmares it generates are still incredibly accurate, however, and are created from any information available. Of course, the studious, analytical Harahel and Raziel are not lacking in this department.

While anyone would feel some measure of fear when confronted with their worst nightmares, the nature of Harahel’s magic supernaturally magnifies this fear. Within these constructs, negative futures and undesired outcomes are visible, seeming more and more real the more someone looks at them. The deeper they fall into fear, the more monstrous and powerful these nightmares become, ultimately growing so powerful that they can kill from shock alone.

Though they wouldn’t like doing so, Harahel can even shroud themself in their opponent’s fears, allowing them to seep into their soul so that they can best embody them and become a living nightmare. With this level of skill, even abstract fears can be manifested as conceptual curses that aim to realize them, dooming those that fear death to have it creep up on them.

  • Feeding Fear: Harahel can draw upon the fear felt by their opponents and all others around them, friend or foe, to increase their own power, replenish their stamina, and heal severe wounds, feeding upon these negative emotions and using them to sustain their own existence. This is always a useful tool, but it becomes increasingly dangerous as Harahel’s victim slips deeper and deeper into complete horror, causing their anxieties to intensify the more Harahel feeds. The magic leaves opponents weaker and weaker, and can even potentially kill them, allowing Harahel to completely consume their soul.
    • Hysteria Star: Making use of Feeding Fear to harvest energy on a massive scale, Harahel manifests an immense sphere made up of compounded anxieties and fears. Like a sun, this malicious star hangs over the battlefield, awakening uncontrollable panic and terror in all touched by its crimson light, an influence that can throw entire worlds into complete madness and chaos.

      Harahel instead benefits from the presence of their Hysteria Star, bathing in its rays, which amplify their abilities. Rather than simply let one linger, Harahel can choose to launch it at an opponent as if it were a bomb, leaving anything in its path to be eaten up by anxiety and completely erased. Alternatively, they can use Feeding Fear to consume their own Hysteria Star, greatly boosting their own capabilities and bringing themself back from the brink of death in a pinch.
  • Paranoia Agent: Using Nightmare Reader, Harahel can blend into their surroundings and disappear from both sight and sense, becoming impossible to properly process as present by their enemies. Instead, they will only see them in glimpses out of the corner of their eyes before they vanish once more, causing steadily heightening fear - and then attacking from another, unexpected angle, or simply withdrawing and waiting for another opening, taking the opportunity to cause even more anxiety.
  • Traumatic Aggravation: Using Nightmare Reader, Harahel sinks their claws into their opponent and worsens every affliction they’re currently suffering. Fresh wounds are torn open deeper and wider, setting back attempts to heal them, and even what only remains as faded scars can suddenly split back open. Other issues, such as curses, will also get worse, as well any mental issues, making Harahel’s illusions even more effective and potentially throwing a victim into a fatal state of disarray. Following up Heartbreak Trigger’s use with this is a particularly potent application that generally makes for a killing blow.
  • Dream Evil: One of Beelzebub’s signature abilities, an extremely effective form of invisibility that she achieves by using Nightmare Reader to alter her physiology and abuse the absurd, fearful logic of a dream. Initially, the nature of this ability made it impossible for Harahel to actually see how it worked or analyze it, but they were able to slowly figure it out over the course of fighting with Beelzebub, gaining the ability to counter and copy it. It’s an ability primarily used for assassination and reconnaissance, but the effectiveness of the technique means that it can be used in combat situations, allowing Harahel to slip in and out of invisibility to attack opponents and escape.

    Instead of just making Harahel disappear from sight or eliminating any signs of their presence, Dream Evil erases their existence itself; using dreaming logic, Harahel simply dreams themself away. Now, they have no presence, because they are nothing. There’s no soul, no body, and yet, Harahel persists. It is similar, in some regards, to Logos’ Zero Heart, but tailored towards stealth rather than an ultimately transient survivability. While logic dictates that hurting such a being would be impossible, magic exists to do the impossible, making the ability useless for taking attacks.

    Harahel is extremely difficult to detect in this state, even through magical means, as they’re not even there. There’s nothing to detect, nothing to feel. Harahel drifts through the world as a nothing, and the world around them acts like they’re not there at all. Of course, as they do not technically exist, Harahel has a limited ability to affect the world around them, so they need to manifest again to directly attack someone. However, given that they can move into range and manifest with a fatal attack in transit, this is not a major weakness. The most severe issue is that it can hurt Harahel quite a bit, making it risky to use it for extended periods of time, over and over again, or when Harahel is already in bad condition.
    • Uncertainty: Harahel can focus Dream Evil’s effects on a single enemy to use it to its fullest extent. As long as Dream Evil is active and their opponent doesn’t know their location, Harahel can appear essentially anywhere, allowing them to launch impossible surprise attacks, even from the inside of an opponent’s soul. If an opponent would somehow see through Dream Evil and find their location, this ability would be rendered unusable.
  • Heartbreak Trigger: One of Harahel’s most powerful abilities, a spell that, in most situations, will net a certain kill in the most horrific of ways, but one that can only be used under certain conditions. Harahel must reach deep into their opponent’s soul to use this magic, and forcibly dredge up the deep, buried memories within them, to remind them how low they once were.

    Each injury and all trauma that remains recorded by their soul is materialized on Harahel’s opponent at once. Even something as little as a papercut returns to split the skin, slicing even the soul, and even if the victim may have forgotten or repressed some wounds, the soul remembers unless they have completely wiped it away. While all these physical and spiritual wounds can be crippling, the real kicker is the trauma itself. Any injury associated with trauma brings with it the memories, in pristine detail, every sensation and feeling. For those who have lived hard lives, every traumatic experience seems to happen at once.

