The Sun Spirit (The Aether)



"I am the Sun Spirit, the embodiment of Aether's eternal daylight. As long as I am alive, the Sun will never set on this world. My body burns with the anger of a thousand beasts. No man, hero, or villain can harm me. You are no exception."

Summary
The Sun Spirit is the third and final boss of the first iteration of The Aether, inhabiting the Gold Dungeon. At first, he will berate the player on their weakness and refuse to fight, however if the player continues to attempt to speak with him he will close off the exit to the Dungeon, and engage the player. While he is impervious to anything thrown his way, if an icy projectile he fires is reflected back at him, it leaves him in a vulnerable state where he can be attacked normally.

Powers and Stats
Tier: 4-C

Name: The Sun Spirit

Origin: The Aether

Gender: Male

Age: Unknown

Classification: Boss, Spirit

Powers and Abilities: Superhuman Physical Characteristics, Invulnerability, Telekinesis, Danmaku, Fire Manipulation, Light Manipulation, Ice Manipulation, Resistance to Status Effects (Includes Bad Luck manipulation, poison, blinding, death, gravity and statistics debuff)

Attack Potency: Star level (Has power over the position of the Sun in the sky, and as long as he is alive, it will never set on the Aether. However, this doesn't apply in other dimensions. A block that he drops, containing his power, can rapidly cause the sky to alternate between day and night)

Speed: Subsonic (Should be faster than the arrows that skeletons shoot) with Massively Hypersonic combat and reaction speed (Comparable to a late-game Steve)

Lifting Strength: Unknown

Striking Strength: Star Class

Durability: Star level (Can only be harmed after one of his attacks is reflected back at him)

Stamina: High (Keeps the Sun in place constantly)

Range: Stellar with Telekinesis, Several dozen meters with most attacks

Standard Equipment: None

Intelligence: Above Average

Weaknesses: If an Ice attack he uses is deflected back at him, he is left in a vulnerable state where he can be harmed by conventional weapons.

Notable Attacks/Techniques:

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: