User:DragonEmperor23/Sandbox23

Powers and Stats
Tier: 8-C, higher with Plum Juggler | At least 7-A, higher in Pokeform | At least 7-A, higher in Kaiju form | At least 7-A, higher in Kaiju form | At least 7-A

Name:

Origin: The Real World

Gender: Male

Age: 17

Classification: Jumper

Powers and Abilities:
 * -|JoJump=Superhuman Physical Characteristics, Regeneration Negation (Against opponents weak to sunlight), Enhanced Senses, Limited Precognition (Can tell what a person will say before they say it), Plum Juggler has Non Corporeality, Non-Physical Interaction, Selective Intangibility (Stands can phase through limbs), Invisibility , Duplication, and  Reality Warping (Can warp the area around him into a maze of mirrors), Body Control, Mastery of Hamon/Ripple (Empowers his body with solar energy and can transfer it towards objects and people. This can be used to harm any opponent weak to sunlight through contact with any living or non-living thing charged with Hamon), Durability Negation (via Hamon), Non-Physical Interaction (Hamon can be conducted via stands which are non-corporeal; DIO/The World had to pull a punch against Joseph who had his body wrapped in Hamon), Electricity Manipulation, Fire Manipulation, Water Manipulation, Magnetism Manipulation, Non-Physical Interaction (Hamon can interact with Stands that are non-corporeal), Mind Control and Biological Manipulation, Healing (Of himself and others), Regeneration (Low-Mid, can heal a broken neck and broken bones), Resistance to Poison (Can eject poisonous substances out of his body) |-|Pokemon Jumps=  All previous abilities, Limited Telepathy (Can speak to his starter Pokemon mentally), Aura, Extrasensory Perception (Can sense the emotions of others), Forcefield Creation (Can create barriers out of his aura to block attacks), Transformation, Energy Projection (Can attack people with spheres made out of his aura), Statistics Amplification, Fear Manipulation, Statistics Reduction, Healing, Non-Physical Interaction (Can hit non corporeal beings) |-|MartialPokeRim Jumps= All previous abilities, Non-Physical Interaction (Can hit beings that are intangible and can phase through matter), Adaptation (Despite Martial Arts traditionally being made for use by humans against humans, he can continue to use all of his styles as efficiently as ever, whether he is in power armor, in the form of a dragon, or even as a dragon in power armor. He can also adapt nerve strikes, joint locks, and other attacks that target a human's anatomy to work on beings with radically different structures.), Social Influencing (Is supernaturally gifted at calming down arguments between his companions. Animals and non naturally agressive monsters either ignore him or are friendly towards him. Is easily able to talk his way out of fights if he is interrupted while he was in the midst of doing something.), Large Size (Type 2) and Flight and Ice Manipulation and Invisibility in Kaiju form, Information Analysis (Can identify any non monster by sight), Pocket Reality Manipulation and Perception Manipulation (Has a magically expanding tent that is enchanted to prevent monsters from noticing it.), Longevity, Resistance to Biological Manipulation, Transmutation |-|InfaHerc Jump= All previous abilities, Ice Manipulation, Absorption, Regeneration (Low-Mid. Can regrow limbs.), Immortality (Type 3), Improved Longevity, Accelerated Development (Training, Battle; Physical Stats, Abilities), Reactve Evolution (Gains new abilities or improves old ones in response to stressful situations),Rage Power (Becomes stronger when enraged), Self-Perception Manipulation (Can slow down his perception of time while he moves and aims in real-time, as well as allowing him to "zoom in" on targets), Immortality Negation (Can kill gods and immortals.), Improved Fear Manipulation, Teleportation, Spatial Manipulation, Improved Social Influencing (Is able to easily land in the good graces of gods, spirits, demons, and other supernatural beings.), Probability Manipulation (In any place where it is possible to gain loot from defeating an enemy, it becomes guaranteed that he gets that loot. Even in universes where loot is not gained from victory over others, it is made certain that he benefits in some way from defeating the opponent. He does not have to collect the loot, it goes straight to his bag. Fate grants him extreme luck. People who try cheating on contests with votes that he takes part in will be stop be random people he doesn't know, shots aimed at him will go wide and guns will jam. People trying to attack him in melee will get sand in their eyes, trip or have their hair blown into their face by the wind.), Dimensional Travel, Resistance Negation, Power Nullification, Biological Manipulation,Limited Regen Negation, Resistance to Electricity Manipulation, Ice Manipulation, Disease Manipulation (All Conduits are immune to the Ray Field Plague, a highly deadly disease that the CDC was completely unable to deal with)|-|BFVAWOMMTOSASKJDU Jumps= All previous abilties, Improved Information Analysis (Can identify what someone's powers and capabilities of their powers are by looking at them. Can tell someone's morality by talking to them and see a number that correlates to how many people they've killed.), Immortality (Type 2. Can survive a fatal blow.), Pain Manipulation (When fighting forces of extreme evil, his  magical attacks become imbued with Karmic Retribution which burns the opponent with a never ending pain the more people they've killed. It doesn't damage innocents.), Mind Manipulation, Spatial Manipulation, Time Travel, Vibration Manipulation,  Regeneration (High-Mid), Self-Sustenance (Type 1), Reactive Power Level (Becomes massively stronger permanently every time he is brought close to death.), Empathic Manipulation (Can change someone's opinions and beliefs by overpowering them.), Mind Manipulation, Memory Manipulation, Conceptual Manipulation (Type 4. Can move the concept of someone's weak spot around and crush it along with the target.), Fate Manipulation, Soul Manipulation and  (Can turn evil or demonic souls into weapons), Hair Manipulation (Can style his hair any way he wants just by running his hands through it.), Statistics Amplification (Becomes stronger the more opponents he is fighting by himself, up to three times stronger when fighting one thousand opponents.), Power Modification (Can change the effects of his transformations.),Telekinesis, Skilled Hacker, Resistance to Telekinesis, Memory Manipulation, Morality Manipulation, Empathic Manipulation, Power Nullification, Statistics Reduction, Telepathy|-|(Pending Name) Jumps=All previous powers and abilities, Fate Manipulation (Events that will lead to his death change and allow him to barely survive), Afterimage Creation, BFR (Shinigami can transfer the souls of the dead to either Soul Society or Hell depending on the deeds they've committed when they were alive with their Zanpakuto), Reality Warping, Time Manipulation, Power Mimicry (Can gain a fraction of the powers of those who he has bonded with), Magic, Plot Manipulation (Is naturally drawn to objects and events that are important.) Resistance to Sealing,

Attack Potency: Building level+, higher with Plum Juggler (As a master of the Ripple, should be comparable to Jonathan Joestar. Plum Juggler is stronger than him.) | At least Mountain Level+, higher in Pokeform (Should be comparable to a Haxorus.) | At least Mountain Level+, higher in Kaiju form (Stronger than before.) | At least Mountain Level+, higher in Kaiju form (Stronger than before.)  | At least Mountain Level+ (Stronger than before.)

Speed : Hypersonic+ with Massively FTL reactions. Massively FTL with Plum Juggler. (Is comparable to Jonathan Joestar. Plum Juggler is comparable to Silver Chariot in speed.) | Relavistic with Massively FTL reactions. Massively FTL with Plum Juggler. (Should be comparable to a Haxorus. Plum Juggler has retained its speed.) | Relavistic with Massively FTL reactions. Massively FTL with Plum Juggler (Faster than before.) | Relavistic with Massively FTL reactions. Massively FTL with Plum Juggler (Faster than before.) | Massively FTL (Much faster than before.)

Lifting Strength: At least Class 5, higher with Plum Juggler (Is comparable to Jonathan Joestar.) |  Class 100, higher with Pokeform (Should be comparable to a Haxorus.) | At least Class 100, Class M in Kaiju form (Stronger than before.) | At least Class 100, Class M in Kaiju form (Stronger than before.) | At least Class M (Stronger than before.)

Striking Strength : Building Class+, higher with Plum Juggler | At least  Mountain Class+, higher with Pokeform | At least Mountain Class+, higher in Kaiju form (Stronger than before.) | At least Mountain Class+, higher in Kaiju form (Stronger than before.) | At least Mountain Class+ (Stronger than before.)

Durability: Building level+, higher with Plumg Juggler (Is comparable to Jonathan Joestar.) | At least Mountain Level+, higher in Pokeform (Should be comparable to a Haxorus.) | At least Mountain Level+, higher in Kaiju form (Stronger than before.) | At least Mountain Level+, higher in Kaiju form (Stronger than before.) | At least Mountain Level+ (Stronger than before.)

Stamina: Infinite (Powered by his endless will power.)

Range: Extended Melee range with Zoom punch, can reach up to several meters with Hamon infusion. Extended Melee range with Plum Juggler, 20 meters with Fun House. | Extended Melee range with Zoom punch, tens of kilometers with most attacks. Extended Melee range with Plum Juggler, 20 meters with Fun House. |Same as before, several kilometers with Railgun | Same as before

Standard Equipment: The Arrowhead |Same as before, Pokeballs | Same as before, Pavillion of Pleasure, Hardened Laptop, Loot Bag, Extar, Master Scrolls of Fire and Wind, Infinite Salt, Secret Ninja Scroll, Kamui, Yamato, | Same as before, Grimmoire, Buster Gun Bazooka, Fusion Armor, Mug of Everlasting Booze, Sling Ring, his Familiar Dragon

Intelligence: High (Mastered the entirety of an ancient martial arts style to the point where he could come up with new applications of it on the spot. Has enough survival knowledge to be able to thrive in pretty much any environment. His body and mind are in perfect sync, with his balance, motor skills, and control unbreakable. Can learn completely new martial arts styles in hours and master them in days. Is able to form strategies and plans against non sentient aliens and monsters.)

Weaknesses: His Hamon abilities are tied to his ability to breathe.

Notable Attacks/Techniques:


 * Plum Juggler: Plum Juggler is a speedy stand that doesn't have much in the way of natural defenses. It makes up for this with its multiple abilities.


 * Fun House: Warps an Area of 20 meters into a maze of mirrors and traps. The Stand and Stand-User can use the mirrors to spy on opponents and freely move about the maze.


 * Divide: Creates two copies of Juggler, for a total of three. These copies are linked by both mind and senses. After Requiem was unlocked, this ability evolved to create a maximum of three copies of any person or object. Copies last a few hours and are commanded by the stand user.


 * Tsubame Gaeshi: A Mystical Martial Art learned from a Japanese master. He can use this with either a weapon or his bare hands to strike a foe with four blows in the space of one. Usually used for quartering the enemy, it can also be used to batter a tough enemy from all sides.

Key: JoJump | Pokemon Jumps | MartialPokeRim Jumps | InfaHerc Jumps

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: