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FOR SHOVELRY

Note: The Shovel is Flatheaded, but I didn't want to bother the artist any more then I already did, so I didn't ask for them to correct it.

If you could fight as hard as you could yell, they'd all be dead by now!
~ Bayhard to Aeltronex
Tork: Buddy, would you like to stop bleeding? It ruins your style.

Bayhard: I think you don't know my style.

Tork: Alright, continue bleeding then if you want.

~ Bayhard to Tork after being beaten half to death by a dragon

Summary

Bayhard is a reoccurring character of DMUA's across Bambu's DND campaigns, initially showing up in his VSBW setting, than the later 5e game. He's a two weapon fighter, holding a sword in one hand and a shovel in the other. He has a generally cynical personality, formed from his years of solo adventuring on the road.

Powers and Stats

Tier: 9-B | 9-A, Higher with Power Attack

Name: Bayhard

Origin: D&D Homebrew (Mr. Bambu's VSBW Setting)

Gender: Male

Age: 20

Classification: Human Fighter

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Limited Probability Manipulation (His +1 Breastplate has “Supernatural Luck” that lets him get higher rolls on Skill Checks), Non-Physical Interaction (Magic Weapons can reach into other planes of existence and hit spirits, or even Abstract demons), Standard D&D Resistances | Same as before excluding Probability Manipulation, in addition to Ice Manipulation via Frost Longsword +2, the ability to Pierce through magical defenses and Resistance to Fire Manipulation via Adamantine Half-Plate +3 of Fire Resistance

Attack Potency: Wall level (Can harm those able to take Meck's Burning Hands) | Small Building level (Comparable to those who can use Spells such as Fireball), Higher with Power Attack (Can make a less accurate but much more damaging blow via power attack)

Speed: Subsonic (Superior to level 1 adventures, who can dodge arrows from point blank range) | Supersonic+ (Comparable to those who can dodge Melf's Minute Meteors)

Lifting Strength: Class 1 (Able to drag up to 1179.35 Kilograms) | Class 5 (Capable of grappling Large creatures, which can weigh up to 1.81437 Metric Tons)

Striking Strength: Wall Class | Small Building Class, Higher with Power Attack

Durability: Wall level | Small Building level

Stamina: Unknown

Range: Extended Melee Range via weaponry

Intelligence: Gifted (Has an intellegence score of 13)

Weaknesses: None Notable

Key: False Goblin King Arc-New World Arc | The Scourge of Ratholme Arc

Standard Equipment

False Goblin King Arc-New World Arc

  • +1 Breastplate: Was handed down to Bayhard from his uncle, a former smuggler who retired to the quiet life. The armor piece has strange bronze markings on its surface, and is worn from time. It is described to have "Supernatural Luck". Gives +5 Armor Class.
  • A Shovel: Bayhard's shovel, which he uses as a blunt weapon, and to pin opponents.
  • Ring +1: Gives Bayhard +1 AC.
  • Ring of Mind Shielding: Gives "Immunity" to Detect Thoughts, Discern Lies, and any attempt to magically discern alignment.
  • Shortsword +2, Bane of Monstrous Humanoids: A magical sword that does significantly increased damage against monstrous humanoids

The Scourge of Ratholme Arc and onwards

  • A Shovel of Great Density: After he got back from the New World, Bayhard used his great amount of money to get his shovel enchantmented. When used to pin, it's enchantments allow it to gain much more weight, making it extremely effective at trapping opponents underneath it.
  • Frost Longsword +2: After getting back from Ratholme, Bayhard was offered a free magical weapon from the school of Magic, and this was his choice. At will, he can cause the sword to be covered in frost, and deal extra cold damage to whatever it hits.
  • Adamantine Half-Plate +3 of Fire Resistance: Heavy armor that provides resistance against fire
  • Ring of Jumping: Gives +5 to Jump
  • Gloves of Swimming and Climbing: Gives +5 to Swimming and Climbing

Notable Attacks/Techniques:

False Goblin King Arc-New World Arc

  • Two Weapon Fighting and Defense: Bayhard is both Ambidextrous and skilled in the art of fighting with 2 Weapons, allowing him to attack with double the speed of a normal fighter, while also being able to use his shovel to defend against attacks as if it's a shield.
  • Pin Down: Pins a target down to the ground, making them much easier for Bayhard to hit.

The Scourge of Ratholme Arc

  • Blind-Fight: Bayhard is experienced enough that he can fight even without seeing the opponent, making him effective against users of invisibility and those attacking him in the dark.
  • Mage Slayer: Through experience with magic and a sheer belief in human grit, Bayhard has a natural resistance to magic that makes him more sturdy against spells, and disables a spellcaster's ability to cast defensively when he threatens him.
  • Pierce Magical Concealment: Bayhard has enough skill against magic that he is able to get through every kind of magical defense, including forcefields, illusions, and even mirror clones.
  • Power Attack: By just focusing on damage instead of accuracy, Bayhard can do significantly more damage with his blows.

Tier: 9-B

Name: Bayhard

Origin: D&D Homebrew (Mr. Bambu's VSBW Setting)

Gender: Male

Age: 20

Classification: Human Fighter

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Healing via potion, Statistics Amplification via Action Surge, Limited Clairvoyance (Occasionally gets glimpses into the "Anvil Dimension", a realm full of weapons and blacksmithing.), Limited BFR (Randomly sends allies or even himself into the Anvil Dimension for some amount of time), Standard D&D Resistances

Attack Potency: Wall level (Superior to adventurers who can cast Burning Hands)

Speed: Subsonic (Superior to level 1 adventures, who can dodge arrows from point blank range)

Lifting Strength: Athletic Human (Can carry up to 136.078 Kilograms)

Striking Strength: Wall Class

Durability: Wall level

Stamina: Unknown

Range: Extended Melee Range via weaponry

Standard Equipment: A longsword, a shovel, splint armor, and a potion of healing

Intelligence: Average

Weaknesses: None Notable

Notable Attacks/Techniques:

  • Shovel pin: Using his shovel, Bayhard is able to pin down an opponent and hit them while they're down.
  • Second Wind: A fighter ability that allows Bayhard to draw upon a limited pool of stamina to keep fighting
  • Action Surge: A fighter ability that allows Bayhard to push himself beyond his normal limits to take another action

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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