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Dervill was a supporting member of Xanalon's cult, and among those that battled the party directly. Dervill, despite being a mage, was often in charge of handling church ceremonies, and is believed to have been the one that charmed the King of Roona.

Though a powerful wizard, Dervill was slain nigh-instantly by Orric.


Dervill had a hunched back and wrinkled skin. His left eye somewhat popped out of his head, giving him a pained and bulbous expression.


Dervill was calculated first and foremost. He attacked the party when they were weak and used spells to counter what they had shown. He was also greedy, as he was implied to be working under Xanalon under the promise of inheriting a Dukedom in the city.

Personal Statistics

Alignment: Chaotic Neutral

Name: Dervill (Last name unknown)

Origin: D&D Homebrew

Gender: Male

Age: Upper 60s

Classification: Human Alchemist

Date of Birth: Unknown

Birthplace: Roona

Weight: Unknown

Height: 5'7

Likes: Money, science, quiet

Dislikes: Elves, pomposity, clerics

Eye Color: Brown

Hair Color: Grey

Hobbies: Scientific experimentation

Values: Knowledge, Power

Martial Status: ???

Status: Deceased

Affiliation: Cult of Xanalon

Previous Affiliation: N/A

Themes: ???

Combat Statistics

Tier: High 8-C

Powers and Abilities: Superhuman Physical Characteristics, Magic, Electricity Manipulation, Summoning, Transmutation via Alchemy, Fire Manipulation, Polymorphing, Energy Projection, Homing Attack via Magic Missile, Non-Physical Interaction (Magic can harm spirits and even Abstract demons), Standard D&D Resistances, possibly others

Attack Potency: Large Building level (Superior to mages capable of casting Dawn)

Speed: Possibly Supersonic+ (Comparable to beings like Mogar of the Yeomanry at base speed)

Lifting Strength: Unknown

Striking Strength: Unknown, Large Building level via Magic

Durability: Likely Large Building level (Can tank attacks from similarly powered beings)

Stamina: Low, physically crippled in some regards, lost his breath due to excitement

Range: Dozens of meters

Standard Equipment: Spellbook, Ring +2, Staff of Lightning Bolts

Intelligence: Gifted, implied to be among the more potent of the mages of the city, being able to threaten other members of the local guild and hedge wizard shops alike

Weaknesses: Crippled in movement by a slightly hunched back, failing vision


  • Summoned a Purple Worm
  • Created a bolt of lightning that destroyed a large pillar

Notable Attacks/Techniques:

  • Summon Monster: Used to summon Purple Worms, 80 foot long monstrosities
  • Lightning Bolt: Used to cast a lightning bolt from one's staff
  • Polymorph: Can transform an opponent into another creature the user knows of.
  • Magic Missile: A weak homing energy bolt.
  • Fireball: A large 40-ft radius ball of fire.


Notable Victories:

Notable Losses:

Inconclusive Matches: