FC/OC VS Battles Wiki

It is difficult to tell whether a Breezi is awake or asleep. They often seem to be ignoring the world.
~ Pokédex Entry


Breezi is a Poison/Flying type Pokémon introduced in the CAP Project.

A Fidgit's brain is capable of focusing on eight different actions perfectly, using each of its hands for a separate action.
~ Pokédex Entry


Fidgit is a Poison/Ground type Pokémon introduced in the CAP Project and the evolution of Breezi.

Powers and Stats

Tier: 8-A | At least 7-A

Name: Breezi | Fidgit

Origin: Smogon

Gender: Varies

Age: Varies

Classification: Parachute Pokémon | Poison/Ground type Pokémon

Powers and Abilities: Superhuman Physical Characteristics, Air Manipulation, Forcefield Creation, Power Nullification (Via Encore, Disable and Heal Block), Information Analysis (Via Frisk), Power Mimicry (Via Copycat and Me First), BFR (Via Whirlwind), Poison Manipulation, Healing (Via Wish), Earth Manipulation, every Pokémon move (Via Metronome, at random), Flight, Resistance to PoisonFairy, especially Fighting, Grass, Ground and Bug type moves | All previous but resistances and Flight, Gravity Manipulation (Via Gravity), Resistance to Fighting, Rock, Fairy, especially Poison and Electric type moves

Attack Potency: Multi-City Block level+ (Comparable to other first form starters) | At least Mountain level+ (Comparable to third form starters)

Speed: Massively Hypersonic+ (Can keep up with first stage Pokémon) | Relativistic+ (Can keep up with other Pokémon of this level)

Lifting Strength: Superhuman | Class 100

Striking Strength: Multi-City Block Class+ | At least Mountain Class+

Durability: Multi-City Block level+ | At least Mountain level+

Stamina: High

Range: Standard melee range, hundreds of meters with most attacks | Standard melee range, tens of kilometers with most attacks

Standard Equipment: None Notable

Intelligence: High (Pokémon are naturally hard-wired for battle)

Weaknesses: Weak to Psychic, Electric, Ice and Rock type moves, Ground also included if the Flying typing is bypassed | Weak to Ice, Water, Psychic and Ground type moves

Notable Attacks/Techniques:

  • Frisk: Allows the user to know the item the foe may hold, if any.
  • Own Tempo: Breezi-only, it's nature prevents it from being easily confused by conventional means.
  • Unburden: Breezi-only, if it doesn't have a held item, its speed is far higher than normal.
  • Persistent: Fidgit's signature ability, moves like Gravity, Heal Block, Safeguard, Tailwind, Trick Room and Wonder Room last a longer while than normal.
  • Vital Spirit: Prevents Fidgit from being put to sleep by conventional means.

Key: Breezi | Fidgit


Notable Victories:

Notable Losses:

Inconclusive Matches: