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Right, introductions. Asclepius. I'm the medic of Alpha Centuri. Might see you guys, if any weird powers hit you. I'll look at his hideout. Might have something useful.
~ Asclepius' first exchange with The Wife Beaters, after their battle with the Butcher of Streets
Why the fuck did you that-?!
~ Asclepius' reaction to Warrane listening to a strange call of the void[1]

Summary[]

Asclepius is the Head Doctor of PMC Alpha Centuri, organizing and directly providing medical attention whenever Triggers encounter esoteric effects. His precise background is classified, but he evidently has a deep interest in his profession, avoiding combat deployment whenever possible and often putting extensive effort to heal those in need, particularly Vladimir Kotosvsky.

Powers and Stats[]

Tier: 7-B

Name: Llyod Cox, "Asclepius"

Origin: Valhalla: Hellcity

Gender: Male

Age: 29

Classification: Level 1 Trigger

Powers and Abilities:

Superhuman Physical Characteristics, Immortality (Types 1 and 3, Triggers are immortal[2] and can heal from any physical injury[3]), Regeneration (Low-Godly, any damage on the physical layer is regarded as "False Damage"[3] that is incapable of killing a Trigger and regenerates at triple speed, while damage to every layer is still able to be healed provided the damage is not extensive, and they are not struck in their[4] spiritual core.[5] Asclepius' power lends him a totally unparalleled level of regeneration, surpassing even The Lizard Wizard and allowing him to fully recover his existential integrity from extreme damage within moments.[6] Also possesses Survivor, which allows him to rapidly resuscitate himself when on the verge of death[3]), Self-Sustenance (Types 1, 2 and 3; Triggers have no requirements for food or physical obligation to sleep, only being affected psychologically by prolonged consciousness.[5] Can traverse into the depths of Red Gashes, where even air vanishes from existence[7]), Energy Manipulation (The defining trait of a Trigger is the ability to control Energy, an extraplanar force that clashes with the nature of reality on a fundamental level. This fuels their abilities at large, and can be fired as a blast directly[3]), Explosion Manipulation (Regularly caused by the use of energy, whether through Blasts, Energy enhanced attacks or certain Unique Powers[3]), Mind Manipulation and Soul Manipulation (Can attack on the mental and spiritual layers alongside the physical[3]), Fear Manipulation (Damage to the mental layer can influence the thoughts and feelings of onlookers, causing locations that have been severely damaged by triggers to cause an innate sense of dread and desire to abandon the area[6]), Memory Manipulation (Damage to an area on the mental layer may cause it to be outright removed from collective memory,[3] Silas's Miracle was capable of "unpersoning" King Gizzard by reducing him to atoms on every layer[5]), Life Manipulation (The spiritual layer dictates the properties of physical objects, including their life-force/spans[6]), Regeneration Negation (Up to Low-Godly; Damage to the spiritual layer interferes with the life force of objects, making it impossible for mundane means to repair damage dealt by a Trigger.[6] Even other Triggers have an increased difficulty healing attacks that harm their souls[3]), Invulnerability Negation (Despite a Fortified Trigger's ability to completely ignore False Damage,[3] a Trigger's normal attacks are capable of harming them, as displayed with Aisha,[4] and Frozen Mind's similar protection of the mind and soul also cannot prevent outright damage), Non-Physical Interaction (Capable of damaging spiritual and mental structures, and even interact with Gashes and creatures similar in nature,[8] which are a "total annihilation of anything and everything"[9]), Reactive Evolution (Triggers as a whole have the capacity to suddenly evolve in Level through overexposure to extreme levels of Energy, special energy sources or extreme distress.[3] More regularly, external factors allow them to break through their limits to enhance their power,[5] this process often granting them new aspects to their powers in the process), Surface Scaling (Even the least agile of triggers are capable of running straight up walls and climbing on totally flat surfaces[3]), Enhanced Senses (Triggers are capable of seeing the Spiritual and Mental layers of reality, as well as have their senses tuned to such extremes that they can "hear sweat hitting the ground from another room, see in almost complete darkness, feel minor shifts in the air and smell chemicals that have no odor".[3] This allows Triggers to speak to each other at normal volumes from hundreds of meters away, as well as communicate through the minimal use of their vocal cords while keeping their mouth closed[10]), Reality Warping and Physics Manipulation (The use of energy can cause Random Events, causing a conflict between the laws of physics and reality in an attempt to replace it with the Energy Layer[3]), Statistics Amplification (Can attack with an Energy infused punch, increasing it's speed and power, as well as well as use Energy to block or dodge for similar effects. Flashstep allows him to move at five times the speed,[3] and many of Asclepius' abilities boost various statistics for himself and allies[6]), Forcefield Creation (Energy Block can emit a forcefield upon use[8]), Light Manipulation (Energy Defense can cause a flashbang effect that blinds opponents after it succeeds[3]), Telepathy (Triggers are capable of easily "reading" mundane people through observing them on the mental layer[6])

Biological Manipulation (Asclepius' Unique Power is the manipulation of biological structures, going down to the molecular level,[11] allowing him to repair or unmake[12] living beings and often interfere with their life force directly[6]), Shapeshifting (Asclepius' Unique Power is particularly effective on himself, allowing him to change his own body for a variety of offensive measures[6]), Superhuman Precision (Asclepius possesses A[6] Motorics, making their hand-eye coordination and precision far beyond a normal human, as well as Super Aim, allowing them to precisely hit the tongue, eardrum or eyes of a target given proper aim[3]), Absorption (Obtained[1] Red Carnage,[3] emulating the Homewrecker's ability to gain further affinity with the Energy Layer by killing other Triggers and absorbing their Energy,[13] Able to absorb the life from enemies with a variety of techniques[6]), Extrasensory Perception and Information Analysis (Power Sight and Analyzer allows him to detect Triggers via a chill down his back, and analyze their powers. Warrane, with far less motorics, could detect phenomena such as Gashes[9] down to the atomic level[7] and perceive the Unique Powers of hundreds of individual Triggers fused into the Butcher of Street's constructs[14]), Healing and Purification (The main use of Asclepius' power is the healing of others, whether through surgical implementation or direct healing in the midst of combat. This healing inherently purges all stackable status effects such as fire or poison, as well as non-stacking effects such as paralysis or sensory deprivation when given a little more Energy[6]), Resurrection (Capable of outright resurrecting Triggers if he is able to utilize his abilities moments after their death,[6] and can produce syringes to allow others to achieve the same effect[15]), Weapon Manipulation (Capable of generating and altering the size of weapons on or external to his own body, such as a hammer of bone[12] or Hector's Spear[6]), Poison Manipulation (Asclepius is a Poison Elementite,[3] granting his power a great affinity for poisoning enemies and purging it from himself and others if he so chooses[5]), Enhanced Regeneration Negation and Death Manipulation (Hades's Scythe obliterates the lifeforce of enemies, nullifying their regeneration entirely and potentially instantly killing them if they are sufficiently poisoned[6]), Damage Reduction, Resurrection and Invisibility (Warrane and S' collaboration allowed them to replicate Lindsey Graham's Shroud, dispersing it's effects among much of PMC Alpha Centuri's manpower.[16] It reduces the damage they take, restores them to full capacity in case they would otherwise die,[6] obscures their identity[13] and reduces their existential presence by covering them in a darkness likened directly to nothingness,[17] making it difficult for even the senses of Triggers to properly detect them[8])

Spatial Manipulation (Can cause objects to randomly teleport around a given battlefield,[18] potentially dragging them through several dimensions in the process.[19] Sufficiently compounded Random Events can cause an entire city to experience severe spatial expansion, ripping at anyone within it's radius[20]), Gravity Manipulation (Can briefly cause singularities to occur, distorting space-time and stretching the ground around it into Nano-Carbon Latices.[18] This effect can potentially be manifested to such an extent that gravity is reverted, a true vacuum is formed, and an entire forest is converted to Latices.[4] Capable of coalescing gravity around a specific target, forming a massive sphere of material that pins them to the ground.[1] Capable of softening gravity, causing those in it's radius to move twice as fast from the decreased weight[21]), Transmutation (Capable of turning dirt into a harmful gas, and in more extreme cases cause matter to directly turn to Energy,[4] can turn water into wine and blood[22]), Matter Manipulation (Random Events frequently interfere with molecular structures, certain extremes are able to atomize those without sufficient resilience[22]), Air Manipulation (Can increase air pressure within 1000 meter radius exponentially for 30 seconds, causing explosions to be sustained thermobarically throughout the duration,[5]as well as cause a vacuum effect that shreds nearby opponents[14]), Light Manipulation (Can cause an implosion of heat that becomes as bright as the sun, blinding anyone in it's wake,[23] which can be manifested to such an extent that it melts steel throughout a hydroelectric dam[5]), Temperature Manipulation (Can prevent molten material from cooling off, sustaining it's heat from the explosion that caused it to melt[8]), Weather Manipulation (Can create a storm of energy that hovers around the battlefield[23]), Time Manipulation (Can revert time, causing attacks to be re-released as a massive explosion,[23] or cause stopped time to solidify and shatter into shards that revert whatever they cut into the recent past[20]), Size Manipulation and Density Manipulation (Can cause the density of manipulated material to become unstable, sometimes bloating their size and mass or causing them to collapse into a pebble sized chunk[8]), Madness Manipulation (Can warp the mental layer into an abominable and maddening landscape[24]), Vector Manipulation (Can cause objects to move in bizarre fashions by warping the vectors of their motion[24]), Plant Manipulation (Can cause destroyed trees to immediately sprout new ones,[4] and can cause them to wither and die[1]), Vibration Manipulation (Can cause a massive shockwave to proceed an impact, launching opponents for a notable distance[4]), Electricity Manipulation (Can convert the clouds in the sky into lightning that strikes everything in sight,[4] or form a lightning bolt on the mental layer from the accumulated grief of those within an area, empowering beings such as Soothsayer in the process[21]), Summoning (Sufficiently compounded random events can cause a "space between dimensions" to emerge, bringing forth some form of sentient being which eclipsed the combined power of the Wife Beaters on Day 2[4]), Creation (Can cause materials produced by an attack to emerge in extreme excess, such as bursts of X and Gamma Rays covering miles of Hellcity after Xander used Strong Force, Starfire's flames consuming all random events nearby to propagate beyond his initial attack,[19] The Butcher of Streets' blood slash continuing to produce blood and stain the nearby area,[14] or Vladimir's electric punches propagating yet more electricity[25]), Smoke Manipulation (Can cause smoke to accumulate over a given target, blinding them through visual obscurement and burning their eyes[19]), Fire Manipulation (Can cause weapons to spontaneously combust[14]), Status Effect Inducement (Can create bubbles of crystalized moments in time, which burst to induce a variety of effects on those nearby[11]), Corrosion Inducement (Can release a liquid that melts anything it touches[1]), Portal Creation (Can rip a gash into space, funneling in objects and causing them to appear elsewhere[1]), Chaos Manipulation (Random Events are capable of destabilizing reality to make random events more likely, or reverting this effect[25]), Age Manipulation (Can cause everything within a certain radius to become far older and corroded[26])

