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Summary[]

Drite (full name Dritius Maximus) was one of the initial 13 colonists of the Weebscaler Accord. At the outset of the colony, Drite was the best-equipped for research (followed closely by Bambu), and thus was often the one manning the research bench whilst others developed their artisinal and combat related skills. As such, he had a late start in terms of raw power, but was responsible for the development of the tools his comrades used in battle- weaponry such as charge rifles was only possible thanks to his work.

Eventually, it was decided that Drite would be dubbed the "Mechlord" of Molokar, and was placed in charge of the mechanoid production efforts. Initially, the project yielded only minor, weak mechanoids, nowhere comparable to existent military forces. Eventually, however, Drite's mechs came into full force: following the Siege of Termination in 5508, Drite gained access to many powerful data chips that allowed him to begin gestating the most powerful mechs imaginable- first came the Queen, Regina, and her army behind her. She bowed only to Drite, making him one of the most powerful members of Molokar's forces. The Archives of Maximus, a massive set of halls containing array nodes, were built exclusively to increase Drite's mech bandwidth to allow him to field a massive army of mechanoids.

Drite had a child before entering the Weebscaler Accord named Martin Zhong, a faction leader of a pirate gang who was killed at some unknown time. During his time in Molokar, he had three children with Marshadow- Eva (who perished as a child), Accipiter (AKA Grunt), and Persephone. He has a lover outside of the colony by the name of Poiap Pwusquaog.

Powers and Stats[]

Tier: At least 8-C, Varies from 9-A to High 8-C, at most 7-C via mechs, High 8-C via Overcharge

Name: Dritius "Drite" Maximus

Origin: Be My Rimworld Pawns

Gender: Male

Age: 21 biologically, 31 chronologically

Classification: Aetherius

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Although not adept to the extent of his peers, Drite is an expert in ranged combat), Enhanced Senses (In addition to the typical night vision possessed by Aetherius caste members, Drite has a bionic ear that vastly enhances his hearing, which is sensitive enough to pick up a cat walking long before it enters typical human sight ranges), Forcefield Creation (He has a low-shield pack, which creates a forcefield dome that can be attacked out of but prevents entry in), Mind Manipulation (As an Aetherius, Drite is naturally psionic), Telepathy (All Aetherii are telepathic, allowing long-range thought-based communications), Statistics Amplification (Drite wears the legendary Lothander's Mantle, a prestige recon armor set that considerably boosts his psionic prowess), Light Manipulation (Drite makes use of a salvaged laser rifle as his firearm, which hyperfocuses light into severely damaging beams that punch straight through traditional armors), Explosion Manipulation (He can overcharge his firearm to detonate it around him, damaging himself and others nearby severely), Electricity Manipulation (Drite also wields the tesla gun, which fires an abundancy of lightning arcs to burn and paralyze enemies), Paralysis Inducement (His Tesla gun paralyzes foes for hours on end), Genius Intelligence (Drite is arguably the most intelligent member of the colony, possessing peak human intelligence even before his biological ascension that amplified it much, much further), Summoning (Drite can summon and control his mechs from long distances thanks to his Mechlink implant), Technology Manipulation, Nanotechnology (The mechlink in his brain allows him to manipulate mechanoids, coordinating them in battle, recharging or repairing them, etc), Cyborgization (Possesses two major bionic implants: an ear, and the Mechlink in his skull), Regeneration (Low-Mid, his Aetherius genes give him an incredible healing speed that can totally close lethal wounds even in the midst of combat), Longevity (Aetherii have an average lifespan of 125, but a maximum of approximately 185 years), Flight (All Aetherius have extremely limited flight granted to them via their wings, allowing them to make short leaps across the ground), Accelerated Development (Aetherius develop skills far faster than most people in certain fields), Status Effect Inducement (He is an Archotectist psycaster and has access to Stun, which destroys the motor function of the target for several minutes), far more via Summons, Resistance to Poison Manipulation, Disease Manipulation, Age Manipulation, Pain Manipulation, Radiation Manipulation and Biological Manipulation

Attack Potency: At least Building level (Drite is roughly on-par with standard Cataphract and Janissary troops of the Imperium, who are in turn comparable to psycast attacks such as Aggressive Heat Dump; Cataphracts are generally on-par with Feralisk Clutch Mothers), Varies from Small Building level to Large Building level (His mechanoid summons range from being comparable to industrial-age troops to superior even to the typical Bellator castes of Molokar, making his strongest mechanoids equal to creatures such as the Chthonians), at most Town level via mechs (The greatest weapon possessed by his mechanoid army, the Diaboli and their Hellsphere Cannons, rival the power of an antimatter bomb and can heat an area to over 100 million degrees Celsius; this attack vaporizes everything it touches and leaves no survivors), Large Building level via Overcharge (The resultant blast from his laser rifle exploding can significantly damage Bellator-caste soldiers or Sanguophages such as Shmooply)

Speed: Athletic Human (Drite walks at a speed of about 8.4 m/s), Subsonic+ via flight (His flying leaps are comparable in speed to Comiphorous' own leaps)

Lifting Strength: Class 25 (Every colonist can easily pick up and haul a Paraceratherium, which weighs over 15 metric tons)

Striking Strength: At least Building level, Varies from Small Building level to Large Building level, at most Town level via mechs, Large Building level via Overcharge

Durability: At least Building level, Varies from Small Building level to Large Building level for mechs

Stamina: Above Average, should be comparable to other colonists who can endure harsh conditions, starvation, crippling wounds and exhaustion and still continue to fight for some time

Range: Standard Melee, up to Hundreds of Meters via laser gun and tesla gun

Standard Equipment: Salvaged laser rifle, tesla gun, steel combat knife, mechlord armor

Intelligence: At least Extraordinary Genius, Drite is without doubtlessly one of the most intelligent members of the Imperium and was near peak-human potential even before his biological ascension, allowing him to easily comprehend space-time related technology and assemble mechanoids extremely quickly

Weaknesses: Drite is lazy and often does menial work slower than others as a result

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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