Alexander Anderson (Anderson Quest)

Backstory
'''Alexander Anderson. '''God's Assassin. Judas Priest. The Last Crusader. Saint Guillotine. The White Fuckee. (He asks you not refer to him by that one.)

Alexander Anderson was the living weapon of the Iscariot Organization, a branch of the Catholic church dedicated to battling evils worse than man. For Anderson, this meant he was basically free to indulge his fetishistic love of violence with the help of countless creatures of myth and legend, from the Jersey Devil to Mothman. The scope of his duty ranged from driving sasquatches to near extinction to murdering the ressurrected Andrew Jackson, and this duty was fufilled with a relish only someone known as "Saint Guillotine" can have.

But one fateful night in London, Anderson finally met his match. The Last Crusader did battle with the First Vampire, Alucard, and he came up short. Anderson's body crumpled into dust in a grimy alley, the end of his grand story.

Until he heard a bell. Awakening in a mysterious Dream, alone save for an ancient, grizzled man bound in a wheelchair and his companion, an animated doll. There, he learned of a world full of godless heathens and mindless beasts, whom he swore he would convert and butcher, respectively. Over the course of one very, very long night, Anderson found himself alternately befriending and mercy-killing many proud Hunters, slaughtering enormous unholy beasts, and protecting and converting innocents along the way. His quest led him to discover the dirty underbelly of this unusual world, where he found that beasts were far from the world's only threat- eldritch monstrosities masquerading as gods walked the Earth, begging for "exorcism" at his hands.

In one night, Alexander Anderson visited two Dreams and a Nightmare, befriended many Hunters and slew many others, and slaughtered prey, both of Bram Stoker and Lovecraft. He converted dozens, defended hundreds, and perhaps finally found a purpose in his life of murder.

Combat Statistics
Tier: High 4-C | Higher with Gehrman's custom weaponry | Likely Much Higher as the Monster of God. Possibly High 3-A (the Great Ones that Anderson slaughters are repeatedly said to come from a dimension above the one he resides in, and are once even explicitly said to come from the fourth dimension. His Wards were able to rebuff Oedon, who was omnipresent.)

Powers and Abilities: Superhuman Physical Characteristis, Regeneration (Low-Mid), Pocket Reality Manipulation via his sleeves, Bayonet Manipulation (what can I even say here...) Resistant to Soul Manipulation and Mind Control. Teleportation. Forcefield Creation. Holy Ward creation. | Eldritch Being Manipulation, Laser Generation, and Limb Extension via his custom weaponry. | Thorn Manipulation, Divine Empowerment, Immunity to Soul Manipulation and Mind Control, Divine Blessing, and likely Immortality (Type 4) as the Monster of God.

Attack Potency: At least '''Large Star Level. (Easily damaged Amygdala, Rom, and the Bloody Crow of Cainhurst, who was superior to both.) | Higher '''with Gehrman's weaponry. (His Club 'o Righteousness was far more powerful than his other weapons.) | Much Higher as the Monster of God. (Was effortlessly stomping the Moon Presence before Anderson rejected the Monster. WoG says the Monster of God would have soloed the entire verse.)

Speed: Massively Hypersonic (Dodged meteors, lightning, and uses of A Call Beyond. Despite being outsped, managed to keep up with the Bloody Crow and Gehrman.)

Durability':' At least '''Large Star Level. (Took hits from Amygdala and much stronger Great Ones. Survived several uses of A Call Beyond. | Logically Much Higher '''as the Monster of God. (Laughed off attempts by the Moon Presence to harm him, both mentally and physically.)

Lifting Strength:  At least '''Class 5. (Able to easily carry about massive pieces of Amygdala. Has a habit of kicking down enormous, heavy doors, and then being forced to replace them. Regularly carries around a large, heavy desk) Likely much higher '''(Physically far superior to the Bloody Crow of Cainhurst, who was greater than Amygdala in sheer power.)

Striking Strength: At least Building Class + (A match for beasts of this size in sheer power, able to tear through any piece of masonry ever contstructed by man.) Likely Large Star Class (Able to cripple the Bloody Crow of Cainhurst in one punch.)

Stamina: Enormously '''Superhuman. (Able to fight for hours on end with very little exhaustion, despite massive injuries to bones, brain, and organs. Enhanced by both nanobots and the power of The LORD. | Most likely Infinite '''as the Monster of God. (Being powered by The LORD himself, and no longer using his own body, it's unlikely the Monster of God would ever tire. WoG says that the Monster wouldn't have stopped killing until the entire world was purged.)

Range: At least Tens of Meters (Struck an Amagdyla that was clinging to the side of a cathederal far above him.) At least Kilometers with his Wards and teleportation. (His Bible pages are able to travel at least 1800 meters.)

Intelligence: At least '''Above Average Human. '''(An expert fighter with dozens of years of experience and hundreds of fights under his belt. Almost always several steps ahead of his opponents in combat, and is usually able to outthink them, even if he doesn't need to. Has hundreds of quotes memorized from dozens of sources, all ready at a moment's notice. Speaks at least three languages.)

Weaknesses: Anderson's regeneration can be (temporarily) slowed or stopped entirely by several techniques. He is unlikely to give into the Monster of God, even if not doing so could easily mean his death. Unlike other Hunters, Anderson only gets one chance at life- once he dies, he's dead permanently. Destruction of his brain or removal of his heart is too much for his regeneration to handle, and this will kill him. Prone to the dramatic, often giving his opponents a few moments to counterattack as he's formulating a quip or badass quote.

Standard Equipment-
-Bayonets for days. Bayonets for basically ever, as it turns out. -His cloak, the sleeves of which open into a bottomless void, potentially an endless universe in and of itself. Even lesser Great Ones struggle to comprehend the mystery of his sleeves. He can pull anything he needs from them at a moment's notice, up to and including launching heavy objects from them. -Ludwig's Holy Blade. A heavy, sharp sword, which instead of bearing a sheath bears a much heavier, much larger, and much less sharp sword instead. -Old Hunter's Bone. Though Anderson is loath to use it, the Old Hunter's Bone enables use of the Quickening, an ability that allows one to move even faster than Anderson can track. -Bibles and crosses. Christ almighty so many Bibles and crosses. His Bibles can be used for teleportation and creation of holy wards, while the crosses can easy be used to "detect evil." -The Club 'o Righteousness. A large club created by Gehrman out of the bones of a slain Lesser Amygdala. The club is next to indestructable, and heavy enough to easily smash through almost any target. On top of that, when you twist the handle like this, its top opens up to reveal the Amygdala's eye, which is capable of firing high-powered lasers. It can be fired for two seconds at a time, before beginning to overheat. -The Fist 'o Irony. The massive arm of the True Amygdala, bound so as to remain stiff and clenched into a fist. Anderson loads it into his sleeves and fires it like a trick boxing glove when needed. While this technique seems (and is) quite goofy, its also incredibly effective, proving to hit as hard or harder than the original True Amygdala.