User:Paul Frank/sandbox4

Personal Statistics
Alignment:Chaotic-Neutral

Name:Koahru

Origin:Everybody Wants to Rule the World 5

Age:20

Classification:Heroic Spirit, Servant, Master of the Yagyu Shinkage-ryu Sword Style, Saika Host| Onmyouji, Black Knight, Demon Slayer|Blazer, Amalgamation of all Lords of Cinder

Date of Birth:Unknown

Birthplace:Japan

Weight:56kg

Height:167cm

Likes:Swords, Training, Strong opponents, Skilled swordsmen, Cute things and people, People who give their all to their goals and tasks, People who can be teased easily

Dislikes:People who don't give their all, Doing nothing, Demons, Weak willed people, Being teased, Loss of loved ones

Eye Color:Yellow, Red with Saika

Hair Color:White

Hobbies:Training, Sparring, Seeking strong opponents

Values:Skill, Strength, Beauty, Relationships

Marital Status:

Status:Alive

Affiliation:Herself

Previous Affiliation:Herself, The government, Her family

Combat Statistics
Tier: 9-B, higher with Saika, and Kenjutsu Musō - Kenzen Ichinyo|High 8-C, higher with Saika, Kenjutsu Musō - Kenzen Ichinyo, Rokudou Gorin – Kurikara Tenshou, Triple-Linked Crane Wings and Kanshou and Bakuya: Overedge, Caladbolg II, Hrunting, Ig-Alima, and Unlimited Blade Works | 8-A, higher with Saika, Kenjutsu Musō - Kenzen Ichinyo, Rokudou Gorin – Kurikara Tenshou, Triple-Linked Crane Wings and Kanshou and Bakuya: Overedge, Caladbolg II, Hrunting, Ig-Alima, and Unlimited Blade Works

Powers and Abilities: First Set=Superhuman Physical Characteristics, Master Swordsman(Her swordsmanship is so refined that it has reached the level of a Mystery beyond human possibility, allowing him to launch three perfectly simultaneous slashes from three different directions), Expert Hand-to-Hand Combatant, Vehicular Mastery (Her Riding skill allows her to ride virtually any vehicle or mount with superhuman speed and dexterity with the exception of Monstrous, Divine, and Phantasmal Beasts), Supernatural Luck, Saika can possess the humans it slashes with its "children" and allow Koharu to control them, Enhanced Senses (She has exceptional eyesight, superior to Emiya, allowing her to discern the dimensions of Excalibur through Invisible Air), Stealth Mastery and Invisibility (Can conceal herself with Vitrification), Extrasensory Perception (Can perceive Musashi’s use of Zero), Precognition (Has an innate sixth sense that allows her to sense and avoid danger in combat), Knowledge of Respect and Harmony makes her attacks "unreadable" and prevents her opponents from ever analyzing or getting used to her attacks, Teleportation, Minor Fate Manipulation (Servants with B-rank Luck or higher can change their own fates to evade inevitable outcomes such as having their hearts destroyed by Gáe Bolg), Soul Manipulation (All Servants can consume the souls of others to replenish their energy and strengthen themselves), Intangibility and Invisibility (Can enter Spirit Form to become intangible and avoid detection), Immunity to Modern Weapons (Servants are Divine Mysteries that cannot be harmed by modern weapons such as guns, knives, or bombs unless they are infused with a supernatural aspect such as magical energy or possess a certain amount of age), Resistance to Magic (Including effects such as Petrification, Spatial Manipulation, and Mind Manipulation), Soul Manipulation and Biological Manipulation (Servants can resist Chaos Tides), Transmutation, blinding attacks and Data Manipulation (Servants can stay in digitized area) and Poison Manipulation (Servants are unaffected by poisons from the likes of Jack's and Serenity's), Regeneration (Mid-Low; all Servants have low-level regenerative abilities that allow them to easily heal cuts and wounds for as long as they have a proper mana supply). |-|Second Set= All previous powers in addition to, Energy Projection, Summoning with Rokudou Gorin – Kurikara Tenshou (Performs a beam slash that sever fates, allowing her achieve her desired outcome and ward off untimely deaths, karmic damage, curses, and tragedies), can "drift" between worlds, Power Mimicry (Can replicate any weapon he sees, even Divine Constructs like Ig-Alima and Sul-Sagana, and wield them with the skill of the original user), can reinforce objects and himself with mana using Reinforcement Magecraft, Forcefield Creation with Rho Aias, Minor Spatial Manipulation with Caladbolg II, Homing Attacks with Hrunting, Fire Manipulation with Sul-Sagana, Pocket Reality Manipulation with Unlimited Blade Works, Magecraft, Attack Reflection, Clairvoyance and Enhanced Senses (Can recognize and smell things normally impossible, such as the smell of a demon years after the first smelling them or the intention of others. Can smell what kind of person someone is, their feelings and, to an extent, how strong they are), Can "change the heart" of those who enter her subconscious, making them feel warm and causing them to become kinder, Statistics Amplification via breathing techniques and her mark, her blade has absorbed the sunlight to negate the regeneration of those weak against the sun, Fire Manipulation with Fire God breathing technique, Body Control with breathing techniques (Could stop blood loss), Minor Regeneration Negation (Wounds made by the Sun God techniques feel like they are on fire and are harder to regenerate), Afterimage Creation, Resistance to Heat, Cold and cutting damage with Demon Hunter uniform, possibly Power Bestowal (People around those who are marked can also obtain marks, which increase the speed, precision, and overall capabilities of the user), Precognition (Can smell what is the intent of an attack, even if made by mindless entities such as a robot), Speed Amplification with the breath of thunder, Extrasensory Perception via see-through world, Resistance to Extrasensory Perception with See-Through World (Her ntent, fighting spirit and emotions become impossible to feel), Necromancy, Martial Arts, Regeneration Negation (Up to High-Mid) and Curse Manipulation with Onikiri, Wind Manipulation with Kumokiri, Energy Manipulation, Vibration Manipulation via Hongetsu, Gravity Manipulation |-|Third Set=All previous powers in addition to Complete Body Control (Can control every aspect of her body allowing her to reach top speed without accelerating), Energy Control (Her sword strikes are absolutely silent because no energy is lost during the attack), Limited Air Manipulation (Her strikes are so fast they create a vacuum inflicing wounds to her foes, she supposedly can use the ground the send the same vibrations), Regeneration (Low-High), Acausality (Type 4. All desperados exist beyond fate of the world, completely transcending it. Through this Desperados ignore their restrictions from fate, Amane Shinomiya's Nameless Glory and even The Prime Minister who can see the fate of the entire world could not see anything about their fate or future), Statistics Amplification (The amount of magic a person possesses is linked to their fate and impossible to change, however Desperados are capable of changing their magic capacity increasing it to levels even beyond A-Rank students), Aura, Fear Manipulation (Her aura passively causes people around her to have extreme fear. When Ikki first came up close to her he felt fear "as if his own heart was exploding", his body, mind, instinct and soul were telling him to run away), Willpower Manipulation, Paralysis Inducement, Perception Manipulation (All Desperados can make opponents experience extreme fear, paralyze them, make them lose their will to fight and alter their senses with their presence alone), Fire Manipulation, Magma Manipulation, Lightning Manipulation, Homing Attack, Poison Manipulation, Healing, attack with souls, Light Manipulation, Power Nullification, Regeneration (at least low-high), Her swordsmanship is so refined that it has reached the level of a Mystery beyond human possibility, allowing her to break down causality

Attack Potency: Wall Level+ (Comparable to the others) Higher with Saika, and Kenjutsu Musō - Kenzen Ichinyo | Large Building Level, Higher with Saika, Kenjutsu Musō - Kenzen Ichinyo, Rokudou Gorin – Kurikara Tenshou, Triple-Linked Crane Wings and Kanshou and Bakuya: Overedge, Caladbolg II, Hrunting, Ig-Alima, and Unlimited Blade Works | Multi-City Block Level, Higher with with Saika, Kenjutsu Musō - Kenzen Ichinyo, Rokudou Gorin – Kurikara Tenshou, Triple-Linked Crane Wings and Kanshou and Bakuya: Overedge, Caladbolg II, Hrunting, Ig-Alima, and Unlimited Blade Works

Speed: Superhuman with Subsonic reactions and combat speed, higher with Saika | Subsonic with Supersonic reactions and combat speed, higher with Statistics Amplification and Saika | Supersonic with Hypersonic+ reaction and combat speed higher with Statistics Amplification and Saika

Lifting Strength: Class 5 | 'Class 25 | Class K

Durability: Wall Level+ (Comparable to the others), Higher with Saika | Large Building Level, Higher with Rho Aias | Multi-City Block Level, Higher with Saika and statistics amplification

Stamina: High | Extremely High | Extremely High

Range: Extended melee range, at least several meters with Saika threads | Tens of meters, several hundred meters with Rokudou Gorin – Kurikara Tenshou and Kilometers with arrows and Broken Phantasms| Tens of meters, dozens of meters with various kinds of magic, several hundered meters with Rokudou Gorin - Kurikara Tenshou and kilometers with Sunlight Spear, arrows and Broken Phantasms

Standard Equipment:Saika, and an extra Katana | Her two previous swords in addition to Onikiri and Kumokiri and a Nichirin sword | Testament (Koharu's Device which takes the form of a pair of wing-like swords.), Firelink Greatsword, Scimitar, Pike, and Staff.

Intelligence: She is a peerless swordsman, having reached a realm transcending the realm of men through nothing but hard work and single-minded dedication. She far surpasses Berserker, who is more than qualified for the Saber class, and Saber, who is renowned in life for being one of Britain's finest knights. Even the The King of Heroes is no match for her in a contest of swordsmanship. Furthermore, she can clash with Musashi Miyamoto, who had also reached the pinnacle of swordsmanship and could collapse all possibilities into a single outcome, with their respective skills being stated to transcend time and space itself. As such, her skill as a swordsman is stated to have reached the state of true emptiness, reaching the unreachable existence of Infinity. Personality wise she is also serene and calculating, rarely losing her composure and allowing her to easily perceive even the slightest weaknesses in the target with her keen eyesight, even outmatching the similarly perceptive Archer in close combat. In addition Koharu is a "Sword Saint" that is praised as "Peerless in Swordsmanship" by her peers. She has perfected her swordsmanship and mental state to the point that Musashi Miyamoto would be outmatched by her even after reaching "Zero". Due to her mental state, Suigetsu and her perfect technique, Koharu is able to react to any opponent and wield her sword without exerting any force on her body, allowing her to swiftly cut down her opponent before they can tell when she draws it, to the extent that she is able to cut down seven warriors in an instant. In addition to her mastery of the sword, Koharu is also an exceptional plotter, having raised her lower-class clan to one of prestige across all of Japan. She also has access to the fighting skill of Saika and all of its previous wielders, including several types of swordsman techniques. | In addition to previously she is a master of the Niten Ichi-ryuu style, she has also mastered all of the Kusakabe techniques, those of the Kusakabe draw upon every school of swordsmanship, perfecting all their techniques to use against the inhuman. She has overcome many who have trained for their entire lives with her skill, and has reached the ultimate mental state a swordsman can obtain, Nothingness, being achieved only by swordsmen of the highest order. It corresponds to the concept of Suigetsu of the Yagyuu Shinkage-ryū. One is nothing, and is thus invincible. As they have nothing above them, they become an unreachable sky that can't be touched. Not even a slash that uses the Multi-Dimensional Refraction Phenomenon can reach someone with no sky. Only a swordsman who has reached the mental state of infinity can perceive this. | Adding on to her previous skill she has the souls of countless warriors over the course of thousands of years, making Koharu an immeasurably skilled combatant, holding proficiency with various different weapons, sorceries, pyromancy, and miracles, in addition to immense combat experience. As the top-ranking blazer, she is well versed as a close-combat magic user as well as tactician, Koharu is a cool-headed hitokiri (manslayer) in combat, ending her foes with maximum efficiency and never stopping her assault until she is pushed back or until her opponent has fallen. She is a genius swordsman, and her skill is in a realm far beyond humans, managing to collapse causality with nothing but her sword technique to pierce any defense.

Weaknesses: Can't attack while in spirit form

Notable Attacks/Techniques

 * Eye of the Mind (False): Koharu has the natural ability to avoid danger based on an innate sixth sense refined through combat experience, so much so that it borders on precognition. Koharu's rank is A, meaning that it is so refined that the effects of visual obstructions are reduced, allowing her to gauge the exact length and width of Excalibur despite being rendered invisible by Invisible Air.


 * Knowledge of Respect and Harmony: Koharu's techniques cannot be percieved by opponents no matter how many times they're demonstrated. As a result, it is impossible for an opponent to get used to them or to even see her attacks. Thus the tenth, hundredth, or even thousandth encounter against her will feel the same as the first, so her techniques will always retain their effectiveness against her opponents.


 * Vitrification: Due to Koharu's serene state of mind, she is immune to mental interference. In addition, her B+ Rank in this skill allows her to conceal her presence if she pleases, allowing her to simulate the True Assassin's Presence Concealment skill to a limited extent, making it difficult for even Servants to detect.


 * Hiken: Tsubame Gaeshi: The legendary technique of the swordswoman Koharu, who is capable of cutting down a swallow mid-flight. Through human means, she achieved a Mystery on the level of a Noble Phantasm, a skill mindlessly refined to the point that it has become a legend in itself. The technique, through an application of the Second Magic, bends the laws of physics to make three perfectly simultaneous slashes from three separate directions. It is a sword of infinity that renders the finite existence of a single slash into multiple possibilities to create a future that not even the gods can escape from. She also has a technique called Hikan: Tsubami Mai, which is a series of six high-speed slashes she performs on her enemy before getting into position and ending it with Tsubami Gaeshi.
 * Hiken: Muttsu Tsubame Gaeshi: By summoning the Niou, Koharu is able to simultaneously perform Tsubame Gaeshi with both of her blades, and all the blades of the Niou, creating a net of 18 slashes by doing the technique with 6 blades, when used against Magnus, she used 5 blades to slash, creating 15 slashes but using the 6th to thrust straight forwards, ensuring that the target couldn't fall back or go forwards.
 * Shukuchi: A movement technique based around cutting down the distance between Koharu and her opponent to instantly reach them. It is based around movement and breathing techniques. Sakura Saber possesses a B-rank in this skill, a rank below outright dimensional teleportation, and allowing her to instantly cross the distance between herself and an opponent to cut them down.
 * Kenjutsu Musō - Kenzen Ichinyo (Peerless in Swordsmanship - Zen and the Sword As One): Koharu's Noble Phantasm, a single strike that represents the pinnacle of her swordsmanship. It is only a single brandish of her blade performed at the pinnacle of Zen enlightenment through meditation, combining the values of Zen and the Sword into one for what appears to be a sure-fire kill.
 * Magic Resistance: An innate ability that grants protection from magical effects. Instead of merely reducing the effects of magical spells, Magic Resistance outright nullifies any spells below a certain threshold while dulling the effects of any that breach it. Koharu only possesses a C-Rank in this skill, nullifying spells that only require two verses to chant or some equivalent before being overwhelmed.
 * Riding: The ability to ride mounts. Koharu rode many horses in life, leading her to possess a B-Rank in this skill. As a result, she can ride virtually any modern vehicle or animal with supernatural speed, handling, and maneuverability. However, she cannot ride creatures of the Monstrous or Phantasmal Species.
 * Shinkage-ryuu: A Personal Skill that reflects her trademark sword style. Having completely studied the school's secrets from infancy, Koharu possesses an A++ Rank in this skill, reflecting her legendary mastery of the esteemed sword technique. In addition, due to the school's emphasis on Zen teachings, Koharu possesses a level of resistance to mental attacks, proceeding forward without doubt or hesitation.
 * Suigetsu: A mental state that corresponds to the ultimate mental state, "Nothingness", which can only be achieved by swordsmen of the highest order. While "Nothingness" is based around the concept of being an unreachable sky that oversees everything, Suigetsu revolves around the concept of calm water that reflects and mirrors anything. As such, a swordsman that has reached Suigetsu is able to read and react to any opponent like water that reflects and mirrors anything.
 * No-Sword Capture: A secret technique first created by swordmaster Kamiizumi Nobutsuna, the founder of the Shinkage-ruu sword style. It allows the user to catch the opponent's blade bare-handed to stop their attack and prevent injury. Koharu has an A-Rank in this skill due to her mastery of it, having achieved many victories while unarmed despite facing numerous armed opponents.


 * Saika: Saika is an entity that manifests itself as a cursed Japanese sword. It has an extreme love for humanity, and, like how humans might express their love by hugging or kissing, Saika expresses its love by cutting and possessing people. Its ultimate goal is to take over all of humanity. Saika lives within the body of its owner and communicates its thoughts through a voice in their head. It is always talking about how it loves humans, how it wants to cut them, and even tells its owner what it wants them to do. The constant nature of this voice is enough to drive most normal people insane, slowly taking them over and turning them into crazed slaves. A Saika host can store the sword inside their body and produce its blade from their skin or clothes without suffering any damage, or even draw it out completely to wield Saika like a normal sword. While using it their eyes will glow red, and their physical capabilities will be increased. Not only that, the wielder has access to Saika's fighting experience, which include swordsmanship techniques likely derived from previous hosts. Additionally, if the user is blinded (for example, by an enemy using a flashbang) they will still be able to sense the enemy thanks to Saika being capable of sensing nearby human sounds for them, like their heartbeat, breathing, footsteps, and even the movements of the muscles


 * Possession: Saika's ability is that of possession; it possesses people by cutting them and spreading its influence through the pain they feel. When someone is possessed by Saika, they become one of its "children," and any blades they wield become Saika's daughter blades, each having the ability to spread Saika's influence and even create their own daughter blades, as in the case of Haruna Niekawa. Saika's children are able to for the most part live their lives normally, but Saika's spirit still lives within them. They gain the ability to sense the voice and presence of their mother from a long distance away, and when they do, Saika's spirit enters their conscience, and they act like underlings. They follow the orders of the mother no matter the consequences to themselves, whether their mother is actually nearby or not. When under Saika's influence, a person's eyes glow red. Those under Saika's influence appear to show an immunity to pain and increased physical capabilities. Saika's children are able to act independently of their Mother's wishes. When there are no orders for them to follow, or if their current orders are not relevant to their situation, they go back to normal, and have no memory of anything that happened while they were possessed. However, if their emotions are strong enough, it is possible for a human to resist Saika's influence. Similarly, Saika is unable to possess someone who can't feel pain or a nonhuman
 * Projection: Koharu is capable of projecting multiple copies of Saika from her skin and clothes. She can also project the copies in different shapes than its normal sword form, usually projecting multiple metal wires to bind and cut an enemy.

