Reincarnation Wars


After dying to Rose and Malucius, Azencard went to the afterlife. However, his spirit was called by a Future Realm, that asked for his help in stopping him from allying with Chaos and destroying reality.

Azencard accepted and fought a group of minor and major darknesses alongside his souls. He is now with the group, to help the fight against the Supreme Darkness.


Looks like his EWTRTW 2 counterpart, however, his hair is messier, and he has white wings this time around. He can also summon a Golden Armor with a red cape whenever he wants.

Activating Devil Trigger will give him a demonic look.

After becoming a Shard of The Old One, he warped into a intangible, non-corporeal and inmaterial mass of cosmic energy. He is able to reshape himself around to enter any form he desires.


Much more serious than his Everybody Wants to Rule the World counter part. As he sees a much bigger picture of the Supreme Darkness, and has experienced death, he doesn't act as carefree as he did before, being colder towards his enemies. Failing to save Realm has only futher pushed this, making him feel guilty.

He still has a casual side to him, wanting to be friends with the group and still will follow what he thinks is justice.

He is able to mantain a mascarade to others thanks to his Charisma, acting cool to make them not lose hope over his own feelings. Even if he fakes a upbeat personality, he still genuinely enjoys his time with The Team, though never forgetting about the friends he made in his "past life".

His souls affected his personality a bit, making him more smug and sarcastic towards his enemies, being hungry more often as well.

He eventually starts becoming more and more friendly towards the party, even after gaining his last souls. He treats them all as valuable comrads.

The return of Realm, and their eventual conversation, ended up releasing a lot of guilt from him. He is much more carefree, though he is afraid of becoming bored.

Personal Statistics

Alignment: Neutral Good

Name: Azencard

Origin: Reincarnation Wars

Gender: Male

Age: 29

Classification: Human, ally of the Emissary

Date of Birth: November 16

Birthplace: Canada

Weight: 181 lbs

Height: 5'9

Likes: Being able to help, saving people

Dislikes: Supreme Darkness, Chaos.

Eye Color: Grey

Hair Color: Silver

Hobbies: Stopping death

Values: Life

Martial Status: None

Status: Alive

Affiliation: Emissary group

Previous Affiliation: Team Dai-Gurren

Combat Stats

Tier: 4-A, Higher with boosts and Enuma Elish | At least 3-A. Higher with technology, preparation, boosts and Enuma Elish

Powers and Abilities:

Superhuman Physical Characteristics, Flight, Weapon Mastery (Can master any weapon he gets in seconds), Skilled fighter (Has dozens of years of fighting experience), Magic (Type 2), Immortality (Type 1 and 3), Light Manipulation, Fire Manipulation, Death Manipulation (With Instant Death Attack, his next attack will instantly kill the next enemy hit), Gravity Manipulation (Can create semi black holes), Poison Manipulation (Some of his hits will instantly poison someone), Breaking the Fourth Wall, Teleportation (Can teleport over great distances almost instantly), Energy Manipulation, Energy Projection, Status Effect Inducement (Paralysis, Blindness, Poison), Petrification (Can make his attacks petrify enemies), Telekinesis, Statistics Amplification (Can make his power 10x with Offence Heart and his speed 10x with Quick Heart. Devil Trigger and Majin Form futher boost his power), can transform damage into power, Invisibility (With Spirit Form), Can halve a enemies health and deal damage that won't regenerate, Summoning (Of meteors, Animal Friends, Dyna Blade, an army of Gators, Meta Knight, Warp star, Helper and 3 Kirbys), Attack Reflection (Can create shields that reflect attacks), Transmutation (When a certain power is active, his attacks will turn people into eggplants, idols and other types of fruit. Can transmutate people into orbs with Gilgamesh (the weapon), can transform enemies into stars by eating them and spitting them out. Can transform people into bubbles, items and food with multiple copy abilities), Intangibility (With Spirit Form), Forcefield Creation, Healing, Self-Sustenance (Type 1), Enhanced Senses (Can sense things kilometers away from him), Elemental Manipulation, Air Manipulation (Can create gusts of wind and waves of air with Ea), Ice Manipulation, Electricity Manipulation (Can shoot blasts of electricity, Auto Defensors create lightning blasts), Time Stop and Time Slow, Regeneration (Low-High normally, Low-Godly as Ghost Azencard. Regenerated from being turned into a pool of blood and being smashed flat. After dying, he becomes Ghost Azencard, which can then suck life force to create a new body), Duplication (Can create a double of himself with Doppelganger and can create 2 clones of himself), Absorption (Can absorb souls and, as Ghost Azencard, Life-force. Can absorb someone as Data with the Robobot and his Black Flames absorb heat and light), Transformation (Devil Trigger and Copy Abilities), Animal Manipulation (Can release a swarm of bats), Sound Manipulation, Non-Physical Interaction (Can hit intangible beings and beings made of nothingness from a void), Soul Manipulation (Can reform souls of deamons into weapons. Can suck a big amount of souls to regain mana), Precognition and Clairvoyance (Can see the best course of action in the future by seeing into the possibility of parallel worlds with Sha Naqba Imuru, as well as see Greater Truths, like the names of people and weapons), Hellfire Manipulation, Explosion Manipulation (Can pin bladed red projectiles that shortly explode on people. Multiple Noble Phantasms cause explosions. Can also do it with Crash), possesses the prototype forms of every Noble Phantasm and all other things created by human hands and can fire them from portals, Danmaku (From Gate of Babylon, Pit's weapons and Kirby's copy abilities), limited Mind Manipulation (His charisma is soo big he can make others think of him as worthy of king), Homing Attack (With Pit's and Gate of Babylon's weapons), Regeneration (Up to Low-Godly. Can negate regeneration done through supernatural means, only not negating regeneration done by Earth's natural laws of healing), Immortality and Magic Negation with certain Noble Phantasms, Stealth Mastery with Vimana, Chain Manipulation with Enkidu (Can shoot chains out of Gate of Babylon that can be extremely effective against Divine beings), Durability Negation, Space-Time Manipulation (Enuma Elish releases a vortex of energy that distorts space and time to ignore durability. Can manipulate the space in his stomach, which works as a pocket dimension. Can cut through space with Yamato and can burn and erase space with Black Flames, can even create portals with it), Supernatural Luck and minor Fate Manipulation (Servants with B-rank Luck or higher can change their own fates to evade inevitable outcomes such as having their hearts destroyed by Gáe Bolg), Acausality (Type 1), Resurrection (Of others and of himself with a maximum tomato and Ghost Azencard), Toon Force, Elasticity (His whole body can be elastic when he wants, making it resistent to blunt damage), Body Control (Can turn into a limbless ball), Power Mimicry (Via sucking attacks or enemies or absorbing with Robobot. Doesn't copy all powers, like biological ones), Creation (Can create a Warp Star. Can create projections), Vehicular Mastery, Dimensional Travel (With the Warp Star), Empathic Manipulation and Morality Manipulation with Friend Hearts (Can make beings who are corrupt or evil become friendly and help him along his journey. Scales to Multi-Galactic potency), Purification (Can purify corrupt beings), Power Bestowal (Via Friend Hearts), Size Manipulation (Can make himself smaller and larger), Earth Manipulation (Can open a fissure), Dimensional Storage (With his stomach), Fusionism (Can fuse 2 copy abilities to make another one), BFR (Can trap people in his stomach), Pocket Reality Manipulation (His stomach is infinite, and he can manipulate it), Holy Manipulation (Can make a holy area that cures people), Darkness Manipulation (Can release darkness blasts from his blades), Afterimage Creation, Acid Manipulation (Can release deadly acid), Corrosion Inducement (It's acid can melt things away), Magnetism Manipulation (Can transform in a stone that brings metal close, can make things he touches magnetic), Life Manipulation (Can create pigeons), Non-Corporeal (With Ghost power, he loses his physical interaction), Immortality (Type 6 and 7. With Ghost, can possesses people), Possession (Can enter a person and possesses them), Existence Erasure (With Ghost. Can put someone inside his cloak, which will erase them from existence. His Black Flames will burn something and leave nothing behind, erasing it from existence), Thread Manipulation (Creates spider webs), Information Manipulation, Data Manipulation and Information Analysis (Via Copy, Robobot, and Halberd Mode, which scans opponents, turns them to computing data, and absorbs their information), Water Manipulation (Can create water bubbles that transform others in bubbles in contact), Body Puppetry, Portal Creation (With a Shard Gun and Black Flames), Dream Manipulation (With sleep, he make his own dreams), Spin Dash, minor Reality Warping (Anything he paints comes into reality), Statistics Reduction (Can reduce the speed of his enemies), Temporary Law Manipulation, Resistence Negation and Aura (For a limited amount of time, he gained the powers of the Turquoise Dragon, who can put laws into her lightning, negate resistence to Lightning and give a Aura that gives resistence to electric attacks. Can't use it as well as her for not having Divine Dragon physiology), Resistence to: Mind Manipulation (Resistence against BB's power to manipulate the mind, which is above planetary potence. Also could keep his ego after he was bathed in the Grail's mud, being able to fight back against Sakura even after being eated by her Shadow), Soul Manipulation (Scales to BB's power to manipulate the soul, which is above planetary. Could also fight back against Sakura even after being eaten by the Shadow. Can also fight with his soul removed from his body. Survived having his soul get chewed by multiple Chaos Parasites), Ice Manipulation, Blood Manipulation (Resisted a effect of a sin, that would boil his blood), Poison Manipulation, Illusion Manipulation (Resisted BB's illusions and demonic illusions), Spatial Manipulation (Resisted multiple attempts to space warp, space cutting and resists Ea's space warping powers. Magic resistence also gives resistence. Easily tanked BB's spatial manipulation, who can manipulate Space at a 8-D scale), Reality Warping (Resisted powerful Reality altering powers, and all demons resist the effect of the Beastheads, which warp reality. Ignored Realm's Trick Room), Space-Time Manipulation (Tanked BB's own Space and Time powers. Resists Ea's time-space distortions), BFR (All demons resist the effects of the Beastheads, which can banish beings outside of time-space), Precognition (All demons resist the effects of the Beastheads, which can predict and see into the future), Fear Manipulation, Hellfire Manipulation, Paralysis, Acid Manipulation (Unaffected with swiming in acid), Holy Manipulation (Resisted Allan Lowell's spell that react to Demonic Power and then turn them to ashes), Sound Manipulation (Didn't react to a sonic wave at his ears), Time Stop (Could move in stopped time), Existence Erasure (Completely unaffected by the Far Side of the Moon, which negates the existence of any object within it due to it representing "nil". Also tanked a deletion wave), Matter Manipulation (Atomic), Information Manipulation (BB can manipulate someone's information, and Gilgamesh, one of Azencard's souls, is completely unaffected by it), Petrification, Immune to weapons and things that don't contain mystery, Probability Manipulation (Unaffected by BB's control of Probability, Luck and coincidence), Sealing (Couldn't be sealed into the end of immaginary number space), Conceptual Manipulation (Type 3. His concept couldn't be erased by BB), Law Manipulation (On a 8-D scale), Time Manipulation (BB has control over all of time, and Gilgamesh, who Azencard absorbed, was unnafected), Causality Manipulation (Bypassed BB's control over cause and effect), Life Manipulation, Death Manipulation (Unaffected by BB's powers, who can control life and death on Earth), Fate Manipulation (BB, who can select a future out of infinite universes, couldn't affect him with it), Power Nullification (The Golden Grail can't affect him), Magic, Possession (Has resisted being possessed multiple times. Crystal Shards protect against possession), Transmutation (Could fight back even after being turned into magic. He is not transmutated by the effects of his stomach and by Chef Kawasaki), Gravity Manipulation, Radiation Manipulation (Tanked a real black hole), Morality Manipulation, Madness Manipulation, Empathic Manipulation (Dark Matter's sheer presence causes Madness on those near by, and he was unaffected by multiple of him. Tanked Void Termina's morality changing attacks, which are multi-galaxy in potency), Fire Manipulation, Electricity Manipulation, Heat Manipulation (Can be in extremely hot places, like stars, and in extremely cold places, like a ice desert), Bone Manipulation (His bone is elastic, more difficult to manipulate). As Ghost Azencard, he has: Life Manipulation (Can absorb life force by touching someone), Teleportation, Non-Corporeal, Flight, Immortality (Type 7) and resistence to Death Manipulation

By using SNI, Azencard can use the True Name of all his Noble Phantasms, which would technically (and possibly, since it's unknown if all Noble Phantasms Prototypes work like the real ones) give him: Energy Projection (With many NP), Power Nullification, Fate Manipulation (With many weapons, including Móralltach and Dáinsleif), Death Manipulation, Causality Manipulation (With Gae Bolg), Durability Negation, Reality Warping (With the Holy Grail), Soul Manipulation, Mind Manipulation, Conceptual Manipulation (With Tsumugi Muramasa), Time Manipulation (With Thundered and Chrono Rose), Spatial Manipulation, Can stop someone's heart with even the smallest strike (No Second Strike), Biological Manipulation, Absorption, BFR, Sealing (With Gate of Skye), Elemental Manipulation, Forcefield Creation, likely much more (Implied to have every Noble Phantasm with a rank bellow EX that isn't Divine, which would make the list basically endless)

