Delta (OLH Comics) | |
Canon | Pre-Awakening • Post-Awakening |
Non-Canon | Dark Timeline • Indie Cross ROLEPLAY |
“ | I can't find these often, so I try to use them sparingly. But with them, I have no limits, so go ahead. Try to get past me. | „ |
~ Delta before using the Lightning Crystals to bypass 100%'s time limit against Terminator Stickman) |
“ | It doesn't matter if there are heroes who are stronger than us. We have to try anyway. If we don't, can we really call ourselves heroes? | „ |
~ Delta |
Summary[]
Delta is a minor character in the Stick Gang series.
He works for the International Hero Agency where he leads the DEF Gang, a hero team consisting of himself, Fuego, and Evil Baby. Delta and Fuego debuted in their own Christmas-themed spin-off comic where they fight an army of zombie gingerbread men. He later reappears alongside Fuego in the main series as competitors in the Virtual Tournament and more notably a major character in the Magma Fuego Rampage Arc.
Power and Stats[]
Tier: Low 7-C, High 7-C with 100% | Low 7-B, 7-B with 50%, 7-A with 100% | High 7-A, 6-C with 75%, higher 100% | 6-B, 6-A with 85%, higher 100%
Key: The Other Heroes Arc | Virtual Tournament Arc | Magma Fuego Rampage Arc | End of Adventures
Name: Delta
Origin: Stick Gang
Gender: Male
Age: 21
Classification: Stickman, superhero
Powers and Abilities:
- Superhuman Physical Characteristics
- Acrobatics
- Skilled Hand-to-Hand Combat
- Spirit of Battle (Standard)
- Aura (when using a power output of over 5%, there is visible electricity surrounding Delta that will paralyze any opponents that come too close. This is especially true at higher percentages.)
- Electricity Manipulation and Weather Manipulation (Can shoot lightning from his body, or cause it to come out of clouds)
- Statistics Amplification (Can use his electricity to amp his speed by 3x)
- Paralysis Inducement (His electricity can cause paralysis that lasts for about 10 seconds)
- Absorption and Healing (Can absorb electricity to heal himself or boost his own attacks)
- Pain Negation with the 5 Lightning Crystals (Allows him to use 100% Spirit of Battle as long as he likes, which normally causes him to faint from the pain.)
100% grants:
- Additional Limbs (When using 100% Spirit of Battle, Delta sprouts 5 large additional arms)
All previous abilities to a greater extent, plus:
All previous abilities to a greater extent
All previous abilities, plus
Attack Potency: Small Town Level (Is stronger than Fuego, who is 50 times weaker than his Magma form), Large Town Level with 100% (Should be comparable to Magma Fuego, who is this strong) | Small City Level (comparable to Stickman Hero and Leaf Man), City Level+ with 50% (Should logically be around half the power of his 100% state), Mountain Level with 100% power (Comparable to Nightmare Stickman Hero) | Large Mountain Level (Is stronger than Fuego), Island Level with 75% (Should logically have 75% of the power his 100% state has), higher with 100% (Comparable to Nightmare Stickman Hero and Magma Fuego) | Country Level+ (Should be somewhat comparable to Leaf Man), Continent Level with 85% (Should logically have 85% of the power his 100% state has), higher with 100% (Matched Terminator Stickman's maximum power output)
Speed: Massively Hypersonic+ (Is in the literal sense faster than lightning), higher via Statistics Amplification, far higher with 100% | Relativistic+ (Should be somewhat slower than his 50%), Speed of Light via Statistics Amplification and 50% (Could keep briefly pace with and dodge radio waves fired from Terminator Stickman's cannons) far higher with 100% | Relativistic+, Speed of Light via Statistics Amplification and 75%, far higher with 100% | Relativistic+, Speed of Light via Statistics Amplification and 85%, far higher with 100%
Lifting Strength: Class G (Comparable to Fuego, who is 50 times weaker than his Magma form), Class T with 100% (Just as strong as, if not superior to Magma Fuego, who is this strong) | Class G, Class T with 50%, Class T with 100% | Class E (Comparable to Toe who stop a speeding Magma Fuego), higher with 75%, far higher with 100% | Class E, higher with 85% power, far higher with 100%
Striking Strength: Small Town Level, Large Town Level with 100% | Small City Level, City Level+ with 50%, Mountain Level with 100% | Large Mountain Level, Island Level with 75%, higher with 100% | Country Level+, Continent Level with 85%, higher with 100%
Durability: Small Town Level (Can take hits from other heroes, who can harm Fuego), Large Town Level with 100% power | Small City Level, City Level+ with 50%, Mountain Level with with 100% | Large Mountain Level, Island Level with 75%, higher with 100% | Country Level+, Continent Level with 85%, higher with 100%
Stamina: Athletic (All heroes at the Hero Agency are required to at least have stamina comparable to that of athletic humans) | Peak Human (Stated to have grown to the point of having more endurance than any regular person could achieve) | Superhuman (Has just as much stamina as heroes like Stickman Hero and Bug Stickman) | Superhuman
Range: Tens of Meters with Electricity | Hundreds of Meters with Electricity | Hundreds of Meters with Electricity
Standard Equipment: None notable
- Optional Equipment: The 5 Lightning Crystals
Intelligence: Average in general and in combat
Weaknesses: Will faint after using 100% for over a minute due to the pain unless he has the 5 Lightning Crystals
Notable Attacks/Techniques:
Electricity: Delta can release electricity from his body, cause it to come from clouds, or even absorb it to heal himself and/or power up with attacks.
- Shockwave: Delta fires a large wave of electricity that has a high chance of inducing paralysis.
- Lightning Burst: Delta becomes enveloped in electricity and teleports up to about 10 meters. This can be done in rapid succession without any major drawbacks. Delta is invincible in this state, but he cannot attack until he stops teleporting.
- Shock Counter: Delta braces himself. If he's hit, instead of taking damage, he'll fire a massive electricity explosion with twice the power of the foe's attack. The explosion will always cause paralysis.
- Lightning Labyrinth: Delta traps his foe in a cube of electricity that shrinks until it hits the foe, paralyzing them for a few seconds.
Notable Matchups[]
Notable Victories:
Zanta Claws (Eddsworld) Zanta's Profile (The Other Heroes Arc Delta were used, Zanta had all weapons excluding the Boxmas Bot, Speed was equalized Location was a rich neighborhood during Christmas, Starting distance was 10 meters)
Notable Losses:
Dark Hearted (Veneficaverse) Dark's Profile (50% Delta and Monster Dark were used. Location was a busy street in downtown Chicago and starting distance was 10 meters. Speed was equalized)
Maka Albarn (Soul Eater) Maka’s Profile (Grigori Arc to Dark Side of the Moon Arc Maka and Virtual Tournament Arc Delta were used. Fighters started 40 meters apart and speed was equalized)
Spagmatron (Froggy Universe) Spagmatron’s Profile (Fight was a part of Venefica’s 7-A/High 7-A Tournament’s losers bracket second round. High EXP Spagmatron and Virtual Tournament Arc Delta were used. Fighters started 40 meters apart in an endless cityscape and speed was equalized)
FU Plus-Droid (Froggy Universe) Plus-Droid’s Profile (Fight was a part of the semifinals of the Calamity of Cities tournament. Charged State Droid and Virtual Tournament Delta were used. Starting distance was 30 meters and speed was equalized)
Inconclusive Matches:
Discussions
Discussion threads involving Delta (Pre-Awakening) |