“ | Amik - “Something in my program isn’t right. I’m not supposed to be thinking like this”
Amik - “I’m thinking that the soldier did not deserve to be killed by me. And now...I feel...bad?” Carla - “That’s...guilt, Amik. You feel guilty for killing him” Amik - “That’s the thing. This isn’t in my program. I shouldn’t be able to feel anything” |
„ |
Summary[]
Nicknamed by Carla, Amik is a Type 4 AMIKA, a special type of Robot made by the US Military that was designed to be sent into war zones in replacement of soldiers so as to not risk human lives in war. Amik himself was stolen from the military by a gang of underground street fighters who had different types of Robots fight each other in an illegal robot fight club. Being the most advanced and powerful robot ever brought into the ring, Amik quickly rose to become one of the most feared competitors. Word of Amik spread around, until a girl by the name of Carla learned about him through Rocky Dozer, another popular underground robot fighter. Carla managed to hack into Amik, and broke him out of his code that restricted his free will, which was programmed into him when he was first made in order to prevent AMIKAs from rebelling from whoever was currently in charge of them. After being freed by Carla, he abandoned his previous owners and found her, who then talked him into coming along with her and the rest of her group to help them achieve their goal of taking down the organization that purposefully killed her father and attempted to kill her family.
After agreeing to join their group due to not knowing where else to go, he assisted the group in taking down the organization. This operation caused the group to be chased down by the police, and eventually the military, who believed that they were the group who stole Amik and reprogrammed him, and saw them as a threat to the entire military and their army of AMIKAs. Throughout the story, Amik slowly starts to learn about humans and how the world outside of combat works. Amik also slowly starts to show signs of emotions, and by the end of the story, becomes an empathetic and selfless person who is willing to put his life on the line to protect his friends, far different from his prior self.
After being met with many adversities, such as the police and military, as well as an upgraded version of himself nicknamed “Evil Amik” by Stewart who was sent after his group to kill them, they managed to kill the leader of the organization and cause it to collapse, only for the group to be captured and arrested by military, with Amik being the only one that managed to escape. Now Amik is on his own, being hunted down by the military, and trying to find a way to save his new family.
Personal Statistics[]
Name: Amik
Origin: 2046: Prime
Classification: Type 4 AMIKA
Titles: Humanity's Greatest Creation, The Next Apex Species, The Start of an Uprising, The Most Dangerous Thing on the Planet, The Ruler of the Ring
Nicknames: “Ultra-Strong Tin Can” by Stewart, Amik is technically a nickname
Height: 5’ 9”
Weight: 175 lbs
Age: Unknown
Hair Color: Brown
Eye Color: Brown
Combat Statistics[]
Tier: 9-B, Weaponry varies from 9-C to 9-B
Powers and Abilities:
- Superhuman Physical Characteristics
- Genius Intelligence
- Inorganic Physiology (Type 2)
- Self-Sustenance (Types 1, 2, and 3)
- Master Marksman (AMIKA’s were designed to be extremely skilled with all types of firearms, with Amik himself being able to hit very difficult shots without too much hassle. Has been able to outshoot entire squadrens of soldiers and win in a gunfight with them. Could hit a helicopters engine with a bullet without looking)
- Master Martial Artist (Is an incredibly capable fighter, being able to take out groups of trained soldiers and police officers with his bare hands. Often utilizes gun fu in his fights on an extremely effective level and can use his marksmanship in unison with his skill. Can learn new fighting styles instantly simply by watching a video about them. Had an in-depth enough knowledge on fighting to be able to trick Evil Amik's ESI state by constantly switching up strategies and fighting styles mid-fight. Has killed large groups of soldiers bare handed using his skill alone)
- Immortality (Type 2; Robots can survive up to 43% of their body being destroyed, although they can still bleed out if given enough time)
- Extrasensory Perception (Capable of scanning nearby terrain in a 3D cube. This 3D cube gives him information of the nearby environment down to the smallest detail, allowing him to see opponents, possible weapons that can be used, places to find cover, ect. He uses this 3D shapshot in his ESI state to help visualize the nearby environment and use it to find ways to take down an opponent)
- Information Analysis (Can scan fighting patterns of his opponents to get how his opponents fight and patterns they adhere too)
- Self-Perception Manipulation & Precognition (Via ESI)
- Hacking (Has managed to hack into security systems and disable them)
- Accelerated Development (Type 4 AMIKAs can learn new topics at extremely fast rates, such as being able to learn new martial arts by simply watching a video on the martial art. Although, Amik does have trouble learning about things such as human nature, culture, and how emotions work)
- Limited Adaptation (Type 4 AMIKAs can adapt to the fighting styles and abilities of opponents and change their own fighting styles and tactics to best suit beating their opponent)