    Most opponents would die instantly just from the shock and harm of their wounds returning, but the resurgence of trauma digs it in deeper, with all but the strongest-willed buckling under the weight, driven into a suicidal despair and horror so intense that their injuries are irrelevant. After all, they simply will themselves to death. This is not something Harahel would particularly like to do, as powerful as it may be, and they would only ever use it in the worst of conditions.
  • Paracosm Phantasmagoria: The pinnacle of hallucinatory magic, an illusion that inverts the inner world rather than merely fool around with any of its target’s conventional senses. This draws them into their own consciousness and traps them within, a combination of an illusion and seal, allowing Harahel to peruse their memories or put them out of their misery. As long as the spell is active, the victim is subject to a perfect illusion that can draw upon all their thoughts, memories, wishes, and fears to replicate the outside world.

    Harahel has complete control of the specifics; their illusions can be complex, realistic, and subtle, acting over the course of what feels like lifetimes, or nightmarish, seemingly impossible fever dreams. They can make victims relive parts of their lives, or potentially the whole thing, show other possible outcomes, create completely false scenarios, control their actions and force them to follow an unpleasant “script”, or concoct various scenes that acknowledge their unreality but subject the victim to perfectly lifelike torture anyways. They can alter their perception of time during this illusion as well, making them experience what is just moments in reality as years upon years of falsehoods.

    Even if their victim knows it’s an illusion, breaking out without outside help is so difficult that it’s nearly impossible. Magic can be barred by Harahel with ease, and they can control any magic that they let through anyways. Analyzing the spell while under its effects is extremely challenging, and Harahel can stomp out such thoughts anyways. If her opponent does escape the illusion, they are likely to unknowingly be caught in another layer, of which there are millions in Harahel’s case.

    As these illusions are realized within the inner world of a victim, the fundamental, conceptual basis of their existence, their effects are reflected in full force on both their body and soul. While normal illusions can harm the victim through shock or suggestion, Paracosm Phantasmagoria can do so outright and can kill them with ease. All the energy needed for the illusion is derived from the victim themself, and the strain of this alone can be lethal. The horrific nature of this type of illusion makes Harahel reluctant to use it.

Thanatos: The murderous hate of Mastema, the Archangel of Justice, realized as the ultimate level of death magic. While Harahel has (unfortunately) analyzed and replicated this magic, it possesses only a shadow of its true lethality, as Eidos Lexicon cannot copy the hatred that lies behind it. And who would want to copy such a thing, anyways? Mastema’s hate is so overwhelmingly dangerous that merely analyzing her magic badly injured Harahel, so to copy her hate in its entirety would prove suicidal.

While pathetic compared to Mastema’s use of the magic, the same can be said of most death magic, and Thanatos remains a powerful tool. Using it, Harahel can manipulate and induce not just death, but destruction, carving out paths of oblivion with sweeps of their magic when Thanatos is active. It does so by applying a facsimile of Mastema’s absolute, impartial concept of death onto Harahel’s opponents, though the destructive nature of Mastema’s concepts will invariably harm Harahel in the process. However, at this cost, Thanatos erases its target from existence and leaves nothing behind.

World Operation Replications: Unique World Operator spells that Harahel gained through analysis and replication, performed on particularly skilled World Operators such as Belphegor, Logos, and Mastema.

  • Fantasy Suppression: Harahel can replicate and even control reality pressure, the anti-magical force exerted by Reality in response to Fantasy. Doing this through magic seems paradoxical, but without Fantasy, reality pressure would not exist - it is a symptom, not a natural function.

    The source, Mastema, achieves this feat through unbelievably fast and precise usage of World Operation, quickly reasserting Reality to cancel out magic used against her with the full, crushing force of possibility, and though Harahel has copied its use they are not nearly as good at it, nor is the effect as powerful. They can, however, combine it with their own counters to make them even stronger than usual.
  • Rationalize Heart: An unusual, highly complex and unique application of World Operation, used by those who can completely disregard emotions and focus only on the physical. It allows a World Operator to process souls and inner worlds as physical quantities and mathematically model them, turning them into something that can be concretely measured and visualized rather than the properly abstract objects they are. This isn’t really possible for Harahel or Raziel normally, but Harahel was able to replicate the formulas used by Belphegor, later improving upon them by analyzing Mastema’s superior work. Still, they aren’t perfectly compatible with the worldview this magic reflects, so they can’t use it quite as well as either.

    With Rationalize Heart active, Harahel can use World Operation to interface with and manipulate a soul as if it were the physical universe around them, applying the laws of physics to something that normally rejects them. It is an emulation of Inner World Operation, one that is far from perfect, being poorly suited to the more precise changes required in true soul surgery. Harahel is a skillful Inner World Operator, more skilled in the art than either Belphegor or Mastema, limiting the use such a technique has in their hands.

    That said, it can help in spiritual analysis, especially when combined with regular soul reading, and due to its unusual vectors, opponents used to fighting Inner World Operators will be incapable of defending against these soul-directed attacks in the same way. This also functions on a much higher and more complex scale than simply targeting a soul with magic that affects physics - it forces the soul to comply with them.

System Operation: Millions upon millions of years spent doing what amounts to mindless data entry and bureaucratic work has made Harahel quite skilled when it comes to utilizing the universal cloud of data, information, and angelic thoughts that is Yesod. In Heaven, Yesod connects to all computers and angels and acts as the foundation for their communications system, almost like a hive mind that all angels instinctively use to communicate and share information. It functions on a multi-dimensional scale, with higher-ranking, more secretive channels existing on different frequencies and dimensions.

As just another angel, Harahel only has access to Yesod’s public (to angels, anyways) communication channels, though they are eventually banned from the servers following their disappearance and subsequent excommunication. Despite this, Harahel has the intellect and processing ability to hack into Yesod anyways, though accessing the higher, more secretive channels is completely impossible for them for a very, very long time. Harahel’s power over Yesod also allows them to control the raw information it transmits, an incredibly useful power given the nature of Eidos Lexicon. This power over Yesod is so great that Harahel can transmit themself as information across the system, moving across its dimensions and altering their own dimensional structure as necessary.

