Summary
The Batboat is a vehicle used by Batman to traverse the seas when speed an power is required in underwater battles.
In the later versions, it's capable of transforming into a aircraft to assist Batman for additional air support.
Personal Statistics
Name: The Batmobile, Payara, Knightskimmer
Origin: Knights of Justice
Classification: Vehicle, Drone, Boat
Powers and Stats
Tier: High 7-A | High 6-A | 4-B, 4-A, High 3-A, 2-C
Powers and Abilities:
Superhuman Physical Characteristics, Explosion Manipulation, Ice Manipulation, Fire Manipulation, Poison Manipulation, Forcefield Creation (Has forcefields), Electricity Manipulation, Homing Attack
All previous abilities plus, Portal Creation (Can travel across the multiverse via a link to Brother Eye), Statistics Amplification and Accelerated Development (As with Batman, the vehicles abilities will grow more potent and powerful as it naturally gets stronger over time), Flight and Transformation (Can extend its wings and open up additional jets to fly)
All previous abilities plus, Attack Reflection (The Knightskimmer form's shield can reflect physical attacks [Similarly to Brainiac's Ship], Forcefield Creation (If Batman is wearing his lantern ring, his vehicles also gain the additional forcefield generated by wearing a lantern ring), Durability Negation (Nth Metal bullets bypass conventional durability)
Attack Potency: Large Mountain level+ (Comparable to the Batwing) | Multi-Continent level (Designed to be on par with the strongest metahumans in the verse) | Solar System level (As Batman grows in power, the vehicles that are attached his persona also grow in power), Multi-Solar System level (When amplified by Batman's Green Lantern Ring), High Universe level (Nth Metal ammo bypasses conventional durability and bypass invulnerability), Low Multiverse level at its peak (Will grow to the same maximum that Batman will reach)
Speed: Supersonic (Has a top speed of at least 400mph+) | Massively FTL (Scaling to Superman's speed at 200.342c) | Massively FTL+ (Should be able to keep up with Batman who uses it for assistance at 40,734,000,000,000c), Massively FTL+ (Capable of keeping up with Batman [When he's using his Green Lantern ring], who in turn scales to Wonder Woman at 315,569,258,917,113,954,000c), Immeasurable at its peak
Durability: Large Mountain level+ | Multi-Continent level | Solar System level, Multi-Solar System level (With Green Lantern amplification), Low Multiverse level at its peak
Standard Equipment:
- Napalm Torpedoes F171
- Cryogenic Torpedoes I415
- Static Torpedoes E12
- Poison Torpedoes P125
- Explosive Torpedoes E612
- Harpoon
Weaknesses: None Notable
Key: Batjet | Payara | Knightskimmer
Other
Notable Victories:
Notable Losses:
Inconclusive Matches: