Summary[]
Dervill was a supporting member of Xanalon's cult, and among those that battled the party directly. Dervill, despite being a mage, was often in charge of handling church ceremonies, and is believed to have been the one that charmed the King of Roona.
Though a powerful wizard, Dervill was slain nigh-instantly by Orric.
Appearance[]
Dervill had a hunched back and wrinkled skin. His left eye somewhat popped out of his head, giving him a pained and bulbous expression.
Personality[]
Dervill was calculated first and foremost. He attacked the party when they were weak and used spells to counter what they had shown. He was also greedy, as he was implied to be working under Xanalon under the promise of inheriting a Dukedom in the city.
Personal Statistics[]
Alignment: Chaotic Neutral
Name: Dervill (Last name unknown)
Origin: D&D Homebrew
Gender: Male
Age: Upper 60s
Classification: Human Alchemist
Date of Birth: Unknown
Birthplace: Roona
Weight: Unknown
Height: 5'7
Likes: Money, science, quiet
Dislikes: Elves, pomposity, clerics
Eye Color: Brown
Hair Color: Grey
Hobbies: Scientific experimentation
Values: Knowledge, Power
Martial Status: ???
Status: Deceased
Affiliation: Cult of Xanalon
Previous Affiliation: N/A
Themes: ???
Combat Statistics[]
Tier: High 8-C
Powers and Abilities: Superhuman Physical Characteristics, Magic, Electricity Manipulation, Summoning, Transmutation via Alchemy, Fire Manipulation, Polymorphing, Energy Projection, Homing Attack via Magic Missile, Non-Physical Interaction (Magic can harm spirits and even Abstract demons), Standard D&D Resistances, possibly others
Attack Potency: Large Building level (Superior to mages capable of casting Dawn)
Speed: Possibly Supersonic+ (Comparable to beings like Mogar of the Yeomanry at base speed)
Lifting Strength: Unknown
Striking Strength: Unknown, Large Building level via Magic
Durability: Likely Large Building level (Can tank attacks from similarly powered beings)
Stamina: Low, physically crippled in some regards, lost his breath due to excitement
Range: Dozens of meters
Standard Equipment: Spellbook, Ring +2, Staff of Lightning Bolts
Intelligence: Gifted, implied to be among the more potent of the mages of the city, being able to threaten other members of the local guild and hedge wizard shops alike
Weaknesses: Crippled in movement by a slightly hunched back, failing vision
- Summoned a Purple Worm
- Created a bolt of lightning that destroyed a large pillar
Notable Attacks/Techniques:
- Summon Monster: Used to summon Purple Worms, 80 foot long monstrosities
- Lightning Bolt: Used to cast a lightning bolt from one's staff
- Polymorph: Can transform an opponent into another creature the user knows of.
- Magic Missile: A weak homing energy bolt.
- Fireball: A large 40-ft radius ball of fire.
Other[]
Notable Victories:
Notable Losses:
Inconclusive Matches: