Augustus H. Faust

"I may not know who I am, but I feel like I should be someone important"
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- Augustus Faust

"Before, you asked me who I was... Well, this is who I am: I am the Wandering Storm, Lord of Gold and Sorrow, Risen above the Risen. I am Naverlaust. I am also Second of Four, Bright Saturday, and One of All. The Undaunted, Unwanted and Undefeated. The Defiant, and the Deceiver. I triumph over all but I am no king. Made flesh but power absolute. I violated a Valkyrie and challenged the Gods. My brothers are War, Death, and Famine. My horse is Loath and my coat is Pestilence. I... Am... CONQUEST!"
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- Augustus upon remembering who he was

"You're going to hate me so much for doing this, Zaniel..."
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- Hunter upon turing into Conquest:Pestilence

Powers and Stats
Tier: 10-A | At least 7-C | At least 4-B, 2-B with the Coat of Thorn | 2-A

Name: Agustus Hilbert Faust | Hunter Freemont, Conquest | Conquest:Pestilence

Origin: Quirks (Ovenverse)

Age: Unknown. Physically in his late twenties.

Gender: Male

Classification: Human | Horseman of Conquest, Primordial aspect of Omatufobalu

Powers and Abilities: Genius level intelligence | Superhuman Physical Characteristics, Space-Time Manipulation, Regeneration (High-Godly via Compulsory Existence), Conceptual Manipulation and Existence, Law Manipulation, Reactive Evolution and Adaptation, Immortality (Types 1, 3, and 4), Creation, Void Manipulation and Existence Erasure, Body Manipulation, Temperature Manipulation (Including Absolute Zero temperatures), Selective Nigh-Omniscience (Via He-Who-Knows-All), Power Nullification, Gravity Manipulation, Reality Warping | Has all the abilities previously stated, with the Coat of Thorn he has, Plant Manipulation, Energy Manipulation, Immortality (1 and 3), is able to make everything around him decay at a steady rate, is capable of passively inducing illnesses onto everyone around him, Can summon locusts that can explode, ignores conventional durability via a number of ways, plus every ability of the Void | Every power previously stated but boosted to a much higher level

Attack Potency: Athlete level  (Is a literally regular human being before he got his memory back) | At least Town level (Although not as powerful as before, he managed to retain the baseline of his power) | At least Solar System level (Managed to hold his own against Valkyries after gaining a boost from Pestilence), Multiverse Level with the Coat of Thorn (The coat has all the powers of Pestilence, and the powers of The Void) | Multiverse Level+ (Although less powerful than his original form, he was still notable challenge for Zaniel. With the full extent of his power, he temporarily kept the Devoid at bay.)

Speed: Athletic Human | Massively Hypersonic, Immeasurable with Timeless (Was stated to transcend Time), Nigh-Omnipresent with Spaced Out (Was stated to transcend Space)| Massively FTL (Kept up with Valkyries),  with Timeless (Was stated to transcend Time), Nigh-Omnipresent with Spaced Out (Was stated to transcend Space) Lifting Strength: Above average human | Class K | Unknown | Immeasurable

Striking Strength: Athlete Class | Town Class | Solar System Class | Multiversal+

Durability: Street level | At least Moon level | At least Town Level, Multiverse Level with the Coat of Thorn | Multiverse Level+

Range: Melee, a few hundred meters with firearms | Melee, his area of effect is at least 100 meters | Melee, Universal with Conquest | Multiversal

Stamina: Above average (Was unfatigued after running for 10 minutes straight) | Nigh-Limitless (Can conquer his fatigue) | Nigh-Limitless via Conquest | Limitless

Intelligence:  High (Is a member of the Quirks, a group of some of the most intelligent beings in the multiverse) | Selectively Nigh-Omniscient via He-Who-Knows-All

Weaknesses: Was literally just a regular human being before he got his memories back | Is infinitesimally weaker than he was before. Using more complex abilities like He-Who-Knows-All may temporarily incapacitate him. | None notable | None notable

Equipment
The Coat of Thorn
 * A coat made from the Relic, Thorn. With this coat, Agustus/Hunter can steal the memories and powers of dead people. When Conquest boosted, he can steal their powers without needing them to be dead. Thorn is also completely sentient and will protect Hunter if he is unaware of danger.

Augustus/Hunter got back the coat after winning it in a tournament.

Notable Techniques/Attacks
Conquest
 * After the last fragments of his mind was returned to him in purgatory, Hunter gained his True Trait. Hunter learnt that - like the other Horsemen - he was an aspect of Omatufobalu, the Eternal of Chaos, allowing Hunter to resist and adapt to the enemies he faces. A list of abilities Hunter has obtained through his Trait:

Abilities that allow hunter to affect Time. These powers include:
 * -|Time Based Powers=

- Timeless: Allows Hunter to transcend Time. This allows Hunter to travel anywhere in time. He can also, speed it up, slow it down, or outright stop it.

- Future Sight: Grants Hunter 10 seconds worth of precognition.

- Twisted Fate: Allows Hunter to alternate through timelines. This allows Hunter to change the outcome of something by going to a timeline where that outcome is truth. For example: if Hunter wanted his opponent to be carrying a gun instead of a sword, all he would have to do is switch to a timeline where his opponent was carrying a gun.

- Contradictory Contradiction: Negates paradoxes.

- Just a Number: Allows Hunter to change the age of both himself and another person. He is even able to change the age of those that lack the concept of aging.

- All for One: Hunter summons the alternate versions of himself from other timelines. However, these alternate versions are powered by the real hunter, and thus technically do not exist as Hunter is unattached from time. As such, they will cease to exist once Hunter stops using this ability or once the real Hunter is knocked out. Abilities that allow Hunter to affect Space. These powers include:
 * -|Space Based Powers=

- Spaced Out: Allows Hunter to transcend Space. This allows Hunter to be anywhere in Space. This ability however, does not allow Hunter to be anywhere in time, thus, he can't appear anywhere back in time or anywhere forward in time for more than an instant.

- Rotation: Negates all spherical attacks.

- Fold: Literally bends space to crush or bring opponents closer to Hunter.

- Three's a Crowd: Allows Hunter to infinitely duplicate an object.

- Mirror World: Hunter is able to create impossible dimensions inside dimensions, allowing him to create infinite layered creations within layered space. Powers that bend the rules of reality. These powers include:
 * -|Reality Based Powers=

- He-Who-Knows-All: Grants Hunter temporary Nigh-Omniscience.

- Sold: Makes Hunter immune to sealing by anchoring himself to reality.

- Ground Control: Grants Hunter control over gravity.

- Imperfection: Creates a weakness for the enemy when active. This ability was able to create a weakness for the Devoid, which allowed Hunter to restrict his full power with the rest of his abilities.

- Force of Negativity: Dissipates energy. Using this ability, Hunter made a star fade into nothingness.

- Enlightenment: Negates a person's berserk state. This ability was potent enough to appease a raging Mako when he wanted to destroy the Multiverse.

- Absolute Zero: Lowers a person's body temperature to absolute zero.

- Disarmed: Prevents a person from using weapons.

- Slow, not steady: Lowers a person's speed to that which is slower than Hunter.

- Physical Lock: Negates telekinesis.

- None Direction: Allows Hunter to change the direction of an object, person, or attack, even moving ones.

- Imaginary Numbers: Forces one's perception into an impossible one.

- Physical Limitation: Negates the effects of physics. Hunter can use this to negate inertia, making him able to strike without loosing momentum. He can also negate Friction to make physical strikes slide off of him.

- Uncountable Blessings: Negates powers/charms granted by another being.

- No Control: Causes a person to lose their ability to control something (Powers, weapons, etc.). Powers that defy logic and the laws of reality. Unlike Reality Based Powers, these powers work based on Void Manipulation and Existence Erasure. These powers include:
 * -|Imaginary Powers=

- 0: Hunter makes something lose meaning. For example, he made the concept hot nonexistent.

- Untouchable: Allows Hunter to resist debuffs by redirecting stat gains to nonexistence.

- Counter Logic: Sends normalcy and truth into nonexistence, allowing Hunter to do normally illogical feats, such as when he depowered the Devoid.

- Insignificance: Duplicates a person's soul into any other object. If that object is destroyed, the person it's duplicated from will also be destroyed.

- Constant Reality: Negates reality warping.

- Disconnection: Negates the connection people/objects have with other people/objects. For example, if a person's power derives from their connection to an object, Hunter can cut that connection. This also works on connections between people, such as friendship and family relationships.

- Counter Productivity: Halts the progression of a charge.

- Absolute Denial: Lowers an opponent's attack potential to below 100%.

- Delete: Sends an enemy to the end of creation. Powers that affect Hunter or his opponents conceptually. These powers include:
 * -|Concept Based Powers=

- Righteous Cause: Allows Hunter to transcend causality.

- Compulsory Existence: Allows Hunter to come back from non-existance.

- Unbreakable: Removes the concept of losing from Hunter.

- Inhuman: Grants Hunter immunity to human weaknesses. This makes any attack or law made specifically for humans useless against Hunter.

- Undying: Allows Hunter to come back from the dead via undoing his death.

- Anti-Immunity: Negates an enemy's immunity to attacks.

- Repressed Aggression: Negates negative emotion.

- DiVision: Induces blindness onto a person.

- Movement: Completely stops the movement of an object/a person.

- No Insurance: Negates regeneration.

- Choice of Words: Changes the validity of a statement. For example, if a man says that chicken tastes good, Hunter can change the validity of the statement, thus making the chicken taste bad. However, if a person lies, this ability is void.

- Ideal Outcome: Changes the truth of an idea. For example, if someone thinks or knows that he can destroy a planet, Hunter can change the truth so that they are unable to do so.

- Backwards Improvement: Negates adaptation/learning.

- Cycle of Laws: Disrupts the natural order of things. For example, if rock > scissors > paper, Hunter can change it so that paper > scissors > rock.

- White Knight: Makes Hunter always start first. Powers that affect Hunter's personal attributes. These powers include:
 * -|Physical Powers=

- Charisma: Makes Hunter irresistible to people.

- Unlimited Power: Makes Hunter temporarily stronger.

- Antivenom: Negates poisons, toxins, and chemicals.

- Hot n' Cold: Grants Hunter immunity to extreme temperatures.

- Colourfull: Grants Hunter immunity to the elements. This includes all the elements and any subsidiary element.

- Dominating Presence: Forces everyone around Hunter to bow down before him. This ability at its strongest was able to make Lunaris, a High Valkyrie, bow down before him.

- Tryhard: Grants Hunter unlimited stamina.

- Unstoppable - Allows Hunter to always continue fighting through force of sheer willpower.

- Calculated: Makes Hunter immune to chance.

- State of Mind: Allows Hunter to access a person's thoughts. This ability was strong enough to see into the mind of a Siren avatar, which contained the mind of Luxzes, a higher-dimensional Eternal.

- Thoughtless: Negates telepathy.

- No Discrimination: Makes Hunter immune to gender and race specific attacks and make his opponent susceptible to them if they have resistances to these attacks.

- Trial and Error: Negates one hit K.O.s and instant death attacks.

Conquest:Pestilence
 * Pronounced Conquest is Pestilence, this is Hunter's most powerful transformation. By fusing with Thorn and boosting his already insane levels of power, he is granted the abilities of both Conquest and Pestilence. Though this transformation pales in comparison to the original.

Key: Base | Post Memory Return/Hunter Freemont | With the Coat of Thorn | New Conquest:Pestilence

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: