Faerthurin

Summary
Faerthurin is an aloof and hostile Grey Elf Wizard with a mysterious past. She has a love of books and knowledge, and an incredibly sharp tongue.

Powers and Stats
Tier: 9-C. | High 8-C average. | 8-A average. | 7-C.

Name: Faerthurin

Origin: Welcome to the Show

Age: Grey Elf equivalent of a twenty-five year old.

Gender: Female

Classification: Grey Elf, Wizard

Powers and Abilities: Acid Manipulation, Air manipulation, Aura, Clairvoyance,  Creation, Curse Manipulation,  Darkness Manipulation Durability Negation , Earth Manipulation, Electricity Manipulation, Elemental Manipulation, Empathic Manipulation  Empowerment ("Power of the Gods" is granted when fighting sgainst demons), Energy Manipulation, Explosion Manipulation, Extrasensory Perception (Can detect magic), Fear Manipulation, Fire Manipulation, Flight, Forcefield Creation, Genius Intelligence, Heat Manipulation , Homing Attack (Magic Missile), Ice Manipulation, Illusion Creation, Intangibility, Invisibility, Light Manipulation, Longevity, Magic, Mind Control, Mind Manipulation Magic Negation, Perception Manipulation, Petrification, Pocket Reality Manipulation  Portal CreationPrecognition, Resistance, Rope Manipulation,  ShapeshiftingSize Manipulation, Sleep Manipulation, Sound Manipulation  Statistics Amplification, Statistics Reduction, Status Effect Inducement, Summoning  Superhuman Physical Characteristics, Telekinesis, Telepathy, Teleportation, Transmutation, Water Manipulation, Manipulation Weather Manipulation

Attack Potency: Below Average Level physically. Street Level with Magic (Can instantly kill an ordinary human with her spells) | Large Building level physically (Average for a character between levels 2-6 as calculated by using these feats and then calculating the rate of exponential growth to determine increase at each level. Can easily harm characters that can withstand direct hits from lightning). Higher with magic | Multi-City Block Level physicallt (Average for a character between levels 7-14, can easily harm characters strong enough to tank the "disintegrate" spell). Higher with Magic | Town Level physically(Able to inlict damage on other Lvl 15 characters). Higher with magic.

Speed: Peak Human, with Transonic reflexes and combat speed (Able to ight on par with and react to characters fast enough to snatch arrows and bullets out of the air) | High Hypersonic+ (Able to react to characters who can dodge lightning, average speed is around Mach 70) | Massively Hypersonic (MUCH faster than before, Mach 300) | Massively Hypersonic (Mach 700) |

Lifting Strength: Unknown

' Striking Strength:  Below Average Human Class | Large Building Class average. | Multi-City Block Class. | Town Class.

' Durability:  Average Human Level(Sturdier than most wizards, but still more frail than the melee fighters. A good hit will insta-kill her) Large Building level on average (Able to take hits from characters of equivalent level) | Multi-City Block Level average | Town Level  

Stamina: Very high. Can fight unimpeded even while grievously injured.

Range: Standard melee range. Up to hundreds of feet with magic

Standard Equipment: Quarterstaff, Spellbooks

Intelligence: Extremely high. Knowledgeable about many subects. Average tactical and emotional intelligence

Weaknesses: Low self worth, physically frail compared to other characters of her tier, Magic can be depleted. Some powers may not be available depending on spell selection.

Notable Attacks / Techniques:
 * Crushing Despair:  Paralyses target with sorrow and despair​​
 * Lighting Bolt: Fires a bolt of lightning from fingertips
 * Magic Missle Conjures several homing missiles of pure magic
 * Summon Monster: Summmons an extraplanar creature to aid her in battle.

Key: Beginning of Series | Season 1, Pre-Labyrinth | Season 1, Post Labyrinth | Season 2