Reality Warping, Physics Manipulation, Spatial Manipulation, Gravity Manipulation, Matter Manipulation, Air Manipulation, Light Manipulation, Temperature Manipulation, Density Manipulation, Size Manipulation, Madness Manipulation, Vector Manipulation, Plant Manipulation, Vibration Manipulation, Electricity Manipulation, Smoke Manipulation, Fire Manipulation, Status Effect Inducement, Corrosion Inducement, Chaos Manipulation and Age Manipulation (Can withstand the effects of Random Events, with Power Defense increasing his resilience to this and the abilities of Triggers at large significantly. Tough Skin allows him to remove "stacking" status effects like fire and poison twice as quickly, while Healthy Body affords him resilience against flat status effects such as blindness and paralysis[3]), Mind Manipulation, Memory Manipulation, Fear Manipulation, Soul Manipulation, Life Manipulation, and Regeneration Negation (Can withstand and heal from the blows of other Triggers, and learned how[1] to heal Red Damage.[27] Asclepius possesses an infinite amount of life force, making his soul incredibly difficult to destroy,[6] and additionally possesses Frozen Mind to grant him immunity to direct Mental and Spiritual manipulation[3]), Poison Manipulation, Acid Manipulation and Radiation Manipulation, Biological Manipulation (Triggers are capable of resisting the effects of conventional weaponry, including a variety of chemical weapons, poisons, and radiation sickness,[3] and disobey the laws of biology to begin with[6] due to inhabiting the spiritual and mental layers simultaneously[5]), Void Manipulation (Triggers are capable of surviving exposure to Red Gashes, which are described as a total annihilation of "anything and everything"[9] that extends to every layer, including the Conceptual[13]), Telepathy (A Trigger's use of both the Mental Layer and their physical brain makes them difficult to read through interpreting either individually[6]), Power Nullification and Absorption (Can withstand the effects of Gash cracks, which are capable of absorbing energy and negating the effects of Unique Powers such as Silas' Cosmo Expansion or Blur's Temporal Shroud[23]), Time Manipulation (Warrane was capable of retaining consciousness and eventually moving his body out of stopped time, which was affecting a Gash that lacked time to begin with.[9] The Wife Beaters as a whole could also eventually overcome the effect, and were unaffected by the ensuing Temporal Rewind[23]), Probability Manipulation (Warrane was capable of withstanding Aisha's Unique Power,[4] which allows her to manipulate possible outcomes in order to pick favorable scenarios[6]), Immersion (Triggers are capable of defending against Mirror Man's ability to immerse themselves into the reflections of their eyes[8]), Explosion Manipulation (Blur was able to negate lower-end uses of[23] Warrane's Crunch, which spawns an otherwise indefensible explosion on top of a given target[28]), Pain Manipulation, Perception Manipulation (Triggers can resist Soothsayer's ability to induce these effects,[29] Shrouds provide immunity to sensory deprivation[5]), Absolute Zero (While nearly being brought to death, Warrane ultimately survived his entire body being brought to absolute zero temperatures, and eventually overcame the effect[19]), Illusion Manipulation (Triggers can resist the effects of Hellfire Inferno Blazing Starfire's Grand Mirage, which create illusions that can fool both mind and soul[6]), Precognition (Triggers are capable of resisting Xander Phoenix's ability to perceive their future actions[30]), Death Manipulation (Blur, Linton and Stevens were able to endure Penelope directly commanding them to die through her property inducement, only decomposing and ultimately failing to prevent them from fighting[22]), Paralysis Inducement (Penelope was initially only able to command Blur to stop for a fraction of a second before her resistances overcame it,[20] Triggers can resist Trail Mark, where Heinrich Richardson creates paralytic sound around a given target[6]), Information Manipulation (Type 2, Triggers are capable of resisting the reality altering effect of Sequence Deviation, which retroactively accommodates the numerical alterations of it it's use[28]), Resistance Negation (Triggers can defend against The Lizard Wizard's Murder of the Universe, which disables resistance to "Red Gash"[6]), Power Mimicry (While her Power was potent enough to break through, Gabriela still needed to contest the resistances of The Wife Beaters in order to replicate their powers[16]), Attack Reflection (Triggers can overcome S' Kings Robes, which repel attacks automatically should resistance fail[6]), Fusionism (Triggers can resist an unnamed Tower of Strength's ability to link their acceleration to the ground, effectively paralyzing them[16]), Information Analysis (Those who have shrouds are notably difficult to discern information from, even to Level 2s and their extreme sensory and mental capabilities[24])

