User blog:DreamcrosserSquad/Calculation: Citywide Thunderstorm

revising stuff bc I'm 90% sure knocking over skyscrapers isn't high 8-C and bc the profiles as of now are kind of a mess and don't use a legit feat time for DMUA to scream at me more

i'm kinda new to CAPE so idk if this is right or not

anyway i'll be getting shoutio, medlex and the squad's AP from this

ok so shoutio can create a thunderstorm that covers all of emerald city (which is 2000 km^2)

assuming emerald city's square, that means, assuming loop city is square, the radius of the storm is 22.360679774997896964091736687313 km or 22360.679774997896964091736687313 meters

volume = 12566370614359.172953850573533118 m^3

12566370614359.172953850573533118 * 1.003 = 12604069726202.250472712125253718 kg

i'll use 4 kj/kg for this

12604069726202.250472712125253718(1000) * 4 = 50416278904809001.890848501014871 joules or 12.049779852965821547 megatons

it takes the entire dreamcrosser squad to beat medlex so i'll divide this by 3

12.049779852965821547 / 3 = 4.0165932843219405156666666666667 megatons

FINAL TALLY
Shoutio + Medlex's AP: 12 Megatons, City level or 7-B

The Dreamcrosser Squad's AP: 4 Megatons, Small City level+ or Low 7-B