Board Thread:Versus Battles/@comment-34942931-20190502024317/@comment-31165326-20190504182000

I mean, generally any good shot should do it. Unless Valev decided to stab in only places that doesn't kill his opponent in a willing to kill circumstance, she should be dead off the bat

Then again, distance could play a role. The main problem is that Hope doesn't really make distance in combat. That could be chalked up to mechanics saying you have to spend a turn moving but she doesn't really aim for movement.

Is there any real reason Valev won't have the time to outright kill her while it's stopped?