All previous in a much higher scale, Conceptual Manipulation (Type 1. Is able to control his own concept, even being able to apply it to other things. Can attack on a conceptual level, and is able to manipulate things on a abstract level. Can erase and restore names of demons. Can affect beings who survive conceptual attacks from the Supreme Darkness), Acausality (Type 2 and 4. Unbound by the past and future, not following the laws of fate and causality), Regeneration (Mid-Godly. Based on his concept), Immortality (all previous, plus 4 and 8. Based on his concept), Aura (Can create a aura that purges all darkness on a spiritual level), Light Manipulation, Self-Sustenance (Type 2 and 3), Pain Manipulation (His attacks cause immense pain, on a spiritual, mental and conceptual level), Accelerated Development (Can learn and master things that would take life times in mere seconds. Can awaken powers when in the verge of death or when exhausted), Sealing (Can seal people inside alternative universes, objects or hell), Instinctive Reaction, Enhanced Absorption (Can eat and absorb all types of energy, be it physical or non physical. Can absorb planets, stars and souls to massively boost his own power), Blood Manipulation, Can blow enemies from the inside out, Regeneration and Immortality Negation (Low-Godly and 1, 2, 3, 7 and 8. All his attacks do this now), Subjective Reality (Can cause any and all attacks against him to be negated by making them non-existant), Immersion (Can enter and leave Imaginary Number space), Power Nullification (Can negate Subjective Reality, can also completely remove the power of weaker beings. Can completely negate magic), Matter Manipulation (On a quantum level. Can obliterate anything with a thought or a snap of fingers. Can reshape, construct, and create anything down to it's quantum strings), Non-Corporeal (His true body is made out of Power Cosmic, with no matter), Reality Warping (Can easily warp reality with thoughts. Can break the laws of reality, and use it offensively), Physics Manipulation (Can alter and defy physics at it's most principal level. Can bend the laws of physics and change it at will), Summoning (Can summon his herald), BFR (Can banish people to alternative realms, planes of existence or out of time and space itself with a thought), Perception Manipulation (Every being perceives him differently), Enhanced Soul Manipulation (Immensely higher than Silver Surfer, who can pull out souls inside Uni-Lord, who absorbed the souls of a entire solar system), Memory Manipulation, Illusion Manipulation (Can create illusions of entire planets while light-years away), Telepathy, Shapeshifting (Can reshape himself in a quantum level), Gravity Manipulation (His control over gravity is enough to easily overpower a black hole), Black Hole Creation, Weather Manipulation, Life and Death Manipulation (Has complete control over life and death, can instantly kill and revive people), Radiation Manipulation, Astral Projection (Can send astral projections of himself across other realities), Creation, Cosmic Awareness (Can perceive everything across infinite realites down to the sub-atomic, or maybe even quantum level. Can see scars in reality. Perceives time in multiple directions at once. Can hear every thought and emotion across the universe. Can break down the presence concealment of the Infinity Gauntlet), exists in, and can attack and act on countless layers of reality, including the spiritual, astral, mental and abstract planes, Body Puppetry, Fate Manipulation, Causality Manipulation (Has the powers of Noble Phantasms that control fate and causality), Durability Negation, Curse Manipulation (Able to throw out many types of curses, including ones that stop people from using their powers), Quantum Manipulation (Can send his attacks homing by following someone through super position, making his attacks impossible to dodge. Can manipulate quantum mechanics of a universe), Probability Manipulation (Through quantum cs), Higher-Dimensional Manipulation (Able to control the dimensional level of the universe, even being able to flat it into 2-D), Absolute Zero, Damage Boost (Against undead), Plot Manipulation (By writting a story around a character, he is able to cause changes in reality revolving around that character), can summon a pocket dimension with infinite swords inside his opponents, Self-Power Modification (Can modify his own powers in order to counter another one), Power Mimicry (Can steal magical properties), can turn people inside out, Law Manipulation (absorbed his machine that gave him control over laws of the universe), all of his weapons cause, on hit, fire, ice, electric, magnetic, void and spatial damage. New or improved Resistence to: Resistance to Power Mimicry, Duplication (Conceptually unique across all realities, thus, unable to be copied), Space-Time Manipulation, Conceptual Manipulation (Type 1), Physics Manipulation, Law Manipulation, Fate Manipulation, Causality Manipulation (Unbound by all laws across all universes, which includes Marvel, Masada and Warhammer 40k), Corruption, Soul Manipulation, Possession, Morality Manipulation, Madness Manipulation, Void Manipulation, Absorption, Darkness Manipulation, Reality Warping (Resistent to the powers from the Supreme Darkness), Matter Manipulation (His true body is not made out of matter), Absolute Zero, Void Manipulation, Power Nullification (From Classic Doctor Stranger), Power Absorption, Biological Manipulation, Willpower Manipulation (Can resist Mephistos atempts to absorb him and his powers), Size Manipulation and Body Puppetry, possibly much more (Has eaten every weapon he has ever had, which includes everything inside Gate of Babylon, after which he went through every possible power combination. As such, it is impossible to discover what his true power is)

Quantum Manipulation (With many of them. Can trap people inside strings, can manipulate super position, wave lenghts, and general quantum physics), Sealing, Absolute Zero, Existence Erasure (Can create weapons that destroys something's existence), Space-Time Manipulation (Flinged a pocket reality to outside of time-space, can control both aspects with tolls. Has a bomb that explodes a universe with a space-time), BFR, Power Nullification (Can break powers, nullifying their use), Information Analysis (Can create multiversal quantum computers that can analyse anything down to the most fundamental level. Works on super natural planes), Explosion Manipulation, Can put people inside his telepathic radio, Homing Attack, Elemental Manipulation, Transmutation, Teleportation, Antimatter Manipulation (Created a homing ball of anti matter that ignored the distance between it's targets via teleportation. Anyone hit would become anti-matter and explode), much more (able to create a million pieces of equipment just as a warm up)

Attack Potency: Multi-Solar System level (Absorbed Kirby. Defeated Sans boosted by the Chaos Emerald. Could have easily overpowered and killed Realm and easily ripped his demons apart. Fought a group of Dark Matter. Hit a alternative Earth so hard nothing of it was left, not even atoms), Higher with boosts and Enuma Elish (Can boost his power 10x with offence heart and Devil Trigger/Majin Form futher boosts it. Ea is much more powerful than his normal arsenal, capable of one-shotting enemies comparable in power to him. Together with Griffin, him and a boosted Azencard with Ea destroyed a Solar System's asteroid belt. Should be on the same level as Griffin Von Frankenstein with all his boosts and Ea, reaching Multi-Solar System level+) can ignore durability with a multitude of powers | At least Universal level (Created a Universe dozens of times bigger than the normal one. Gained a massive boost by eating planets and stars, becoming at the very least 200x baseline 3-A. Has eaten every weapon and piece of technology he has or ever had, insanely multiplying his power). Higher with technology, preparation, boosts and Enuma Elish (Called a multiversal quantic computer "junk", created a space-time for a universe and later compressed the whole thing into a bomb. Should be significally above Reed Richards. Still has all of his old boosts, alongside the fact that he can become massively stronger by eating souls/matter. Ea is able to rend appart the entire universe, alongside it's space-time)

Speed: Massively FTL+ (Followed a boosted Realm through a multi-galatic distance in a few seconds) Faster with boosts (Can get 10x faster with quick heart and Devil Trigger/Majin Form futher boosts it, Alastor then massively boosts that, to the extend that he sees everything around him in slow motion) | Massively FTL+ (At the very least 174 decillion for main body, for being at least 200x faster than himself at the start, who could cross countless galaxies in a microsecond. Insanely higher after eating every weapon and piece of technology he ever had, massively multiplying his speed), Infinite Attack Speed (Can make his attacks ignore distance by warping through space-time, reaching it's target instantly), Faster with boosts

Lifting Strength: Class Y (Overpowered multiple Dark Matters) | Universal (Can create and completely control universes far larger than the normal one)

Striking Strength: Multi Solar-System Class, Higher with boosts and Ea | At least Universal Class, Higher with boosts and Enuma Elish

Durability: Multi Solar-System level (Took a assalt of almighty attacks from multiple of Realm's demons and took little damage) Higher with boosts and forcefields/other defensive methods and Golden Armor (His forcefields and auto defenders protected him from a barrage of dozens, possibly hundreds of Realm's demons. His Golden Armor greatly enhances durability) | At least Universal level, Higher with technology, preparation and boosts

Stamina: Extremely high (Borrows powers from Gilgamesh, who can fight for several days without breaking a sweat. Can fight sufering fatal amounts of damage, fought while being burn by a Divine Dragon) | Infinite, due to being a Shard of the Old One

Range: Interstellar | Multiversal+ (Has absorbed his own technology, which can reach this far)

Standard Equipment:

All weapons here.


  • Sparda: By far the strongest of Azencard's Devil Arms. While wielding this weapon Azencard is capable of using the power once wielded by Sparda. This was the only weapon capable of being able to harm Mundus and its Devil Trigger gives Azencard the ability to fly through space like terrain with relative ease, It can be shapeshifted into a scythe and can extend its range in general.
  • Yamato: An extremely powerful weapon. It ignores conventional durability due to it being able to cut through dimensional walls and barriers.
  • Rebellion: This weapon used to be dormant until this blade managed to taste its owners demonic blood increasing its power. This weapon is extremely durable being able to take hits from the Saviour without even cracking or showing resistance. A devil triggered slash from Rebellion managed to cut down Abigail.
  • Alastor: Alastor is the form of the "Spirit of Lightning" and it only obeys the commands of the chosen one, that being none other than Azencard. It amps the users speed as the name suggests, with glass around Azencard falling in slow motion compared to his speed while showing off his skills. It also has some sorts of precognitive capabilities.
  • Ifrit: Ifrit contains hellfire which is hotter than a volcano and can be only used by those who can conquer these flames such as Azencard. It shows off Azencard's skill in hand to hand combat, and also allows Azencard to shoot fireballs from them. Also able of burning through a Frost's armor which is impervious to volcanic fire.
  • Cerberus: Cerberus was formerly a three-headed ice hound guardian of the entrance to Temen-Ni-Gru. This weapon allows Azencard to create ice pillars to attack foes and even encase himself in ice to guard himself from enemy attacks.
  • Agni And Rudra: Agni and Rudra were former guardians of Temen-Ni-Gru Agni is a sword of fire while Rudra is a sword of wind; Azencard fights with both simultaneously for the best results. The swords also talk frequently, in spite of Dante forbidding them to.
  • Nevan: This weapon shows off Azencard's radical guitar skills and general knowledge on being able to use scythe like weapons. Azencard can also manipulate bats and lightning with this guitar.
  • Beowulf: These gauntlets mostly show of Azencard's hand to hand skills and powerful attacks.
  • Gilgamesh: This weapon also showcases Azencard's hand to hand combat skills where he manages to break down a Hell Gate with a one inch punch. It can transmutate beings into Orbs to be absorbed by Azencard
  • Lucifer: This allows Azencard to fire of an infinite number of bladed projectiles similar to his brother Vergil's Summoned Swords. They also resemble Mundus's red energy beams in DMC1.
  • Pandora: The Pandora is a briefcase which is said to hold 666 forms. Forms it has taken include: a bowgun, a bazooka, a laser cannon, a gatling gun, a mobile missile battery, a boomerang and if he opens the case some bad thing happens and takes out anything around it. Also busted one of the hellgates and a family of huge demons to boot. Packs enough firepower to send several large toads flying and blow them to pieces. It has been absorbed by the Robobot Armor to create a War Mecha.
  • Bangle of Time: Bangle which allows Azencard to stop time for as long as he has Devil Trigger runes to spend.

All weapons from Gate of Babylon, plus:

Vimana: Throne of the Heaven-soaring King: A flying contraption passed from Babylon and India that appeared within the Ramayana and Mahabharata, and one of the many Noble Phantasms within the Gate of Babylon. It far surpasses any jet from the modern era, fueled by crystals that burn mercury as fuel. Even when Gilgamesh was just fooling around, he easily outpaced Lancelot in a fighter jet elevated to a Noble Phantasm by Knight of Owner. He uses the Gate of Babylon freely while piloting Vimana. It has a wide array of functions including ancient machine guns, nuclear warheads, stealth functions, communication interception technology, laser cannons, and biological weapons, among others.

Enkidu: Chains of Heaven: One of Azencard's favorite Noble Phantasm and made to bind even the gods themselves. It is one of the few Anti-Divine Noble Phantasms, growing stronger when used against those with divine blood, such as Heracles, becoming more effective the higher their rank of Divinity. They are said to bind even space itself. Those that are caught in it cannot escape even through the use of a Command Seal, though Berserker, in his last moments, in a desperate show of his own strength, is able to shatter the chains and escape. Against a non-divine Servant like Saber, Archer and Assassin, it is nothing but a strong chain. Gilgamesh can summon Enkidu from anywhere he can reach with the Gate of Babylon, even capable of using it as a weapon with its bladed end or use them to drag the enemy closer to him, and will also draw out its full length when serious to use it in conjunction with Ea.

Sword of Rupture, Ea: Also known as the "Sword that ripped apart the world", it is the ultimate and final Noble Phantasm contained within the Gate of Babylon and one of Azencard's most powerful weapon. A Divine Construct and the manifestation of the power which stabilized the planet, utilized by Gods to enact creation. The sword is crowned with the name of the God Ea who is believed to be the deification of the same power which stabilized the planet by moving, crushing and turning its surface. While classified as a "sword" its more accurately described as a staff, due to bearing a cylindrical "blade" with a dull tip and independently rotating segments with three lithograph that each represents heaven, earth, and the underworld while together representing the universe. Unlike the countless other Noble Phantasm within his treasury, which were passed onto countless wielders after his death and took on many forms, it is a sword only he possesses and is permitted to wield, as one who inherited the essence of the gods. As one of his most powerful treasure, Azencard is very willing to use Enuma Elish, however, it's destructive power sometimes makes it impossible to use without causing massive damage, which makes Azencard avoid using it in fights where there are people or teammates close by.

And all of this and this

Überwältigter Mond as of his lastest key.

Intelligence: Has the experience of characters with dozens of years of experience, can master virtualy any weapon he gets with no problem at all. Knows how to be manipulative and has massive Charisma, although he can't use it very well. He feels guilty for being unable to complete Realm's request, and as a result, became very serious in his fights. Sha Naqba Imuru gives him knowledge of the best course of action, giving Azencard great strategic abilities | Nigh-Omniscience (Can see everything that happens across infinite realities down to the sub-atomic level, possibily even lower. His mind is so advanced that comparing it to Reed Richard's is like comparing a advanced universal quantum super computer to the first computer ever created. Can see and identify even far away dimensions, hidden paralel universes and baby universes. Can see time flowing in multiple directions at once)

Weaknesses: Feels guilty for letting Realm be corrupted by Chaos. He can't use his Charisma very well. Is terrible at lying. Can be reckless, running the risk of killing his friends. His amount of energy is big, but not infinite, and will end after a while, although he can easily regain it. Black Flames are dangerous in a team battle, the powers of the Turquoise Dragon ends after a while. Paranoically tries to not stay bored, afraid of becoming like Griffin Von Frankenstein.


  • Defeated a Sans boosted by the Chaos Emeralds, as well as multiple corrupted enemies
  • Pursued Realm through Multi-Galactic distances
  • Ripped appart multiple Demons summoned by Realm
  • Killed many corrupted Yoshi and Dark Matter
  • Fought against multiple Chaos Parasite

Notable Attacks/Techniques:

All Attacks and Techniques

  • Aries Armor: Azencard greatly reduces the amount damage he takes from oncoming attacks while also protecting him from any status or knockback effects.
  • Autoreticle: Azencard automatically locks onto foes, preventing him from losing sight of them and making him more accurate.
  • Black Hole: Azencard generates a massive gravity well that draws foes in, nullifying their freedom of movement if they are not able to escape in time.
  • Blind: Azencard blinds all nearby enemies. Used this in the Dragons fight.
  • Bumblebee: Azencard vanishes into thin air to dodge oncoming attacks before reappearing behind his opponent while priming an attack.
  • Brief Invincibility: A power that renders Pit invulnerable to any form of damage for a few seconds.
  • Counter: Azencard eliminates the knockback effect of enemy attacks and automatically counters any attack he receives for a limited amount of time.
  • Effect Recovery: Azencard dispels status effects like poison and paralysis.
  • Eggplant/Tempura Attack: Azencard's next attacks temporarily convert the opponent into an eggplant or piece of tempura with legs, leaving them unable to do anything but run away.
  • Explosive Flame: Azencard unleashes a powerful fireball that erupts into a massive explosion. Used in Danmaku spam.
  • Health Recovery: Azencard quickly heals his minor wounds.
  • Idol Transformation: After he spends enough time weakening an opponent, Azencard can turn them into an inanimate idol, effectively killing them.
  • Instant Death Attack: After activation, Azencard's attacks have the ability to instantly kill those that aren't resistant to such abilities. Killed Sans with this.
  • Invisible Shots: Azencard's attacks become invisible.
  • Libra Sponge: After activation, Azencard gains attack power proportional to the damage he receives while this ability is active.
  • Mega Laser: Azencard unleashes a powerful laser with a wide area of effect and extremely long range, dealing heavy damage to any foes caught in its path.
  • Meteor Shower: Azencard causes a deluge of shooting stars to reign down on his foes to crush and burn them. Uses this in Danmaku spam.
  • Petrify Attack: Azencard's next attacks temporarily petrify the target, rendering them incapable of fighting back.
  • Pisces Heal: Azencard quickly recovers from an attack that would have otherwise finished him. Used this right before being knocked out by the Red Dragon.
  • Playing Dead: Azencard temporarily stops his vital signs and masks his presence, feigning death in the process. He is then able to get up and become completely invisible and intangible to sneak up on targets.
  • Quick Charge: Azencard greatly increases the rate at which his weapons charge, allowing him to fire them off far more rapidly than normal.
  • Reflect Barrier: Azencard generates a barrier that reflects any incoming projectile, but he can still shoot his own projectiles through it. Has used this many times, like when fighting Realm's deamons.
  • Slip Shot: Azencard enhances his attacks to pass through walls.
  • Transparency: Azencard turns transparent, becoming invisible to the naked eye.
  • Warp: Azencard teleports to a nearby location.
  • Weaken Attack: Azencard halves his opponent's effective maximum health, dealing heavy damage that will not heal.
  • Weak-Point Reticle: Azencard instantly locates and locks-on to weak points in his opponent's equipment and defenses. He could knock out the Black Dragon with this.
  • Stinger: Dashes forward, delivering a powerful stab.
  • Drive: Slashes the air, releasing a shockwave of devil energy.
  • Dimension Slash: While using Yamato, Azencard will conjure blade beams that cover the entire battlefield.
  • Devil Trigger: Azencard can transform into a demonic form and his speed and strength increase, and can constantly recuperate vitality for a short time. He has a ton of these, each with a separate set of certain skills, to fit nearly every situation.
  • Majin Form: A stronger and more advanced version of Devil Trigger.
  • Doppelganger: Azencard creates a perfect clone of himself, normally used to help with Danmaku Spam.
  • Royalguard Style: Continually blocking charges Dante's Royal Gauge with energy, which is discharged with his first subsequent attack for additional damage. Alternatively, he can use this energy in a variety of other ways.
    • Release: Releases charged-up anger and energy absorbed from blocked attacks for heavy damage.
    • Dreadnought Form: Uses Rage energy stored to transform into the Dreadnaught form, surrounding himself in a metallic shell, dramatically amplifying his durability for a limited time.
  • Ultimate Royalguard Technique: Azencard can consume energy stored up this way to recover his life force.
  • Quicksilver: Gives Azencard the power to slow down time, greatly improving his effective speed.

Gate of Babylon: The King's Treasure: Gilgamesh's great treasury. It is a storehouse that contains the countless treasures of the world collected by Gilgamesh, and by using Key of the King's Law, Bab-ilu, Azencard can open an invisible door to its contents to summon them whenever he pleases. It contains the prototypes of all Noble Phantasms, which are fired from his vault as projectiles, though he can also summon them directly into his hand for when he wants to fight up close. Due to the sheer number of Noble Phantasms he possesses, it is impossible for one to try and take them head on as they possess various unknown abilities to properly counter virtually any Servant recorded in the Throne of Heroes. The rate and power of the Noble Phantasms he releases depend on the situation he is in as well as how he will use them and who he is facing against. Additionally, he can also have them summoned right next to his opponent or from all directions to either attack them in surprise or to overwhelm them. It is through the usage of this Noble Phantasm in this way, having adopted this manner from his fight with Enkidu in life, that makes him summoned into the Archer-class. It has an incredibly efficient mana cost, needed only to open the gates, to begin with. He can prepare and produce hundreds or even a thousand Noble Phantasm at once if he wishes, and can return them to the vault whenever he pleases, even mid-flight.

The Gate of Babylon contains all the treasures in the world, including the "wisdom of humanity" or in other words the the basis for all things constructed by humans throughout human history, from the works of the Library of Alexandria, to board games, to even airplanes and submarines. The only technology he lacks are things that would be created by humans with entirely new concepts, and the technology of extraterrestrial races. In addition to the "wisdom of humanity," he also possesses the Prototypes of all Noble Phantasms, as all heroes' myths and legends are derived from his in some way, due to his status as the original hero. As such he is able to overwhelm any Servant by targeting their weaknesses with the Noble Phantasms. While he does not possess Noble Phantasms that were made before or after his time, such as some Divine Constructs, or Noble Phantasms that are formed from a Heroic Spirit's life and legend like God Hand, he would possess something that could be considered their prototypes, even if it was a paradox.

Notable items within the Gate of Babylon include:

  • Anti-Spirit Incense: An ash-like powder that attracts walking corpses like those summoned by Angra Mainyu.
  • Auto-Defensors: A series of golden discs that float around Azencard and can defend an area as large as a single floor building. They defend Azencard from virtually any projectile by shooting them down with innumerable lightning bolts as they approach. It provides sufficient protection against even a storm of surprise attacks from Enkidu. However, a sufficiently fast projectile, such as True Archer's arrows, would be able to bypass them completely.
  • Curtain of Night: A magical item mentioned in passing as a means of counteracting Gawain's Numeral of the Saint, possibly by blotting out the sun. Used this against Realm's demons, completely blocking their attacks.
  • Dáinsleif: A demonic sword from the Nibelungen. It is a cursed Noble Phantasm that contains a powerful curse of "reparation" to be used on its target, and it also drives the fate of its possessor to ruin and causes them to surely die. Within the Skáldskaparmál, it is possessed by the Danish king, Hogni. He became locked in eternal combat with the king of Serkland, Hedinn, due to the sword's curse, which requires it to always kill a man once drawn and does not allow it to return to its sheath until such is accomplished.
  • Durandal: The Peerless Sword: Originally the sword of Hector, he converted it into the spear Durindana, and after it later lost its features as a spear, it became Durandal. It was then later said to have been granted to King Charlemagne of the Frankish Empire by an angel and awarded to Roland. It is noted as the symbol of the Battle of Roncevaux Pass told of in the Song of Roland. Although Roland attempted to break the sword when he was on the verge of death to keep it from falling into the hands of the enemy, it proved to be impossible, but it was later prominently featured in Charlemagne's legends, acting as a symbol of Roland's bravery. The sword is a splendidly forged "symbol of power" much like King Arthur's Caliburn, and it is said to hold three miracles within it. It will not lose its sharpness even should its user's magical energy be depleted, proving indestructible even when Roland tried to destroy it.
  • Gáe Bolg: The spear of Cú Chulainn, a massive two-meter long weapon with the ability to always strike the opponent's heart. However, Gilgamesh lacks the knowledge required to activate this ability, but can still fire it as a powerful projectile that inflicts wounds that cannot be healed with natural regeneration.
  • Golden Axe: It's a powerful axe that seems to be able to cleave targets along with the space around them with a spinning chop.
  • Golden Drill: It's used to drill and tear into targets while firing at them with its machine gun and cannon functions.
  • Golden Lance: A weapon that can easily peirce through most enemies.
  • Golden Swords: A pair of swords that resemble the weapon Enki.
  • Gram: The "Sword of the Sun" wielded by Sigurd in the Völsunga saga of Norse mythology. It is said to be the "strongest demonic sword" that equals the "strongest holy sword", so it possesses the special characteristic of "dragon slayer". The version Gilgamesh owns seems to be prior to it being reforged.
  • Houtengeki: A halberd passed down in Chinese culture and the only type of halberd out of many to attain the rank of Noble Phantasm, probably due to the use of Houtengageki by a famous military commander. It is a polearm with many different uses such as thrusting, swiping, pulling, parrying, and various others. Chinese halberds have a spearhead at the tip of the shaft and a blade attached to the side, and the distinguishing characteristic of a Houtengeki is a unique crescent-moon shaped side blade, the “Moon Fang.” Weapons with only one of these blades are called Seiryugeki. It is said that a great deal of skill is needed to handle this weapon, though its versatility and ease of use once mastering it allowed for it to be used to serve the appropriate role for any type of combatant.
  • Immortal Slaying Scythe, Harpe: The Snake Hunter's Scythe, a divine sword from Greek mythology used by Perseus to kill the Gorgon Medusa and one of the many weapons inside Azencard's Gate of Babylon. It is described as a monster-killing holy sword with a special shape similar to a scythe, having the cutting edge on the inside of the blade, though it isn't actually an outstanding sword by itself. Its true strength is its trait of Refraction of Longevity, which is a divine ability that nullifies the "undying attribute" of immortals and inflicts wounds that cannot be restored by any methods other than healing in accordance to the natural laws.
  • Merodach: The Original Sin: A powerful sword Azencard uses when using Ea is too risky. Its the prototype of "the swords of selection across the globe", making it the prototype of both Gram and Caliburn. Due to being Caliburns prototype, its strength as a Noble Phantasm is incomparable, allowing it to easily shatter Caliburn in a single clash without without any resistance. Despite the difference in appearance, its "true nature" and "soul" is nearly identical to its successors , as such it utilizes the same power, a "light that can burn away everything it touches", that could kill Berserker (Fate/stay night)|Berserker in one slash.
  • Mountain-Piercing Spears: A series of unnamed spears that can easily pierce mountains.
  • Potion of Youth: A Noble Phantasm that returns the user to their youth, contained within a small translucent bottle. It is the herb of immortality, that which Gilgamesh sought and found after the death of his closest friend, Enkidu. While he lost it and came to terms with his own mortality, he still sought and found it again for the sake of having it in his treasury. When he drinks it, it returns him to his child self. He can forcibly reverse the effects whenever he pleases to return to his older self.
  • Rho Aias: The Seven Rings that Cover the Fiery Heavens: The shield used by Aias the Great to stop Durindana, the spear of the Trojan hero Hector, tearing through six of its seven layers of cowhide but stopping at the final layer. As a result, it has been sublimed as a virtually absolute Conceptual Defense against thrown and launched weaponry.
  • Ship of Light: A vehicle that allows Azencard to travel faster than the speed of light. It allows him to to go faster than he normally does.
  • The Great Cup of Uruk: A powerful artifact that is equal to the Holy Grail in worth. It contains a vast amount of magical energy that allows it to function as a flawed wish-granting device that the Three Goddess Alliance could use to reshape the world of Mesopotamia in their image.
  • Vajra: A weapon appearing in the Vedic mythology of ancient India. It was a weapon crafted by Tvastar, the maker of divine instruments, using the bones of the sage, Dadhichi. It became a symbol of the divinity of Indra, the god of lightning, and the indestructible diamond pounder weapon carried by the gods of Buddhism. It was held in one interpretation to be a manifestation of Indra’s lightning, which is supported by its deceptions as a golden projectile and its appearance unbefitting of a conventional weapon. Vajra was initially known by its proper name of Vjaya when Indra was first introduced to India as a phenomenon that spread from the Aryans. Along with Indra, whose name changed to Taishakuten, his divine symbol also had its name changed and became known as Vajra after the age of Buddhism as India's main religion began. It is a simple weapon that can only be shot only once for fixed B+ rank damage separate from the user's magical energy supply.
  • Unnamed Anti-Magic Sickle: An enormous sickle that drains magical energy and can cut through magical implements such as Saber's armor or Berserker's Knight of Owner.
  • Ig-Alima: Green Field Cutting Through the Thousand Mountains: A massive blade also known as the Mountain-Felling Sword, it is a Divine Construct that can easily tear apart entire forests simply from the force of being swung. Using his immense strenght, Azencard can easily swing this sword around, crushing his enemies. This Noble Phantasm was seen when Angelica was using Gate of Babylon via a class card.
  • Sul-sagana: A long, jagged blade comparable in size to Ig-Alima that is named after a Sumerian deity and which is also a Divine Construct. When using its ability, it summons a coat of fire around it where it is then swung in a wide arc that spreads its flame across the field. This was another one of the Noble Phantasm's used by a wielder of the Gilgamesh class card.
  • Arrow Protection Amulet: A D-Rank Noble Phantasm modeled after a solar eclipse. It increases The User's evasion rate and automatically nullifies projectiles that are D-Rank or below, but will gradually splinter as it nullifies more and more attacks, eventually being completely destroyed. As a last resort, he is also able to throw it at an enemy by using it in a matter akin to a stun grenade, blinding them with incredible light and heat.
  • Unnamed Dimensional Refraction Artifact: An artifact that defends against attacks that use the Multi-Dimensional Refraction Phenomenon, allowing Azencard to block attacks that come from parallel universes such as Sasaki Kojirou's Tsubame Gaeshi.
  • Unnamed Dragon-Slaying Longsword: Azencard also possesses a longsword that slew an oriental dragon in the past.
  • Unnamed Freezing Sword: Azencard possesses a sword that would freeze any target struck as well as the area around them, covering the target in ice even if they managed to dodge the initial strike for as long as they're within relative proximity of the blade.
  • Unnamed Invisibility Ring: A ring that wards off the attention of normal people, preventing them from noticing him. It doesn't work on magi or other magical beings.
  • Unnamed Invisible Sword: A sword that is described as "invisible like Saber's" that Azencard fires as a projectile.
  • Hades' Cap of Invisibility: An E-Rank Noble Phantasm originally possessed by the Greek god Hades, and the prototype of all Noble Phantasms that "conceal oneself". Normally kept in the form of a sash, anything that the cloth covers cannot by observed through physical or magical means, blocking out any emanations of magical energy and blocking all forms of magical detection. However, it does not obscure the user's sound, smell, body temperature or tracks, making its use rather situational.
  • Unnamed Lens: A golden ring with a single, warped lens that allows Azencard to see more than 20 kilometers away
  • Unnamed Levitation Treasure: An unnamed treasure that allows Azencard to levitate in mid-air.
  • Unnamed Lightning Noble Phantasm: Azencard is able to launch "lightning without form" as a projectile without the use of his Vajra Noble Phantasm.
  • Unnamed Magical Staves: Various magical rods and staves that can use magecraft from the Age of Gods. Those seen have generated pillars of flame, concentrated lightning storms, and light beams that home in on their targets.
  • Unnamed Mirror Shield: A shield that effortlessly repels powerful magecraft.
  • Unnamed Spellbook: An unnamed tome that allows Azencard to utilize powerful Primeval Runes from the Age of Gods.
  • Unnamed Spiral Sword: Azencard possesses a spiral sword that looks similar to Caladbolg, the spiral sword wielded by Fergus mac Róich.
  • Unnamed Triple-Edged Sword: A sword with three edges that can arc behind an opponent to attack their back if left unguarded.
  • Various Unnamed Homing Weapons: Azencard possesses multiple weapons, such as scythes, scimitars, and axes that are able to constantly follow their chosen target even if they dodge in a vehicle as maneuverable as a modern fighter jet empowered by Berserker (Fate Zero)
  • Various Unnamed Shields: Azencard possess multiple shields, that he normally deploys in order to halt attacks, including those that can overpower barrages from the Gate of Babylon.

Sha Naqba Imuru (He who Saw the Deep): The Omniscient Omnipotent Star: Gilgamesh's mentality sublimated as a Noble Phantasm. The mentality that's said to have spread across the world like the brilliance of the stars, and seen through all of creation. It is continuously active and does not need its true name revealed to use it. It grants him high-level Clairvoyance, allowing him to discern great truths with a glance, identifying Servants and their Noble Phantasm with ease as well as always see the optimal move to make. In addition, if he so chooses he is even able to look at the possibilities of various parallel worlds. The power of this Noble Phantasm is so potent that it's said that he discerned a piece of the truth regarding thedemise of human history. Unlike Gilgamesh, Azencard possess the processing power to always mantain it active, as one of his many tools in combat.

Class Skills

Magic Resistance: An ability that grants protection against magical effects. Unlike the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. Azencard's resistence is low on it's own, however, with the Golden Armor it is enhanced to be even stronger than Saber. This ability also provides resistance against indirect magical attacks such as Petrification, Hypnosis, and Spatial Manipulation.

Personal Skills

Charisma: The natural talent to command an army, which increases the ability of allies during group battles. In Azencard's case, it is no longer fame, but rather a kind of curse in itself due to his A+ Rank proficiency, causing normal humans to prostrate themselves at his feet in his mere presence. It can also be used as a form of subtle Mind Manipulation, getting people to do what he wants without much resistance. However, he does not make use of this ability, due to his distaste for acting like a leader. He has used it to aid his allies moraly in combat, however.

Collector: A "talent" in collecting high-quality goods, a sort of supernatural luck that draws rare items into Azencard's hands.

Divinity: The measure of one's Divine Spirit aptitude, reflected in high ranks by the user becoming part Divine Spirit. At A-rank, it is even an indicator as one who has reached the Throne of Gods. Additionally, it possesses another effect that allows one to reduce "Anti-Purge defense" in proportion to the rank of their Divinity, allowing them to break through defensive abilities such as Protection of the Faith and Saver's Enlightenment of the Sacred Fig. Azencard would normally have an A+ Rank in this skill due to being two-thirds divine, but his effective rank has dropped to B Gilgamesh's distain for the gods after they killed his friend Enkidu.

Golden Rule: A skill that measures one ability and fortune to obtain wealth. Having been fated to live a life filled with riches, and having said to collect all kinds of treasury, many of which are the originals to the numerous Noble Phantasms used by hundreds of heroes that he has also collected during his lifetime as well as possessing enough wealth to never have any concerns about poverty in any era he appears in, he possesses a rank of A in this skill.

No Copy Abilities

  • Inhale: Azencard begins sucking in air to quickly suck in small obstacles and most enemies his size. He can then choose to spit them out as Star Bullets or swallow them completely, allowing Kirby to copy their powers. He can also suck in air and wave his arms around to puff up and float into the air, allowing him to imitate flight or to increase his buoyancy, and spit out the air as an air puff attack. Kirby has been shown to suck things bigger than his body, as well as surrealistically have them inhaled without send them to his stomach, such as when he inhaled a whole beam being shot at him for seconds to spit it, still as a beam.
  • Pocket Reality Manipulation: Azencard's stomach is a bottomless dimension in which he has the following abilities: When entering there their enemies can be transmuted into objects representing the ability Azencard gains with them, can fuse enemies together, can selectively choose enemies within his stomach to use Copy Abilities.
  • Friend Heart: Azencard generates a Friend Heart which is then quickly thrown to his objective. Upon contact the Friend Heart will generate a major change in the empathy of the being affected to the point of making him change his morality towards being an ally to Azencard. The Friend Hearts can also be used to make feel an objective extremely happy, always making them have a deep appreciation for Kirby and other allies. It can also generate clothes in others and will always bestow them the ability to create Friend Hearts with all previous characteristics. Has shown to work on robots, heal and purify others, work without making direct contact to others' bodies as well as affect more than one being at a time.
  • Summoning: On his own, Azencard can summon the following things;
    • 1 of his Animal Friends.
    • Dyna Blade for a singular attack.
    • An army of Gators.
    • His Starship and his Warp Star to improve air mobility and have access to high range projectiles.
    • Can sacrifice his copied ability to produce a "Helper", or a copy of the being he used to gain his copied ability to assist him in combat.
    • After collecting 4 Power Tablets (which appear just by hitting his opponents a certain amount of times) Azencard can summon a meteor to do massive damage and stun his enemies, he can always do this in combat with relative ease. Used to help with Danmaku Spam
  • Guard: Azencard blocks damage coming in any direction. He can also perform a perfect guard blocking just when the opponent attacks. Goes well with Royal Guard.
  • Space Jump: Azencard transforms into a small ball of energy which turns out to be intangible, he uses this power to mobilize himself or regroup with mates faster.
  • Toon Force: Azencard has flied into the air from scares, had his body act elastic, walk in the air before falling, and broken the 4th wall.
  • Ball Kirby: Azencard turns into a ball to have other mobility options.
  • Power Absorption: Azencard throws himself at the enemy and will steal his abilities when touching him.
  • Warp Star: Azencard is able to spontaneously generate Warp Stars whenever he needs to, allowing him to quickly accelerate after extremely faster targets and crash it into them in a powerful explosion if necessary.
  • Slide Kick: Azencard simply slides against the ground, foot first.
  • Telekinesis: Uses this to attack and crush enemies.
  • Duplication: Azencard can split himself into many Azencards. He usually does this to enhance his own Danmaku Spam. He has been shown to create up to 6 Azencards.
  • Ghost Azencard: Azencard's ultimate resource. Once dead he can transform into Ghost Azencard, a silver and different version of his Copy Ability with the same name, in this form Azencard is intangible, resistant to death manipulation, can teleport short distances, has immortality type 7 and can absorb some live of an opponent in contact to resurrect with little health. Azencard can access this form an unlimited amount of times when dying.
    • Attack, Double Attack & Tackle: All of Azencard's offensive attacks, when used against living opponents, will absorb some of their health/life energy and quickly recreate Azencard's body.
    • Vanish: Azencard will disappear, and later reappear somewhere else.


Items that Kirby finds and uses through his adventures.

If Azencard has one of these items when he is KO'd, it will automatically revive him to full health in a flash. It can also be used in the middle of combat as a normal Maxim Tomato.

Heals all of Azencard's health when eaten. He can keep several of them without being used in his stomach.

Heal varying amounts of his health.

When this item is attacked, one of the following effects occurs at random:

  • Everyone's speed increases.
  • Causes everyone to explode, dropping Health to one point.
  • Decreases the speed and jump of all the other opponents, that will also have a maroon aura around them.
  • Puts all opponents to sleep.
  • Drops a bomb on all the opponents.
  • Drops a random Food item. One may occasionally be a Maxim Tomato.
  • Drops three Timed Dynamites

The Dash Shoe drastically increases the speed and jump of anyone who touches it, it also surrounds him with a blue glow. The item's effects are temporary.

Upon touching the item, Azencard will split into two.

Armor used by Azencard to improve certain stats. List of Armor. Most notably, his Holy Cap DX its holy, his Golden Cap DX boosts his battle skills and his Platinum Hero Helm DX, Platinum Lord Helmet DX, Platinum Doctor Miter DX and Platinum Mage Coronet DX have divine properties (based on their Japanese descriptions)

Weapons used by Azencard to improve certain stats. List of Weapons. Most notably, his Gale Blade DX is imbued with the power of wind, his Golden Blade DX, Golden Hammer DX, Golden Flask DX and Golden Staff DX boosts his battle skills, his Dark Matter Blade DX technically leave him attack with darkness, his Holy Flask DX has holy water, his Chuchu Flask DX (supposedly) has love-based power, his Platinum Hero Sword DX, Platinum Lord Hammer DX, Platinum Doctor Flask DX and Platinum Mage Staff DX have divine properties (based on their Japanese descriptions).

Gives Azencard extra powers constantly or when activated:

Will improve Azencard's aerial mobility and allow him to spit an unlimited number of air bullets much faster and farther for a limited time.

It starts growing in size after being picked up, and explodes by itself if held for too long.

When held, it fires arcing shots automatically to a fixed distance ahead of the carrier for as long as it lasts.

Once Azencard picks up a Timed Dynamite, the clock shown on it will slowly begin to tick down. Once the clock makes one cycle, the dynamite will explode.

When Azencard puts on the 3D Helmet Cannon, he immediately begins rapidly shifting from foot to foot. The helmet's explosives cannon fires automatically.

When collected, Azencard becomes invincible for a short time, and almost any enemy he touches will be instantly defeated, or at least damaged.

When this item is used, Azencard grows to an enormous size and temporarily become invincible while rapidly flashing different colors.

When the mike is spat out, Azencard will screech into it, greatly damaging all enemies on screen.

The character holding it cannot fly or float with it. As long as it is being held, its carrier is both invisible and intangible. The Invisibility Stone will respawn in its original place if destroyed. It only lasts for a limited time, and flashes red when it is close to expiring.

It can fire lasers of various sizes and power depending on how many Kirby are using it.

A vehicle that Azencard can use, its charge attack is a powerful dash attack.

When picked up and thrown by Azencard, the Gordo grows in size and his spikes jut out, making him a temporary hazard and an immovable obstacle for opponents.

Called "Lobster Tank" by fans. Another vehicle that Azencard can use, its charge attack is a powerful electro shock that comes from its mouth area.

Used to increase his statistics. The effects are shared with allies.

  • Speed Power-Up Hearts: Increases speed.
  • Health Power-Up Hearts: Increases and heals all health.
  • Attack Power-Up Hearts: Increases attack potency.
  • All Power-Up Hearts: Gives all previous effects at once.

Starting Copy Abilities

All his starting Copy Abilities are in here.

Copy Abilities gained

  • Flame Burst: Releases a burst of black flames that break through space.
  • Flame Shield: Azencard surrounds himself with a shield of black flames that erase anything that touches it.
  • Engulf: Engulf's the enemy in black flames, erasing all traces of them.
  • Black Flame Punch: Covers his hand in black flames and punches someone, sending them through a rift in space.
  • Blackend: Covers a weapon or a energy attack with the black flames, either breaking through space or erasing someone from existence.

  • Bolt: Throws a bolt of lightning at someone, possibly paralysing them.
  • Magnetic Creation: Gives anything he touches a magnetic field, atracting metals from far below underground towards what he touched.
  • Law of Lightning: Amplying a Law to his lightning, Azencard can make it do whatever he puts into it. In his fight with the Divine Dragons, he applied the Law of Healing to his lightning to completely heal David, and applied the Law of Knocking Out to completely knock out the Red Dragon.

Dia: Basic Healing spell. Can be used on himself or in others. Agi: Basic Fire spell. Attacks the enemy with a fire ball Bufu: Basic Ice spell. Attacks the enemy with freezing ice Zio: Basic Elec spell. Attacks the enemy with a lightning bolt Zan: Basic Force spell. Attacks the enemy with raging winds.

  • Ice Cage: Azencard creates a dense sphere of water around his enemies, after that he sinks his hands into the sphere and freezes it, leaving the person inside stuck.
  • Dimensional Chain: Azencard binds his enemies in Enkidu and take out Yamato, slashing towards the foe multiple times, cutting through space.
  • Rain of Babylon: As hundreds of Gate of Babylon's portals appear behind him, he puts elements in each of his weapons (Fire, lightning, ice and air) and releases it on a enemy.
  • Danmaku Spam: Uses all of his Danmaku at once, lauching millions of projectiles with his clones, finishing it off with Enuma Elish.
  • Enuma Elish: Ultima: Azencard convers Ea with black flames, as it starts spining. As Ea turns into a tornado, Azencard releases Enuma Elish, erasing anything within a Solar System's distance.

Key: 4 Souls | Shard of the Old One

Note: The unlocking of True Names on Noble Phantasms is optional, as Azencard himself has not show cased it in the story up until now, but he should be capable of using it. This doesn't apply to current Azencard, who has the powers of every Noble Phantasm inside Gate of Babylon


Notable Victories:

Notable Losses:

Inconclusive Matches:

Ilia (Reincarnation Wars) Ilia's Profile (Speed was equalized)

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