User blog:GreyFang82/Boian Ability Overhaul

Powers and Stats
Tier: At least 6-C, possibly 6-B, 6-B with Prep

Powers and Abilities: Superhuman Physical Characteristics, Darkvision, Regeneration (Low-Mid), Shapeshifting, Immortality (Types 1, 3 and 7), Darkness Manipulation, Life Manipulation, Empathetic Manipulation, Invulnerability to mundane Weapons and Unarmed attacks, Mind Manipulation, Summoning, Magic, Electricity Manipulation, Fire Manipulation, Ice Manipulation, Illusion Creation, Forcefield Creation, Danmaku, Duplication (Type 2), Necromancy, Poison Manipulation, Invisibility, Transmutation, Possession, Time Stop, Can Nullify: Magic, Healing, and Regeneration. Standard D&amp;D Resistances

Attack Potency: At least Island level+, possibly Country level (Should be superior to Imix and defeated multiple Ancient Dragons, albeit with considerable effort, who in turn are comparable to Father Llymic), Country Level with Prep (Was one of the three spell-casters that created clouds to block out the sun all over the world)

Speed: Massively Hypersonic+ reactions/combat Speed (Can completely dodge Ancient Blue Dragons’ lightning breath from 5 feet away)

Lifting Strength: At least Class K (Should be superior to Imix)

Striking Strength: At least Island Class+, possibly Country Class (Should be superior to Imix and was able to harm Ancient Dragons with nothing but his bare fists)

Durability: At least Island level+, possibly Country Level, higher with the Shield Spell. Regeneration makes him hard to kill.

Stamina: Very High (Was said to have battled some ancient dragons for weeks on end with no rest or blood to feed on)

Range: Standard Melee Range with Unarmed Strikes and some Touch Spells, Varies with Spells. Planetary with Prep.

Standard Equipment: None Notable

Intelligence: Extraordinary Genius, has spent thousands of years learning about history and arcane secrets, has crafted spells and rituals that not even experienced and powerful Liches can perform or learn, has a strong grasp in both mundane and magical combat. Was stated to be both smarter and wiser than even most Dragons by a Lich and an Ancient White Dragon. Possesses an intelligence score of 22.

Weaknesses:
 * Forbiddance. He can't enter a residence without an invitation from one of the occupants.
 * Harmed by Running Water. The vampire takes damage from running water as if it were acid and is unable to regenerate for 6 seconds.
 * Stake to the Heart. If a piercing weapon made of wood is driven into his heart while he is incapacitated he becomes paralyzed until the stake is removed.
 * Sunlight Hypersensitivity. The vampire takes damage while in sunlight and is unable to regenerate for 6 seconds. While in sunlight, physical prowess is reduced.
 * Light-Based Magic. Attacks that use sunlight (or magic similar to it) deals massive damage and will temporarily negate his ability to regenerate for 6 seconds.

Notable Attacks/Techniques:

Skills / Others
 * Skillful Parry: Boian uses his skill in combat to parry and deflect physical blows.
 * Legendary Resistance: Boian can automatically succeed three times in resisting any of the listed effects here.

Vampiric Abilities
 * Children of the Night: Boian can summon a large swarm of bats or 3 to 18 wolves.
 * Charm: Boian attempts to magically charm the opponent.
 * Shapechanger: Boian can change from his humanoid form to either a bat or large cloud of smoke.
 * Darkvision: Can see in darkness for up to 120 ft.

Cantrips
 * Shocking Grasp: Lightning springs from Boian's hand as he tries to deliver a shock to a creature within five feet of him.
 * Lightning Lure: Boian creates a lash of lightning energy that strikes at one creature of his choice that is in 15 ft of him. That creature is then pulled 10 ft closer to him while it shocks them.
 * Chill Touch: Boian creates a skeletal hand to grasp a creature within 120 ft of him, that creature takes necrotic damage and cannot heal, and their regeneration is negated for 6 seconds.
 * Frostbite: Boian causes numbing frost to form on one creature within 60 ft.
 * Minor Illusion: Boian creates a sound or an image of an object, within 30 ft of himself, that lasts for minute. The images created can’t create sound, light, smell, or any other sensory effect. Physical interaction with the image reveals it to be an illusion, because things can pass through it.

Spells
 * Shield: Boian creates an invisible barrier of magical force to protect himself.
 * Cloud of Daggers: Boian fills the air with spinning daggers in a cube 5 feet on each side, centered on a point he chooses within 60 ft. This effect can end early if he is hit.
 * Mirror Image: Three illusory duplicates of Boian appears around him, that last 1 minute. The duplicates move with him and mimics his actions, shifting position so it’s impossible to track which image is real.
 * Blur: Boian's body becomes blurred, shifting and wavering to all who can see him for up to 1 minute. This effect can end early if he is hit.
 * Counterspell: Boian attempts to interrupt a creature, within 60 ft, in the process of casting a spell.
 * Dispel Magic: Boian chooses any creature, object, or magical effect within 120 ft. Any spells on the target ends.
 * Fireball: A bright streak flashes from Boian's pointing finger to a point he chooses, within 150 ft, with the point then blossoming with a low roar into an explosion of flame. The Explosion has a radius of 20 ft.
 * Blight: Necromantic energy washes over a creature of his choice, that is within 30 ft, draining moisture and vitality from it.
 * Greater Invisibility: Boian becomes invisible for up to 1 minute, this effect can end early if he is hit.
 * Cloudkill: Boian creates a 20-foot-radius sphere of poisonous, yellow-green fog centered on a point he chooses within 120 ft. The fog spreads around corners. It lasts for up to 10 minutes or until strong wind disperses the fog, ending the spell. Its area is heavily obscured. This effect can end early if he is hit.
 * Disintegrate: A thin green ray springs from Boian's pointing finger to a target within 60 ft. The target takes a large amount of magical damage, if the target takes enough damage from this effect they become reduced to ash.
 * Finger of Death: Boian sends negative energy coursing through a creature within 60 ft, causing it searing pain. If the targeted creature, is humanoid, and is killed by this spell it rises 6 seconds later as a zombie that is permanently under his command, following his verbal orders to the best of its ability.
 * Dominate Monster: Boian attempts to beguile a creature within 60 ft, Boian creates a telepathic link with the charmed creature as long as they are on the same plane of existence. Boian can choose to manually control the target's body. This effect can last up to 1 hour, this effect can end early if he is hit.
 * Meteor Swarm: Boian creates four blazing orbs of fire plummet to the ground at different points within 1 mile. Each orb has an explosion radius of 40 feet.
 * Time Stop: Boian briefly stops the flow of time for everyone but himself. No time passes for any other creature. This lasts effect can last from 12 to 30 seconds.