Breathing techniques: Thea technique used by most demon hunters, though many have their own personal version, it accelerates bloodflow and heartbeat, and increases body temperature. It "thrills" the bones and muscles in the body, making them comparable in strength to those of demons.
 * Rokudou Gorin – Kurikara Tenshou (Six Realms, Five Rings – Acala Celestial Phenomenon): Koharu's Noble Phantasm, a sword-roaring quick draw technique that is performed while Koharu is wielding two swords. First, she takes a firm stance and performs the Lesser Celestial Thrust, a series of attacks that overpowers her opponent with the energy from her sword, before finishing off her opponent with the Greater Celestial Phenomenon, her final blow which takes the form of an energy beam that cuts her opponent. This Noble Phantasm can be considered an embodiment of the sword of “Zero”, the concept of “Void” that Koharu has mastered. While it is classified as an Anti-Unit Noble Phantasm, it is in actuality an Anti-Fate Noble Phantasm, as it wards off all forms of untimely deaths, karmic damage, curses, and tragedies in a single sweep.
 * Maken Yaburi, Uketamaru! (I Was Told There Would Be Magic Sword-Busting!): A special sword technique that Koharu only used once in her life. It involves the use of a special Saint Graph that mercilessly insults, disparages and crushes swordsmen who degrade themselves to sorcery, dark arts or heresy. However since no one has seen it and lived to tell the tale, Koharu is the only one who knows what the technique really is. This Noble Phantasm is also known as an Anti-Swordsman/Anti-Blade master Great Bounded Field.
 * Fifth Form: A stance that instantly maximizes power, the main advantage of using two swords. The Niten Ichi-ryuu style allows her to fight by going along with the circumstances of the duel, while letting the swords fight as they want to, but in special situations such as when she is facing against a powerful opponent or when she is facing against destiny, she turns her sword's heart into Zero and utilizes this stance to calm down and fight.
 * Battle Continuation: A skill that reflects the ability to survive and continue fighting, which allows users to fight on despite grievous wounds and escape safely even when defeated. Koharu possesses an EX rank in this skill, due to using any underhanded trick she can think of to avoid death and survive, this includes things like playing dead, speeches to confuse her enemies as well as outright escapes in order to pull off "amazing comebacks".
 * Magecraft: Koharu has trained in magecraft and is rather proficient in it. She is most skilled in Reinforcement and Projection. She skilled at using magecraft to analyze an item's structure, and then, by using Reinforcement, filling in the gaps in the object with magical energy to improve any of the object's qualities. While this normally just makes the object stronger, she can also raise her eyesight to superhuman levels or to reinforce her own body to become stronger. Projection (also known as Gradation Air) is a high-level magical skill that allows for the materialization of physical objects from magical energy. It is a more complex form of Reinforcement, and thus, Koharu is highly skilled in its use. She utilizes a unique type of Projection, Tracing, which is special in that it not only duplicates an object's shape and structure, but its history as well. To trace and reproduce something, Koharu must see it first. Objects duplicated through tracing are inferior to the originals, but only slightly. Reproductions of more powerful weapons such as Noble Phantasms are even weaker, decreasing in rank. Due to the greater effort put into tracing, the projections Koharu creates through it can last much longer than normal projections. She is most skilled in the projection of swords due to "Sword" being her Origin and Elemental Affinity. She can even project Divine Constructs. Koharu can also duplicate the special abilities of magical weapons such as Noble Phantasms, due to Unlimited Blade Works.
 * Unlimited Blade Works: Infinite Creation of Swords: Koharu's Reality Marble, born of her Origin and Elemental Affinity of "Sword". It subconsciously records every weapon she sees while analyzing its structure and storing it for use. She is then capable of summoning these weapons into the real world and using them in battle. By projecting Unlimited Blade Works onto the World, she is able to effortlessly and instantaneously project the weapons and fire them at an extremely rapid rate. Noble Phantasms stored in Unlimited Blade Works include:
 * Kanshou and Bakuya: Gan Jiang and Mo Ye
 * Caladbolg II: The Fake Spiral Sword: A degraded copy of the Caladbolg wielded by the Irish hero Fergus mac Róich. As opposed to its intended use, Koharu uses the sword as a Broken Phantasm arrow, which twists space when fired to allow it to pierce any target.
 * Hrunting: Hound of the Red Plains: One of the swords of Beowulf, the oldest hero in English literature. Like Caladbolg II, Koharu primarily uses it as a Broken Phantasm arrow, which is capable of tracking its target regardless of their attempts to evade it. It is also very cost efficient, allowing her to fire it repeatedly though it takes more mana each time.
 * Rho Aias: The Seven Rings that Cover the Fiery Heavens: The shield of Ajax, which proved capable of blocking Durindana during the Trojan War. It creates a multi-layered defense to defend against any sort of projectile. Koharu is capable of projecting all seven of the shield's petals.
 * Ig-Alima: Green Field Cutting Through the Thousand Mountains: A gigantic Divine Construct named after a Sumerian deity, also known as the Mountain Felling Sword.
 * Sul-Sagana: A Divine Construct that, like Ig-Alima, is named after a Sumerian deity. It is capable of launching a stream of flames with enough power to burn down an entire forest. Although Koharu's version is an imitation just like her projection of Ig-Alima, it is still capable enough of physically clashing with the original.
 * And many other weapons
 * Negating Palm-Ghost Strike: An attack in which she hits her opponents, shattering their lungs, stopping their hearts, and disrupting their minds
 * The Heavenly Wall: An ability which absorbs any attack unleashed upon it, funneling the attack through her blade, then redirecting it upon the user
 * Sword Techniques
 * Hiken: Yogake: Koharu leaps at her opponent as the latter strikes her. However, Misao then appears behind her opponent, having already done a fast dual attack that tears the enemy apart and sends him flying
 * Hiken: Yatsukahagi: As a defensive technique, Koharu spins her body while swinging her swords around, creating a powerful orange tornado that shakes the earth. According to her, this skill can only be done with Kumokiri, which manipulates the wind
 * Hiken: Zangetsu: Koharu draws both swords at the same time, sending a white shockwave across the ground toward her opponent. As she uses dual sword style, the attacking force is doubled
 * Hiken: Hoemaru: As an offensive technique, Koharu swings both swords repeatedly with all her strength, and lungs herself at her opponent, turning herself into a tornado of sword strikes
 * Hiken: Hongetsu: Koharu jumps into the air, spins her body around, quickly accelerates then throws her sword at the opponent. The sword, affected by centrifugal force, spins like a chain saw and is almost unblockable
 * Hiken: Tomokiri: Koharu focuses for a short period of time, then opens her eyes. At the same time, she draws both swords in a split-second, cutting her opponent multiple times before he can even realize it
 * Tenken Kusakabe: One of Koharu's strongest attacks, utilizing both Western gramary and Japanese Onmyoudou to be realized. This technique requires Misao to use both her swords to open the gate to another dimension. The enemy's attack will be absorbed into the gate, then be released back to the enemy, making it a perfect counter against unblockable and/or untouchable attacks
 * Breath of Water: A breathing technique that focuses of fluidity of movements, allowing the redirection of energy and precise and continuous movements with the sword.
 * First Style: Water Surface Slice: A single concentrated slash
 * Second Style: Water Wheel: The user spins their body, slashing in all directions.
 * Third Style: Dance of the Rapid Current: The user swings her blade at her opponent in a way that mimics the movement of waves on the surface of water.
 * Fourth Style: Striking Tide: A strike that is directed at the neck, it can be used against multiple, allowing the user to dance around people and attacks while cutting them down with one fluid movement. It
 * Fifth Style: The Merciful Rain of a Dry Day: A "sword strike of kindness" that kills the target with little to no pain, instead making them feel as if light rain was hitting them. Used when the enemy offers their own neck, tough it can likely be used if they simply don't try to protect it.
 * Sixth Style: Twisting Whirlpool: Koharu fiercely twists her upper and lower body, which creates a whirlpool that cuts anything caught in it.
 * Seventh Style: Piercing Rain Drop: A fast and accurate stab. The fastest Breath of Water technique.
 * Eight Style: Waterfall Jar: Koharu cuts the target vertically.
 * Ninth Style: Water Splash Chaos: Minimizes the landing time and surface needed when landing, allowing the user to move without limits. Ideal when fighting in a place with no solid foothold.
 * Tenth Style: The Dragon of Change: A continuous attack that increases in power with each rotation, creating a strong slash.
 * Dance of the Fire God: A technique her father used and she later mimicked, it allows for stronger attacks that give the ones hit the feeling of burning, and drastically slows down regeneration (Demons capable of regenerating limbs at subsonic speeds could barely heal from it). Koharu can use it combined with the Breath of Water to make strong and precise attacks.
 * Waltz: A single concentrated slash
 * Dance of the Fire God: Burning Sun: A circular slash that appears to create flames, it slashes several meters past the blade.
 * Dance of the Fire God: Fire Chariot: A jump followed by an flip in the air performed when the enemy attacks head on, the momentum given by the flip is used to cut the back of the enemy.
 * Dance of the Fire God: Parhelion Rainbow: When about to hit, Koharu seemingly transforms into fire and reappears several meters away.
 * Dance of the Fire God: Shining Sun Stab: A spiralling flaming stab.
 * Dance of the Fire God: Solar Halo Dragon Dance: A single slash capable of severing the head of multiple enemies at once, it greatly increases power and halts regeneration completely for some time.
 * Dance of the Fire God: Soaring Flame Haze: The tip of the blade becomes hazy while flames envelop it, giving the illusion of being shorter.
 * Breath of Thunder: A breathing technique that focuses on the legs. It concentrates every muscle and forces oxygen into the blood vessels, allowing for an explosive speed in one direction.
 * Clap of Thunder: The main technique of the breath of thunder, it allows for a sudden burst in speed forward, creating the sound of thunder while moving.
 * Waltz Flash: A combination of Waltz and Clap of Thunder, charges with great speed and slashes at the neck of the enemy.
 * See-Through World: Through becoming aware of every part of her body, and "closing" any unneeded actions out like one would close their eyes when trying to hear something, Koharu can enter the "see-through world". Her speed and strength increase dramatically, and she becomes capable of seeing through an enemy, becoming able to observe every muscle, blood vessels, lungs and all their contraction. In this state, her battle spirit, emotions and intent are impossible to detect.


 * Enhanced Smell: Koharu can smell things normally impossible, and has integrated this into his fighting. He can smell multiple things, such as:


 * Demons, allowing her to find them and making him able to predict attacks from them that she could normally not, such as an underground attack that she couldn't see.
 * Emotions, allowing her to know what people feel around her.
 * The "opening thread", a thread that shows her an opening in the enemy that she can strike at.
 * "Intentions", she can smell where an attack will strike at, even if done by a mindless being such as a robot


 * Immense Presence: Koharu's sword spirit alone can intimidate even the strongest combatants without even being in seeing distance due to her her immense power and skills. Even some of the strongest swordsmen in the world, stopped in their tracks the moment they felt her sword spirit.


 * Desperado: Koharu is a being who has transcended the fate of the world, as such she can ignore limits set to her by fate and control her own fate and the fate of the world around her. Furthermore like all Desperados she possesses an aura which can instantly induce fear, manipulate the perception or even paralyze any foe. The closer you are to a Desperado the stronger the aura gets, however she is capable of inducing fear, giving them blurry vision and paralyzing the bodies of world class mages and even other desperados like Kurono Shinguuji and Nene Saikyou from cities away. Furthermore when some opponents were face to face against Koharu they have instantly broken down and lost her will to fight as soon as the thought of fighting Koharu crossed their mind. Desperados have also shown to be able to kill or wound foes with just their will alone.


 * Power Within: A pyromancy that, when cast, significantly raises the caster's attack rating, as well as providing a large boost to stamina regeneration. This does, however, come at the cost of eating away at the Koharu, resulting in their HP being drained rapidly for the duration.


 * Great Combustion: A large, powerful blast of flames launched from the Koharu's hands.


 * Great Chaos Fire Orb: Hurls a great chaos fire orb at the target, dealing Fire damage. After the initial impact, a pool of lava will remain for three seconds, dealing additional damage to the target if stepped in.


 * Poison Mist: When cast, a mist is released in front of Koharu, causing gradual Poison buildup to foes that stand in it. Once contracted, Poison causes three damage per second for the duration.


 * Sacred Oath: Provides a 10% physical damage and elemental damage absorption buff and increases physical damage dealt by 10% for 60 seconds.


 * Heal: Restores HP for the caster and nearby allies equal to 3 times the Spell Buff of the catalyst.


 * Bountiful Light: Gradually restores a large amount of HP.


 * Crystal Soul Spear: Fires a piercing crystal soul spear that can go through a line of enemies. Once fired, this spell has limited homing abilities.


 * Farron Hail: Fires a cascade of soul darts at the target, dealing Magic damage.


 * Homing Crystal Soulmass: Releases a homing crystal soulmass with piercing qualities.


 * Soul Stream: Fires a torrential volley of souls dealing Magic damage to any enemy within it.


 * Soul Greatsword: Creates a soul greatsword in front of the caster, dealing Magic damage to any enemy within the cone of attack.


 * Great Farron Dart: Fires a powerful soul dart at the target, dealing Magic damage.


 * Sunlight Spear: Hurls a sunlight spear at the target to inflicting heavy lightning damage to anything struck by it, and to any enemies that were directly beside the target.


 * Splintering Lightning Spear: Koharu hurls a lightning spear into the sky, causing other lightning bolts to rain down in the vicinity.


 * Lightning Stake: Deals heavy lightning damage to anything struck by the immediate impact of the bolt, as well as sundering their poise.


 * Vow of Silence: Prevents the casting of any spell, miracle, pyromancy or hex within range
 * Mumyō Sandanzuki (Lightless, Three-Stage Thrust): A technique that consists of three concealed sword thrusts, produced by transcendent technique and speed that surpasses the ability of any normal human swordsman. Instead of occurring consecutively, one right after the other, all three thrusts occur at the same time at the same position. Even if the first thrust was blocked, the second and third would break through, and the contradiction caused by this results in a breakdown of causality at the tip of Koharu's sword, making it virtually impossible to defend against. As it results in the collapse of causal relationships, the destruction it causes is not limited to physical things.

Keys:First Set|Second Set|Third Set