Michael Ellend

Summary
Michael Ellend is a secondary protagonist in Astiria, in both Parts I and III. Once part of the Angel's Crown guild, he joined the Red Wings early in his life, remaining one of Zephyr's closest allies during all three parts.

Powers and Stats
Tier: At least 8-A

Name: Michael Ellend

Origin: Astiria

Gender: Male

Age: 8 (Part 1), 18 (Part 2)

Classification: Guild Member, Nephilim

Powers and Abilities: Superhuman Physical Characteristics, Resistance to Light Manipulation, Weapons Mastery,

Attack Potency: At least Multi-City Block Level (Should be comparable to Zephyr and Jin)

Speed: Massively Hypersonic (Should be comparable to Zephyr, as both were able to fight Jin)

Lifting Strength: Unknown

Striking Strength: At least Multi-City Block Level with Mythralia

Durability: At least Multi-City Block Level (Survived blows from Jin)

Stamina: High for his age

Range: Hundreds of Meters with Mythralia

Standard Equipment: Intelligence: Average for his age, a skilled combatant with various types of weapons
 * Mythralia: An Ark unit created by the Machine King, this supposedly generic Arm served as the model for countless other Arms before more exotic designs started rendering it mostly cosmetically obselete. Has several different forms that can be chosen on command:
 * Blaster: The most basic form that it takes when lesser arms or not in use at all. Fits as a classic golden bracer with two prongs on top, which can produce a sphere of Holinum between them to fire its signature concussive blasts from.
 * Shield: Extends the two prongs forward and sideways, and stretches the bracer to the elbow. Then a Hardlight barrier fills the gap between, protecting the entire forearm and whatever part of him the wielder actively chooses to defend.
 * Twin Daggers: The two prongs morph into short blades which can be held in either hand. Used for quick attacks.
 * Bow: The prongs extend outward like a hunter’s bow, forming a Holinum Bowstring between the two prong ends. Fires Holinum like the Blaster form, but instead it takes the form of razor sharp bolts that can pierce nearly anything, including most barriers.
 * Broadsword: The Prongs fold and morph themselves into a makeshift hilt, projecting a Hardlight blade from the slits between. Like the Bow’s bolts, this can pierce just about anything besides Ark Units.

Weaknesses: Possesses Limited Mana, and has a weakness to dark-elemental weapons and spells, thanks to his angel blood.

Key: Purge Arc

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: