Travis Mythos (OmniRealm Warriors)

"You're right, I'm not going to rely on you anymore. In fact, I won't be relying on ANYONE anymore after today. The days of being pushed around are over, by the bullies, the evildoers, and ESPECIALLY YOU!!"

- Travis finally being able to stand up for himself, as he argues with the Corruption inside himself

Summary
A shy boy growing up in the marvel of technology, Neo Hex City, Travis was an introverted self-possessed victim of bullying. Perhaps it was because of his wimpy nature or his nervousness when talking to literally anyone. Many knew that being bullied was wrong, but all were bystanders and didn't do a thing against the big tough guys in the school. One day before getting his face kicked in for the 402nd time, a boy named Ethan finally decided to step in. Being a expert mixed martial artist, Ethan completely floored the bully. The two became friends ever since. Both of them would one day have to face a common enemy known as Corruption one day, and when that time came, Travis was handed a XenoTech that would grant him to control waves themselves.

After impressing the likes of Omen when he first awakened his Xenotribute, Omen "gifted" him by blasting the power of Corruption into him, hoping that he can Corrupt his mind and have Travis serve him. Upon gaining this new power, Travis found himself endlessly battling against an awakened darker side of himself, one that lusted for Omen and power, in contrast to Travis's nerdy, wimpy, and shy self. Many a time does he have mental confrontations and conversations with Corrupted Travis, especially when he starts to underestimate himself, causing his dark side to critize his weak behavior. For a time, Travis easily dismissed his own power as "nothing compared to his Corrupted self" until even his dark half had lost patience, mentally attacking him for his lack of confidence. One day he realized that his darker self is right; he can win on his own. '''And one day. He WILL conquer the monster inside him.'''

Name: Travis Mythos

Origin: OmniRealm Warriors

Gender: Male

Age: 15-18

Classification: Human, Corrupted, XenoRealm Warrior

Weight: Similar to Ethan's

Height: Similar to Ethan's

Likes: HEMA, being a nerd, science

Eye Color: Yellow

Hair Color: Blonde

Hobbies: Being a nerd

Appearance
He wears a broadsword on his back, and wears a hooded black and yellow colored sweatshirt, which is always up. Underneath the hood is tidy blonde hair. He also wears basic pants and shoes that fit his color scheme

Combat Statistics
Tier: 8-B | 8-A | 7-C | 7-B, 7-A with Corruption | Low 6-B | High 6-A

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (with Hexdynium Sword), Dimensional Storage and Information Analysis with Tech, Extrasensory Perception, Kinetic Energy Manipulation, Vibration Manipulation, Frequency Manipulation, Wave Manipulation, VERY Limited Light Manipulation and Illusion Manipulation, Limited Air Manipulation, Limited Water Manipulation, Limited Earth Manipulation, Limited Heat Manipulation, Limited Forcefield Creation, Limited Sound Manipulation, VERY Limited Gravity Manipulation (via Gravity Wave), Statistics Amplification (via Kinetic Combat, Hexdynium Sword, and Corruption), Absorption (of Kinetic Energy and Corruption, also via Counter Vibration and Hexdynium Sword), Limited Durability Negation (since most of his attacks are wave based, his attacks can be transmitted to attack internally; via Kinetic Wave: Cutter and Frequency Weapon especially as their vibration speeds can cut on a near cellular level), Limited Existence Erasure (via Destroyer Vibration, though too hard to pull off on a competent non-arrogant fighter), Limited Telepathy, Precognition, and Mind Manipulation (with Psychic Wave), Corruption, Darkness Manipulation (Type 2), and Nuclear Manipulation with Corruption. Hexdynium Sword has Regeneration (High-Low)

Resistance to Mind Manipulation, Willpower Manipulation, Soul Manipulation, Empathy Manipulation (if by force, can still feel emotional by natural means, but no one can force feelings onto him, like every other living being in the ORWverse), Limited Statistics Reduction (Debuffs wear off after 3 turns or 30 seconds), and Fear Manipulation (if by force, can still be afraid by natural means, but cannot be forced to feel fear, just like all other living beings in the ORWverse), Telekinesis/Time Stop or anything that renders him helpless with Corruption.

Attack Potency: City Block Level, much higher with Corruption (comparable to Ethan 25 to 70 Tons) | Multi-City Block, much higher with Corruption (7x more powerful than previous) | Town Level, much higher with Corruption | City Level (more powerful than Ethan in attack power~93 Megatons), Mountain Level with Corruption (boasts a massive increase to power, surpassing Ember Overdrive's boost) | Small Country Level, much higher with Corruption (~2 Teratons) | Multi-Continent Level, much higher with Corruption (fought the OmniRealm Warriors, ~16 Exatons)


 * Scales to Ethan Xavier (OmniRealm Warriors)

Speed: Transonic | Supersonic+ | Supersonic+ | Hypersonic+ | High Hypersonic+ | MFTL+

Notes:
 * All much higher with Kinetic Combat
 * Has Massively Hypersonic+ Reactions, scaling from Ethan.
 * Speed in general scales to Ethan Xavier (OmniRealm Warriors)

Lifting Strength: Class 5 | Class 50 | Class 100 | Class G | Class T | Unknown

Striking Strength: City Block Class | Multi-City Block Class | Town Class | City Class, Mountain Class with Corruption | Small Country Class | Multi-Continent Class

Durability: City Block Level, theoretically Infinite with Counter Vibration | Multi-City Block Level, Small Country Level for Hexdynium Sword, theoretically Infinite with Counter Vibration | Town Level, Small Country Level for Hexdynium Sword, theoretically Infinite with Counter Vibration | City Level, Small Country Level for Hexdynium Sword, Mountain Level with Corruption, theoretically Infinite with Counter Vibration | Small Country Level, theoretically Infinite | Multi-Continent Level, theoretically Infinite with Counter Vibration

Stamina: High (Can fight on for day)

'''Range: Standard Melee Range, Extended Melee Range with Hexdynium Sword, Hundreds of Meters with Projectile Specials. Long range specials continue up to an unknown amount of range, probably up to Hundreds of Kilometers''', but beyond Travis's control and eyesight

Standard Equipment:

Hexdynium Sword
 * Made by Travis's nerdiness and interest in Historical European Martial Arts (HEMA)
 * Composed of various alloys to create one supermetal. This alloy is exclusive to Waka-I mean Neo Hex City.
 * The metal is
 * Lighter than Steel, but not as much as Titanium or Aluminum. It's also much stronger than Steel as well, capable of taking beatings from Omen that was using the Spectral Tome.
 * Malleable like bronze is and doesn't rust. If broken (RARE), the sword can be remade without any weak spots, unlike a sword of steel compared to bronze
 * Far more resistant to heat than Tungsten is
 * This sword has multiple properties
 * Ability to:
 * Absorb, resist, and contain many types of energy, such as heat, kinetic, electrical, and more
 * Conduct those same types of energy and even released the absorbed energies all at once. Perfect for Travis's Frequency Weapon technique.
 * Constantly recompose it's structural integrity if bent, all on its own. The metal has a trait where it "prefers" a shape that it was molded into

Infomation Lens: Technological bioelectrical powered contact lens (they are soft lens, not the tough Paragon Lens). They provide basic information analysis on various things and map making features, it's a not as good XenoTech Watch, but not as effective.

XenoTech Watch: A simple wrist watch that can do a variety of non-combat applicable stuff. Similar to a phone, but better and comes along with various analysis features and more.

Hammerspace Tech: A device on the bottom side of the Watch that can create a very small to large portal to a free dimension that stores up to many things, even furniture, food, living space, and a seemingly infinite supply of his nerd stuff.

Support Items
 * HP Items: Items that recover his physical health (it restores his "soul" as well, incase his enemy can attack his soul)
 * EP Items: Items that recover his Energy Reserves that he needs to continue fighting
 * SP Items: Items that recover his Stamina.
 * Stat Items: Can temporarily increase Attack, Defense, Speed, and other attributes by 1.5x times
 * Other Items: Can act as special equipment that can resist status effects like sleep, toxic, burn, freeze, paralysis, stun, and even instant kill.

Intelligence: Genius to Extraordinary Genius, theoretically Supergenius (Has thought up ways to prevail against seemingly impossible odds and overpowered abilities through logical analysis. His technical intellect is directly proportional to the player controlling him and therefore can be any level of intellect, canonically must be at least Genius level. This is NOT a game mechanic since it has nothing to do with the games mechanics at all.)

Weaknesses:
 * Using Corruption damages Travis (loses HP) and erodes on his resistance to the Corruption's influence and desire to take over
 * Counter Vibration requires precision from mostly using his hands, and a varying amount of prep-time to pull off (very miniscule for weak to comparable attacks, a significant amount of time for immensely more powerful attack). Pretty easy to get around, he won't be able to block every attack that comes his way. A tricky technique to pull on in general, but is still one of his most used, especially against bigger attacks.

Notable Attacks/Techniques:

Basic Abilities

 * By themselves, these don't use up any Energy
 * Superhuman Physical Characteristics: Has enhanced strength, speed, stamina, and durability
 * Oscilvibular: Travis's Xenotribute. It allows him to control all types of waves: disturbances in space in which a physical attribute oscillates from point to point in space. These include longitudinal waves, EM Waves, Kinetic Waves, Brainwaves, Gravity Waves, Frequencies, Vibrations, and all of the sort. Travis is mainly adept at using Kinetic based Waves and energy, Frequencies, and Vibrations; however, he is not extremely skilled at other types. It is said that Travis's Xenotribute has the most potential and sheer power of all XenoRealm Warriors, aside from Ariana's Golden Crest
 * Energy Control
 * Can use Energy for manipulating his Xenotribute, like creating fire and such. IS NOT MAGIC, MERELY CONVERTING Energy INTO SOMETHING ELSE
 * Can enhance his physical capabilities with Energy
 * He can occupy his Energy into parts of his body to increase its "mass" though it doesn't weigh said part down, which is why he can achieve superhuman feats without breaking the Force = Mass x Acceleration law
 * Body parts covered in energy are impervious to being affecting by things that would one hit kill, like perforating laser beams. Though damage can still be done
 * Passively, Energy works to weaken damage of attacks by gathering inside the body to the parts where the user is being damaged and acts like a shell for the softer inner body parts, though those organs are also tough on their own with their Energy. This makes things like impalement a lot tougher and more often than not, a sword thrust would knock the user back than impale him or her, though damage will still be taken.
 * Passively, one's Energy maintains its form stubbornly, so melting or becoming mold would be counteracted by the Energy's tendency to maintain the form of its user, unless the user allows such to be possible
 * 6th Sense: He can sense all Energy in his vicinity, regardless if they are not detectable by the other five senses. This includes detecting living beings like his hiding enemies, Range and clarity increases if more Energy is inputted into this ability. Because it's another sense, it's PASSIVE
 * Can sense the amount of Energy (Power Level) in a person
 * This bypasses Illusion Manipulation  that usually messes with the 5 main senses
 * Kinetic Combat: Travis is capable of using kinetic energy to enhance his movement speed, strikes, and other close range attributes to deal massive damage to his enemies.
 * Wave Awareness: Has better sensory capabilities than most, able to sense any type of wave, vibration, and frequency in the vicinity, allowing him to give more precise information about his enemies, environment, and more. Essentially, an even better Sixth Sense. Not many can get past this keen sense. Giving Travis one of the best sensory capabilities of the XenoRealm Warriors
 * Psychic Waves: Can passively read brainwaves of another being from a distance, allowing him to read minds, even manipulate his own brainwaves. If he manages to touch a persons head, he can control their mind as well. This allows him to access Telepathy and Precognition.

Wave Based
Kinetic Wave Kinetic Barrier Kinetic Heat Kinetic Bullet Kinetic Lock Frequency Weapon Seismic Series: These waves attack through the earth, similar to how Earthquakes occur. Travis punches the ground at a diagonal angle, causing the wave to travel through the ground or whatever media it is traveling through to damage an enemy Counter Vibration Polarizer Gravity Wave Sonic Severer
 * Main attack, sends a concentrated, high kinetic energy longitudinal wave at the enemy with a small wavelength and high frequency, though this can be adjusted. Generally done via inputting sudden kinetic energy or a shockwave via storing up potential energy in his body (by converting Energy into said potential and then kinetic) and the air in his palms. He can charge up the potential energy in his body and hands to let out an even more powerful blast.
 * Wide: A less concentrated variant that hits a wide area of attack.
 * Cutter: Increases concentration and frequency to turn the air cannon like attack into a thin, sharpened blade that can cut through durable things that most objects could not. While not as dangerous as the Frequency Weapon, is one of Travis's most deadly attacks, all while moving at an incredible speed
 * Shockwaves are essentially sudden waves. Travis fires the waves all around him. Provides Omnidirectional protection. Very useful to hit all enemies or defend against attacks.
 * Heats up or cools down the surrounding terrain by altering the amount of kinetic energy in them, burning or freezing the ground, air, etc. He can also do this on touch with his opponents.
 * By charging up kinetic energy in his hand or on an object, he can send objects flying at massive speeds, like trucks, to the point where they can damage comparable enemies
 * Travis absorbs kinetic energy from the target to temporarily render that target immovable. He must be touching said target for it to work. This increases Travis's kinetic energy temporarily.
 * Later on, Travis can move away from the target while still having it unable to move after touching his opponent (Third Key Onwards)
 * Sends a powerful transverse wave through his Hexdynium Sword, making the object vibrate, via the wave's energy vector rapidly, into a high frequency cutting weapon, capable of slashing through the toughest of objects. By far Travis's most dangerous attack, especially if combined with Corruption, even more so than his Cutter Kinetic Wave due to the amount of power and concentration he puts into the weapon (since it can handle said power.
 * Before he created his sword, Travis uses his hands instead for close range deadliness, achieving the same effect on a lower scale. Still more dangerous than his Cutter Kinetic Wave.
 * Corrupted Frequency Weapon
 * Travis infuses his sword with Corruption, increasing the deadliness of the attack in general.
 * Alternatively, Travis can create a whole physical bladed construct of pure Corruption for even more lethality, though it comes at a higher cost than infusing it with his sword
 * Body Waves /WIP
 * P-Wave /WIP
 * S-Wave /WIP
 * Surface Waves /WIP
 * Left-Right /WIP
 * Up-Down /WIP
 * Tidal Wave: Travis opens a Hammerspace canister that houses an immense amount of water, he then blasts a wave through it, creating a massive tidal wave.
 * By reading the frequency of energy of a wave (a disturbance that transfers energy through space and matter) and then forcing air atoms (specifically electrons) in the palm of his hand to have the same vibrational frequency, the electrons will effectively absorb the wave into itself, providing for a powerful, practically invincible defense.
 * A more used and simple variant of this is to emit the exact opposing frequency from his hand, cancelling out the frequency of an attack/force and therefore destroying it entirely (the actual damage, at least). does NOT scale to Travis's durability as it can cancel out nearly any attack if pulled off correctly
 * This ability can be applied throughout his whole body, but it's easier for him to do it on his hand.
 * While this can apply to things like spacetime itself, it's shown to really just work on matter/energy based attacks.
 * Destroyer Vibration: Travis can destroy potentially anything he touches by emitting the exact opposite frequency that said object is exerting. Very difficult to pull off, and is not practical using against an enemy. Takes some time to pull off. Travis's least used technique, but is his most powerful, despite being less dangerous to his lethal Frequency Weapon
 * Can be in the form of a pulse, or essentially a wave that isn't continuous and is a one time thing, but may require a more continuous wave to fully absorb the incoming attack, which is slower
 * Travis can minorly control EM Waves (mainly Visible Light). This allows him to create minor illusions that can help make his targets miss their attacks
 * Only works on transverse waves (notably EM Waves) and not his usual longitudinal waves
 * Using Corruption, Travis gains enough power to control gravity and space-time minorly. He uses this to soften landings or create bends in space-time, similar to how Adult Wayne does, slamming people into the ground.
 * By controlling the air waves and frequencies, Travis can either mute sound created or increase it's volume to become deafening and potentially ear bleeding

Standing Waves /WIP 5th Key Onwards?

Matter Waves /WIP 5th Key Onwards?

Chaotic Corruption

 * After Omen blasted Travis with this special type of weaker, dark blue Corruption, hoping to recruit him in the pursuit of power, Travis's body was permamently 30% infected by the Corruption.
 * While Travis has control over this special Energy, the Corruption is always trying to take him over and use his body to wreak havoc, and it comes with a mind and aggressive, power hungry of himself personality as well, always critizing Travis's mental weakness and trying to bait him to seek out Omen and gain more power. Travis must try and prevent it from taking it over him.


 * Travis can use Corruption to infuse it into his attacks or create constructs, weapons, and blasts out of Corruption, which are far more powerful than his normal attacks. However, this temporarily decreases Travis's resistance to the Corruption each time he uses it and damages himself. The only way to reset his resistance is to refrain from using it for extended periods of time
 * Corruption has many properties, but the main one shown in Travis's case is Radioactivity. If a Corruption attack lands, targets can experience fast radioactive decay, fission, and sometimes even fusion. This trait is not under Travis's control
 * Corruption Attacks Include:
 * Corruption Blast: Fires a beam of the gaseous substance at the enemy from his arm
 * Corruption Beast: Creates a Corruption Beast, which attacks the opponent with a mind of it's own, generally not used
 * Corruption Sword: A high damaging sword. It can be used in combination with Frequency Weapon to deal lethal damage due to its Radioactive properties
 * Corruption Wall: Creates a wall, shield, or pillar of Corruption as a powerful defensive tool
 * Corruption Fist: Punches with Corruption flowing through his arm.
 * Later (Key 4 Onwards), Travis fights the Corruption inside of him and as a reward for "winning" is less prone to damaging himself and losing resistance to it, even persuading his dark side to give him an extra boost to get him out of harms way


 * Corrupted Form
 * If the Corruption successfully takes Travis over, a black flame like pattern covers his body as he is shrouded by the dark blue gaseous substance. This form has a mind of its own (his darker persona mentioned above) and its only objective is to wreak as much havoc as possible before being defeated.
 * Has a trend to take over, at least temporarily, if Travis gets put into a situation where he is rendered unable to move or is completely helpless
 * IMMENSELY MORE POWERFUL THAN TRAVIS, despite Travis "defeating" it once in his mind
 * Restricted to only using Corruption based attacks, and none of Travis's Wave Abilities

Key: Beginning of Game | Late-Beginning | Mid-Game | Late Game | End Game | ORW1 Boss Fight

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: