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Dragonfly Slayer South

Summary[]

Dragonfly Slayer was a neanderthal tribal chief and the first notable enemy of the colony- after leading a raid against Molokar in its very early stages, he managed to severely wound Azontr in the process, successfully slicing his nose off with his sword. After that, Dragonfly Slayer lived in infamy- as the colony rapidly advanced technologically, they kept a watchful eye out for his return in another raid, so that the colony may exact their revenge on the primitive who bested them.

Years later, Dragonfly Slayer would appear once more, this time requesting a diplomatic marriage on behalf of Elaus' Clan. He had become a champion of their people, and wished to closen their ties to the now extremely powerful Weebscaler Accord by marrying one of the Accord's women- specifically, Alpha, the Ignotus champion.

Powers and Stats[]

Tier: 9-A | 8-C

Key: Flubegoo | Elaus' Clan

Name: Dragonfly Slayer

Origin: Be My Rimworld Pawns

Gender: Male

Age: 56 biologically, 173 chronologically | 62 biologically, 179 chronologically

Classification: Neanderthal, Viking Chieftain

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Dragonfly Slayer was a region-recognized expert in melee combat, particularly with his longsword), Damage Reduction (Dragonfly Slayer was naturally resistant to damage, and reduced incoming damage significantly even without armor- this was increased even further by his Neanderthal genes), Adaptation (As a Neanderthal, Dragonfly Slayer was significantly more adaptive to environmental factors than Baseliners), Resistance to Pain Manipulation and Disease Manipulation (Neanderthals are extremely resistant to pain and gain immunity to diseases far faster than Baseliners) | All previous abilities plus Ice Manipulation (Viking leaders wield crypto weaponry and armor- the former freezes enemies on hits, making them slower and giving them severe cases of hypothermia, and the latter selectively freezes the wounds of their wearers to prevent all bleeding via stasis), Bodily Weaponry, Cyborgization (His time with the vikings gave him a retractable blade in his elbow), Matter Manipulation (Makes use of a crypto shield, which slows the speed of atoms in front of it to massively decrease the impacts of attacks in that direction)

Attack Potency: Small Building level (Should be at least comparable to basic miners capable of smashing apart steel and stone) | Building level (Crypto-technology is about on-par with space-age tech, and his specific mastery over it makes him considerably superior to typical Janissary troops; he should be capable of combating Feralisks)

Speed: Normal Human (As a Neanderthal, he is actually a little slower than typical Baseliners, possessing a walking speed of about 6.3 m/s) | At least Normal Human

Lifting Strength: Class 25 (Every colonist can easily pick up and haul a Paraceratherium, which weighs over 15 metric tons) | Class 25

Striking Strength: Small Building level | Building level

Durability: Small Building level (Endured multiple attacks from industrial aged weaponry, such as handguns and bolt-action rifles) | Building level

Stamina: Above Average, should be comparable to other colonists who can endure harsh conditions, starvation, crippling wounds and exhaustion and still continue to fight for some time

Range: Extended Melee | Extended Melee, up to Hundreds of Meters via crypto crossbow

Standard Equipment: Tribalwear, steel longsword | Crypto armor, heavy crypto axe, crypto crossbow, crypto shield

Intelligence: Below Average, shows no notable ability above typical Neanderthal who possess extremely slow learning skills and negative levels of Intelligence

Weaknesses: Due to his low intelligence, he is prone to quickly forget newly-acquired skills, often within a span of days or weeks; he is extremely aggressive and may resort to blind rage from a casual perceived insult

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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