“ | This is why it has to be me. I'm the only one who understands the wrongs of all walks of life. From the big to the small. Heroes have power, and they use it to kill monsters and hold themselves as the high and mighty ones in society. They use their power to isntill fear into the weak monsters. Monsters use their power to instill fear in the weak humans. And for others, having money is considered to be power... Because you can get away with anything, because you have more 'paper' than those next to you. I'm going to strip that power from EVERYONE and create a new world to fix this tragic scenario! I'm the only one with the power to do such a thing! That is my divine destiny... To 'reset' the world! | „ |
~ Akumo after defeating Judin |
“ | You all disgust me. You flaunt your powers, your ranks, in front of all the masses and demand praise simply for being you. No one can actually criticize any of you, can they? You'd just ruin them for their disrespect, you'd abuse and maim them, you'd bury them under the colossal weight of your vanity. You torture monsters, and for what? Because they're "evil"? Or is it because they aren't you? Because they aren't on your side, because they refuse to bow to you? What right do you actually have to enforce 'law', you all mighty idiots!I gained this power to destroy your outlook on life and the world as you know it, so get ready. The time of ruination is at hand. I shall destroy your world! | „ |
~ Akumo to the heroes after killing Father of Insects |
“ | YOU!!! THAT'S ENOUGH!!!! The way you speak, the way you sit there and absorb my blows as if walking in a spring breeze... It makes me SICK!! Who do you think you are?! Do you see yourself as the pinnacle of all intelligent life, do you see Earth as your personal playground, and the rest of us your playthings?! You think you have the GOD DAMN right to play with people like this?! You speak like a serial rapist, someone who sees no consequences for themselves despite their heinous acts, despite exerting themselves in such a hellish, twisted way! This can only mean one thing... You are the personification of heroism! Of oppression itself! To reset the world and end all oppression, I need to kill YOU!!!! FUCK ALL THIS CELEBRITY BULLSHIT! FUCK ALL OF IT!!! By the hand of my divine destiny, you and all of heroism DIES!!! | „ |
~ Akumo to Seiya after she made light of his cause |
“ | You still fail to realize what you're fighting for? After standing up against me all this time, you can't even fathom why you're fighting? You tell me it's to protect others, but included in those others are evil people... Don't you understand that? I'm fighting to destroy their positions of authority over the masses. In my new world, the ones who stand at the alleged top will have no power, and the ones who lie on the alleged bottom will have that same power. The strength and freedom to be truly equal! No one being or person shall stand above any other, and certainly for no pathetic reasons, such as who has more money, or who is higher ranked! I wouldn't expect you to understand, anyway. You're the personification of everything I stand against. I wanted the power to defeat One Punch Man... Absolute Power... And that is achieved with your death!! | „ |
~ Akumo to Seiya after transforming even further |
“ | You... Thank you... I've finally reached the divine destiny!! This magical power that flows through me is what I've been longing for all this time! Do you understand now? To change the world, I needed absolute power! Unlike my failure of a grandfather, who believed in paltry fear, I have reached the goal! Fear could never change the world! It doesn't take fear to defeat power! It takes power to defeat power! And mine is absolute! Earth is rotten to the core! Once I'm through with you, I can finally wipe the slate clean, and BURN IT DOWN!!!! From the ashes I will create my new world, where the strong are weak and the weak are strong! And as the moderator of it all, I shall ensure all laws are followed! No heroes, no monsters, no different factions! With my absolute fists, I strike the world into its greatest era, an era devoid of hierarchy! Everything I've fought for comes down to this... It's time to reset the world! | „ |
~ Akumo to Seiya after the two landed on the moon |
“ | Is this... Absolution? Is this... my ultimate victory? Power unlike that which I could have ever imagined is flowing into me. Like I've ascended beyond the realm of mortals! It's like the power has its own will, a will which is in union with my own...! It's telling me of fate and destiny... Then... I was never destined to reset just ONE world...? No... I was destined to reset ALL WORLDS! I will end oppression across all space and time!! Not a single world will be free to do as they please!! Not a single asshole will be free to abuse their power OR peers!! Not a single hero will have the right to murder as they see fit, and not a single monster will have the right to conquer a city! Now hear me, Seiya! I am the Angel of Death, the destined great resester! By my absolute hammer, I ensure my wrath upon every realm! To start, I'll show you the absolute power... I'll imprint the mark of divinity onto your very soul before swallowing you up into my infinite, dark abyss, where you will observe the warping of the dimensions into their destined states! And as for you, my dear grandfather... At the end of the day, this was always something only I could do!!! | „ |
~ Akumo to Seiya following his final evolution |
“ | I've changed. Ever since I was purged of that demon, I've thought long and hard about the world around me, and especially about the people in it. I've learned that while there may be horrible people, so too are there wonderful people! Monsters are considered evil simply for being monsters by society, but I've discovered that this isn't true! We should be judged by the content of our character! Otherwise, the war between humans and monsters will continue to escalate, and the rare, good apples will be thrown out with the rest of the batch! Who cares what we are?! We've accepted ourselves as monsters, and we're still willing to help, so please, Okami, I'm begging you to listen to me, your one and only brother... WE HAVE TO WORK TOGETHER!! | „ |
~ Akumo to his sister upon their reunion |
“ | You evil creatures. You think you get to just conquer our world? We didn't spend all this time fighting the war, suffering, and freeing the Seafolk just for you to come in and swoop it all away at the last minute. Besides, my family isn't exactly known for giving up. So, with the magic I've mastered, I'll not only surpass you, but destroy you! Our world will be saved, and we'll finally go home! | „ |
~ Akumo to the Bloodborn when they first met |
Summary[]
Akumo is the grandson of the hero Garou, and the brother of Okami. He grew up loving and adoring heroes, until he finally started to learn about the past, and about how the heroes were corrupt. What he hated more than anything was One Punch Man, Saitama. The thought of someone being absolutely powerful enraged him to no end, because from his point of few, someone with that power can commit any crime and get away with it, simply because they are too powerful to be stopped.
He decided he would secretly dedicate his martial arts, which he learned from Boom, to that cause, which he dubbed "The Mission." He wanted to just 'reset' the world, and restart from scratch. This way, he could moderate the development of humanity and ensure no one corrupt ever has the chance to rise to power.
The New Hero Association being formed was the last straw for him. He finally ran away to start his 'mission', but he made sure he would gather all the power he possibly could first. He knew about his ability to learn other styles simply by seeing them once, so he decided he would wait for the Superfight to end before attempting anything, and he'd adopt every style he saw. He succeeded on that front and became far more skilled in just a day.
Eventually, he was defeated and changed his ways. He joined the Monster Acceptance Movement and worked earn the trust of humans and rejoin society, where he was granted the position of S Class hero. He joined the Sea War alongside many of his fellow heroes and was taught Blast Magic. He used the magic to assist the others in staving off the Sea of Blood invasion.
Powers and Stats[]
Tier: 7-B, up to 7-A, eventually 6-A via reactive evolution | At least High 6-A | At least High 6-A, up to 5-C with Rage Power, Far Higher with Rapid Evolution Phenomenon | 5-C, eventually 5-B with Transformation and Reactive Evolution, Far Higher with Rapid Evolution Phenomenon | High 4-C, Far Higher with Rapid Evolution Phenomenon | At least 4-A, Far Higher with Reactive Evolution, Exponentially Higher with Rapid Evolution Phenomenon | High 6-A, potentially 5-B | At least 4-A, 3-C post training, 3-B with Paroxysm Outburst Attacks
Key: Super Fight Arc through New Monster Association Arc | Evolution of Resolve | Evolution of Rage | Evolution of Will | Evolution of Absolute Power | Evolution of the Angel of Death | Monster Acceptance Movement | Operation Ninumi through Sea of Blood Arc
Name: Akumo
Origin: Veneficaverse
Gender: Male
Age: 18 years old | 19 years old
Classification: Grandson of Garou, disciple of Boom, The Great Resetter | The Prophesized Angel of Death | Co-leader of the Monster Acceptance Movement | Soldier of the Leviathan Sea
Powers and Abilities:
- Superhuman Physical Characteristics
- Supernatural Willpower (Thanks to his willpower, Akumo can survive many attacks that would normally be fatal for extended periods of time.)
- Master Martial Artist (Akumo was trained by his grandfather when he first started out, then moved on to training in Booms dojo, where he mastered Water Stream and learned the Raging Flare Crush Fist. For most of his life he was considered a martial arts prodigy just like his grandfather, and he proved that with his constant improvement. Easily mastered all of the styles he copied while watching the Super-fight and created his own brand-new ones on the spot as he further improved)
- Acrobatics (Akumo can bounce off walls and preform flips as he battles, maximizing every movement he makes. Can hold onto walls by grabbing the creases between the bricks)
- Adaptation (Akumo's body naturally adjusts to whatever situation he finds himself in after just moments, whether that be fighting in pitch darkness or fighting within a volcano. As he fought more and more monsters, his senses grew exponentially)
- Reactive Evolution (Like his grandfather, Akumo grows exponentially during battle, especially against opponents of similar strength. Surpassed Judin in moments despite the two beginning their battle as equals.)
- Attack Reflection (With the Water Stream Rock Smashing Fist, Akumo reflects his enemies' punches back onto them with twice the power)
- Regeneration (High-Low to Mid. Recovered from his fight with Judin in just hours, and as he further evolved his regeneration continued to improve. Against Hell Tendrils and Father Monster, his body regenerated from the heat damage moments after the damage was first sustained, and he regenerated from having his skeleton crushed, cracked, and twisted by Puppet Master)
- Analytical Prediction (Akumo can predict his opponents' movements according to varying factors such as their center of gravity, breathing patterns, body language, and many others. He typically goes over every possible move his enemy can make based on their positioning before moving in for an attack)
- Instinctive Reaction (Akumo's body can move autonomously during combat thanks to the Water Stream Rock Smashing Fist alongside his natural instincts as a martial artist. With the Instinctive Counterattack Fist he copied watching the Super-fight, his ability to react improves even more so, and he can counter everything thrown at him)
- Statistics Amplification (With Awakening Breath his stats improve exponentially, and that improvement is even further emphasized by combing the technique with Raging Flare Crush Fist)
- Afterimage Creation (Akumo creates afterimages with his swift movement that can even fool S Class heroes and Cadre class monsters. He intentionally moves in such a way that the afterimages would be confusing)
- Pressure Points (Can disable targets by targeting vital areas and joints. Even a simple touch of two fingers is enough to send a potent enough shockwave through his opponent that they totally freeze up)
- Rage Power (With Raging Flare Crush Fist, Akumo can battle with the explosive strength of anger while still maintaining a clear mind. When he gets genuinely angry, that power only skyrockets)
- Technique Copying (Akumo has the ability to copy other fighting styles and implement them himself after watching them for just a short amount of time. Copied most of the Super-fight martial artists styles and improved upon them all after limited use)
- Air Manipulation (With Whirlwind Iron Cutting Fist and Golden Heart Slashing Fist, he creates air pressure that slices his surroundings and opponents in accordance with very specific hand movements. With the Golden Heart Slashing Fist, he can even create omnidirectional whirlwinds of pressure that cut everything in sight)
- Enhanced Senses (Could tell that Judin was a monster the entire time whereas no one else, including Okami, Beat, and Boom even gathered a hint that he was. Awakening Breath requires keen eyesight. His senses continued to improve, sharpening to the point of impressing Father Monster and Typhoon)
- Resistance to Extreme Heat, Electricity, and Telekinesis (Unaffected by the extreme temperature of Father Monster's flames, and Puppet Master's psychic lightning and binding)
- All previous enhanced, plus improved Regeneration (High-Mid, could regenerate all damage the S Class dealt him, and later regenerated in moments when Seiya accidentally blew him apart)
- Enhanced Reactive Evolution (Grows stronger with every attack he uses and every attack that hits him. His body grows to be able to react to any attack which is used successfully against him, and they continuously do less damage each time he is hit)
- Durability Negation (With the Roaring Aura Sky Ripping Fist portion of the Great Reset Fist, he generates shockwaves inside of the opponent, ignoring their outside defenses and obliterating them. With Great Reset Tornado Torrent, Akumo slices even the molecules around him into nothingness)
- Absorption (Absorbed Queen of Stars energy attacks and Miro's flames. Miro's flames can reach over 5000 Celsius)
- Bodily Weaponry (Can use his horns and the spikes on his body to stab enemies)
- Aura and Fear Inducement (Akumo exerts a powerful aura that instills fear in those around him, even the S Class heroes. Even typically fearless fighters, like Light, were scared by his mere presence)
- Pseudo-Flight (Can battle in the air via sheer speed, such as when he battled Light. Described by Seiya to basically be 'flying')
- Resistance to Mind Manipulation, Telekinesis, Fire, Lightning, Anesthetic Gas, Poison, Acid Spray, and Ice (Unaffected by Mother of Insects Mind Waves, Raiu's Esper abilities, Miro's flames, Alela's Volt, Ako's sleeping gas, poison gas, acid sprays and ice beams as well as Sora's flamethrower and freezing attacks)
- All previous powers and resistances to a greater extent
- Enhanced Regeneration (Low-High, can regenerate from having his entire form ruined by Seiya's consecutive punches)
- Large Size (Type 0. Towers over Seiya)
- Underground Mobility ("Swam" through the ground to get to Seiya)
- Greater Enhanced Senses (Via copying 'The Great Blade's body', Akumo gains various eyes of vision across his body)
- Elasticity (Can stretch his limbs a great distance similarly to Father Monster's tendrils)
- Rage Power and Body Control (Using his anger at what Seiya 'represents', he vastly improved his physical might. He timed his rage boosts in such a way that his body "exploded" with each punch he landed and adapted the power of rage into his fist, allowing himself to access his anger fueled strength at will)
- Vibration Manipulation (Akumo generates devastating shockwaves by vibrating his hands, allowing to him to use 'invisible blasts' in the form of rippling shockwaves that disintegrate his target's insides. Can also combine it with the rest of his martial arts skills)
- All previous powers and resistances to a greater extent
- Energy Manipulation and Energy Projection (Began to master flow and used the information he gained from Queen of Stars energy attacks to adopt it into his own style, then let his body naturally do the rest, constantly improving upon his new power)
- Far Higher Supernatural Willpower (Upon evolution, Akumos willpower advanced well beyond previously, to the point that he could battle against a massively stronger opponent in Seiya on seemingly even grounds. His willpower alone allows him to survive fatal attacks further allowing him to evolve to resist them. His willpower let him survive Seiya's infinitely raising punches, then evolve to match that power level. By sheer force of willpower, Akumo can force his evolutions and adapt far faster than normal. The more 'unfair' his opponent's abilities are to him, the more his willpower forces his body to match and surpass them, manifesting his will to defeat his enemies in the form of higher evolution)
- Enhanced Instinctive Reaction (His mind and body have advanced so much that he doesn’t even need to think about dodging, his body simply does it for him, basing its movements on Akumo seeing every possible move his enemy can make, then reacting to the one they choose. He can focus a lot more on offense while his body focuses on dodging for him. Not perfected, however)
- Transformation and Biological Manipulation (Akumo has achieved a level of unparalleled mastery and adaptation so skillful that he can manipulate the DNA of his own body to give himself extra power at will. Using the ability to change himself, he gave himself a seventh and eighth arm as well as four wings. He also continuously improved his body's natural armor and raised his power level. Can give himself necessary powers to defeat an opponent, unless said opponent is already well beyond his strength)
- Power Mimicry (Can 'adapt' the power his opponents use into himself, even if they are outlandish, such as the power to manipulate space itself. Adapted the power of Espers into himself, something which is normally Imposible and can only be accessed through being born as an Esper. Assimilated Seiya's massive punching power into himself, and constantly continued to do so as the fight went on. Can instantly copy powers which would otherwise be impossible to copy, including opponent weapon powers. Can transform his arms or summon new limbs or even tendrils as copies of his enemies' weapons after seeing them used just a couple times)
- Flight (Akumo manipulated his DNA to provide himself with four wings, granting him the power to fly)
- Clairvoyance (After adapting the power of Espers into himself, he gained the ability to see somewhat into the future to see his opponents' actions, but also into other realms, where he saw their suffering and began to evolve even further in response to it changing his views on 'absolute power')
- Telekinesis, Forcefield Creation, Gravity Manipulation and Extrasensory Perception (With Esper Powers, Akumo can do everything you'd expect an Esper to be capable of and then some, as he's constantly growing stronger. He can create psychic barriers and sense the energy/aura of other people, including psychic energy, manipulate gravity fields around his enemy by up to one thousand times, and even sap energy away from his enemy passively via a psychic aura. Can enhance himself with Esper auras)
- Corrosion Inducement (Mortum Starlight corrodes opponents down to near nothing, as if they were hit with a full-body wave of acid, melting them down severely)
- Additional Limbs (Upon evolution, Akumo gained four extra arms in addition to his regular two. Later in his battle with Seiya, he gave himself a further two arms, reaching eight)
- Fire Manipulation (Akumo gained the ability to manipulate flames just as Miro and Illian could, though he improved it exponentially as the fight continued. He could also wield fire by copying Akari's Blazing Crimson Palm Fist into his own with heat reaching over 7,000 degrees Celsius and further growing the more he uses it)
- Electricity Manipulation (Akumo gained the ability to manipulate lightning just as Miro and Alela could, though he improved it exponentially as the fight continued. He could also wield psychic lightning in addition to Volt lightning and elemental lightning, combining the three for devastating attacks and paralysis)
- Wind Manipulation (Akumo gained the ability to manipulate the wind just as Miro could, though he improved it exponentially as the fight continued. With it, he could generate powerful tornados, and in addition to his psychic whirlwinds, he could toss an enemy across the world)
- Elemental Manipulation and Water Manipulation (Akumo copied the power of the elements from his earlier bout with Miro. He could use every element all at once by taking advantage of his eight arms, far surpassing Miro's capabilities)
- Explosion Manipulation (Akumo could generate explosions by simply punching thanks to his sheer mastery of his new martial art, which included the Raging Flare Crush Fist, Hero Slasher Beast Fist, Blazing Crimson Palm Fist and Yatagarasu Cannon Flare Fist, all of which made explosions of some kind originally. He can also conjure plasma spheres that generate giant explosions much like Hell Tendrils' blasts)
- Breath Attack (Can launch dark flames from his mouth surpassing the heat of his regular flames)
- Danmaku (Akumo can blast a myriad of dark fire that envelops the skies)
- Enhanced Regeneration (Still Low-High but can grow higher via evolving against/seeing higher regeneration enemies heal themselves or by being forced to regenerate enough times. If hit by a consistent effect his body forces itself into higher regeneration to recover)
- Resistance to Statistics Reduction via Reactive Evolution (Although he can still be affected by stats reduction, his body will evolve to surpass his previous state nearly instantly afterwards and return his power to what it was before the stats were reduced despite still being affected. In the end he is made far stronger by his stats being reduced. The resistance applies to other consistent negative effects applied against him as well, evolving to overcome them after mere moments of being under their intended effects)
- Can gain more resistances via reactive evolution and enhanced regeneration, as his body may undergo rapid evolution if hit by certain types of attacks. Having his own powers transferred back to him makes his moves much more powerful as well. Although he gains much more power, he can still be affected. However, after a couple minutes, he gains a much more secure resistance to most moves used against him. If pushed long and hard enough, he will evolve into his next form.
- All previous powers and resistances vastly enhanced (loses Large Size Type 0)
- Enhanced Adaptation (Due to mastery of flow, the power to adapt is maximized. Every second that passes all of his abilities get more powerful to the point that he leaves himself from just minutes prior completely in the dust. His entire DNA structure is constantly undergoing transformations which force his body even further beyond, so that his absolute power is justified. He can create entirely new powers for himself on the fly to fit his current situation and copy enemy attacks faster. He gaisn high resistance to attacks after ten seconds of exposure)
- Life Manipulation (Akumo can wave his hands and transform his surroundings into his own soldiers, all of whom can succesfully battle alongside him. He can instantly spawn thousands at a time as long as there is enough material. They aren't as fragile as what they are formed of thanks to Akumo providing them with bits of his own might, making them viable for battle)
- Enhanced Regeneration (High. After evolving his regeneration in his Will form so many times, his new evolution has gained far greater healing power. Akumo survives being completely obliterated by Seiya's serious attacks and regenerates in seconds, each time being faster and more efficient than the last)
- Enhanced Energy Manipulation and Projection (Mastered the flow of energy on a similar level to his grandfather, though not as automatic or dynamically. He can wield his attacks to create vast storms of high-power energy lasers and incorporate this energy into each of his punches for explosive damage)
- Soul Attacks and Non-Physical Interaction (Akumo can 'shatter' his enemy's soul with a simple palm strike and can unleash soul destroying shockwaves. Using those same attacks, he can harm incorporeal beings, however, they work only at a close range)
- Cosmic Awareness (Akumo's clairvoyance advances to the point that he can see and detect across the cosmos, allowing him to observe hundreds of worlds all at once and scan galaxies. Thanks to that power and his now perfected instincts, it's nigh impossible to catch him off guard)
- Platform Creation (Akumo can create platforms of energy that he can stand on or block his enemies with. By creating massive ones he can block off opponents easily)
- Self-Sustenance (Fought Seiya on the moon without problem. His body even evolved to be able to breath as if he were still on Earth)
- Radiation Manipulation (Akumo's fire now gives off intense radiation and his body gives off minor radiation passively. This radiation surpases the natural radiation of outer space)
- Black Hole Manipulation (Akumo can create energy spheres that burst into miniature black holes. He can also swipe his hand down the center and create a rift that vacuums as a black hole would)
- Weather Manipulation (Can use his Esper and wind powers to create a global storm of psychic lightning that attacks his opponents' minds. Each strike can also slow their speed down via minor psychic binds)
- Darkness Manipulation (Akumo can blast beams of sharpened darkness as well as blind his foes with dark clouds this darkness is able to pierce even the hardest armors, and he can even form energy constructs with them such as gigantic humanoid beings made from pure energy that can hit even harer than he can)
- Antimatter Manipulation (Akumo can manipulate antimatter and matter to generate massive explosions right on top of his enemy, combining the two forces for maximum damage)
- Resistance to Fear Manipulation, Pressure Manipulation and Aura (No longer felt the press of Seiya's natural aura, which inflicts opponents with a heavy pressure and deep fear when activated)
- All previous powers and resistances to a greater extent
- Immortality and Regeneration (Type 3 Immortality with Mid-Godly regeneration. The Angel of Death was foretold to be immortal and incapable of being killed by conventional means, which is further exemplified by his being made of energy which is very slowly converting to Magic. He can regenerate from absolute nothingness, including the absence/destruction of his soul. In addition, Type 8 Immortality due to his reliance on his own concept of Absolute Power continually forcing him back to life regardless of how he is killed)
- Spatial Manipulation and Reality Warping (Akumo can manipulate space as he sees fit, using his new level of energy to 'reset' everything. He can reset attacks used on him so that they caused no damage, even if they manage to kill him, allowing him to defy all forms of death as long as he continues to believe in Absolute Power. While inside the Dark Moon everything is according to Akumo's will, giving him further power over the world given that he traps his enemy inside)
- Portal Creation and Teleportation (Akumo can create magical gates that he can use to transport anywhere within the range of his "All Seeing Eye", which is the size of the universe. Like his grandfather, he can create hundreds of portals at once to throw off his enemy and nullify their efforts to attack him by sucking them into said portals and redirecting them)
- Time Manipulation and Duplication (Via his "Saviors Wrath - Time Splitter" attack, Akumo can force open a rift in space-time that allows him summon clones of himself that follow his every whim. The clones are incorporeal and have a lot of the same power as he does, though are much weaker overall. Until the rift is closed, they will never stop appearing/regenerating. Akumo can also use the rift to trap his enemy in an infinite time loop so that they'll never win)
- Possibly Creation (Implied he would create new worlds from the ashes of the old worlds, which he described as a "reset")
- BFR (Akumo can use portals or his All-Seeing Eye to trap his enemy in some place where they could never bother him, such as a time loop or pocket realm)
- Sealing, Sleep Manipulation, and Mind Manipulation (Via his "Dark Moon", Akumo can trap a worlds worth of people in a copy of reality 300 million lightyears that he manipulates to his will, a world where everything is reset as he wishes without him having to actually destroy the real world. On the outside, those imprisoned within the Dark Moon are eternally sleeping)
- Corruption and Overwhelming Aura (Akumo constantly exerts an evil aura that even makes Seiya feel pressure. The aura corrupts everything around it and makes his enemy's feel weakened)
- Far enhanced Power Mimicry (As the Angel of Death, Akumo's body has finally reached the peak of its ability to evolve in any given situation. Akumo can copy the very concept behind an opponent's attack, giving him said power regardless of its source, but only if his opponent actually understands their own power. Akumo can copy any move instantly upon it being used, and even recreate enemy summons for himself simply by seeing them be summoned He gains resistance to most attacks after having them used against him just one time Even this level of power mimicry is useless to copy even Tier 1 Magic, however)
- Very minor Magistream Magic (As the Angel of Death, Akumo's body is made of slightly magic, granting him the very small passive abilities of Law Manipulation, Power Nullification, Resistance Negation, and Durability Negation. However, as he actually has no knowledge of magic, he can only use them to very small passive extents. His body is constantly but very slowly converted from energy to pure Magic. If a fight is drawn out enough he will learn of his ability to wield these powers and ecome much more formidable)
- Minor Demon Aura over time (The Angel of Death bears a demon within him, granting him the powers that come with being a demon, though only to small extents. they grow over time, however, as the demon inside of him gains higher influence)
- Intangibility (As he is largely made of energy/magic, Akumo is impervious to most natural physical attacks)
- Pain Manipulation (Can use his energy to create an aura of the worst imaginable pain around his enemy which cannot be dispersed by anyone besides Akumo/someone with higher AP)
- Enhanced Senses (Pinpointed Earth from 250 million light years away)
- Resistance to BFR (Akumo can use his ability to evolve to find a way to reverse engineer enemy attacks that warp him/send him away)
- Minus several abilities (The powers of his previous evolutions besides Resolve have largely left him)
- Natural Weaponry (Claws, horns)
- Enhanced Senses (Upon becoming a monster he gained night vision and X-Ray vision)
- Monster Acceptance abilities to a greater extent
- Underwater Breathing (Type 2) and Self-Sustenance (Thanks to Mochi's spell, Akumo can breathe underwater as if it's natural to him and can go longer without needing drink or food)
- Magistream Magic (After eating the Blast Fruit and receiving training at the hands of the blood witch Ketsuya, Akumo regained his power over magic, giving him access to passive Law Manipulation, Power Nullification, Resistance Negation, and Durability Negation)
- Heat Manipulation (His Blast spheres give off magical heat that can rise thousands of degrees)
- Fire Manipulation (With Blast magic, Akumo can blast spheres of magic flame)
- Explosion Manipulation (Akumo can use hand motions to create magic explosions right on top of his enemies or even inside of them, ignoring their durability and destroying them)
- Light Manipulation (His Blast spheres give off magical light that he can intensify to blind his enemies
- Danmaku and Homing Attack (Akumo can use thousands of Blast spheres at once and direct their movement via his hands or even his eyes)
- Energy Projection (Akumo uses his magic to 'mimic' the phenomenon of energy on a stronger, magical level)
- Vibration Manipulation (Can use his blasts to send out razing shockwaves which can force enemy armors to fall apart)
- Resistance to Power Nullification (Resisted Kozzo's attempt to disrupt his Mana)
Attack Potency: City level (As the top disciple of Boom, he is comparable to both Waru and Okami, who won the 142nd Super Fight tournament against Kinstorchi. Easily defeated Judin, who hospitalized Color Code during the same tournament that Okami won), up to Mountain level (Fought against the Great Blade, Waterhose, and Sage Hellhounds combination. Puppet Master described his power as 'threatening', though it wasn't enough to defeat him), up to Continent level via reactive Evolution (Was capable of somewhat pushing Father Monster and forcing reactions from Hell Tendrils as he continuously grew more powerful. Miracle Sol, who only values high-level opponents, contemplated facing him personally) | Multi-Continent level (Throughout his expedition through the New Monster Association, Akumo grew stronger and stronger. He squared off with multiple cadres while within the base, including Hell tendrils, Puppet Master, and even Father Monster, albeit briefly. Later, on the surface, he fought with Mother of Insects and Father of Insects, who was compared to a monster from the past. After realizing his resolve, he sliced Father of Insects right in half alongside Mother of Insects. Easily bested and pushed around every S Class hero sans Nova Dragon), higher with Reactive Evolution (His power continued to grow to the point that the heroes could 'no longer stand on even ground' with him after mere minutes) | At least Multi-Continent level, up to Moon level with rage power (The longer he fought Seiya, the angrier he got, and with that anger came more and more strength overall. The shockwaves of his blows shook the world and ruined Y-City, even impressing Seiya enough to fight back. His punches were enough o make her acknowledge his new power) | Moon level, eventually Planet level with transformation (When Akumo evolved into the Evolution of Will, he started with only two arms, though as the fight dragged on he continued to transform further without the need to evolve, eventually reaching eight arms with four wings and growing strong enough to globally part the entire ocean with one shockwave and force Seiya to get serious) | Large Star level (Upon achieving what he described to be "Absolute Power", Akumo surpassed his grandfather. His energy beams were strong enough to rattle Seiya and send waves across the entire Solar System, being compared to supernovae. He told Seiya that he held the energy to destroy the sun with just one finger) | At least Multi-Solar System level, higher with Reactive Evolution (The Angel of Death was foretold to "lay waste to the stars" and was described as "limitlessly powerful." His battle with Seiya took them across many different star systems, with Akumos' magic ruining all of them. When he countered Seiya's Moja Punch, over half of a foreign galaxy and millions of stars were obliterated upon impact. Nova Dragon considered him as Disaster level God and feared him to the point of being frozen. Akumo's 'Dark Moon' was able to generate a galactic structure similar to the milky way galaxy) | Continent level, potentially Planet level (Similar in physical strength to Chi. Strong enough to damage King Titan Bug) | Planet level, far higher with Blast Magic (Stronger than he was before. With his magic, Akumo faced off against powerful forces such as Kozzo, and was able to push him. Comparably as powerful as his sister and the other members of Operation Ninumi except for Seiya. Contended with the elite forces of the Fire Sea and Dark Sea | At least Multi-Solar System level (Comparable to his fellow members of Operation Ninumi. Battled foes such as Dragon Eel, Dragon Crab, Kozzo, and more. Stated to be an equal with Okami, who fought Dragon Jelly on her own for a time), Galaxy level post training (Fought toe-to-toe with the Sea of Bloods forces, including the Bloodborn, each of whom significantly surpassed Yamiscylla, though he had assistance from others such as Okami), Multi-Galaxy level with Paroxysm Outburst Attacks (Caused massive damage to the main Bloodborn. Caused significant trouble to Queen Shinigami, who considered him to be one of the more 'annoying' enemies she had to face)
Speed: Massively Hypersonic+ (Compares to most of the S Class and his sister), higher with reactive evolution (grew faster the more he fought) | FTL (Surpassed Light Suzaku and was far faster than Father of Insects. Made gigantic constellations across the sky in a millisecond) | At least FTL (Grew much faster against Seiya and would continue to speed up) | At least FTL, likely far higher (Greatly surpassed his previous speed. Could dodge Seiya even when she tried to hit him) | Massively FTL+ (Made constellations across the Planet and all the way to the moon in milliseconds. Could surprise Seiya) | At least Massively FTL+, likely higher (Became fast enough to instantly cross galaxy-wide areas. His speed continued to rise until he could almost break through into other dimensions) | FTL, possibly far higher (His speed was reduced to being similar to how it was when he had fought Light, though he was able to contend with fighters like Kozzo) | Massively FTL+ (Faster than before. Fought against multiple Bloodborn, all of whom were faster than Yamiscylla and King Cthulhu)
Lifting Strength: Class G (Comparable to his fellow disciples Waru and Okami. Okami grappled and overpowered Kinstorchi in the finals of the superfight. Akumo defeated Judin, who overpowered Illian, an S Class Hero) | At least Class G (Stronger than before), up to Class P with Reactive Evolution (Able to match and halt Father of Insects full power charge, and then lift him to the sky with one arm. Easily overpowered multiple S Class heroes, including Ako's Meteor transformation) | At least Class P (Stronger than before. Able to punch Seiya into the air), up to Class E with Reactive Evolution (Could displace the surface of Y-City, stretching a couple hundred kilometers), Far Higher with Rapid Evolution Phenomenon and willpower | At least Class E, likely Far Higher (Stronger than before. Able to part the ocean for hundreds of kilometers across through the entire globe), Far Higher with Rapid Evolution Phenomenon and willpower | At least Class Z, likely far higher (Considerably stronger than Evolution of Will. Able to both move and twist up moon-size objects with his Esper abilities. Managed to impress Seiya), Varies with Power Mimicry, Far Higher with Rapid Evolution Phenomenon and willpower | At least Class Y (Surpasses his previous state. Can use his powers to move Earth sized objects easily, as well as larger worlds of his own creation. Was able to force Seiya's muscles to twitch), up to Steller with Reactive Evolution (Can create a move star-sized objects fairly easily after evolving even further), Far Higher with Rapid Evolution Phenomenon and willpower | At least Class P (Similar to his Evolution of Resolve)
Striking Strength: Comparable to his attack potency.
Durability: Extremely High (Comparably so to his grandfather, if not higher)
Stamina: Superhuman (Very much like his grandfather, Garou. Fought against multiple extremely powerful heroes and monsters, including Father Monster and the majority of the New Monster Associations strongest. Fought against Seiya herself for hours without tiring once and continued to evolve without losing any stamina. Has not shown any semblance of tiring during a fight even once throughout the series despite the myriad of battles and traumas thrown at him at Y-City. His stamina never falters throughout his continuing endeavors)
Range: Standard Melee Range, several meters with Whirlwind Iron Cutting Fist | Standard Melee Range, several meters with Whirlwind Iron Cutting Fist, Hundreds of Kilometers with shockwaves (sent vibrations across all of Y-City) | Same as before, though slightly higher. | Same as before, Planetary with shockwaves and various attacks (Could send his attacks across the planet to strike Seiya) | Same as before, though decently higher. Can affect the Earth from the Moon and Moon from the Earth without much effort | Same as before, Intergalactic with various attacks (Could affect multiple galaxies at once, destroyed millions of stars when clashing with Seiya), Interdimensional with "Saviors Wrath - Dark Moon" (The attack itself is of a separate dimension) | standard Melee Range, several meters with Whirlwind Iron Cutting Fist, Hundreds of Kilometers with shockwaves (around the same as his 'Evolution of Resolve') standard Melee Range, several meters with Whirlwind Iron Cutting Fist, Hundreds of Kilometers with shockwaves (sent vibrations across all of Y-City) | Same as before, Interstellar with Blast Magic (Can cast his spells across multiple stars from Earth, though it takes good effort)
- None Notable
Intelligence: Genius Fighter (Comparable to his grandfather. He's always had a similar type of fighting ability and power to learn faster than anyone else. It got to the point that even witnessing a style once was enough for him to master it in its entirety, and instantly surpass the original user's prowess with it. He even uses that uncanny ability to learn quickly when he was first taught Blast Magic, and although it wasn't nearly as effective, he still mastered his magic before any of the others, including his sister, Okami.
Standard Tactics: Akumo doesn't waste much time in battle. He carefully assesses his opponent and then counters them with whichever style he sees as best for the task. In his transformed states, he goes for the kill with every move he performs, and is fully willing to bring out his strongest attacks first.
Weaknesses: He has to adapt to his opponent before he can surpass them.
- Easily defeated Judin, who himself had easily beaten Color Code at the Superfight
- Survived Hell Tendrils energy blasts.
- Survived Father Monsters flames.
- Defeated most of the S Class heroes on his own.
- Survived countless blows from Seiya.
- Used psychic powers to twist the moon and "move" Earth from its orbit.
- Entrapped all of Earth within his "Dark Moon."
- Survived blows from King Titan Bug and The Rot.
- Pierced King Titan Bugs shell with his bare hand.
- Impressed Deluge with his magic
- Fought off the Bloodborn
Special Body: For his entire life of learning martial arts, his body has been immensely effective at learning. However, it wasn't until he started on "The Mission" that the true power of his bloodline came out. His body responded to his determination, and he began to grow. As such, he became capable of copying masterclass martial arts on sight to the point of near perfection, allowing him to achieve his goals. Furthermore, when attacks are used on him, his body improves and evolves based on the technique and power of the attacks. This ability gets stronger the closer to a monster he gets, eventually reaching the point of perfection.
Rapid Evolution Phenomenon: This is a scientific hypothesis made by Mobius when studying the effects of Akumo's repeated power boosts. Due to his specific monsterization process, this being the constant betterment of himself alongside battling stronger foes with unique abilities and combined with his lineage and potential as a fighter, Akumo is capable of rapidly evolving his body when under dire circumstances, making all of his stats explode. Essentially, under the right conditions, Akumo could be bred into the perfect weapon. This is the reason his power shot up so high after the Super Fight tourney.
Master Martial Artist: Akumo is one of the most skilled fighters to grace the Earth. Ever since he was young, he has been training all aspects of himself, taking advantage of his amazing potential. He adapts to combat and uses the advantage of the opponent's weak spots to give himself the upper advantage in fights. His learning ability allows him to learn countermeasures for other people's fighting styles while making their fighting styles his own, something he learned from training with his grandfather Garou and exemplified by his potential. While fighting his opponents, Akumo observes his enemies' styles and movements, then incorporate them into his own style perfectly. Akumo aims for the vital points and joints to make his opponents lose the ability to fight back before they can cause real damage. By analyzing his opponent's line of vision, posture, muscle tension, breathing, energy, movement patterns, and center of gravity he can nearly perfectly predict his opponent's next movements. When he first ran from home, he only knew two different styles, and so decided to take advantage of his phenomenal skills by watching the 142nd Super Fight from afar to adapt all of the fighters' styles to himself, as he can do so imply by witnessing their techniques. From there, he grew far, far more powerful, eventually reaching the realm of prophesized legends.
Water Stream Rock Smashing Fist: Akumo's first style, and the basis for his entire technique as a whole. First learned from his father, then improved by his grandfather and master, Akumo has the most mastery over this art by far and is considered one of the best to ever wield it alongside Silverfang and Garou. This to the art, Akumo can take on stronger foes and still easily win by deflecting their blows.
- Water Stream Encampment: Akumo can create an area where his fists will destroy anything that enters, defending those inside. A great all-around defensive maneuver.
- Fang Interpolation: Using the fingertips that he has trained; he can hit the smallest weak points with single hits of incredible accuracy. This move is known to be smooth like water but powerful enough to destroy rock with unparalleled destructive power.
- Instantaneous Effect: Akumo jumps at his opponent using extraordinary footwork, then elegantly moves as if he was flowing, and confuses his target with a swift feint and then performs a fast-piercing attack.
- Awakening Breath: A breathing technique that draws from the very limits of one's body. When used, Akumo's stats are heightened.
Raging Flare Crush Fist: A secondary style Akumo undertook when he became Booms disciple. It draws upon the inner anger within all humans, allowing Akumo to battle as though he's enraged but still having a clear mind. It's explosive and violent, as it is usually unleashed in heavy barrages which annihilate all opposition. Using the style, every attack lands much harder than it otherwise would.
- Raging Flare Obliteration: Akumo slams his fist into multiple pressure points with the power of anger ending trauma throughout all of his opponents body.
Overpowering Chock-hold Fist: A fighting style involving the user using grips and chokeholds to get foes unconscious quickly. It can also involve heavy single blows if necessary. Typically, this is a martial art reserved for larger people who can’t move quite as fast, but Akumo turns that on his head, utilizing his speed alongside the styles focus on power and grip attacks. Akumo learned it from watching the Superfight.
- Strong Headlock: A particularly strong headlock. It's used to force his foe into submission via choking.
- Overpowering Punch: A single, heavy punch where the user puts all their strength behind the blow. Most of the power comes from whether or not the user's fighting form is well.
Sharp Blows Barrage Fist: This style involves speedy flurries of aimed punches, usually around the enemy's chest areas, which are thrown in such a way that the hits feel sharp in nature, as if one is being stabbed by a thousand knives. It requires speed and good technique to be able to utilize properly. Akumo learned it from watching the Superfight.
- Knife Punch Combo: Signature attack of the style. Many sharp punches are thrown quickly, localized around the chest area.
- Sprinting Blade Blows: The user goes full speed in circles around the enemy while periodically punching them with increasingly sharper hits.
Yatagarasu Cannon Flare Fist: This style involves quick blocks followed by maximum power strikes immediately following the block, which means that openings are almost always exploited. Users of the style typically don’t ever stop their attacking until they’ve won. Akumo learned it from watching the Superfight.
- MAX Counter Punch: An extremely heavy counterattack. The user blocks the enemy's flurry, then counters with a punch more powerful than the entire assault.
- MAX Counter Kick: An extremely heavy counterattack. The user blocks the enemy's flurry, then counters with a spinning kick more powerful than the entire assault.
- Megaton Blows: A powerful combo attack of both kicks and punches. When used, it generates explosive shockwaves that serve to decimate both target and surroundings. It's great for finishing fights quickly.
- Grand Cannon Finale: A finishing punch of maximum power. It launches the enemy with a massive shockwave that can destroy mountains.
Flying Kick Fist: This style involves fast leg striking and just agile movements in general. Users should have much higher kicking prowess than punching and should be decently capable of dodging. Akumo learned it from watching the Superfight.
- Strong Jump Kick: A jump followed by a singular kick attack aimed for the foes upper area.
Blazing Crimson Palm Fist: A fighting style formed by a passionate martial artist, utilizing palm strikes and requiring agility. It has a focus on non-fatal areas that can render an opponent unconscious as quickly as possible. Users’ movements usually leave them looking almost like a flame. Akumo learned it from watching the Superfight.
- Crimson Blaze: The styles strongest move, strengthened by fire power. Each attack comes at a great speed and is well-known for burning the opponent. Targets all non-fatal areas in order to guarantee loss of consciousness as soon as possible, though Akumo ignores this if necessary. Will also leave the enemy with vicious burns. Akumo learned it from watching the Superfight.
- Fire Fist: A burning stream of punches that, if blocked, can leave the opponent badly burnt. To avoid damage, it must be dodged.
- Flare Kicks: Similarly to Fire Fist, but with leg strikes. Usually aims for the upper torso but can also be used to trip up the opponent.
Plague Master Superior Fist: A very arrogant type of fighting style designed to cause great damage very quickly and break bones, leaving enemies as crying heaps. Akumo learned it from watching the Superfight.
- Inferiority Breaking Barrage: A deadly barrage of punches, with each one meant to break bones and the targets spirit.
- Superior Shield: Crosses both arms and blocks incoming attacks.
- Hellish Murder Chop: A downwards chopping move to split heads. Used as a finishing/killing attack.
Elegant Regality Fist: A regal style emphasizing the flow of one’s limbs. One must have excellent composure and poise in order to master the art, otherwise the user will become sloppy and disjointed. The style also requires lots of concentration in order to ensure every move is perfect. Akumo learned it from watching the Superfight.
- Elegant Leg Strikes: A series of leg attacks. Usually targets the opponents' arms and legs, with the primary goal being incapacitation.
- Poised Breathing: A breathing technique used to maintain composure. It also awakens any reserved power within the user.
Mega Wrestle Fist: The style is very good with eliminating foes by out of bounds with palm blows, as well as simple knockouts through more classic wrestling maneuvers. The user maximizes the knockback of their blows by focusing their strength into their arms. Akumo learned it from watching the Superfight.
- Big Palm Thrust: A strong forward hand thrust that blasts an enemy away.
- Mega Elbow Slam: A stronger version of a normal elbow slam. Usually used when an enemy is on the ground and can cause small quakes.
- Mega Grip: A hard grip on the enemy's arm, followed by a twist maneuver that dislocates the shoulder.
Flower Petal Dance Fist: A speedy, but ultimately defensive martial art that requires great agility. A master of the art will have excellent movement, speed, and agility that enables them to act almost like a dancer. As such, most of the technique is in the legs. Though it’s a self-defense art, its counterattacks pack a punch. Akumo learned it from watching the Superfight.
- Flower Petal Twirl Barrage: A very fast spin attack where the user swirls their arms around, appearing to be moving randomly. However, any attempt to attack during this move will result in a quick and forceful palm strike or punch. The user can also simply move towards the opponent mid-spin and strike them as they approach.
- Bloom Attack: A harsh move where the user strikes for the chest area with both their hands, either with open palms or closed fists, depending on whether the move is offensive or defensive.
- Flower Counter: A counterattack move. After blocking an attack with their arm, the user will attack with their leg, kicking for the closest exposed area with the intent of disabling via pressure points.
Dragon Style Storm Fist: Like a raging dragon or intense storm, this style preaches powerful, yet careful strikes each meant to drop all enemies very efficiently. The various techniques of the style are very effective for different types of situations, so it’s difficult for anyone to face off with anyone who’s skilled with it effectively. It’s not perfect for defense because of its offensive focus, but users are skilled at protecting their weak points at least. Akumo learned it from watching the Superfight, but thanks to Musi's rookie form Akumo didn't adapt the full potential of the style. However, he finally pushed it even further beyond after seeing Musi again at the New Monster Association.
- Dragon Style Kick: A swift upwards kick fast enough to leave afterimages.
- Dragon Whirlwind Barrage: A flurry of no holds barred punches that overwhelm the target with good form and pure speed.
Jumping Sky Attack Fist: High jumps and pure skill are combined to make a style which performs at its best through the air. Most martial artists are just content with fighting on the ground, so anyone who challenges the style likely isn’t too prepared to handle it unless they can seriously adapt or are skilled at fighting while in the air. Akumo learned it from watching the Superfight.
- Air Punches: Punches thrown while in the air, taking advantage of 'higher ground.'
- High Headbutt Attack: Jumping headbutt attack.
- Sky Spinning Kicks: A spinning kick move used only in the air.
Colored Rainbow Flying Fist: Color Code's famous martial art style. It requires masterful control over one's emotional state, as all of its moves and their power are derived from emotions. Akumo learned it from watching the Superfight, and enhanced it further when he finally fought Illian himself at the monster base.
- Red Flying Blows: A series of sharp punches aimed for non-fatal areas. It’s the most offensive technique of the martial art, being fueled by the emotion of anger. Normally, though, the strikes are just heavy hits.
- Orange Palm Strike: One particularly harsh strike to an opponent’s chest or head, intended to knock them unconscious in a single blow.
- Yellow Kick Flurry: A series of kicks that works similarly to Red Flying Blows. Usually non-fatal, though can certainly kill with enough force.
- Green Healing Calm: A breathing technique used to allow the user to push aside all distracting emotions, entering a calm state and bringing out greater focus, allowing the user to heal one's injuries.
- Blue Air Strike: A leap into the air to attack the opponent from above. Though it usually aims for the head, it can also take out an opponent’s arms.
- Purple Arching Whirlwind: The most powerful technique of the Colored Rainbow Flying Fist. It’s used both offensively and defensively, as it blocks the opponent’s attacks and counters with a stronger punch or kick.
Golden Heart Slashing Fist: The personal style of Golden heart. Using this style, Akumo can alter and optimize his movements so that he can defeat enemies as quickly and efficiently as possible while minimizing collateral damage. It also has various techniques which only ones who have learned it can pull off. Akumo learned the style from watching the Superfight.
- Golden Heart Whirlwind: The strongest attack of the martial art. It brings in qualities from the kick flurry attack and the stinging blows attack. It involves hyper speed spinning while slamming the enemy with hundreds of full power strikes. When pulled off correctly, the technique sends out vibrations that mimic the sensations of a hurricane.
- Golden Heart Kick Flurry: This attack involves only kicks. It’s very fast and usually spreads the blows evenly across the enemy's body. Each kick is precisely placed for maximized damage.
- Golden Heart Stinging Blows: This attack involves only punches. Each punch is so hard that it creates near full body stinging sensations. Each punch is precisely placed for maximized damage.
- Golden Heart Knee Strike: A simple, yet very powerful knee strike. It’s meant to blow your opponent off of you if you're getting overpowered. It has the power to break every bone in a monster's body, distributing its force expertly.
- Golden Heart Uppercut: A simple, yet very powerful uppercut. It sends the enemy flying upwards and can combo into another attack. It's strong enough to blow the head right off a monster.
- Golden Heart Incapacitation: A special technique used to painlessly take enemies down. Using special hand placements near pressure points it can be used to down enemies who may be having fits of insanity, or just be used to avoid killing altogether. When it’s used enemies rarely feel pain.
Void Fist: This style focuses on maximizing damage output while keeping a consistent flow of damage. The martial art revolves around the twisting motion of the body and its parts to maintain or increase the damage of attacks. The style also contains defensive techniques, such as concentrating to harden a body part to withstand an attack from an opponent. Akumo learned it from watching the Superfight.
- Void Sky Dragon Fist: The user attacks opponents rapidly with a barrage of punches to the point of creating tremendous momentum that makes them twist like a tornado in mid-air. The momentum created from the repeating blows creates a whirlwind.
- Void Shivering Tiger Fist: The user drives their foot into the ground and takes a stand to put more power into their strikes, usually sending the attack upwards towards the stomach.
- Void Phoenix Ascension Fist: A follow-up to Void Shivering Tiger Fist in which the user initiates a twisting punch that is launched into the opponent's body. The twisting motion further increases the power of the attack, making for a devastating combo.
Violet Ember Fist: An extremely swift and respected style that emphasizes speedy movements in union with flaming power. Agility is maximized while still landing the strongest blows possible by taking advantage of all possible openings. Akumo learned it from watching the Superfight.
Whirlwind Iron Cutting Fist: A technique that creates concentric circular blades of air pressure from the high-speed rotation of the users' hands, capable of cutting through stone and steel with ease. The cutting pressure is also used in kick moves, if the user is skilled enough. Akumo learned the style when he fought Beat just before entering the monster base.
- Roaring Aura Sky Ripping Fist: A more advanced technique than both Whirlwind Iron Cutting Fist and Water Stream Rock Smashing Fist. A move that splits the skies and blasts airstreams into the opponent’s body. It's one level weaker than the Cross Fang Dragon Slayer Fist. When the technique connects, the shockwave created will spread through the opponent's body, which ultimately reduces them to dust. Akumo learned to wield it all by himself after adapting the Whirlwind Iron Cutting Fist, though couldn't use it properly until his first evolution.
- Cross Dragon Fang Slayer Fist: A technique developed by using Water Streaming Rock Smashing Fist and Whirlwind Iron Cutting Fist. It's much stronger compared to those two techniques and usually requires two people to perform it. After Bang and Bomb passed, the only two who could wield it were Boom and Beat, though Akumo learned to preform it himself when he evolved. The technique is even stronger than the Roaring Aura Sky Ripping Fist.
Great Reset Fist (Evolution of Resolve): Everything he learns up until his fight with Seiya culminates in the birth of the Great Reset fist, which he plans to use to defeat the great warriors of the universe. It adopts all of the best qualities of every martial art he’s witnessed or used against him since the super fight began and combines them with the monstrous styles he’s faced as well, making a perfect amalgamation of masterclass martial arts with a technique or power for every situation. Alongside that, he subconsciously drops all of the flaws each style had, essentially making this a perfect style with no weak spots. However, even this can be improved upon when someone as special as Akumo uses it.
- Great Reset Obliteration: A vicious barrage of extremely sharp and precise blows thrown at light speed or greater. The attack is so fast and powerful that his enemies are destroyed, being reduced to ashes simply by its sheer force and speed.
- Great Reset Splitter: Akumo slashes the air vertically with one hand, splitting his enemy completely via a shockwave. He can also physically connect with his enemy like he’s bringing a sword down onto them, and usually their heads are the target. He used it to finish Father of Insects, but after facing Yojimbo and adapting the technique of the nuclear slash, it’s all that much sharper, feeling much more like a real blade.
- Great Reset Shattering Wave Fa-Jin: Akumo slams his palm into his enemy before forcibly exerting a shockwave all throughout their body, turning every bone to dust and instantly killing the target as well as disintegrating the land around him.
- Great Reset Ultimatum Kick: An extremely swift and powerful roundhouse kick. It’s strong enough to cause intense quaking around the point of impact and sending city-wide shockwaves all around.
- Great Reset Cross Fang Destruction: Akumo combines every other art with the Cross Fang Dragon Slayer Fist for a perfect combo assault. Thanks to all of the different arts contributing to it, it’s impossible to predict or properly defend against outside of magic or blind luck.
- Great Reset Dragon Style Stomp: Akumo attacks his enemy using Dragon Style Storm Fist, then finishes them off with a stomp that has all of his might packed into it.
- Great Reset Magma Fist: Akumo uses the Colored Rainbow Flying Fist and Blazing Crimson Palm Fist to unleash a series of flaming blows hotter than magma, allowing him to melt his enemies with each and every blow.
- Great Reset Tornado Torrent: Akumo waves his arms about, making specific hand motions which resemble Whirlwind Iron Cutting Fist, the Golden Heart Slashing fist, the Sharp Blows Barrage Fist, and a couple others. As he does so, his area of focus is cut down completely, and even the dust is cut down by the hundreds, leaving absolutely nothing in its wake. It also unleashes intense shockwaves outwards from the main tornado point.
True Reset Fist (Evolution of Rage): After his body adapts Seiyas style into the Great Reset Fist, his power intertwines perfectly and evolves even further beyond into what Akumo dubs the "True Reset Fist", as he believes he has the power to reset everything now, seeing as he's adapted Seiya's "supreme physical might". Using both his hatred of what Seiya 'embodies' and his new, pure power, the True Reset Fist takes its rightful place among the most dangerous in all of history.
- True Reset Annihilation Attack: Akumo strikes multiple times before delivering an extreme, fury filled blow which destroys his enemy and everything around them without a single sign of mercy. The attack is meant to cause severe collateral damage.
- True Reset Furious Obliteration Attack: Akumo attacks even faster and much stronger than before. This attack is an improvement on the previous one. Each singular blow is designed to kill a seemingly invincible person such as Seiya via pure, unyielding power.
- True Reset Arising Attack: Akumo slams with a crushing punch, before finishing with a deadly kick. Once his enemy is launched upwards, Akumo palms the air, and blasts a strong shockwave to them in the sky, resulting in a huge explosion the blows away clouds as far as the human eye can see and then-some.
- True Reset Death Chop: Akumo cuts the air with his hand so hard he can split deep into the ground, making a seeming infinite chasm that stretches wide. It's far stronger than the chopping attack of his previous evolution.
- True Reset Nebula Wave Fa-Jin: Akumo thrusts his hands forward, charging a shockwave of power. Once he unleashes it, it disintegrates all in its path, including multiple mountains, and obliterates the innards of his foe.
Rapid Evolution Phenomenon: When Akumo reaches this form, he's finally a Monster in 100% of his body. This makes the Rapid Evolution Phenomenon something Akumo can actually control at will. By wielding it in battle, Akumo can copy his opponents' attacks, weapons, and physiology down to the cellular level by manipulating his own body through the phenomenon. He can use it to such an extent that he can even turn himself into a robotic apparatus, being able to use technological moves such as Ako or Aiden's techniques simply based upon seeing them and allowing his body to change accordingly. The phenomenon combined with his reactive evolution and general body control makes him nearly unstoppable. However, even at this level, Akumo still needs to see an opponent make the move in order to copy it. He can copy most moves before they affect him, however, and will nearly instantly surpass his opponent's mastery over any given skill or weapon.
Sheer Perfection Reset Fist: Now that Akumo is transformed entirely into a monster, his fist evolves further, to the point of being perfected. Now every attack is much more precise, speedy, technical, creative, and powerful. It’s enhanced further by him now having six arms.
- Sheer Perfection Super Obliteration: Using his six arms Akumo throws thousands of punches in a deadly barrage, combing the properties of every art into an unpredictable and quick attack. It surpasses his previous barrage attacks in all imaginable ways.
- Sheer Perfection Annihilation Ultimatum: Akumo throws all six/eight arms forward intensely, and each one is meant to crush the will of his target. Each individual punch is packed with rage and martial arts mastery and is stronger than any punch he threw before. Every time he uses an Indvidual punch his entire body gains higher stats all around.
- Sheer Perfection Tornado Torrent of Terror: Akumos hands generate a Hurricane of slashing wind which condenses around the target. Because of his new elemental powers, real wind is also incorporated. The cuts feel like a combo of the nuclear slash and whirlwind iron cutting fist, slicing so thoroughly that he can even cut between the spaces of molecules and wipe his opponent out until there's not even a drop of blood remaining. He can even use it to slice down pure vapor as well.
- Sheer Perfection Six-way Thunderclap: Akumo slams all of his hands together, which sends a vibration of obliteration which reduces enemies and objects to dust on contact. The sound wave it generates is also deadly.
- Sheer Perfection Eight-way Thunderclap: Akumo slams all of his hands together, including his extra hands, which sends a shockwave of obliteration to destroy everything even stronger than before. Thanks to having two extra arms involved, it’s that much stronger and with massive range. The sound wave it generates is also deadly.
- Sheer Perfection Soul Slayer Kicks: Akumo mimics Lights ultimate technique where he kicks with dark fire, but this time with corrupted energy sparking from him. They come out far faster than regular light speed and put anything Light has ever learned to shame. Each kick causes a violent explosion enveloping everything around it and imploding over his opponent for full body damage. They can also melt through reflective barriers.
- Sheer Perfection Ultimate Fa-Jin: Akumo pumps corrupt energy and shockwaves through his hands, then presses them forward, unleashing a dark shockwave. It’s strong enough to rattle the planet and send ripples as far as the moon. Following the attack, Akumo grows tired for a brief moment.
Energy Manipulation: When one becomes a monster, all of their abilities are enhanced greatly, and some often gain new powers to go with their form. When someone like Akumo transform into a true monster for the first time, his innate abilities are unlocked. One of those abilities is the power to wield natural energy, the first step of mastering flow, which he began to understand after being attacked by Queen of Stars. Using these powers, he can further improve by incorporating himself and how Seiya reacts to his powers.
- Mortum Burst: A corrupted technique mimicking the Nova Burst, but on a much higher scale. It looks exact same, except the energy can hardly contain itself and it’s dark and evil. Its dark explosions inflict brun damage all over his enemy which persist even beyond the attacks end.
- 10-Point Mortum Ultima Cannon: A massive attack using four of Akumos arms (but gets tromger if he uses all of them). It looks very similar to Stars attack, but it’s sparking black energy, and instead of being five point it’s ten point, making a far more intricate star symbol around him. It’s ridiculously powerful, and costs only a little bit of energy to use.
- Mortum Spiral Bursts: Akumo fires multiple heavy blasts and manipulates them while they fly through the air the confuse his target. The blasts are purple with black matter spiraling through them as they get stronger and more corrupted the longer, they fly without hitting anything. They inflict dark melting which is difficult to regenerate from.
- Mortum Starlight: Akumo emits corrupt light from his body that both blinds his foe and rots everything around him, making it look like it was melted with evil acid. The light is piercing enough to feel like thousands of knives when it shines on his target at a close range.
Instinctive Reaction: While Akumo somewhat had this power before, now it’s on the next level, especially because the instinctive counterattack fist is perfected into his True Reset fist. His mind and body have advanced so much that he doesn’t even need to think about dodging to instinctively do it, though it isn’t perfect. He can focus a lot more on offense when his body focuses on dodging for him.
Body Manipulation: Despite now being a full monster, Akumo isn’t done with getting stronger, so now Akumo gains the ability to manipulate his own evolution down to his purest DNA due to his own amazing proficiency and special body. Using this power, he later gives himself wings and two extra arms, and could do much more.
Clairvoyance: Upon evolving, Akumo unlocked the ability to see other worlds via clairvoyance. It occurs randomly mid battle, and freaks Akumo out because he sees the suffering of other intelligent lives. However, he can also wield it to view all of his opponents possible moves.
Telekinesis: Upon evolving, Akumo gained the powers of Espers. While they aren't initially perfected, they constantly grow more powerful.
- Sheer Perfection Master Twister: A technique adopted from Puppet Master. When Akumo remembered his fight with the cadre, he adapted some of his skills into the Sheer Perfection Reset Fist, including the Master twister. Akumo uses his Esper powers to spin his foe into a tornado and rip them to ribbons. He can wield the telekinesis to freeze opponents regeneration after ripping them apart.
Elemental Manipulation: Akumos body has begun to realize its dream, and as such Akumo gains the power to use elements like Miro, essentially breaking the laws of the land to turn him into an elemental himself. Akumo incorporates it into his martial art, which is part of why the True Reset Fist is perfected now.
- Sheer Perfection Hyper Fire Blast: Akumo blasts a beam of molten fire from his mouth like a raging dragon, melting all in its path, even the very atoms of what he hits.
- Sheer Perfection Death Fireballs: Akumo summons hundreds of flames in each of his hands, and then he launches them at his enemy. He’s so proficient that he can mentally control them to follow whoever he’s attacking if they flee and avid redirection efforts.
- Sheer Perfection Megavolts: Akumo shines with lightning, and he then blasts beams of electricity from each of his hands. It’s packed so much that it can fry the muscles of anyone it hits.
- Sheer Perfection Drowning: Akumo summons water from the oceans, then encases his enemy within, holding the bubble of water within a shield of energy from which his opponent cannot escape. He holds the attack steady until his opponent drowns or manages to get out.
The Fist of The God Spiral (Evolution of Absolute Power): The ultimate in martial arts, Akumos fist has become that of a truly divine one. His perfected True Reset Fist fuses itself with all of his other powers to make the ultimate culmination. All of his abilities reach their absolute peak and are basically almost all powerful. Each of his attacks is released in the form of an "ultima".
- Flame Body Ultima: Akumo becomes enveloped with hellfire, which bursts outwards omnidirectionally (but mostly upwards though) and destroys all around him. It's great defensively and offensively.
- Electric Burst Megavolt Ultima: Akumo bursts out in a sphere of electric energy, then unleashes a cannonade with hundreds of bolts in all directions with each one causing gigantic damage. It's hard to dodge because it goes everywhere and can be unpredictable with the bolt's movement alongside speed.
- Soul Cracker Annihilation Ultima: Akumo throws a giant single punch meant to literally crack his targets soul. If the punch lands, he will then whirl his arms around to form a ring in front of him, which then blasts a beam that finishes the job.
- Graviga Genocidal Megadeath Fa-Jin: Akumo throws his hands into his opponents' chest, then follows it up by throwing in his spiral arms as well, exerting a wave of energy that soars across space. He uses his power over gravity to ensure that the full force of his attack remains entirely localized on top of his enemy for maximum damage.
- God Spiral Mortum Ultima: Akumo blasts a corrupt cannon of energy from one of his hands by thrusting it forward with an open palm, which sparks with sheer power and causes beyond massive damage to all surroundings. The beam itself looks like it has stars within.
- 100-point God Spiral Supreme Genocide Flare Hellfire Mortum Death Cannon Infinia Ultima: Akumo blasts a beam of corrupt, divine flame from both of his hands and the galaxy in his chest, utterly destroying all enemies and everything around for a great distance, sending a shockwave throughout the planets. The fire is so insane in its power that it's unleashed like a molten beam of purely corrupt energy and fire and can travel solar distances very quickly. The size of the beam is so immense that it can be seen from space across the entire continent when fired from as far as the moon. It's bright enough to be seen at daytime from Earth as well. The giant name exemplifies how powerful it is.
- Extinction Flare Spheres Ultima: Akumo blasts fireballs of perfected darkness, being able to block out the sun through sheer numbers of them. He expends almost no energy making more of them. They can all lock onto a singular location if he wishes.
- Galactic Spiral Barrage Ultima: Akumo whips furiously with the spiral arms along his back for massive damage. The shockwave it creates stretches far enough to envelop entire planets.
- Mortum Blows Ultima: Akumos hands become infused with black lightning spheres, and he then launches a cannonade of punches to destroy his enemy. Each one is powerful enough to push Seiya.
- Moon Twister Finale Ultima: Akumo uses his Esper powers to twist up the entire moon. He can destroy the Earth by using all the fragments, or by simply moving the moon towards the Earth if he wishes. It can also be used on similarly sized celestial bodies.
- Planet Shaker Finale Ultima: Using his Esper power, Akumo moves the planet he's fighting on. It's an extremely deadly attack which can totally cause cataclysms across the globe. Although difficult to move the Earth at first, as he grows stronger every second it becomes easier and easier.
- Great Mortum Barrier Ultima: Akumo uses bursting corrupt energy to form a shield which can stop nearly anything from damaging him. When he's done with it, he unleashes the energy like a firebomb.
- Raging Storm of Darkness Ultima: Akumo sends hundreds of sharp tentacle-like dark energy beams which home in towards the enemy's chest/other vital areas. If he experts himself, he can send thousands instead of hundreds.
- Splitting Black Hole Ultima: Akumo splits his chest open and generates a black hole in the center. If sucked in, his target will be ripped into nothingness in a near instant.
Supreme Adaptation: Akumos main ability, the power to adapt, is maximized. Every second that passes all of his abilities get more powerful to the point that it becomes ridiculous. He subconsciously manipulates his entire DNA structure to constantly undergoing changes which force his body even further beyond, so that his absolute power is justified. He can create entirely new powers for himself on the fly to fit his situation.
Life Creation: One of the many powers Akumo gained is the ability to take the nature around him and grant it life. For instance, he could make sand soldiers on the beach into his minions, and they aren't as weak as what they’re made of, as it’s like he’s monsterizing them. Using this he can have an army of monsterized nature.
Instinctive Movements: Akumos instinctive reactions reach a new level, and his body can work independently from his thinking, allowing him to attack without needing to come up with plans at all. If he knows his enemies battle style he will always dodge unless his enemy is so much faster than he is.
Illusions: Akumo uses his energy to create fake clones to fool or distract enemies with. The clones can't attack, so instead they fly around far faster than the speed of light to greatly confuse enemies, and they can also blind their enemies with their own energy. They can't regenerate.
Masterful energy manipulation: Akumo is so much better with energy manipulation now, honing it and perfecting it, and now he can do almost whatever he wants. However, it is not the same energy that would let him master flow.
Seething, Mortal Fury: When Seiya has the audacity to get angry with Akumo, he takes it as a great showing of disrespect and grows evens stronger even faster. When he uses this, his current form buffs up and the stars along his body shine even brighter. While it is definitely a good power up it's still no match for Seiyas Moja mode.
All-Life Savior Fist (Evolution of the Angel of Death): The most advanced a singular martial art could ever be. It is the style of the Angel of Death and is truly perfect. It's so twisted to the point of being the exact opposite of the God inspired All Life Eradication Fist, being designed to save the world from oppression and reset everything, the advent of the new god, The Angel of Death.
- Saviors Wrath - Dark Moon: Akumo summons a giant sphere of dark magic comparable in size to the moon, which then warps reality into what Akumo sees fit, corrupting and trapping everyone within his own dark dimension within the sphere, which holds seemingly infinite space inside despite its limited size on the outside. He can easily eliminate entire populations with its miscellaneous abilities and Akumo's power to manipulate the dimension inside to his liking.
- Saviors Wrath - Lightning Strike Ultima: Akumo unleashes a galactic volt from his entire body which streaks across space, strong enough to disintegrate a multiple star in one streak.
- Saviors Wrath - Galaxy Revolution: Akumo thrusts both his arms out to the left and right to create two galaxy-like energy singularities which he then slams into his enemy, making an astronomical explosion. He could also turn it into a beam instead.
- Saviors Wrath - Divine Strike Ultima: Akumo fires a single, massive punch which Akumo himself considers to be an evolved form of Seiya's Moja Punch. It's strong enough to send a shockwave across the Dark Moon, which is seemingly infinite on its inside.
- Saviors Wrath - Symphony of Death: Akumo barrages with over a million dark spheres of magic that destroy everything he targets, including souls.
- Saviors Wrath - Time Splitter: Akumo slices the air with his hand, sending out a sword-like beam which travels for incredible distance, and slices open a time rift. Akumo can draw upon the time rift to restore energy whenever he actually loses some and can even use it to create blasts of time. He can travel across timelines and realities if he enters it so he can reset all existences.
- Saviors Warth - Divine Light Hurricane: Akumo casts his light all around, damaging all in its path down to his enemy's soul. In addition to the unavoidable light waves, thousands of light spheres cannon out from him in every feasible direction, and they all explode like nuclear bombs, but far, far stronger.
Immortality: The Angel of Death is an immortal being. He is incapable of being killed by conventional means of any sort, and he regenerates almost instantly from being reduced to literal nothingness. There are still ways to maybe kill him, but it would likely be something that doesn't make sense to mortal minds.
Soul Manipulation: Akumo can manipulate the souls of all of the people in his Dark Moon to the point that he could simply erase them. He can attack souls with shockwaves and energy and rip them out of his enemies if he wants, but if they have extreme willpower, he'll be incapable of taking them.
- Grand Soul Ripper: Akumo reaches out and telepathically pulls souls out from their bodies. After he does this the body becomes useless, and he devours the soul to replenish himself.
- Obliteration Glare: Akumo glares darkly and destroys the soul he ripped out, completely disintegrating it.
Space Manipulation: Akumo gains abilities very similar to that of Blast, being able to open countless portals/voids for either attack or defense. Using this he can travel to other worlds almost instantly as long as he senses the life there, which he can do regardless of how far away he is as he now has knowledge of all life in the universe.
- All Seeing Eye: Using his energy, Akumo can see all life in the universe and then travel there using the same ability. It's an ultimate teleporting technique.
Portals: Akumo can spawn portals much like how Blast could and travel to other dimensions that way in addition to his All-Seeing Eye. However, he can use these for offense also.
Creation: Akumo can create life out of thin air now, minions for his new army. Everything he creates is at least dragon level in power and could face multiple S Class heroes at once. He can spam create minions.
Monster Savior Fist (Post Angel of Death): When Akumo was defeated, he didn't lose all of his power. He maintained a combination of other martial arts which he reconfigured from his previous, bigoted and wrong fist into this one. The mixture of martial arts makes him nearly untouchable by non-martial artists who aren't even a fraction as skilled as he is. It contains every style he learned following the Superfight. Thanks to his fist, Akumo can easily defeat foes who are physically stronger than he is. He made the art to help the Monster Acceptance Movement.
X-Ray Vision: Upon monsterizing, Akumo gained the power to use X-Ray vision if he activates it.
Blast Magic: Akumo gains the ability to wield Blast Magic after eating the Magister fruit.
Heat Blasts: Akumo generates thousands of degrees of heat into his blasts, then attacks his opponent, melting and exploding them.
Fire Blasts: A Metamorph of Heat Blasts. Akumo sets hits blats ablaze then launches him at his opponent, not only generating heat but also razing infernos which devastate everything.
Mine Blasts: Akumo summons many blasts all around the field, then turns them invisible, only allowing himself or allies to see them. He can then have them explode whenever an enemy gets close enough to or makes direct contact with them.
Glimmering Blasts: Akumo generates a series of blinding blasts which block an opponent from seeing them or sensing when they are coming (unless they have much more potent magical senses).
Shocker Blasts: Akumo attacks with blasts that are electrically empowered. Their lightning bolts attack enemies even as they dodge, following them and inflicting damage if they avoid the initial blast.
Vibration Blasts: Akumo attacks with blasts that emit a constant, powerful vibrations that can interfere enough with the construction of armors to force them to fall completely apart.
Thousands Blasts: Akumo generates enough blasts to cover the sky, then attacks his opponents with all of them. The attack takes decent chunks of Mana.
Defender Blasts: Akumo defends himself and his allies by spreading out a field of special blasts that cannot hurt them, even if they explode, like a shield made from nukes. He can activate around five per ally.
Detonation Blasts: Akumo attacks with blasts which are empowered with much more energy than usual, making for far more damaging explosions. He can condense the explosions to create much more damage around a smaller location as well.
Post Ultimate Deep: Alongside the rest of Operation Ninumi, Akumo returned to the Sea of Magic for training to master his magic. He trained with Ketsuya, who had originally provided him with the Blast Magister Fruit.
Hyper Blasts: After being taught the Witch Meditation technique, Akumo's default blasts gain a much higher power, to the point of upgrading to the Hyper Blasts spell. Now, each blast can be packed with twice, sometimes even thrice the power output. Akumo's far greater focus allows him to concentrate all that extra power without expending as much Mana.
Blast Field: Akumo envelops himself in an 'aura' of Blasts which greatly increases the power and explosiveness of his martial arts. While its active, he can greatly boost the damage that he does with every blow and decimate them with exploding punches.
Super-Blind Blasts: Akumo attacks with far brighter blast than before, completely enveloping his opponent with a shining light. Akumo can also use them to ward off powerful darkness.
Super-Heat Blasts: Akumo attacks with a series of blasts which contain condensed, star-like heat around them. The blasts completely melt most things simply, by moving close.
Attacker Blasts: Akumo summons a series of 'drone-like' blasts which periodically follow his opponents and slam them with powerful lasers. When they are deactivated, they explode, even when nullified, always making sure to do damage to the enemy.
Vacumming Blasts: Akumo attacks with blats which vacuum and absorb incoming spells from opponents. They contain the opponents' powers and ensure nothing can get to Akumo himself. Once they have reached their limit, they explode, using all of the added power to cause all the more damage to the opponent.
Millions Blasts: Akumo attacks with a series of blasts so massive that they can block the sun for as far as the eye can see and then some. The sheer volume of Hyper Blasts can devastate an army of millions of enemies all at once. The attack does drain Akumo, however.
Blood Blasts: Akumo attacks with Blasts which contain some draining properties from Blood Magic, because Ketsuya couldn't resist teaching him a little. When enemies are hit by the blasts, they are drained of a slight amount of their energy and life force, which is transferred to Akumo.
Soul Blaster: Akumo attacks with a single beam made up of hundreds of straightforward Blasts that pelt and destroy an enemy down to and beyond the soul. Because of the amount of concentration, it takes to destroy an enemy's soul, the spell cannot alter its direction very much, so needs to be perfectly aimed.
Ultimate Blood Blaster: When Akumo and Okami combine efforts, it results in this spell. The two combine magic and unleash a torrent of homing blood blasts which completely drain opponents before killing them. If Okami is using Blood Blaze, then the attack even drains souls of their energy and destroys them.Others[]
Notable Victories:
Lilim (Neon Cavaliers) Lilim's profile (First round matchup of the 5-C tourney. Speed equalized, Lilim in her Demon Realm Arc key, Akumo in Evolution of Will key)
JavenPlayz (fcc) Javen's profile (First round of Crosstier tourney. JavenPlayz at High 4-C with all equipment vs Evolution of Will Akumo at 5-C, By using rapid evolution and power mimicry, Akumo was able to survive his glitch tactics and constant summons. Akumo was able to advance to the next round despite exponential difference in durability and AP)
Sakazuki (One Piece) Sakazuki's profile (Second round of crosstier tourney. Evolution of Will key vs 5-C Akainu. Akumo was able to win via power mimicry being capable of copying Haki and converting his abilities to land vs Akainu's magma body as well as durabilty negation martial arts. Winning Move: Tornado Torrent of Terror)
Notable Losses:
Inconclusive Matches:
Laser Frogman (Froggy Universe) Frogman's profile (The Finals of the 1st Crosstier tourney. Evolution of Will Akumo starting at 5-C and Stage 4 Frogman with all equipment were used. Frogman using a precognition organ was able to counter Akumo's clairvoyance, however, Akumo could also view everything Frogman would do, leading to thousands of different possibilities for the battle, many of which would end with either Frogman or Akumo winning. In the end, Frogman was able to sever to connection Akumo had to the demon manipulating him, leading to the two becoming allies. However, due to the countless possibilities where both had viable chances to win, the match was decided for inconclusive. Frogman was given the Gold Medal.)
Ahsoars vyna Tarava (Crestseal) Ahsoars's Profile (Evolution of Will Akumo was used, starting distance was 20 meters, and speed was equalized)