Fuse

Summary
Fuse - born Kama Giru - was one of the few Earthlings to escape the planet in the thousands of years before its death at SOLSTICE’s hands. She left the planet when she became an angel and wandered the stars for some time, before she joined Observer’s angels and became Mariposa’s protege. It didn’t last, however, as Mariposa left years later, leaving Fuse alone.

Appearance
Fuse is a tall woman with the dark, leathery gray skin standard to Drakar. Her skin is a dark, brown-ish gray, and is rough to the touch, almost like scales, but not quite. Although deceptively muscular, Fuse has a rather small frame for someone of her height. She has vibrant blue eyes with slit pupils, like a cat or lizard's, and she wears simple half-framed glasses. Her hair is a messy dark blue - almost black - that reaches down to her waist. It's a constant mess of untamed curls. As a Drakar, Fuse has sharp claws and teeth, a long, serpentine tongue, and a tail. She has a single pair of large horns that reach upwards, along with the black wings and halo of an angel.

Fuse's fashion style involves a lot of black and whites. She wears a lot of jackets - windbreakers, leather jackets, flight jackets, blazers, things like that. She usually favors dress shirts, sometimes with ties. She likes shorts, jeans, and ripped tights, and often wears fingerless leather gloves. The most consistent thing in her wardrobe are lace-up knee-high boots.

Personality
Fuse is loud, erratic, and impulsive. She is rude and abrasive, preferring to spend most of her time avoiding others unless absolutely necessary. One of the few things she takes to with any degree of enthusiasm is destruction, particularly via explosion, and she always appears to be confident and self-assured. However, internally... Fuse is a mess. She doesn't take care of herself, mostly out of apathy, rarely sleeping and rarely eating. She grows immensely jealous of those who have things she wants, a jealousy that has led to her hating virtually everyone, something that she has no problems making public. She holds grudges for virtually indefinite periods of time.

She desperately wants to prove herself to others, convinced that most of everyone else either hates her or doesn't think anything of her at all; or some combination of the two. Fuse is constantly plagued by self-destructive urges, most of which she indulges out of apathy. She takes to nearly all actions without enthusiasm, and generally feels empty and listless. Though she doesn't particularly hate herself, she doesn't really think she's anything important, either - though she certainly doesn't want to die. Although she has a few close friends, even with them, Fuse is mean, rude, and thoughtless when she does interact with them, and reclusive on the best of days.

One of the few things that makes Fuse feel anything anymore is fighting, destroying, and killing. Her services are expensive due to her power and general success rate, however, so she is rarely hired and spends most of her time resenting her fellow assassins and going through her life without any enthusiasm or happiness.

Personal Statistics
Origin: Starcross Name: Fuse (Kama Giru)

Classification: Drakar / Angel

Alignment: Chaotic Neutral

Color Identity: Black/Red Gender: Female

Age: ????

Date of Birth: ????

Height: 5'10

Weight: 110 lbs Likes: Stir fry, surreal movies, collecting small objects, fighting

Dislikes: Boredom, people who have things she wants, saccharine movies

Affiliation: Herself

Combat Statistics
Tier: 4-B

Powers and Abilities: Magic, Enhanced Senses, Superhuman strength, speed, and durability, Flight, Barrier Creation, Explosion Manipulation, Reality Warping via reality wheels, her attacks (physical and magical) damage the mind and soul just as they do the body, can absorb magic, Adaptation, Resistance to magical and physical attacks (including hax such as Reality Warping, Matter, Mind, Soul, and Conceptual Manipulation, among many others), Non-Corporeal (As an angel, she is composed primarily of magic; immune to conventional damage), Immortality (Types 1, 3, and 4), Regeneration (Low-Godly)

Attack Potency: Solar System level (Capable of fighting on par with Kuna and Margaret, can blow up solar systems with her bombs).

Speed: Massively FTL+

Lifting Strength: At least Class M

Striking Strength: Class XTJ

Durability: Solar System level, though her angelic nature, immortality and regeneration make her very hard to kill without sufficient magic or reality warping.

Stamina: Limitless.

Range: Interstellar.

Standard Equipment: Nothing notable.

Intelligence: Extraordinary Genius. Fuse is an experienced prodigy with a natural talent for magic due to her draconic heritage, and, as one of Observer's mercenaries, she is a highly experienced and highly capable combatant and assassin. Having became an angel through personal magical study and advancement, Fuse is clearly well-versed in magic, and having been tutored in its use by Mariposa, she is a brilliant and powerful mage. In addition, although nowhere near the level of her old teacher, Fuse is still a capable martial artist. She is very dangerous and intelligent when it comes to combat in general, and very pragmatic. However, though Fuse is highly intelligent, her own intelligence and magical knowledge is limited by her apathetic outlook on life.

Weaknesses: Fuse is self-destructive, apathetic and moody.

Abilities
Angel: As an angel, Fuse has the traits and powers expected of one. These include her large, feathery black wings, and her large, bright halo. Her wings and halo aid her in calculations and spellcasting, both passively and actively. She has immense magical and physical strength.
 * Halo: The halo of an angel is actually a complex reality wheel, passively maintained without draining any energy. This reality wheel designates an angel as a fundamental being of Reality - therefore, the only way to kill an angel is to defy reality through magic, making them notoriously difficult to permanently kill. In addition, a halo contains the magical information that makes up an angel’s existence. Through this, an angel can regenerate from wounds, whether they be minor or extensive and severe.
 * Wings: Fuse’s wings are composed mainly out of magic. Although they are similar in texture to the wings of a bird, their unique magical composition grants them various unique traits. Fuse can use her wings to draw in and absorb magic, or to disperse magical energy and detonate her bombs. Due to their magical properties, she can use them to shield herself from attacks. Of course, she can also use them for flight, but they aren’t necessary for this.

Drakar: A Drakar is a part-dragon, part-human. As a Drakar, Fuse has natural magical powers, along with other draconic traits, such as her horns and tail. Her tough, leathery skin is very effective at absorbing impacts, whether from physical or magical attacks, and her sense of smell is highly developed and acts through her tongue.

Her draconic heritage grants her a breath weapon - in Fuse’s case, a highly pressurized burst of kinetic energy that explodes violently upon impact with a target. Fuse can fire her breath weapon in varying amounts and at varying speeds, though she cannot fire it multiple times in quick succession, as she needs time to replenish it.
 * Shed Skin: Fuse’s draconic heritage means that she needs to occasionally shed her skin, typically through rubbing or peeling it off over time. This tends to be highly unpleasant, and Fuse is typically somewhat vulnerable for a short period afterwards. However, Fuse has come up with a way to make it more useful. By using magic to instantly shed her skin in a combat situation, she can make a basic doppleganger to fool others. This doppleganger can’t really do much, so Fuse typically uses it as a trap or to escape.

Magic: The act of using one's understanding and willpower to direct the power of Fantasy. As an angel and a Drakar, Fuse has extensive natural magical abilities, which she has honed and mastered over her lifespan. Her apathy prevents her from advancing her magical study further, however.

Fuse’s magic grants her many abilities, including a significant portion of her superhuman abilities. It sustains a near-constant, 360° magical image of her surroundings that is far more reliable than her eyes and much harder to circumvent. It also allows her easily sustained, near-effortless flight.
 * Absolute Barrier: A magical barrier that protects the user from external manipulation and attack, on every level of existence. An Absolute Barrier protects the user’s body, mind, and soul - their cells and atoms, the magical and physical forces keeping them together, and everything else. It is akin to a magical immune system, protecting the mage from threats and adapting to future attack. It passively protects the user from most types of attack, manipulation, and control, as long as the barrier is strong enough - a witch of substantially greater power can punch straight through one. An Absolute Barrier is passively maintained at all times, even in sleep, requiring no energy to maintain, and can only be removed by a stronger witch actively stripping it away, or by the user consciously lowering them.

Short Fuse: Fuse’s unique angelic magic, which she developed through Mariposa’s tutoring. It is a fairly simple ability in execution, allowing Fuse to turn anything she or her magic touches into a “bomb”, which she can detonate whenever she likes. The detonation of a bomb destroys the original object on a subatomic scale - if the object is living, its mind and soul are damaged as well.

Although simple to use, this magic is very dangerous and highly effective, often proving immediately lethal. However, unlike Mariposa’s bombs, Fuse’s only last for up to two hours, cannot be detonated if they are too far away, and have no effect whatsoever on the conceptual origin of targets.
 * Explosive Wave: A simple, but very powerful, magical technique, and one of Fuse’s main methods of attack. After turning her breath weapon into a bomb with Short Fuse, she fires it from her mouth, detonating it upon impact, along with whatever it touches.

Reality Wheel: One of the most advanced and powerful magical techniques. A reality wheel acts as a powerful magical extension of its user, and allows its user to change the nature of reality within its range. Reality wheels are incredibly difficult to use and properly control. In addition, they tend to drain a lot of energy and stamina, making it difficult to use them for extended periods of time, although this can be mitigated by more powerful mages.
 * Relative Lightspeed Spiral: A type of reality wheel, created and utilized with the intent of allowing technical faster-than-light movement. It functions by defining the user as their own universe - and in that universe, the speed of light is a variable they can change. So by increasing the speed of light for themselves, they can accelerate past what the rest of the universe defines as the speed of light.

Others
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