Board Thread:Versus Battles/@comment-27044517-20190915162353/@comment-25603146-20200114210237

...okay, so

Various things to take into account.


 * Essentially all Augurs (that is, people with Archetype Armigers) can withstand attacks dealt directly to their Archetype; Qliphoth, which their powers specifically are adapted to engage, are nega-Archetypical beings that kill concepts by draining them of meaning, striking them within the Malkuth and the Yesod simultaneously. That is to say, any Augur is going to be able to fight back against their concept being altered or taken away from them as Odiosis is described to have done to Malum, that's what makes them what they are. But we're obviously working with a much larger scale than Basic Augurs, and just saying "My power is greater than yours" at such a scale isn't substantive of an argument. So, to back up a bit more,
 * 1: The actual degree to which Zain is High 1-C is infinite: essentially, he infinitely upscales from "infinite" within the 11-D sense by, essentially, eleven times: one for each infinity of mortal consciousness. (Essentially what happened is that, since the True Monad is such that it instantiates all conscious things into a single form, all of consciousness- as in, each potential manifestion of an individual within each layer of the world- were all elevated to occupy the Kether directly.) 2. This giant piss-off wall of 11-D infinities stacked on top of themselves eleven times over can be swung all at once, via Allbring- this would be the opening move, and consists of everything that every conscious person in the verse is capable of doing all at once, and all stat amped by their collective being in the Kether. 3. Assuming that doesn't do him in, then he fights as normal- essentially, within the canon, this was used to hold off the weight of Samael's "All Must Die" power such that he could engage him the proper way.
 * The point of all of which is to elaborate on the magnitude of what this opening move is, exactly. Assuming that the True Monad passive doesn't do Odiosis in, a wall of everything every non-Qliphoth in the verse can do being swung at his ability to alter the normal state of things (as they are naturally )with Infinite^11 11-dimensional power- essentially Power Nullification/Sealing that targets all of the more abstract/warp-type powers in particular. If his nature is too closely tied to these powers, and he has no feats of being able to fight off anything of that magnitude, then I'd assume Odiosis goes with them- otherwise, he'd just be back to his normal "human" powers for the duration of a proper duel.
 * And whatever gets through even that would then have to contend with the Kether itself to get anything through to Zain/not be thought out of being, which essentially is a functional Absolute Defense against anything that can be recognized as adverse or unwanted as a component of Consciousness- since the True Monad is a personification of Consciousness that can be damaged, this includes damage, outright, and other conceptual beings that attempt to claim dominion over Archetypes that are invented by mortal consciousness (which, the effectiveness of that I suppose depends on the Type of Concept Manip. Odiosis has.)

If Odiosis gets past all of that intact, or at least still in fighting condition, then the opening move he faces is probably honestly something simple. Zain tends to keep combat close-range, with a preference towards Fire/Holy/Zie, with Blade and Time Metamagic attached (note: Time Metamagic can eventually chew through the resistance of Samael, who does in fact no-sell the Aeon Form's Nephesh Timestop), when a fight boils down to something more simplistic. If Odiosis plays keep-away, Zain'd probably spam Stat Amp instead, set up buffs and use Info Analysis on his opponent's move pool.