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YOU THINK THIS IS A JOKE!? I'll show you that I mean business!
~ Eric to Stickman Hero

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Alright, that's it! A good boss knows when to get his hands dirty!
~ Eric
That's a nice party trick! Mind if I give it a whirl?
~ Eric to Timmy before copying his teleportation

Summary[]

Eric Matthews is the true antagonist of the Stick Gang series.

He is the current leader of the Super Awesome Criminal Society, aka the SACS, and the grandson of it's founder. Despite being powerless in a world full of supernatural abilities, he is a feared leader for his strategic ability and peak human physical ability. He dies at the hands of a raging Nightmare Stickman Hero and a year later is resurrected through unknown means with strange new powers.

In terms of personality, he is extremely cocky and eccentric in a way that is reminiscent of Jim Carrey's Dr. Robotnik.

Power and Stats[]

Tier: 9-C | At least 6-B

Key: SACS Infiltration Arc | End of Adventures

Name: Eric Matthews

Origin: Stick Gang

Gender: Evil

Age: Early Twenties (His real age is unknown and he claims it's Evil)

Classification: Stickman, Evil leader, reborn Evil

Powers and Abilities:

  • Peak Human Physical Characteristics
  • Martial Arts (Because of having no supernatural abilities, he learned every single martial art known to man.)
  • Social Influencing and Resistance (Is a self-proclaimed master of psychology and can easily manipulate his forces. Motivated Cabinbatake to keep fighting even after the latter was clearly at his limit. Knows "every trick and the book" and shouldn't be able to be fooled by them.)

All previous abilities, plus:

  • Superhuman Physical Characteristics
  • Acrobatics (Hypermobility, All-Terrain Mobility, Self-Momentum, and Surface Running; Can move his body into shapes that no human can mimic, run on spikes and ice, immediately reach top speed and immediately stop, and stand on water.)
  • Body Control (Can make any part of his body do a full 360°, grow more limbs, and remove them.)
  • Regeneration (High-Mid; Regenerated from being reduced to a hand by acid)
  • Power Mimicry (Can copy others' powers after seeing them once, such as Timmy's teleportation.)
  • Power Nullification (Can disable up to 3 of a person's abilities by slapping them, and can control which abilities he disables)
  • Adaptation and Accelerated Development (Can immediately grow stronger than a foe who would otherwise be stronger than him, and developed resistances to their abilities, like Stickman Hero's fire and Leaf Girl's telekinesis)
  • Instinctive Action (Instinctively dodged Timmy's Fire Counter, which involves teleporting behind an opponent)
  • Law Manipulation (Rewrote Newton's third law of physics to not have an effect on him so that Toe couldn't block his hits. Created a universal law just so he couldn't be hit by any attack thrown at him)
  • Gravity Manipulation (Can change the direction of someone's gravity or remove it entirely, or reverse the gravity of anything that comes at him)
  • Levitation
  • Extrasensory Perception (Can detect any person's presence in a 1 lightsecond radius.)
  • Magma Manipulation (Can create lava as hot as Nightmare Stickman Hero's flames)
  • Air Manipulation (Can compress it to use to launch foes or make it extremely thin to suffocate foes)
  • Earth Manipulation (Can create stalagmites to impale foes)
  • Water Manipulation (Can emit beams of compressed water hotter than Timmy's lasers)
  • Homing Attack (With Water, Uhh... Thingy)
  • Time Manipulation (Can rewind time by 10 seconds every 5 minutes, even if he dies)
  • Danmaku, Life Absorption and Statistics Amplification (Copied Hell's Rain from Leaf Girl)
  • Plot Manipulation (2 layers; Caused the timeline to split twice just so he could defeat the Stick Gang, which includes Stickman Hero, who was prophesised to "defeat the Ultimate Evil")
  • Law and Conceptual Negation (3 layers; Could create a field spanning across the entire universe that prevents anyone but him from rewriting laws and concepts, which was able to effect Jarvis, who rendered the Cosmic Entities powerless, who prohibit any typical user from changing laws and concepts)

Resistance to:

  • Blunt Force (His body was "built to take an extreme amount of blunt force" and was stated to be able to take the blunt force of a supernova)
  • Deconstruction (Was unharmed by the bomb of ultimate elimination)
  • Acid Manipulation (Built a resistance to Acid Rain's acid)
  • Life Absorption (No-sold Leaf Girl's Hell's Rain)
  • Durability Negation (The Leaf siblings' attacks couldn't bypass his durability)
  • Fear Manipulation (Can't feal fear, even against attacks that create artificial fear capable of affecting those who can't feel fear)
  • Telekinesis (Adapted to resist Leaf Girl's telekinesis)
  • Fire Manipulation (Stated his body could withstand temperatures 15x hotter than what the Sun can produce.)

Attack Potency: Street Level (Is physically superior to any normal human, including MMA fighters, who can generate this much energy with their punches) | At least Country Level+ (Is just as strong as Timmy, who is far superior to the likes of Stickman Hero)

Speed: Peak Human | At least Massively Hypersonic+ (Can easily react to an amped Delta)

Lifting Strength: Class 1 | Class E (Is superior to Toe)

Striking Strength: Street Level | At least Country Level+

Durability: Street Level (Can take hits from MMA fighters) | At least Country Level+ (Can take hits from Timmy), Adaptation and Regeneration make him hard to kill

Stamina: Peak Human | Superhuman (His stamina surpasses any hero)

Range: Standard Melee Range | Planetary (Could hit Leaf Man from the other side of the planet)

Standard Equipment: None notable

Intelligence: Genius (Led the Super Awesome Criminal Society for several years prior to the time of his death, and made it practically untouchable with his cunning. Anticipated Stickman Hero and his friends' infiltration of the SACS forest base and was able to briefly imprison them. Learned and mastered every known martial art.)

Weaknesses: None notable

Notable Attacks/Techniques:

  • Infinite Arm: Eric grows an arm on the palm on his hand, and another arm on the palm of that hand, and so on. He uses this attack as a gag mainly but by combining it with Infinite Gravity Field, it becomes extremely dangerous.
  • Infinite Gravity Field: Eric creates a field around him that causes anything that comes in a 10 meters radius of him to be flung with infinite gravity and never being seen again. This applies to extra limbs grown, making it not only a great defensive tool, but a great offensive one. However, this can be dealt with by using attacks that aren't affected by gravity, such as electricity or radiation.
  • Lava Tide: Eric creates a tsunami-sized wave of lava.
  • Wind Cannon Ultra: Copied from Bug Stickman and improved, Eric fires an incredibly powerful gust of wind, capable of flinging Stickman Hero and friends into the stratosphere.
  • Field of Really Freakin' Cool Spikes: Eric covers the entire ground in a 1 kilometer radius in large and extremely sharp stalagmites.
  • Water, Uhh... Thingy: Eric fires homing beams of compressed water hotter than Timmy's lasers.

Note: His notable attacks only apply to keys after SACS Infiltration Arc, obviously.

Gallery[]

Notable Matchups[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Eric (Stick Gang)
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