Attack Potency: City level (As a Lieutenant Colonel, Asclepius is one of the strongest Level 1 members of PMC Alpha Centuri.[6] Fought Raphael and Gabriela alongside The Wife Beaters,[12] with Silas being capable of using SSS Power Terranova at that stage[16])

Speed: At least Massively Hypersonic+ (Faster than Xander Phoenix[6]), Sub Relativistic via Flashstep (Allows Asclepius to move five times as quickly by causing spatial distortions around his body[3])

Lifting Strength: At least Class G, likely Class T (Far stronger than The Lizard Wizard, and likely holds superiority to The Fourth Colour's rapid movement of mass[31])

Striking Strength: City level

Durability: City level

Stamina: Superhuman (Triggers in general are inhumanly resilient, with even freshly awakened Triggers retaining consciousness through being impaled and serrated across their body, only to regenerate and continue fighting.[32] Asclepius' infinite life force allows him to continuously recover from effects that would ordinarily be lethal to a Trigger,[6] and would likely be able to persist indefinitely if not for the limitations of his mental core after enough brushes with death[5])

Range: Varies from Standard Melee Range (Tear Drop[6] and "unraveling"[12] require physical contact) to Hundreds of Meters (A variety of supportive and offensive techniques extend across this range[6]) with his Unique Power, Kilometers with Hector's Spear (Has an effective range of a kilometer[6]), Tens of Kilometers with Energy Blast (While exceeding a Kilometer of range requires proper aim, Energy Blasts have a maximum range of the Trigger's line of sight,[3] which can easily go up to this distance[32])

Standard Equipment: Military ID Badge (An identification of his status as a member of Alpha Centuri, which can also serve as a communication device if tapped), Shadow Shroud (A replication of Lindsey Graham's design, making it's wearer far more difficult to detect or discern the identity of, as well as granting a free resuscitation and an immunity to sensory depriving effects)

  • Can Summon/Create: Ascelpus' Syringe (A syringe formed from Ascelpus using his powers on a strange entity observed in Energy rich areas, which can be injected shortly after someone's death to revive them entirely), various bone weapons

Intelligence: Extraordinary Genius (Possesses S Intelligence,[6] making them superior to Warrane Ambre at the start of Hellcity)

Weaknesses: Particularly vulnerable to regeneration negating effects, as many of his abilities rely on using his own body as a continuously restoring resource. Prefers to not engage in combat and thus doesn't hold as much experience compared to other operatives.

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Hellcity Interlude 1
  2. Valhalla Intro
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 Valhalla Character Creation and Gameplay Mechanics
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Hellcity Session 7
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 Meta Discussions
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 6.17 6.18 6.19 6.20 6.21 6.22 6.23 6.24 6.25 6.26 6.27 6.28 6.29 Dossiers Channel
  7. 7.0 7.1 Hellcity Session 3.1
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Hellcity Session 4
  9. 9.0 9.1 9.2 9.3 Hellcity Session 1
  10. Hellcity Session 3.2
  11. 11.0 11.1 Hellcity Session 11
  12. 12.0 12.1 12.2 12.3 Hellcity Session 19
  13. 13.0 13.1 13.2 Hellcity Session 8
  14. 14.0 14.1 14.2 14.3 Hellcity Session 10
  15. Hellcity Session 12
  16. 16.0 16.1 16.2 16.3 Hellcity Session 18
  17. Side Case 1
  18. 18.0 18.1 Training Wing 006 Test Session
  19. 19.0 19.1 19.2 19.3 Hellcity Session 9
  20. 20.0 20.1 20.2 Side Case 3.1
  21. 21.0 21.1 Hellcity Session 16
  22. 22.0 22.1 22.2 Side Case 3.2
  23. 23.0 23.1 23.2 23.3 23.4 23.5 Hellcity Session 2
  24. 24.0 24.1 24.2 Side Case 2
  25. 25.0 25.1 Hellcity Session 13
  26. Hellcity Interlude 2
  27. Status Effect Table
  28. 28.0 28.1 Warrane Ambre's Character Sheet
  29. Soothsayer's Character Sheet
  30. Xander Phoenix's Character Sheet
  31. Hellcity Session 17
  32. 32.0 32.1 Original Run

Notable Attacks/Techniques[]

Asclepius has the power to manipulate the Life-Force contained within the Soul Layer via a multitude of microscopical adjustments, manipulating all "living" matter at the genetic level. His power specializes in the creation of life and repairing of destruction, and with his expertise he is also capable of purging a variety of ailments, most prominently bleeding and poisoning. His ability works strongest within his own body and allows him to alter it for combat optimizations, most notably "overhealing" himself to provide fuel to more powerful techniques and increase his defenses. Thanks to his power, Asclepius possesses an infinite amount of Life-Force within his Soul, making him effectively immortal to most enemies.

  • Lively Concoction: Heals all allies within a 20 meter radius and overheals Asclepius.
  • Heaven's Bless: Heals all allies within a 200 meter radius and overheals Asclepius, alongside providing a stacking boost to the defense of allies. 25% chance of Random Event.
  • Tear Drop: Heals an ally with physical contact, giving their next attack a major boost alongside double movement speed. 25% chance of Random Event.
  • Resurrection: When an ally receives a fatal blow, Asclepius is able to intervene, bringing them back into the fight if he's able to tend to them immediately, or stabilize their condition if there's moments of delay. Once per character per fight. 50% chance of Random Event.
  • Ascension: Puts all allies within 5 meters and himself into an overdrive state. Their overall capabilities are boosted, movement is thrice as fast and healing 2.5x as fast within their next turn, before taking severe backlash in the following moments. Takes up a significant portion of Overheal HP.
  • Echidna's Bite: Extends his fingers, forming tendrils to attack enemies like a whip and take chunks of their flesh and Life-Force in the process. 80 meters, half of the damage is received as Overheal HP.
  • Hydra's Fang: Shoots spears of bones at enemies coated with poisons created within his body. 500 meters range.
  • Hercules's Might: Enhances his body's muscles and skeleton, temporarily bulking up before delivering a strike that increases in power depending on Overheal HP. 10 meter range and accumulates some Overheal HP. 20% chance of Random Event.
  • Invasive Surgery: Extends his arteries and veins forwards at extreme speeds, attempting to penetrate the opponent's body to deliver poison and suck out the life out of opponents. 100 meters, overheals a set amount boosted by half of the damage dealt. 25% chance of Random Event.
  • Orion's Arrow: Builds up pressure inside his body by creating blood en mass, before releasing it as a burst of red steam. 300 meter range, with closer targets taking significantly more damage as a result, and poisons them regardless of proximity. Exhausts notable Overheal HP, 34% chance of Random Event.
  • Aegis: Creates a wall of hyperdense bone reinforced with Energy to block. 34% chance of Random Event.
  • Hephaestus's Masterpiece: Takes on an armor made of his own bone for extra protection, utilizing some overheal HP to create a more solid defense.
  • Hector's Spear: Creates a mass of bones from his arm, turning his arm into a perfect instrument for delivering the throw at the most rapid speed possible and produce unstoppable force. 1 kilometer, with it being at it's most powerful within 150 meters and against poisoned targets. Takes significant Overheal HP, 50% chance of Random Event.
  • Hades's Scythe: Completely obliterates his enemy's Life Force with the stroke of a scythe, decaying the opponent at genetic level and completely nullifying all regeneration and immortality. 20 meters, impossible to heal and becomes more powerful depending on the poison in the target, potentially escalating in an instant death. Requires immense Overheal HP and the activation of Hephaestus's Masterpiece. Guaranteed Random Event.

Notable Matchups[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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