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Blue South

Summary[]

Blue was a neanderthal woman previously aligned with Flubegoo, a planet-spanning group of tribes mostly comprised of other neanderthals. She was an archer with an unusual passion for ranged combat for one of her kind, but was ultimately captured during a raid on a newly arrived Weebscaler Accord, who took her prisoner and managed to convince her to join their new faction. She found use initially as a rank-and-file light trooper, and worked primarily as one of their farmers during times of peace, which led her to have many interactions with Cheev, whom she would eventually marry.

A reputed xenophile, Blue found little issue crossing the gap between Neanderthal and Baseliner, and with Cheev bore many daughters- Reika, Zen, Delilah, and Matilda.

Powers and Stats[]

Tier: 9-A

Name: Blue Mosquito

Origin: Be My Rimworld Pawns

Gender: Female

Age: 26 biologically, 36 chronologically

Classification: Neanderthal

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Martial Arts (Despite being an archer and, later, a light trooper, Blue is an expert melee warrior and is trained in the brutal combat techniques of the Neanderthal), Damage Reduction (Blue is exceptionally tough and can endure attacks far above her tier simply due to the fact that she reduces all incoming damage significantly), Adaptation (As a Neanderthal, she has a much wider range of comfortable environments she can exist within), Smoke Manipulation (She wears a smokepop pack that allows her to create a large cloud of smoke as cover if she wants it), Light Manipulation (She uses a laser SMG of high-end design as her weapon of choice), Limited Resistance to Disease Manipulation and Pain Manipulation (Neanderthals have exceptionally hardy physiologies, affording them much faster immunity gain rate to diseases and a much greater threshold of pain)

Attack Potency: Small Building level+ (Much like all light troopers of the Accord, she is at least comparable to a Janissary of the Imperium of God, who can endure and deal approximately equal damage to mid-tier psycasts)

Speed: Normal Human (Maintains a walking pace of 7.2 m/s, assisted by an exoskeleton that makes up for the slower walk speeds of the Neanderthal)

Lifting Strength: Class 25 (Every colonist can easily pick up and haul a Paraceratherium, which weighs over 16 metric tons)

Striking Strength: Small Building level+

Durability: Small Building level+ (She wears a mixture of marine and scout armor, making her comparable to Janissaries)

Stamina: Above Average

Range: Extended Melee, up to tens of meters via Laser SMG

Standard Equipment: Laser SMG, uranium handaxe, marine or scout armor, smokepop pack, exoskeleton suit

Intelligence: Below Average, she is particularly slow to understand new concepts and is terrible at intellectual and abstract thinking

Weaknesses: None notable

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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