User blog:GreyFang82/WIP: Ness (D&D Homebrew)

Summary
Ness is one of the three Smash Bros. fighters that escaped the grasp of Tabuu and his allies. He now travels with Falco and Lucario to rescue the other fighters in his grasp and restore the world to what it once was.

Personal Statistics
Alignment: Neutral Good

Name: Ness

Origin: D&D Homebrew

Gender: Male

Age: 12

Classification:

Weight: 105 lb

Height: 5' 1"

Likes: Steak, making new friends, helping others

Dislikes: Unnecessary fights, lying, and leaving a friend behind

Eye Color: Dark Brown

Hair Color: Black

Hobbies: Baseball, doing yo-yo tricks, and hanging out with friends

Values: Friends, Family, and Kindness

Martial Status: Single

Status: Alive

Affiliation: Lucario and Falco (Teammates)

Themes:

Combat Statistics
Tier: High 8-C

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Instinctive Reaction via Alert, Statistics Amplification via Battle Maneuvers and Action Surge, Indomitable Will via Rally, Healing via Second Wind and various Healing Spells, Blessed, Limited Probability Manipulation via Favored by the Gods, Magic, Fire Manipulation, Electricity Manipulation, Light Manipulation, Sound Manipulation, Holy Manipulation, Forcefield Creation, Illusion Manipulation/Duplication via Mirror Image, Life Manipulation via Death Ward, Mind Manipulation via Hypnotic Pattern, Status Effect Inducement via Sickening Radiance, Non-Physical Interaction (Magic can interact with all manner of things, ranging from simple Non-Corporeal or Intangible foes to beings made of pure abstraction or ones that don't exist at all) and Resistance to Telepathy, Clairvoyance, and Mind Manipulation.

Attack Potency: At least Large Building level+ (Considerably superior to adventurers capable of using Dawn)

Speed: At least Hypersonic+ (Comparable to adventurers capable of dodging short-range lightning)

Lifting Strength: Peak Human Physically, Class 5 with Magic (has a strength score of 19 which should mean he should be able to lift something up to 258.548 kg and was able to drag a Hydra, which weight around 4000 pounds, 10 feet closer to him with the use of Lightning Lure)

Striking Strength: Large Building Class+

Durability: Large Building level+

Stamina: High

Range: Standard Melee Range with Baseball Bat, Extended Melee Range with Yo-yo, Varies with Spells.

Standard Equipment: A Magicant baseball bat and a yo-yo

Intelligence: Above Average (has an intelligence score of a 12)

Weaknesses: Has a limited amount of high power spell casting

Notable Attacks/Techniques:

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: