Board Thread:General Discussion/@comment-26221691-20170111062911

May not be the right title to put but good enough.

I'm here to make this thread regarding a trend we've have had going here on FC/OC for quite a while. It may not be something done generally, but it has and is still going.

So i was contacted in private on Skype by Matthew, one of our users here and, more importantly, an admin of VSBW, about a matter of how some or so of our characters are being made to be the most broken or something in a rather overpowered matter.

One particular matter he had pointed out to me that is rather starting to maybe be prominent here is characters having "100% Hax Resistance". I've seen this done before on those of the Gyrohem verse of Xmark's characters. AFAIK, those characters are all listed of having complete resistance to any and all hax....which i, Dragon, Matthew, Promestein (all three that i have talked to about this the other day) as well one other user we have here (that i won't name for now) deem this as rather bad and more of NLF, as this implies of the character being able to resist hax of any kind just like being immune to them.

I was told that this shouldn't be a thing unless one is 1-A or above or something of the sorts. One can have OC's get heavy resistance to any haxes, just not 100%/full on hax resistance to....well everything. A good example would likely be that of Promestein's Starcross characters. Her OC's have barriers that allow to have resistance to a number of haxes, but are not absolute and, iirc, can break and be nulled if one is of a higher tier than her.....i think. Just go read back on her verse page about this for more info. Other characters like Tenebris and my Xero OC even (albeit still in progress), while they themselves are broken, they are apparently made like that for OC's themselves (especially as for mines as i made him that way for story purposes/reasons. DK enough on Tene again tho).

Anyways, the point i am trying to make here is that we need to make a rule of sorts about these kinds of things. Otherwise, this place will end up with characters having such factors as well as things like maybe characters going Irrelevant in speed or something (though i have yet to get see at least one that has this but it can happen somehow).

I would prefer if Matt further elaborates this and other issues we have here like above with the hax resistance thing, but aside that we may need to very well make rules and regulations about making these kinds of characters. Such as making them still beatable in some way like giving them legitimate weaknesses or perhaps a sort of window of opportunity that an opponent can use to somehow have a potential victory over them.

Didn't really quite make a solid thread reasoning, but i will let this be clarified to Matthew, Dragon, Promestein, and whoever else happens to know this kind of issue we have here. 