- Pain Immunity (Robots were not built to be able to feel pain)
- Limited Resistance to Hacking (Stated by the creator of the AMIKAs that it’s impossible for 1 person to be able to fully understand the code of a Type 4 AMIKA, making it damn near impossible to hack into and reprogram them. However, characters such as Carla have been able to hack into AMIKAs and reset their code with sufficient prep time, meaning that a good enough hacker could break into their code and rewrite it)
Attack Potency: Wall Level (Can crush a Type 2 AMIKA’s skull. Could punch through a military grade combat suit, which can casually tank point blank shots from Desert Eagles without so much as a dent. Made a police officer fly up several feet with an uppercut), Weaponry varies from Street Level (Has access to regular pistols, assault rifles, ect.) to Wall Level (Has access to military grade rifles and pistols, as well as high tech police gear, which can harm and kill other Type 4 AMIKAs)
Speed: Superhuman Travel Speed (Type 3 AMIKAs could run up to 30 mph, with Amik likely being faster) with Subsonic+ Reaction & Combat Speed (Can react to and dodge close-ranged gunfire from high powered rifles. Can easily kill groups of soldiers in only a few seconds, barely giving them time to react to Amik’s attack. Lieutenant Mendoza stated that over half of his police squadron was killed by Amik by the time his group could properly fight back), Relativistic perception via ESI (Perceives movements from Carla, Stewart, other AMIKAs, and even high-speed bullets as completely stationary while in the ESI state. Stated to be capable of “Calculating 10,000,000 ways to kill someone all before a human could even blink” while in this state)
Lifting Strength: Class 10 (Can rip off arms of other Type 4 AMIKAs. Even the weakest AMIKAs are far stronger than the strongest AMIEUs, who could carry around 1000lb crates and lift cars in groups of 4)
Striking Strength: Wall Class (Can crush Type 2 AMIKA’s skulls and cause people to go flying with his punches)
Durability: Wall Level (Tanked an attack that sent him flying hard enough to leave a crater in the wall behind him. Bullets from standard firearms bounce off of him without leaving a dent or any visible damage, although military grade rifles can harm him. Casually tanked punches from other Type 4 AMIKAs without any visible damage)
Stamina: Nigh-Godlike (His battery life can last up to 500 years, but can last even longer if he frequently recharges)
Standard Equipment: None Notable
Optional Equipment:
- Various Firearms
Range: Standard Melee Range, Tens to Hundreds of Meters with Firearms
Intelligence: Extraordinary Genius (Despite occasional bouts of idiocy and having a lack of knowledge in human culture and emotions, Amik has shown to be an extremely intelligent AI capable of outthinking even the smartest humans on the planet. Amik has been shown being able to accurately predict an opponent's next actions and find the perfect way to counter said actions by incorporating his fighting skill, weaponry, the environment he is in, any objects nearby, how the opponent is likely to react to his counter-attack, etc. all through sheer mental calculations which he does on the spot, with his predictions being extremely accurate a majority of the time, even when he has little or no knowledge of the opponent or their fighting patterns, with his predictions and counter-attacks only being more accurate and effective when he has decent knowledge on how his opponent fights. Can think of plans to take out groups of people and even other Type 4 AMIKAs in only a few seconds without using his ESI state, and could find a way to get around Evil Amik’s ESI state and trick it into coming up with an easily counterable plan, with Evil Amik’s ESI state arguably being more powerful than his own. Carla said that Amik outclassed her in pretty much every category of intelligence other than programming skill and knowledge on humans. The creator of the AMIKAs stated that a Type 2 AMIKA has the computing power and intelligence to outsmart even the world's most brilliant people [excluding himself and Carla], with him later saying that comparing the computing power of a Type 2 AMIKA to a Type 4 AMIKA is like comparing the intelligence of a toddler to Stephen Hawking)
Weaknesses: Suffers from an affliction that is very similar to ADHD in humans, causing him to often get distracted and lose focus. He is still capable of focusing during fights and life-or-death situations though. His ESI can potentially be tricked, but it does require extremely high intelligence and knowledge on how ESI works to properly trick.
Notable Attacks/Techniques:
- Fighter Scanning (Scans his opponent and their skills and ability, allowing him to know how his opponent fights and what they are likely to do)
- Environment Scanning (Gives him a 3d snapshot of his environment and all people and objects nearby)
- Environment Simulation Interface (ESI) (Lets him jump into a 3rd person view of his 3d environment, and allows him to predict what a certain opponent is likely about to do and the best way to counter it, as well as how they will react to said counter. Makes use of the environment and any nearby weapons in his strategies too. Can be tricked and outsmarted, although it requires prior knowledge on how the ESI works and extremely high intelligence)
Other[]
Notable Victories:
Notable Losses:
Inconclusive Matches: