“ | Nice to meet someone who can appreciate the simple things in life, like cutting loose in battle, letting the wind flow through your hair... exhilarating, right? | „ |
~ Aaron, to Yang Xiao Long |
Summary[]
Aaron Aventus is a character in the Eden era of Deus Ex Gyrus. He is the purveyor of Mana, one of the eight Chaos Elements, and the most powerful in terms of sheer energy output. A hotheaded youth and the youngest of the eight, Aaron seeks to have fun and smash things up more than anything else.
Powers and Stats[]
Tier: At least 8-B | At least High 7-C, possibly 7-A. High 6-A when Awakened | At least 5-B | 4-A
Name: Aaron Aventus
Origin: Champions of Chaos
Gender: Male
Age: 19
Classification: Human, Champion of Chaos
Themes: https://www.youtube.com/watch?v=GmGFCWuLgTs
Powers and Abilities:
Superhuman Physical Characteristics, Aura (Possesses an extremely powerful aura alongside his superhuman strength), Fear Manipulation (Aaron's aura is able to knock out trained soldiers, paralyze people comparable in strength to him, and bring Animals to his side), Animal Manipulation (Aaron is able to speak to and command animals due to spending years growing up on an island inhabited solely by animals), Accelerated Development (Learned how to survive and even enjoy a life of luxury on an uninhabited island as a toddler despite not having another human around to teach him; Became fluent in english in a few days, and became a skilled special ops member alongside Zephyr and Michael within a matter of weeks), Reactive Evolution (Zephyr and multiple other figures have noted Aaron's abnormal ability to spontaneously gain increases in strength and spikes of creativity in stressful and damaging situations, being able to grow and adapt to his opponent in a flash), Weapon Mastery (Particularly of heavy hammers and heavy weaponry), Magic (Is an Alpha, a human with the ability to use magic naturally. Particularly, Aaron wields Storm magic), Weather Manipulation (Aaron's Alpha Gene, Storm Magic, allows the user to manipulate thunder and lightning), Acrobatics (Despite the massive weight and bulk of Magnhild, Aaron is able to use it to increase his own agility, slinging himself around and increasing air time using its weight), Electricity Manipulation (Aaron commands Lightning of a highly destructive variety), Technology Manipulation (Aaron can use his electricity to power machinery), Limited Flight (Can launch himself at high velocities using Storm magic, though he has little control of his flight path), Vibration Manipulation, Earth Manipulation (His brute strength is enough to create small earthquakes, create rock spires, and tear up debris to use as shielding or projectiles), Resistance to Magic (Aaron's skin is unusually magic-resistant due to his dragon blood enhancing his body, causing spells without sufficient strength to simply bounce off of him), Poison Manipulation, Disease Manipulation (During his time on the deserted island, Aaron would consume poisoned food or be bitten by venomous snakes, and wouldn't get sick from it. His body is completely immune to disease), Electricity Manipulation (Can channel his own electricity through his body without ill effect), Heat Manipulation (Unaffected by the heat of his own lightning)
Same as before, plus limited Social Influencing (Convinced Meisaka to reject the control of Shudde M'ell due to her feelings for him)
Acausality (Type 4; As "Multi-Stellar Beings", the Champions of Chaos are unaffected by changes in causality, including the entire restructuring of the World Tree across the past, present, and future), Non-Physical Interaction (Users of Chaos Elements are able to strike Wraiths, non-existent beings made up of a paradoxical pocket reality), Information Manipulation (Type 2) and Conceptual Manipulation (Type 1; The chaos elements utilize Aether, the fundamental information which makes up all concepts that form the World Tree), Power Modification (Champions of Chaos can enchant their weapons and equipment with their element, to alter its elemental properties), Accelerated Development (Champions are able to gain and learn abilities far faster than normal humans), Energy Manipulation (Champions can use their chaos elements as power sources, though this alters the ability they are trying to use through infusing it with their element. Tsuyo, in particular, has incredible gift with this due to controlling Mana, the element of energies), Explosion Manipulation (Most Mana attacks explode on impact due to the raw energy being released), BFR (His strikes are infused with enough energy to launch targets into orbit, stranding them in space), Absorption (Mana users can absorb the energy from any attack that comes their way), Deconstruction (Can break down energy attacks into raw Mana to more easily absorb), Elemental Manipulation (Aaron can control any magical element through mana), enhanced Electricity Manipulation (Aaron subconsciously infuses all of his lightning attacks with Mana, vastly increasing their power), Fire Manipulation, Air Manipulation, Ice Manipulation, Earth Manipulation (Skilled Mana users can control the power of the Elemental Chaos, which generates these elements in its crucibles), Explosion Manipulation (Can generate explosions with his hits and fire exploding Mana orbs), Danmaku (Created a storm of energy orbs), Energy Projection (Can fire beams and blasts of Mana from Magnhild and himself, including Arcanium)
Resistance to Information Manipulation (Type 2), Conceptual Manipulation (Type 1), Space-Time Manipulation, Life Manipulation, Death Manipulation, Soul Manipulation, Energy Manipulation, Mind Manipulation, Dream Manipulation, Light Manipulation, Darkness Manipulation, Order Manipulation, Chaos Manipulation, Matter Manipulation, Antimatter Manipulation (Chaos Element users are naturally resistant to the other Chaos Elements, particularly the ones they hold, and this resistance increases as their power grows), Possession (The Champions' souls and minds are too strong to be possessed by Wraiths), Corruption (The Champions' are able to resist the corruptive effects of hollows, as shown when Morokar overdosed on Formula Omega), Fire Manipulation (Capable of physically grabbing and shaping fire without being burned by it), Acid Manipulation (Unaffected by his own stomach acid)
Same as before, plus Statistics Amplification (Can amplify his power and speed by charging his own body with lightning to remove his previous limits), Summoning (Can summon the Apex Armor to himself), Statistics Amplification (The Apex Armor absorbs any attack directed towards it, channeling it into Magnhild to increase its power), Power Nullification (The Apex Armor shuts off all magic that touches it, although this includes Aaron's own), Invulnerability (The Apex Armor is stated to be completely indestructible, just like the other Sacred Relics), Power Mimicry (Capable of mimicking the signatures of other energy types using Mana), Light Manipulation (Copied the light beams of the Guardians of Hyrule)
Same as before, plus Void Manipulation (Became infected by the Void, but learned how to control it), Life Manipulation, Mind Manipulation (Learned how to wield "Power", which infuses his mana with traces of Lucirian and Urano to make it resemble an extension of himself), Resistance to Void Manipulation, Existence Erasure (Can channel The Void through his body without being erased). Resistant to all of the Void's effects, which include Information Manipulation (Type 2; The Void scatters everything inside it and reduces it to raw Aether), Absolute Zero (The Void lacks any concept of heat), Corruption, Transmutation, Petrification (What is not erased within the Void is generally converted into a Wraith or Void Imp, or transmuted into a crystalline structure), Time Stop (Time does not exist in the void), Physics Manipulation (Physics do not exist within the Void)
Same as his Seven Sins Arc key, plus Extrasensory Perception (Became able to sense the magnetic fields and weather patterns of Jupiter while fighting Greithoth there), Magnetism Manipulation (Took control of Jupiter's magnetic field to manipulate Liquid Metal and pull away Greithoth's weapons), Magnetic Levitation (Scaling to Tsuyo, who could fly with magnetism despite just having learned the ability), Deconstruction (Deconstructed Greithoth's tesseract constructs into his body), Holy Manipulation (Has a stock of Holy Water he can coat Magnhild in to vastly increase its damage against creatures of darkness), Kinetic Energy Manipulation (Absorbed the power of Kuurth, who could manipulate kinetic energy), Attack Reflection (Kuurth could utilize, Temperature Manipulation (Absorbed the power of Kuurth, who could alight his surroundings on fire through energizing them), enhanced Absorption (Absorbed the power of Kuurth, who could directly absorb the magical energy from others instead of just through their attacks), Physics Manipulation (Absorbed the power of Kuurth, who can manipulate momentum. Stole the Momentum of a series of Missiles to freeze them in place and transferred it onto a ship to send it flying)
Same as before, plus vastly enhanced Electricity Manipulation, Life Manipulation (A combination of his Dragonblood, Mana, and Alpha Gene has allowed him to bring his lightning to life), Homing Attack (Living Lightning can home in on enemies), Weapon Creation (Formed an array of weapons out of Lightning), Paralysis Inducement (Living Lightning can be used to paralyze and stun opponents), Flight (Can fly utilizing the Wind and Living Lightning, as well as create Lightning wings), Transformation (Can transform into Living Lightning himself), Regeneration (At least Low-Mid; regrew a limb torn off by a dragon. Possibly High, as he can reform himself from Lightning), Intangibility (Elemental, when made of Living Lightning), enhanced Weather Manipulation (Drastically increased his power over his Alpha Gene), Adaptation (Can adapt to the weather of other planets and environments, simulating those within his body to manipulate new weather types), Radiation Manipulation (Dragons possess arcane radiation. Aaron can create Aurora Borealis), Water Manipulation (Can summon storm clouds and rain, as well as create floods), enhanced Ice Manipulation (Capable of creating blizzards and hailstorms, as well as raining down massive Ice chunks), enhanced Temperature Manipulation (Can produce heat waves and solar flares), enhanced Air Manipulation (Can create tornadoes, hurricanes, windstorms, and other various weather phenomena), enhanced Light Manipulation (Can shine with solar light), Forcefield Creation (Can create forcefields of mana and weather, mana barriers explode on impact with objects), Cosmic Energy Manipulation (Adapted to the weather of space; Can use this to fire sprays of violet energy projectiles that appear like nebulae or miniature galaxies), Matter Manipulation and Fusionism (Through adapting to the "Weather" of the sun, Aaron learned how to create Nuclear Fusion and Fission, generating incredible amounts of energy)
Weapon Manipulation (Balmung can turn from a sword into a Dragon's Maw), Absorption and Power Mimicry (Balmung is capable of devouring the flesh and souls of monsters, particularly dragons, in order to acquire their abilities), Durability Negation against Dragons (Balmung is infused with Dragonscales, which can negate the invulnerable hide of other Dragons), Soul Manipulation (Balmung contains the souls of hundreds of dragons within it, which serves as the core of its power), Radiation Manipulation, Magic (The unique Radiation given off by Dragons is one of the greatest sources of Magic). Abilities absorbed by Balmung through its Dragon Souls include Fire Manipulation (Via Fire Breath), Energy Projection (Can project large cutting waves of draconic soul energy)
Attack Potency: At least City Block Level (Comparable to Zephyr, who can melt tanks) | At least Large Town level, possibly Mountain Level (Should be comparable to Crystal. Capable of generating large storms under his own power). Multi-Continent Level when awakened (Superior to Michael, who was able to cut the moon in half when awakened) | At least Planet Level (As the purveyor of Mana, Aaron commands the most powerful of the Chaos Elements in terms of raw energy output, making him superior to Excelion) | Multi-Solar System Level (Comparable to Zephyr and Evan, and is their superior in raw power. Evan was able to create a Starry Sky, and fought Radahn, who held back every star)
Speed: Massively Hypersonic+ Reactions and Combat Speed (Can keep up with opponents that can dodge his lightning magic) | Relativistic (Comparable in speed to Moonfall and Ashtar, who can defend against Michael's light-based attacks) | Relativistic+ (Comparable to base Michael, who was stated to move at Near-Lightspeed) | FTL (Should be comparable to base Michael and Falkree, who can both move at multiple times the speed of light according to statements)
Lifting Strength: Class 1 (Stronger than Zephyr. Can shoulder the massive Magnhild with one hand) | Class 1 | Class Z (Should be superior to Zephyr and Excelion) | At least Class Z
Durability: At least City Block Level (Comparable to Zephyr) | At least City Level, possibly Mountain Level (Should be comparable to Crystal, who generated half the energy needed to survive an explosion that made a mile-wide crater, and was considered completely unbreakable by the UWM). Multi-Continent Level when awakened (Superior to Michael, who was able to destroy the surface of a planet when awakened) | At least Planet Level (As the purveyor of Mana, Aaron commands the most powerful of the Chaos Elements in terms of raw energy output, making him superior to Excelion) | Multi-Solar System Level
Stamina: Superhuman (Should be comparable to Zephyr) | Superhuman | Infinite (Holds control over the Nexus Storm, an infinite wellspring of Mana) | Infinite
Range: Extended Melee with magnhild, Kilometers with magic (Can generate large storms and lightning bolts), Planetary with Mana Manipulation (Comparable to the other Champions in this regard)
- Magnhild: Aaron's main weapon, a massive warhammer he discovered on the island he grew up on. Magnhild is a Sacred Relic, indestructible on its own, and Aaron can use its heavy weight to generate earthquakes and bring down buildings, leading to a destructive fighting style, as well as a mobile one by propelling and leveraging himself with Magnhild's weight.
- The Nexus: An infinite storm of pure Mana contained within a cube, placed inside Magnhild to power it. This gives Aaron access to an infinite source of energy to use, and lets him fire out beams and blasts from the head of the hammer, as well as enhance it with energy.
- Apex Armor: A suit of armor stored within the Nexus and summonable onto Aaron's body. This magic bronze garb covers him from head to toe, and renders him completely indestructible, being immune to the other chaos elements altogether. In this state, Aaron passively absorbs whatever damage or energy he is struck with, turning it into strength to power up Magnhild. However, because it shuts down Aaron's magic, he must dispel the armor to attack with this built-up power.
Intelligence: Gifted. Despite his hotheaded attitude, Aaron is a surprisingly gifted learner and combatant. Aaron grew up completely alone on an island, using the ruins there to teach himself how to read, speak, and fend for himself, and learned how to fly through his Storm magic almost immediately after awakening it. He is a skilled combatant with several years of training under Black Swan, the same organization responsible for much of Zephyr's combat skill, and has developed a unique fighting style that takes advantage of Magnhild's massive weight and the Apex Armor's nullification properties. He is actually one of the most gifted combatants among the Star Dragon Crew, ranking in the top 5 alongside Yang, Zephyr, Michael, and Moonfall.
Standard Tactics: Aaron typically rushes into battle with guns-blazing, preferring to fight with mana-enhanced Melee and destroy the terrain around his enemies to trap and otherwise inconvenience them. If an enemy proves to be stronger than him, he jumps to a more defensive style to build up power with the Apex Armor and fight at a range with orbs and lasers from Magnhild, covering as wide of an area as possible to strike enemies within the Area of Effect.
Weaknesses: Tends to be hotheaded and brash. The Apex Armor shuts down his magic.
Key: Black Swan Arc | Chaos Hunt Arc | Seven Sins Arc | Void Games Arc and onwards
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: