Summary[]
Destiny Lightwood is the protagonist of Magical Maniac and a supporting character in Magical Maniac 3. Destiny was always fascinated by fantasy adventures and wanted to go on one of her own. She studied to learn magic and became a heroic witch. She later caught wind of a conspiracy to steal the power source of the country and use it to become an unkillable god, and set off with friends and her girlfriend to stop the villains, later briefly becoming a deity herself to defeat the villains. 5 years after her adventure, she battles against Limitless, and is able to defeat them, forcing them to retreat for 16 years.
Power and Stats[]
Tier: 7-C | Low 7-B | High 6-B | High 6-B | 5-A
Key: Early Game (MM) | Mid Game (MM) | End Game (MM) | MM3 | Divine
Name: Denice Lightwood
Origin: Magical Maniac
Gender: Female
Age: 16 (Magical Maniac), 21 (Magical Maniac 3, Vs. Limitless), 37 (Magical Maniac 3, Main Story)
Classification: Witch
Powers and Abilities:
- Superhuman Physical Characteristics
- Acrobatics (Destiny is one of the most agile characters in the entire franchise, being able to dodge numerous enemy attacks simultaneously, leap several hundreds of meters in a single bound, and easily run on walls without issue.)
- Weapon Mastery (Destiny is extremely skilled in the use of her staff and can expertly wield it without issue.)
- Instinctive Action (Destiny eventually learned to force her body to dodge automatically and without thought. This is shown to work to her advantage in several fights.)
- Enhanced Senses (Immediately realizes when she's being watched and can tell where she's being watched from. Immediately noticed Blue Wolf was spying on her.)
- Superhuman Precision (Destiny demonstrates excellent aim and precision with every ranged weapon she uses, being able to put this to use by hitting targets from several kilometers away using weapons that usually have a far lower max range.)
- Analytical Prediction (Destiny can expertly predict the movements and attack patterns of her opponents, even when she's never seen them before, as shown during her fights against Blue Wolf and the Animator)
- Accelerated Development (Training and Battle; Originally had no magic on her own and became one of the strongest magic users just by training and studying. Is also shown on multiple occasions to grow far stronger mid battle.)
- Social Influencing (Was able to convince Moore to stop working for the enemy.)
- Regeneration (Mid-Low; Destiny can quickly heal large cuts)
- Magic (Destiny originally had no magic of her own, but through studying and training she can use magic expertly even without the use of a staff.
- Summoning (Destiny can use her own magic to summon her staff from anywhere.)
- Energy Projection and Danmaku (One of Magic's most basic uses and something Destiny is great at is using her magic to fire energy blasts and curtains of magic bullets.)
- Homing Attack (By the time of her fight against Two-Bit, she is able to fire a barrage of homing magic bullets.)
- Power Mimicry (Copied Moore's wind magic and improved it.)
- Air Manipulation (Copied Moore's wind magic and vastly improved it, being able to recreate his attacks effortlessly and invent stronger versions of them. Destiny can also use this as a psuedo-flight.)
- Weather Manipulation (Destiny could cause a small storm which was really just a bunch of clouds. Later created an entire hurricane.)
- Paralysis Inducement (Can cause brief paralysis with her strongest attacks by the time of her fight against Two-Bit.)
- Forcefield Creation (Can create impenetrable barriers with her magic.)
- Attack Reflection (By parrying attacks, with her magic, she can reflect them back at her opponents.)
All previous abilities, plus:
- Non-Standard Breathing (Type 2; Destiny by this point is able to survive several hours without breathing at all.)
- Extrasensory Perception (Can sense magical auras, even when faced with enemies who have little to no magic.)
- Vehicular Mastery (Can skillfully drive her hoverboard to dodge onslaughts of attacks from Stain.)
- True Flight
- Better Magic (Destiny's magic has grown far stronger than before and can be applied in even more methods than before.)
- Self-Perception Amplification (Destiny for a limited amount of time can slow her and any nearby allies' Perception to make previously comparable enemies look like they'd slowed down to the speed of a snail. However, as previously mentioned, this only works for a few seconds and needs to recharge after.)
- Teleportation (By concentrating, Destiny can teleport, however, using this in rapid succession uses a lot of magic. However, Destiny can circumvent this limitation with her insane magic storage and with using skills capable of recovering magic.)
- Stamina and Magic Recovery (By focusing, Destiny can greatly recover her stamina and magic, however, this requires Destiny to stay still.)
- Limited Fire Manipulation with her Hoverboard (Allows her to fly with its rocket jets, producing flames that are applicable for attacks.)
All previous abilities to a far greater extent, plus:
- Improved Accelerated Development (Limitless stated she had grown far stronger towards the end of their fight than when she first arrived.)
- Supernatural Willpower (Could break through Limitless's illusions through her indomitable will alone.)
All End Game abilities to a far, far greater extent, plus:
- Self-Sustenance (Types 1 and 3; Does not require oxygen to survive at all in this state and can never get tired until her enemy is slain.)
- Blessed and Empowerment (Empowered by a divine power source that grants her insane power.)
- Reactive Evolution (Destiny in this form can grow far, far stronger when faced with an enemy stronger than she is, as shown during her fights against the Eclipse Titan and Sunrise. This also applies to her speed and causes her to evolve and grow faster at an insane rate in order to dodge usually deadly attacks.)
- Aura (Overwhelming, Fear-inducing, Charismatic, and Explosive; Destiny now has a visible magic aura that makes anyone she views as an enemy feel as if they are facing their worst nightmare and drain their life force.)
- Far Greater Magic (Destiny has near infinite magic due to her being empowered by her land's divine power source.)
- Gravity Manipulation (Even without thinking, Destiny can bend gravity itself to divert Sunrise's attacks.)
- Greater Instinctive Action (Destiny has an even stronger ability to act and dodge attacks without thinking.)
- Purification (Type 1; After defeating the Eclipse Titan, Destiny restored all the nature and plants around her to peak condition.)
- Durability Negation and Damage Boost (Destiny's near infinite magic makes it impossible to tank her attacks through superior durability alone. She can also forcefully create weak points in opponents, which allowed her to incapacitate the Eclipse Titan by flying through its chest.)
Resistance to:
- Extreme Heat (Can survive several hits from Stain's lasers, which can easily melt steel.)
- Absolute Zero (Survives Moonlight's ice magic which can reach absolute zero.)
- Paralysis Inducement (Isn't paralyzed when her own paralyzing attacks are reflected back at her.)
- Soul Manipulation (Destiny's magic protects her soul from attacks that specifically target it.)
- Extrasensory Perception (Moonlight was unable to sense her magical aura.)
- Illusion Creation (Powered through and developed the ability to see through Limitless's illusions.)
Attack Potency: Town Level (Fought and defeated Annabeth, Blue Wolf, and The Animator, the latter of which having reduced a skyscraper to dust right before her fight with Destiny.) | Small City Level (Caused a weak instability storm by powering up. Defeated Moore and Two-Bit.) | Large Country Level (Defeated Stain and Moonlight, the latter of which being able to create a blizzard spanning across the entirety of the country. Briefly fought base Sunrise.) | Large Country Level (Far stronger than before. Defeated Limitless.) | Large Planet Level (Defeated the Eclipse Titan. Defeated Devilish Sunrise who could destroy Jupiter.)
Speed: Massively Hypersonic+ (Can casually react to enemies capable of summoning lightning.) | Massively Hypersonic+ (Faster than before) | Relativistic+ (Can dodge Stain's lasers.) | Relativistic+ (Faster than before) | Massively FTL (Circles the entire Solar System several times during her fight against Devilish Sunrise.)
Lifting Strength: Class G (Comparable to The Animator, who could throw a skyscraper a great distance before destroying it.) | Class G (Comparable to Moore who stopped a meteor.) | Class T (Comparable to Moonlight who could throw Mount Fuji.) | At least Class T (Far stronger than before) | Class Y (Could power through Devilish Sunrise's telekinesis, which he used to casually move around Jupiter.)
Striking Strength: Town Level | Small City Level | Large Country Level | Large Country Level | Large Planet Level
Durability: Town Level | Small City Level | Large Country Level | Large Country Level | Large Planet Level
Stamina: Superhuman (Can traverse through many large maps back-to-back while fighting hordes of enemies and stronger enemies comparable to her.) | Superhuman (Has better stamina than before. Can fight Two-Bit while enduring the extreme heat of her attacks.) | Superhuman (Could win a race lasting 10 minutes while dodging an onslaught of attacks from Stain.) | Superhuman | Infinite (Empowered by a power source that will not let her rest until her battle is won.)
Range Tens of Meters | Hundreds of Meters (Copied Moore's wind magic which can create air currents that maintain their full strength for 600 meters.) | Hundreds of Meters | Hundreds of Meters | Interplanetary (Her and Devilish Sunrise's attacks travel between planets.)
Standard Equipment: Her magic staff
- Optional Equipment: Hoverboard
Intelligence: Gifted (Is an extremely skilled magic user who originally had no magic of her own and learned to wield it just from studying. Has mastered several spells and techniques no other had previously, such as being able to force her body to automatically dodge attacks. Can come up with new spells mid-battle and perfectly replicate techniques from other magic users. Could use her hoverboard like a pro despite having no prior experience.)
Weaknesses: None notable
Note: Magical Maniac in its current state is merely a bunch of concepts. Some things are subject to change.
Gallery[]
Notable Matchups[]
Victories:
Shadic and Nazo (Sonic: Nazo Unleashed) Shadic and Nazo's profile (Round two of Leo's Multi-tier duo tourney. Speed was equalized with the starting location being New York City and starting distance at ten meters. Destiny in her Divine key and teamed up with Cobalt. Hyper Shadic and Hyper Perfect Nazo were used)
Losses:
Asuna Kamakura & Javen (Path of Wills X Stick Shenanigans) Asuna & Javen's Profiles (Fight was part of Leo's Multi-Tier duos tourney. Speed was equalized, and destiny was teamed with Cobalt. Post-Nova cobalt and Divine Destiny were used, while Post-Limit Break asuna and Super javen were used. Fight took place in new york city, and both teams started 10 metres away from each other.)
Inconclusive:
Discussions[]
Discussion threads involving Destiny Lightwood |