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Ligma balls
~ Emben, before hitting a man so hard he turns into powder

Summary[]

Emben the Ember is a Rock Gnome Artificer and a member of the Chaos Hobos. Born in an isolated community of gnomes, Emben had great intelligence and an aptitude for magic. Pronounced as the smartest of his community, Emben was sent out to bring back greater knowledge from the outside world. He soon found the world was not eager to share. Emben was mistrusted and hated by others because he was a gnome, and he soon ended up on the streets without any money, food, or shelter. Alone in the world, Emben reached a breaking point and began to kill with his magic for fun. Hunted by law enforcement, he fled to an isolated town in the Grey Wastes, where he met the rest of the Chaos Hobos.

Emben's chaotic mindset combined with his powerful magic caused him to quickly gain a reputation for brutality and violence. Emben is personally responsible for the Chaos Hobos being hunted by the armies of three separate cities. He is the strongest member of the Chaos Hobos in terms of raw damage output, often obliterating enemies in a single hit.

Personality[]

Emben cares for nothing and nobody, seeking only to have a good time. His idea of "having a good time" often involves murder or otherwise illegal activities. He finds violence and "deez nuts" jokes extremely funny, and engages in them at every opportunity.

Appearance[]

Standing at three feet and ten inches, Emben is the shortest member of the Chaos Hobos, something his comrades constantly make fun of him for. His nose and ears are very large, on account of his Gnomish ancestry. When Emben, at the age of 45 (very young for a gnome), realized his hairline was already receding, he cut off most of his hair, leaving him with what is described by others as a "friar cut".

Emben wears a blue hood and coat with green pants and boots. His arms down to his wrists are bandaged due to him constantly getting burns from experimentation with incendiary magic. He wears black gloves, enchanted to ward off flames.

Powers and Stats[]

Tier: 10-C physically, 9-A with magic and equipment | 9-A physically, Low 7-B with magic and equipment

Key: Level 3 | Level 10

Name: Emben the Ember, Short One (by Varin), Murder Midget (by Boreil), Suspect 17-0583 (by Talath law enforcement)

Origin: Vaultbreakers

Gender: Male

Age: 67 | 68

Classification: Rock Gnome, Artificer, Artillerist | Rock Gnome, Artificer, Battle Smith

Powers and Abilities:

  • Genius Intelligence
  • Multiple Languages (Can speak Common, Gnomish, Elvish, Dwarvish, and Draconic)
  • Small Size (Type 0; is 3 feet and 10 inches, or 117 centimeters, tall)
  • Longevity (Gnomes reach adulthood at around 40 and can live up to 500 years)
  • Enhanced Senses (Can see in darkness and dim light out to 60 feet; has proficiency in Perception)
  • Self-Sustenance (Type 2; Heroes do not need to eat or drink)
  • Instinctive Action (When targeted by many kinds of effects, a Hero can instinctively make a Saving Throw to dodge, avoid, or otherwise resist the effect)
  • Regeneration (High-Low over time; Heroes can regenerate from large wounds by resting)
  • Accelerated Development (Heroes quickly become stronger by winning battles or otherwise surviving dangerous situations)
  • Damage Boost (With a critical hit, the damage of his attack is doubled)
  • Social Influencing (Has proficiency in Persuasion)
  • Weapon Mastery (Is proficient with simple weapons, including clubs, daggers, spears, and shortbows, as well as firearms)
  • Magic
  • Preparation (Can infuse items with magic over a long rest; can craft magic items with enough time and materials)
  • Light Manipulation (Can cause a small object to emit light)
  • Sound Manipulation (Can cause a small object to play a short recorded message or continuously emit a nonverbal sound)
  • Fragrance Manipulation (Can cause a small object to emit an odor that can be smelled from up to 10 feet away)
  • Weapon Creation (Can magically create an eldritch cannon; he can only have one cannon at a time and chooses from three models: Flamethrower, Force Ballista, and Protector)
    • Fire Manipulation (With Flamethrower; can shoot a 15-foot cone of fire)
    • Energy Projection (With Force Ballista; can shoot a projectile of pure magic)
    • Healing (With Protector; can heal himself a small amount)
  • Creation (Can magically create a set of artisan's tools over an hour)

With Magic:[Note 1]

  • Non-Physical Interaction (Magic in D&D can interact with conceptual demons, abstract devils, intangible elementals, incorporeal ghosts, and even nonexistent gods)
  • Acid Manipulation (With Acid Splash; can throw a bubble of acid up to 60 feet away)
  • Summoning and Additional Limbs (With Mage Hand; can create a floating, spectral hand within 30 feet of himself that can manipulate objects and carry things, but not attack or activate magic items)
  • Statistics Amplification (With Shield; when he is targeted with an attack, Emben can temporarily increase his defense)
  • Sound Manipulation and Shockwave Generation (With Thunderwave; can create a wave of thunderous force, damaging everything within 15 feet of him and pushing it back 10 feet)
  • Healing (With Cure Wounds; can heal medium wounds of himself or someone else he touches)
  • Light Manipulation, Status Effect Inducement, and Invisibility Negation (With Faerie Fire; can cause every object and creature in a 20-foot cube to be outlined in light that makes them easier to hit and negates invisibility)

Resistance to:

All previous abilities to a greater degree, minus abilities from Eldritch Cannon and Thunderwave


With Magic:[Note 4]


Attack Potency: Below Average Human level physically (Has a -2 in Strength, while an average human has +0), Small Building level[Statistics Values 1] with Magic (Has spells that deal comparable damage to Burning Hands, which is this powerful) | Small Building level physically[Statistics Values 2] (Casually reduced a heavily-armored man to a puff of blood in a single hit, which should be at least this strong), Small City level with Magic[Statistics Values 3] (Can deal superior damage to legendary dragons, who are this powerful)

Speed: Below Average Human travel speed (Gnomes are slower than humans due to their shorter legs) with Subsonic[Statistics Values 4] reactions and combat speed (Can dodge arrows from point-blank) | Superhuman travel speed[Statistics Values 5] (With Boots of Flying, can keep pace with tanks that move this fast) with FTL+ reactions and combat speed[Statistics Values 6] (Comparable to others with the Great Cat's Dodge feat)

Lifting Strength: Below Average Human (Has a -2 in Strength) | Superhuman (Can effortlessly swing his sword, which weighs several hundred kilograms)

Striking Strength: Below Average Human level physically, Small Building level with Magic | Small Building level physically, Small City level with Magic

Durability: Small Building level physically[Statistics Values 7] (Can tank attacks comparable to Burning Hands), higher with Shield | Small City level physically[Statistics Values 8] (Can tank attacks comparable to his Attack Potency), higher with Shield

Stamina: Superhuman (Is unfazed by grievous bodily injury, including loss of limbs and major organ damage) | Superhuman (Higher than before)

Range: Standard Melee Range, Tens of Meters with Magic | Standard Melee Range, Extended Melee Range with sword (His sword is over six feet, or two meters, long), Tens of Meters with Magic

Standard Equipment: Smith's tools, scale mail armor, Force Ballista eldritch cannon | Same as before, minus eldritch cannon; enchanted greatsword, explosive darts, Robe of Stars

Intelligence: Extraordinary Genius (Has a +6 in Intelligence, while an average human has a +0. Is highly proficient in magic and tinkering. Built a mechanical arm for himself after his actual arm was torn off. Is so skilled in combat it is nearly impossible for him to miss an attack. Is highly skilled in everything from persuasion to stealth to religion, and everything in between.)

Weaknesses: Is limited in how much Magic he can cast before needing to rest | While he still has limits on how much Magic he can cast before needing rest, this weakness is much less prevalent as he mostly attacks with his sword instead of casting spells

Notable Attacks/Techniques: The spells already listed are the most common for Emben to use. For a full list of spells he can cast, see here. Note that in his Level 3 key, he can only cast up to 1st level spells, and in his Level 10 key, he can only cast up to 3rd level spells.

Notable Matchups[]

Victories:

Losses:

Inconclusive:

Notes[]

  1. All Magic has 3 layers in this key
  2. 4 layers in first key; 7 layers in second key
  3. 5 layers in first key; 10 layers in second key
  4. All Magic has 7 layers in this key
  1. 0.0089 tons
  2. 0.10245 tons
  3. 2.57 megatons
  4. 37.31 m/s
  5. 20.1168 m/s
  6. 11.66c
  7. 0.0089 tons
  8. 2.57 megatons
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