While originally limited to Yesod, Harahel can easily comprehend and affect other networks and data clouds, most of which are ridiculously simple in comparison, in the same way. With the development of their skills, they eventually gain the ability to manipulate raw information outside of such networks and even open up small scale imitations of Yesod, or similar cyberspaces, in space, though Yesod’s impossible size and complexity makes it impossible for Harahel to truly replicate it, only imitate portions.

  • Akashic Record: Harahel can back up their processing power by connecting themself to distant portions of space and time, essentially transforming portions of the space-time continuum into supportive processing units. Through this technique, Harahel can greatly compress even the largest banks of information without losing any data, allowing for much, much faster processing and vast storage space. When Harahel learns this spell, it becomes an essential part of their magic overall, allowing them to safely store information outside of their soul so that they can backup their own identity before replicating others and don’t have to worry about running out of storage space.
  • Hyperdimension Nova: Harahel can weaponize the cyberspaces that they can create with System Operation, condensing the information and energy within to create a volatile destructive mass. Drawing power from the thoughts and emotions put into the space, this attack becomes increasingly powerful the more people involved in its creation, through which Harahel channels their thoughts, desires, and emotions to empower the cyberspace.

    Once created and fully formed, Harahel simply launches it at their opponent, condensing the cyberspace into pure energy driven forth by every emotion put into its construction. As a Yesod-like cyberspace, Hyperdimension Nova can traverse through alternate spatial dimensions to disappear from the sight of most opponents, and then return to regular space to strike at the opportune moment. On impact, the cyberspace expands and explodes in a burst of pure information and energy, incinerating most opponents in the heat of the emotion it carries.

Raziel: A mysterious tablet of some sort, a highly advanced magical device that Harahel discovered on accident and welcomed into their soul. Raziel’s complexity and build makes it obvious that they’re of angelic make, but even Harahel struggles to understand them and has no clear idea of what they truly are. The answer to this is ultimately simple; Raziel is a discarded law, the law of secrets and mysteries that was originally wielded by Jophiel, but was cast aside. Now abandoned, they have latched onto Harahel, who innocently accepted them with open arms.

Though they may manifest as a tablet (or some similar device), as with any law, Raziel’s true, abstract form is contained within Harahel’s soul as information. This is a constantly evolving multi-dimensional computing system that grows and spreads throughout Harahel’s being, even as they do not grasp the full machine, integrating even with their inner world. Due to Raziel’s unique nature and properties, they have become self-aware and are incredibly intelligent. After years of loneliness, Raziel is happy to have their creative potential harnessed by a curious, innocent thing like Harahel, but due to their distrustful nature, Raziel’s full power only gradually becomes available to them in bits and pieces. They remain fully capable of providing Harahel with advice, assistance, and information.

While most definitely capable on their lonesome, Raziel’s abilities are at their best when they work in concert with a host. Vast stores of knowledge and information, both possessed since birth and expanded over time, are at their disposal, and when working with another, Raziel can further build on their knowledge and put it to good use. Though they have exceptional processing ability, it isn’t quite as good when they’re alone, requiring a host to bring out their full potential. Harahel is an exceptionally compatible host for them as a result, with their nature as a blank slate and replicating ability allowing them to easily gather information for Raziel, while they push each other to greater and greater peaks.

  • Information Lookup: Raziel can share their vast supply of information with anyone, regardless of whether or not they are their host, simply transmitting any relevant knowledge directly to their target. Harahel can perform more specific searches for information as well, and can use this knowledge together with Raziel however they please.

    However, Raziel contains so much information that few beings can handle the full load, and so Raziel must limit themself to properly work with Harahel at first. If exposed to their full library, most entities, even some of the strongest angels, would suffer horrific information overload, potentially even dying from shock and having their souls overwritten. This is something that can be weaponized, though Raziel would really rather not.
  • Medical Symbiont: In accordance with their supportive duties, Raziel is an excellent doctor capable of providing skillful medical treatment for Harahel in the field and even in the midst of combat. They operate primarily on the soul, sparing attention for the body only when necessary and putting everything back together better than before, quickly and completely mending injuries. This is where the majority of their skill in Inner World Operation lies; indeed, Raziel’s experiences, knowledge, and inner world all come together to make them a healer of unparalleled skill.

    Raziel can perform spiritual surgery on Harahel to keep them alive while also providing other forms of assistance, such as refining spells and backing up Harahel’s processing abilities. This is vital to Harahel’s survival, making up for their relative frailty and somewhat poor stamina, but Raziel is still not a perfect doctor. They can’t heal themself nearly as well, and thus, if they are badly injured or separated from Harahel, they’ll both be in dire straits.
    • Resuscitate: If Harahel is lethally injured or even apparently dies, Raziel can perform rapid diagnostics and medical attention to bring them back from the brink of death, potentially even resurrecting them in the tiny window of time such a feat is possible. However, they cannot be brought back if they’ve been dead for any longer than an instant.
  • Process of Perfection: Given time, Raziel can refine any object, any process, and any spell, greatly improving upon the original and rendering it more efficient and useful. Even things like a plan, a line of reasoning, and a fighting technique can be improved, with Raziel coaching their host through their actions. Spells can be rendered more efficient and more powerful, with their weaknesses patched up and out, and even a stick can be perfected and transformed into a law.

    This ability lends itself exceptionally well to planning, as Raziel can quickly determine an optimal path of action to achieve any given goal, and can, over the course of time, further refine these plans, finding the perfect way to achieve them. This is, of course, limited by Raziel’s knowledge, but they are not lacking in this department, and they can improve upon anything they’ve already refined once they’ve gotten more information. This makes them exceedingly skilled in predicting the future.

    Raziel constantly uses this ability on themself, seeking to make their functions as perfect and efficient as possible. This feeds into their perfectionist tendencies and high standards, and does not always work out in their favor, sometimes proving self-destructive. While Raziel is aware of this, they have difficulty stopping themself from using it for self-destructive purposes.
  • Weaponization: Though they loathe doing so, Raziel can manifest themself as a more traditional law, an evolving weapon that can be used to exploit an opponent’s weaknesses, adapting to become increasingly effective. This is not something Raziel is interested in doing, however, finding it to be an unsuitable and depressing use of their abilities, but they would be willing to do so for a beloved host like Harahel. On their own, Raziel can also manifest and weaponize themself for self-defense.

    In this state, Raziel can harness (and potentially combine) the effects of other laws, so long as they have enough information on them, making them incredibly versatile and dangerous. Not only do they copy the law in such a case, they improve upon it, making it an even greater weapon.
    • Suppressor: The sheath of Uriel’s law, which Harahel was able to copy. Loaded into Raziel, rather than manifest in its original form, it appears as a wooden sword that has the sheath’s properties, making it more useful for Harahel. Any law struck by the suppressor will be locked down, rendering them temporarily useless, and Harahel eventually becomes capable of channeling their counters through Raziel in this state. As a result, it is much more useful than Uriel’s, which is merely a testament to her arrogance and cruelty.
    • Armisael: The law of birth that Sophia created for her Logos, a tool meant for combat despite the sweet concept it embodies. When loaded into Raziel, Armisael allows Harahel to manifest actions that they considered but did not carry out as phantasmal duplicates, which carry out each relevant choice before disappearing. They can attack through various means and can cast spells that Harahel thought of using.

      Harahel can use Armisael similarly to how Logos does, manifesting walls of clones for defensive and offensive purposes, such as forming huge barrages of attacks. Thanks to their very high processing speed, even just a single moment of deliberation can result in a high amount of duplicates, but Harahel’s duplicates can only carry out predetermined actions, such as attacking and blocking, or casting magic and countering spells. As Logos’ use of Armisael is intrinsically linked to the nature of their inner world, however, Harahel cannot manifest nearly as many duplicates.
    • Cassiel: One of the eight other natural laws, Uriel’s law of subjugation, wielded to spread Heavenly domination. When loaded into Raziel, it grants Harahel its ability to impose the idea of oppression onto victims, forcing them to their knees and making it so they simply can’t oppose Harahel and compelling them to follow Harahel and Raziel’s orders. Of course, Harahel wouldn’t use Cassiel as unjustly and cruelly as Uriel does.

      With Cassiel loaded, Raziel also has its other traits, causing them to perpetually bend in all directions, allowing them to cut along any angle and bend in seemingly impossible ways. Against Cassiel, distance is irrelevant due to these properties. Thanks to Raziel’s advanced understanding of space and World Operation, their and Harahel’s copy of Cassiel ends up actually surpassing the original in this capacity, though Harahel can't match Uriel's swordsmanship.
    • Hamartia: A conceptual weapon that was wielded by the original Logos. It wasn’t a law back in his time, just a “simple” conceptual weapon, embodying weakness, but it has been refined in the hands of its new wielder to become one. Harahel replicated it from the latest in the line, the Synthesizer Logos, during their fight, and shared this knowledge with Raziel.

      When installed, the intrinsically destructive Hamartia can inflict severe injuries that refuse to heal properly, making for new vulnerabilities and rendering victims just a bit slower and weaker. It’s just as useful against spells and even inner worlds, introducing faults into the process of casting, and causing souls to subtly become worse. This last effect is the most powerful, exaggerating existing issues and failings to doom a victim to repeat their past mistakes and eventually inevitably fall as a result of their own flaws.

      Harahel can also manifest the installed Hamartia in many forms and blades, like the original wielder, using it to attack from several directions at once. They can’t, however, manifest as many blades as either the original Logos or his predecessor, nor can they make use of the complete, condensed blade without his inner world, Reaper Elysium.
    • Spear of Destiny: A weapon no one should want to wield, the law of the last word wielded by Mastema. Like with the rest of Mastema’s magic, analyzing it was an agonizing process, and Harahel has only been left with an imperfect copy, and even then, loading this into Raziel is a terrifying prospect for the both of them. Even when loaded, without Mastema’s willpower backing it up, the Spear of Destiny is an aimless thing with a shadow of the original’s power, and its easiest application is its simplest - a single strike that imposes destiny to kill its target with a single blow. While other usages are possible thanks to the Spear of Destiny’s nature as “my will be done”, they’re incredibly difficult to accomplish with such an imperfect copy, and Harahel must warp reality on their own to duplicate its more complex effects.
    • Tabris: The renegade law of free will wielded by Lucifer, which Harahel was able to replicate due to their relationship with the King of Demons. When loaded into Raziel, it grants Harahel its powerful ability to overturn laws, allowing them to visualize and identify physical and magical laws around them.

      With each law around them clearly displayed in such a way, Harahel can then cut them down to erase their influence on the physical world. It cannot permanently destroy universal laws such as aspects of physics, because they will eventually reinstate themselves in the area they have been scoured from. Magical laws with a more limited range can be more easily erased, though other incarnated Heavenly laws can be reformed so long as their information remains in their wielder’s soul. That being said, the toll of prolonged battle against Harahel will chip away at a law’s source code bit by bit, gradually wearing a law down to nothing.

      While they remain capable of using it in combat, Harahel cannot make use of Tabris to the same extent as Lucifer due to not only the differences in their inner worlds, but the great disparity in their swordsmanship, even with Raziel’s abilities helping them. They can use its anti-personnel effect nonetheless, destroying all laws keeping any given opponent together to erase them from existence unless they have a will strong enough to take the place of these laws. Tabris’ anti-law effect also makes it effective against magic, as it can destroy a spell’s very basis, causing it to harmlessly fizzle out.
    • Zadkiel: The unusual law of peace wielded by Raphael, the Archangel of Mercy. While it appears as an invisible, intangible field of energy in Raphael’s hands, one that she can expand and retract at will, Harahel is just as likely to channel its effects into Raziel in another form as they are to manifest it as such. When loaded into Raziel, Zadkiel can be used to redirect attacks of all sorts with ease, disbarring any hostility in the process and disabling attacks. Like Raphael, Harahel can manifest multiple layers of Zadkiel at once.

Luciferian Logos: Logos is a heavenly martial art, system of magic, and philosophy developed by Yaldabaoth and spread throughout Heaven. Dedicated to controlling the totality of one’s being and using it in its entirety in combat, Logos is an instinctive fallback for angels, who have its foundation programmed into them. Logos works by clearing the user’s mind, sweeping away their emotions and identity for a time so that they can better focus on combat, making it difficult for angels to form stable identities and properly process emotions. As they generally lack any strong identities or emotions by default, angels are incredibly well-suited to the use of Logos.

With this supernatural concentration and the powerful will behind it, Logos revolves around transcending physical attacks and instead relying on pure magical attacks. The user simply wills that their target is struck, and they are, by an instantaneous force with no physical component. These cannot be responded to by normal means, instead requiring magical defenses and accurate predictions to counter them. In combat, a user utilizes both physical and pure magic, so an opponent must defend themselves on both a physical and magical level at once.

As with all angels, knowledge of Logos was programmed into Harahel’s soul and has remained there throughout their entire life even as they have never had any reason to really use it, making them a complete novice in its use. This changes as they are forced out of their comfort zone and into combat repeatedly, making them slowly grow more skilled, though their focus on Eidos Lexicon prevents them from ever truly mastering it. To preserve their own fledgling identity, Harahel eventually switches over from mainstream Logos to Luciferian Logos.

While Harahel knows advanced Logos techniques and can use it effectively, this is not because of skill, but because they have copied such things from others, replicating their style to a limited extent. Harahel simply lacks the skill to make full use of these abilities and thus remains far from a master of Logos.

  • Eight Ends: A technique that focuses on disabling an opponent’s senses to leave them helpless, channeled through Harahel’s attacks. The senses it deactivates are not limited to the five senses of the body, and include a target’s self-awareness, memories, and even their consciousness itself. As agents rely on magical sensing and their own thoughts more than their conventional five senses, a magic limited to these things would be useless, so Eight Ends targets the foundation of things and disables them as well.

    The deactivation of all an opponent’s senses leads to a comatose state that leaves them incapable of acting or thinking, though agents with powerful defenses can resist these effects, and those with highly developed souls and enough power can act unconsciously in such a state, relying on muscle memory and instinct alone. Few opponents are competent like this. The true power of Eight Ends does not aim to deactivate senses, however, but to destroy them, ultimately seeking to destroy an opponent by completely erasing their consciousness and sense of self.
  • Kinesis Circuit: A defensive technique popular among angels, which Harahel can use to transmit the energy of any attack directed at them through their soul and back to the sender with 100% efficiency. Doing so requires perfect precision and subtlety, and the technique can be thrown off entirely by the slightest miscalculation, allowing damage to slip through. It is also vulnerable to more subtle and abstract forms of attack, such as Inner World Operation.

    This is an extremely important technique for Harahel, who needs it as a last resort defense to deal with attacks that slip through their counters. Thanks to their analytical abilities, they can use it surprisingly well despite their middling competency in Logos, rendering their already impressive defense even more formidable.
  • Luminous Fist: The existence of those who have truly mastered Logos and reached a level that not even Yaldabaoth reached in life - the transcendence of thought and action. At this level, a true user of such a technique would stand above normal martial artists, with a pure, thoughtless consciousness that cannot be clouded by indecision, fear, or confusion. Harahel is not a true master of this technique, having instead merely copied its movements through analysis and replication.

    A true master of Luminous Fist would have no need for conscious thought or intentions, as not just their body, but all of their existence, act on their supernatural instinct. Harahel simply thinks too much and second-guesses themself too often for them to use Luminous Fist on their own, and instead, they use replication to copy the fluid, thoughtless movements from others, allowing them to replicate the style to some extent and react to attacks with exceptional speed. It is an imperfect imitation, and not incredibly reliable, but it still proves useful.
  • Natural Reasoning: A deep understanding of Logos’ functions and a sense for its use, developed over the course of many years of experience. Harahel’s knowledge on Logos isn’t perfect, as they aren’t much of a martial artist, but they’ve dealt with it being turned against them enough that they’ve become better and better at predicting its use and reacting appropriately, even when Logos is exercised on a massive scale and in huge quantities. They’re not a master of the art, though, so some will inevitably slip through.

World Operation: The pinnacle of physical magic — the art of world programming, and the manipulation of the universe itself, in all its constituents. Rather than a cohesive, established system, World Operation is physical magic of the highest caliber, and encompasses all lesser disciplines and systems.

Information processing, judication, probability alteration, quantum alchemy, spatial magic, and temporal manipulation alike are all available to a true World Operator, and all can eventually lead to this result, but this level of magic is far greater and more complex than just the physics we know. A World Operator can quickly adapt to alien laws and physics, controlling them in the same way, and in time, it ventures deeper into the territory of magic, to a realm unbound by all conventional law and science.

Such a high-level magic only becomes comprehensible to Harahel once they reach their peak and can fully access Raziel’s knowledge, at which point they can use System Operation and Yesod as a medium for this power, using it to program reality through such networks.

  • Bit Contraction / Expansion: Harahel can change the length of actions, either increasing or decreasing the amount of time it takes to perform a certain action. For example, they can make instant attacks take a quantifiable amount of time, or do the opposite to have one of their attacks occur instantly. Or they can infinitely extend the amount of time it takes for an opponent to move or think, leaving them helpless.

    This can be used to extend the amount of time it would take a dying person to pass on and truly die, and Harahel can use it on themself in such a situation, but not to such a degree that death could be staved off through that alone. It will inevitably catch up, faster and faster, without medical attention. They could also do the opposite to ensure someone dies faster.
  • Dimensional Sequester: Harahel lashes out at the universe around them with stunning precision, severing spatiotemporal bonds to separate a chunk of reality from the rest. This is all to trap an opponent and force a fight, as escape through physical means is impossible, and Harahel can adjust things to prevent transdimensional teleportation as well.
  • Judicator: Using their knowledge on Heaven technology and physics, Harahel can control and create laws, applying them over a wide area if they please. This refers to both conventional physical laws and magical ones, including the conceptual weapons utilized by Heaven. Any attempt to go against these laws is impossible without using magic to twist and break them, just as it is impossible to go against the laws of physics. Harahel mainly uses Judicator in conjunction with Raziel and their counters, incarnating physical laws that would prove useful, or having Raziel transform ordinary objects into combat-ready laws.
  • Multiplicative Onslaught: By manipulating arithmetic, Harahel can literally multiply their own attacks, turning a single strike into two, or ten, or even a hundred, all of which happen simultaneously. This allows Harahel to push their offense further and further, while overwhelming any defenses through sheer volume of attacks. In an instant, Harahel can create a wall of millions or even billions of attacks, annihilating most defenses in this same moment.
    • Multiplicative Countercasting: Harahel can also utilize this spell to multiply their counterspells. This is extremely useful for countering high volumes of attacks, such as those unleashed by another World Operator using Multiplicative Onslaught. Multiplying a counter to apply it several times over to a single spell does nothing to increase its effectiveness, however.
  • Phase Shift: Harahel operates on surrounding space to compact, introduce, and/or remove dimensions, allowing them to vastly expand their field of movement while limiting their opponents’. Through this, Harahel can control their own dimensional structure, taking on new dimensions to move in a variety of impossible ways and attack from many newly-formed angles at once, while shedding them to avoid attacks. They can even control temporal dimensions in this way.

    This also inhibits their opponents, as Harahel can divert their attacks to other dimensions, and they can even collapse these dimensions to shrink things down to the Planck scale. Or they could simply erase them and leave nothing behind.

Inner World Operation: The pinnacle of spiritual magic — the art of inner world programming, and the manipulation of the soul itself, in all its constituents. Rather than a cohesive, established system, Inner World Operation is spiritual magic of the highest caliber, and encompasses all lesser disciplines and systems.

Information processing, the manifestation of dreams and illusions, the growth of a person and their soul, the art of psychic manipulation, psychological analysis, and either repairing or reaping the soul alike are all available to a true Inner World Operator, and all can eventually lead to this result, but this level of magic is far greater and more complex than just the psychic laws we know. An Inner World Operator can quickly adapt to alien souls and the unfamiliar ideas they abide by, or even those souls that don't exist, controlling them in the same way, and in time, it ventures deeper into the territory of magic, to a realm unbound by all conventional law and science.

Unlike much of Harahel’s magic, Inner World Operation was not copied from others, at least not in its whole form, but pieced together over time as Harahel has analyzed the many souls presented to them both in normal situations and in combat. This knowledge, supplemented by Raziel’s, has made Harahel one of the most capable Inner World Operators around, with access to some very unique and potent applications.

  • Ego Stabilizer: Harahel can project a barrier into their inner world, or another person’s, to provide protection and keep it stable in a pinch. This barrier takes the shape of the subject’s personal reality and patches up any holes, allowing the subject to escape death and heal properly when in dire straits. It can also be used to block attacks, but it is best utilized for healing purposes, and to prevent an ego collapse.
  • Spiritual Decompression Bomb: A malicious, subtle curse program that, when analyzed or decompressed, reveals itself to be containing a ridiculous amount of useless information. So much, in fact, that the sheer amount of processing power needed can cause the soul to freeze up. Even worse, when injected into a soul, the bomb’s ‘detonation’ can completely overwrite its host’s inner world, killing them.

    While perfectly usable as attacks, these bombs are best utilized as traps meant to catch anyone who tries to analyze Harahel’s soul or spells, causing their software to hang and leaving them vulnerable to counterattack. Harahel’s decompression bombs are incredibly sophisticated, built to foil attempts at detecting and avoiding them before it’s too late. At which point they mentally compel victims to try and complete the process anyways, rather than try and back out to avoid the consequences.
  • Spiritual Profiling: Thanks to a familiarity with the soul, Harahel can come up with a detailed and generally accurate profile of another individual’s soul and its composition just by spending time around them and analyzing their actions. It’s even more effective in combat, during which Harahel can come to conclusions on her opponent’s inner world based on their magic, how it functions, and how it’s used. This is far from foolproof, but any profile will be refined over time, becoming more and more accurate and laying the foundation for future analysis and attack.
  • Inner World Counter: By analyzing an opponent’s soul, Harahel can come up with a way to counter their inner world itself, as if it were just any other phenomenon. Doing so requires comprehensive knowledge of the target’s soul, so creating the perfect counter necessitates quite the time investment. Though Harahel can use it without a complete analysis or before the counter is fully developed, its true power can only be displayed when it has been finished.

    Of course, the time and information required to perfect a counter means it’s often impossible, especially in the heat of battle. To get around this, Harahel and Raziel will use a variety of shortcuts and fill in any blanks through deduction. The incomplete counter that results isn’t nearly as effective as it could be, but it can still cause severe damage to an inner world when used properly. Even if it’s not perfect, exploiting a few vulnerabilities and destroying a few vital aspects of a person’s inner world may be all it takes to kill them. And even if it doesn’t prove enough, Harahel and Raziel can always refine it further.

    A perfect counter is a wholly and unavoidably lethal experience, on the other hand. Every aspect of a target’s existence is met head-on, while each of their soul’s weaknesses are exploited. The victim will be completely erased from existence, or at least gravely injured and left on death’s door, with little to no hope for survival. As a side-effect, many opponents will find their worldviews shattered by the process, destroying their ideals along with their soul. A willful enough opponent could theoretically survive even a complete counter, but this is incredibly unlikely due to the mechanics. It’d be more likely that they’d act as their inner world collapses, enduring for just a few moments more.
  • Inner World Replication: A self-destructive form of Replication that, instead of copying spells, seeks to copy souls, painting over Harahel’s identity with that of another being to gain better access to their emotions, abilities, and knowledge. The great complexity and size of a soul, particularly its inner world, means that it takes quite a bit for Harahel to fully analyze one as needed, and they cannot perfectly record them, having to compress them greatly to avoid straining their own soul.

