Spellbound (OmniRealm Warriors)

Summary
The Deity of Magic, another source of power completely different from Energy. After being Corrupted by Cataclysm, Spellbound was sent to Earth to defeat the OmniRealm Warriors, who had just recruited Chris, an electricity user and had defeated the powerful Demonoid Joey. While Spellbound in her Corrupted state was weaker (due to her resistance to the Corruption) than Joey, her abilities far surpass him and lead her to be a even bigger threat.

Name: Wayne (Last name not revealed)

Origin: OmniRealm Warriors

Gender: Female

Age: O L D

Height: Unknown, likely 5'5"

Weight: Unknown

Classification: Deity

Powers and Stats
Powers and Abilities: Superhuman Physical Characteristics, Chi Manipulation, Magic, Extrasensory Perception, Telekinesis (Type 2), Attack Reflection (via Psychic Mirror), Portal Creation, Intangibility via Mirage Phase, Flight (via Magic Levitation)

Tier: 6-C | 3-C

Attack Potency: Island Level (with her Magic Quake, she was able to create a 7.5 magnitude earthquake in a small area) | Galaxy Level (Fought David in Omniclysm's Area)

Speed: Relativistic (fought the OmniRealm Warriors, who are able to dodge the return stroke of lightning) | Massively FTL+

Lifting Strength: Unknown, likely Limitless with Magic

Striking Strength: Island Level | Galaxy Level

Durability: Island Level | Galaxy Level

Stamina: High (Comparable to the OmniRealm Warriors, who can fight on for days)

Range: Standard Melee Range, Hundreds of Meters with Magic

Intelligence: Genius (She's Corrupted, so her mind isn't the same) | Supergenius (She's a Deity)

Basic Abilities

 * Energy Control:
 * She can use Energy to enhance her physical capabilities
 * 6th Sense: She can sense all Energy in her vicinity, regardless if they are not detectable by the other five senses. This includes detecting living beings like her hiding enemies. Range and quality increase the more Energy is inputted into this technique. Because it's another sense, it's PASSIVE

Techniques
Magic:  As a Mana user, Spellbound's Magic is NOT hindered by the laws of physics. Unlike most magic users in fiction, Magic in this verse comes in the form of purple light with properties that defy science itself. Shields can take infinite amounts of damage without breaking, speed can be amplified with no scientific explanation, constructs can appear out of nowhere.

Basic Attacks: There are many ways to use magic as a weapon, Spellbound uses them like:
 * Magic Shockwave: a shockwave generated in all directions (or just one) made from Magic
 * Magic Rod: a long baton made from Mana, designed to strike at melee range or to be thrown
 * Magic Lasso: a whip made of Mana
 * Magic Combat: punches and kicks enhanced with Magic
 * Magic Shield: summons an upright glyph that acts like a extremely powerful shield
 * Magic Shot: a basic spherical projectile blast

Specials
 * Psychic Mirror: Spellbound's trademark ability. As long as she isn't casting any other spell AND so long as she isn't moving (as in she is for example walking, falling would still count as "staying still" as she isn't doing it herself), she will be surrounded by an invisible and invincible spherical barrier at all times. When the opponent attacks this barrier, the shield will reveal itself with a pink color scheme. More importantly the shield will reflect the attack back at the enemy with two times the initial force. This applies to physical attacks as well, where the reflection will be in the form of a shockwave (it's basically if Mirror Wall and Mirror Force from Yugioh combined. It's a permanent Mirror Force)
 * Magic Quake: Creates a shockwave underground and attacks enemies with small magic eruptions above
 * Mirage Phase: Intangibility activated manually on command
 * Spirit Chain
 * Occult Ring: Creates a circle on the ground, those who step in or enter the area directly above or below get binded tightly with the Ring.
 * Mystic Prison: Imprisons the enemy in a small cage of Mana, the prison walls are almost impenetrable and must be overpowered with 1.5x more attack power than Spellbound's own
 * Mana Wall: Creates a sturdy wall of Mana
 * Glyph Portal: A simple portal
 * Rune Beam: Creates runes (ancient greek alphabetical symbols) to float around her, firing magic lasers when she commands to.
 * Psykinesis: Can manipulate practically everything, from Energy (like light or heat), to Matter (like rocks, people, and fire) to either negate divert attacks or attack herself. However, when Corrupted, she has to use hand gestures and maintain a lot of concentration to pull this technique off