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Burn, and pay homage to my flame!
~ Gorsh


Gorsh is a fire giant encountered during the War of the Hell Furnaces. He was a holy-type giant found in the main fortress of the Fire Giants, and the head adviser to their chieftain. Gorsh fought and nearly wiped out the entire party, and was designated as the major threat during the war. At some point his chief was killed, but Gorsh is still known to be leading the Fire Giants, prepared to strike again.


Gorsh is short and stout, as is normal for his kind. He has flaming red hair and burnt skin. However, unlike his bretheren, he boasts glowing yellow eyes, gifted with the miracle of flame. His armor is thick leather, and wields a hammer of molten lava. 


Gorsh takes on the attributes of his patron deity, Joramy, a patron deity of volcanoes and fire. He is wrathful and xenophobic, often shattering all traces of an outwardly entity. He trusts fire giants first and all other giants second. While he does have an unquenchable hatred of outsiders, he follows the will of his chief regarding allies, and has been seen working with the Drow.

Personal Statistics

Alignment: Lawful Evil

Name: Gorsh

Origin: D&D Homebrew

Gender: Male

Age: Unknown

Classification: Fire Giant Paragon

Date of Birth: Unknown

Birthplace: Hell Furnaces

Weight: Unknown

Height: 383.54 cm

Likes: Fire, Giants, Volcanoes

Dislikes: Outsiders, Temperate Environments

Eye Color: Yellow

Hair Color: Red

Hobbies: Preaching, Commanding

Values: Strength, Courage in Battle

Martial Status: ???

Status: Alive

Affiliation: Hell Furnaces Giants

Previous Affiliation: NA

Themes: ???

Combat Statistics

Tier: At least 7-B, likely higher

Powers and Abilities: Superhuman Physical Characteristics, Fire Manipulation, Regeneration (Low-Mid), Magic, Magma Manipulation, Damage Reduction, One Hit Kill, Death Manipulation, Probability Manipulation (Has abilities that make him extremely lucky, making him do more damage, become harder to hit, so on and so forth), Magic Nullification (Can dispel magic at a heightened ability, spells used against him automatically fizzle out due to Spell Resistance), Statistics Amplification (Can make himself faster, is automatically 3x faster than his allies), Enhanced Senses (Can see in perfect darkness, can see invisible enemies), Regeneration Negation (Any weapon he holds negates regeneration up to Low-Godly), Telekinesis, Forcefield Creation via Mage Armor, Flight, Invisibility, Non-Physical Interaction, Teleportation, Mind Manipulation, Telepathy, Weapon Mastery with Hammers, Large Size (Type 0), Standard D&D Resistances

Attack Potency: At least City level, likely higher (Easily fought the entire party when they attacked the fire giants, and nearly stalemated Vaerun, who at this point should have been superior to legendary dragons)

Speed: At least Hypersonic (More than three times faster than his allies, all of whom are superior to those that can dodge lightning from 100 feet)

Lifting Strength: Class M

Striking Strength: At least City Class, likely higher

Durability: At least City level (Was barely harmed by Mogar of the Yeomanry at the time, completely ignored damage from characters like Thordin's lesser spells)

Stamina: Godly, continued leading a march across the Yeomanry for days without rest in constant fighting

Range: Several dozen meters, dozens of kilometers with teleportation

Standard Equipment: Molten Hammer, likely others

Intelligence: Extraordinary Genius, maintains vast knowledge on fire spells, and is among the most respected fire giant scholars on Oerth

Weaknesses: Wrathful


  • Slew half a dozen adventurers in a few seconds
  • Nearly stalemated Vaerun before he retreated
  • Played a major part in the War of the Hell Furnaces
  • Rumored to have slaughtered a band of subordinate Hill Giants


Notable Victories:

Notable Losses:

Inconclusive Matches:

Boian Popescu (D&D Homebrew) Boian's Profile