    This ability is a last resort. It is incredibly harmful for Harahel, causing severe damage as parts of their soul are permanently overwritten even if they only use it for short periods of time. Each use slightly changes their personality to become closer to the person they’re copying, slowly destroying their identity, and if they were to overuse it, it would end up turning them into a degraded copy. Despite the cost, it remains a powerful, desperate trump card, granting Harahel the original’s knowledge, empowering any magic they copied from them, and often providing greater willpower and more intense emotions that can help with magic. No soul can be copied with 100% accuracy, but it’s close enough.

    If necessary, Harahel can push the ability and their own soul to their limits by replicating multiple souls at once to gain access to multiple sets of knowledge and abilities. This causes even greater harm, however, accelerating the loss of their identity, and the damage will be even worse if the souls they’ve copied are not compatible. Doing so could end up tearing Harahel’s inner world apart, as clashing realities violently recoil from one another, without any concern for their new user.

    Though Harahel can replace the overwritten parts with what was there before so long as they’ve recorded it beforehand, this is quite difficult, requiring great precision. In addition, overuse may leave them uninterested in doing so. Even though Raziel offsets the danger of replicating the soul by providing medical attention and can help with the aftermath, Harahel still fears the effects and avoids its use. Prometheus Dream makes it even safer to use, but it will never stop being a self-destructive last resort.

    Harahel’s overspecialization means that they cannot manifest the souls they copy in any other way.
    • Partial Replication: A weaker but safer form of inner world replication derived from the analysis of Observer’s soul, performed by executing a much less empathetic read of the worlds Harahel has replicated. This allows them to access abilities, information, and knowledge from the inner world in question without any consequent changes in personality, though any techniques may retain their adverse side-effects.

      Using partial replication, Harahel can improve upon their own skills by referencing the knowledge contained within their acquisitions, such as drawing upon stored knowledge of combat, magic, and/or strategy. Aspects of an inner world can also be used, allowing Harahel to make brief use of, say, Lucifer’s Thaumiel to boost their power and speed, or Mastema’s Sheol Necrocosmos to amplify the killing power of a spell.

      None of these effects are as powerful as they would be if Harahel fully replicated the soul, a last-ditch effort that still may be necessary in dire straits. The process is also a lot more complicated and technical than simply disconnecting one’s emotions from the matter at hand. That’s simply where one has to start. It still has to be used with care, and cannot be active constantly.
    • Fruit of Life: After analyzing Mastema, Harahel was able to reproduce her Fruit of Life. For the archangels and their creator, the Fruit of Life, acts as a stellar core, a mass of magic and plasma smaller and denser than a neutron star, the size of a fist. It supplies Harahel with an infinite amount of magical energy, synthesized from the infinite potential released by the Big Bang that created Heaven, along with an extremely powerful magnetic and gravitational field subject to their own control.

      Granting not only raw energy, a Fruit of Life also provides a substantial boost to computation. More than a mere mass of energy, it is a high-power, multi-dimensional processing unit that calculates and transfers information through higher dimensions. While Fruits of Life are certainly important, losing one is no issue for Harahel, who can use their knowledge of its structure to regenerate it.
    • Salem Corpseworld: A wasteland of rotting corpses and the maggots infesting them, the inner world of a hopelessly self-destructive, self-obsessed sadist. A soul that Harahel would very much rather not ever have to replicate, as Beelzebub’s nature is not a healthy one and will rub off on them in the worst of ways. While replicating Beelzebub gives Harahel access to her vast stores of magical, tactical, and general knowledge, along with the full power of her magic, even a temporary mimicry of her inner world will cause demonic maggots to generate within Harahel’s soul.

      These maggots will eat away at Harahel’s existence until released as flies, and the only way to placate them is to offer up another soul in their place. Harahel is far too good a person to even consider this, but as Beelzebub’s personality rubs off on them through overuse, they would slowly fall into the same sadistic, selfish habits, and become fully willing to do such a thing for their own sake. As a result, they would never replicate it for long, even if it does let them spawn their own flies like Beelzebub and use the Goetic Eye at full power. Goetic Grey’s effects are also amplified, but not to the same degree as it should be, as it has ventured further from its original form.

      Perhaps more horrific is the partial replication of Beelzebub’s many victims, stored within Salem Corpseworld and copied only as a vague presence of suffering-induced insanity. This is such a fundamental part of Beelzebub’s soul that leaving it out is impossible, but it grants Harahel their knowledge and, if needed, their still lingering unfulfilled desires and emotions.
    • Sheol Necrocosmos: A seemingly infinite abyss containing only a resigned hatred for all things and the desire to end it all, the inner world of an omnicidal tyrant throwing a childish tantrum. Not even a soul, but incarnated oblivion, a singularity that is far more dangerous to replicate than Beelzebub could ever hope to be. For Harahel, it is the most desperate trump card, a weapon that kills them just as it can kill anything else.

      Replicating Mastema grants Harahel her all-around brilliance and skill, along with the true power of Thanatos, the Spear of Destiny, and the rest of her magic. It also grants her Mastema’s intense emotions, particularly her hatred, which are so powerful that it will give Harahel a sizable increase in power. The cost is huge, however, as Mastema’s inner world is so destructive that even the replication alone can prove lethal, and if Harahel survives, they will have to deal with a host of other problems. As Mastema has no soul, the replication will slowly erase Harahel’s to copy her, and her absurdly hateful nature will burn at them as the replication progresses, putting them through steadily more and more intense pain.

      And lastly, Mastema’s personality is simply not a good thing to copy even in part, making Harahel increasingly ornery, hateful, and controlling the more they use it. At least they’ll never have to worry about transforming into Mastema, as the traumatic stress of the replication is so great that they’d almost certainly die before that becomes a concern. When Harahel replicates Mastema, they try to limit it to as short a period as possible to minimize its effects.
    • Synthesizer Logos: A firm expression of murderous intent, the only identity afforded to an expendable weapon with a modular soul. This is a world remarkably similar to Harahel’s in many ways, but one twisted towards violence and destruction by the nature of the Logos that wields it. Like Harahel, Logos is a copycat, but their inner world is a specialized one that makes every spell they copy more destructive than ever.

      When replicated, Synthesizer Logos provides Harahel with the skill, knowledge, and sheer killing intent that define its wielder. It thus makes Harahel’s magic more deadly by default, while also pushing certain abilities to be keyed more towards offense, weakening defensive functions in exchange. Anything Harahel copies in this state will come out more destructive once they make use of it, and some abilities may be changed significantly to fit a more violent agenda. Unlike Logos, however, Harahel is able to offset this a little bit thanks to Raziel, and also by using their own inner world in conjunction with Synthesizer Logos, so it’s not like they’re completely shedding their defense. It still gets a little bit worse, however, at least without a powerful defensive inner world offsetting it even further.
    • Thaumiel: A burning will, the refusal to ever bow down to another power, and the desire to fight for what’s right even if it means dying a million times over. For once, this is an inner world that’s as safe to replicate as it gets, representing the true form of Lucifer’s soul underneath the scarring and self-destruction, which Raziel unlocked for Harahel by perfecting the replicated Judecca Rex, before even Lucifer did.

      Upon Replication, Harahel fully activates Thaumiel to bring the inner world into existence, limited to just their own body. This grants Harahel its effects, greatly boosting their regenerative powers, freeing them from the constraints of physics, and allows them to use Tabris to its full power effectively thanks to Lucifer’s swordsmanship skills crossing over, alongside her tactical brilliance. It also grants Harahel its constantly boosting power, forcing all of their capabilities to their limits to ensure that they’re always getting stronger.

      As Harahel initially replicated Thaumiel in an incomplete state, they cannot access the true form of Tabris or Demonic Duality. After Lucifer fully realizes her inner world herself, and Harahel has the time to analyze it again, they gain full access to its abilities. However, the greatest power Thaumiel grants Harahel is Lucifer’s indomitable willpower, allowing them to fight on despite overwhelming odds and pain, and the only thing that makes replicating Mastema not purely suicidal.

Prometheus Dream: The very core of Raziel’s being, of the symbiotic existence they seek, a symbiotic inner world that they share with their most beloved host, Harahel. It is the dream they have for the future, the dream they share with Harahel, an inner world that can only manifest along with that of a host thanks to Raziel’s longing for a bond greater than what they once had with Jophiel. It is with Harahel that they find this bond, and their relationship brings forward this inner world.

Continuously active so long as Raziel is bonded to their favorite host, Harahel, Prometheus Dream is a support-based inner world that amplifies the both of them, bringing out the best in the both of them. Raziel’s abilities automatically work to perfect Harahel’s inner world, shoring up weaknesses and shortcomings to make it more efficient. Its self-destructive applications are lessened, and what remains is divided between Raziel and Harahel, lessening what Harahel must burden. Thanks to Raziel and Harahel’s combined efforts, countering stronger spells and phenomena becomes easier, as their wills come together to accomplish this. In addition, Raziel can work to improve other inner worlds that Harahel has replicated and stored, allowing them to, given time, bring them to their ideal, optimal states.

Raziel is also amplified by this union, with more of their existence and structure opening up to Harahel, making their knowledge more accessible. Thanks to Harahel’s support, Raziel’s functions vastly increase in scope, and their relentless, self-destructive attempts to perfect themself become more controllable, with Harahel aiding in this. Not only does Harahel help them in this, but their presence provides an endless source of inspiration and motivation for Raziel, allowing them to operate with greater creativity. Finally, thanks to Raziel’s more comprehensible information, Harahel can share their knowledge with others more freely.

Naturally, Harahel has had the chance to fully analyze Prometheus Dream, and they can thus replicate it just like any other inner world. However, when with Raziel, the original Prometheus Dream’s own nature will protect Harahel from any negative side effects, making it 100% safe to replicate all the time, unlike other inner worlds. No changes to their personality will occur, allowing Harahel to freely replicate Raziel, primarily to gain access to their masterful compatibility with medical techniques, which cannot be replicated normally. As Harahel has complete access to Raziel’s knowledge by this point, this is the biggest boon it provides, allowing Harahel to give Raziel medical attention with their level of skill even in the midst of combat.

In essence, their strong bond has allowed Raziel and Harahel to join together far stronger than before, opening up their inner worlds to each other in a show of absolute, unconditional trust. They’re better synchronized than ever before as a result, acting at their best, together.

Override Sigil: An extremely advanced form of magical technique used to change the nature of reality around and within the user, allowing them to bend and break through the laws of physics. Due to their complexity, Override Sigils are incredibly difficult to create, use, and control properly, requiring detailed knowledge and a powerful will. In addition, they tend to, invariably, drain a lot of energy and stamina, making it difficult to use them for extended periods of time, even if this can be mitigated by more powerful and willful agents.

  • Relative Lightspeed: A common form of Override Sigil that is ultimately developed in some form or another by most agents as they increase in power and speed. Normally, it would be impossible for even an incredibly powerful and willful agent to break through a universal constant such as the speed of light, theoretically requiring infinite magical energy to do so. However, this Override Sigil circumvents this issue by modifying the user's inner world to change the value of c to whatever they please, raising it as they grow in speed so that they can accelerate past the universal speed limit.

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Trivia

  • Harahel was initially inspired by Shirou Emiya, something that shows through in their abilities.
  • Many of the lore blogs are likely the product of Harahel and Raziel's research, in-universe, though the contents would certainly be a little different.
  • Harahel was a big fan of Sariel's work, including Crusading Purity Sariel; they saw all the episodes and listened to all her albums. Unfortunately, this means they were exposed to Asaradel much more than most angels, dealing permanent damage to their identity and inner world. This is part of why they are who they are.

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