Jayro (Rebirth)

Backstory
A young hedgehog born in a village, when he was 13 he would normally help his dad with the crops. He is best friends with Speed who would practice with his chi when he turned 16. Jayro, Speed, and Skye were studying magic and such and how it works, once he hit 16 he left his village along with Speed and Skye to venture off in the plains to where he is now.

Personality
Jayro is quite stubborn at times, but at the same time cares for his friends and is strong willed as well, he will never give up depending on the situation he is in.

Powers and Stats
Tier: 8-C | 6-C, 6-B with summons | 5-A

Origin: World Of Hedgehogs: Rebirth

Name: Jayro

Gender: Male

Age: 13 in the prologue, 16 currently

Classification: Hedgehog

Powers and Abilities: Superhuman Physical Characteristics, Telepathy. Rock Manipulation, Telekinesis, Chi Manipulation, Plant Manipulation, Heat Manipulation, Energy Projection, Aura, Energy Manipulation, Summoning, Ice immunity

Attack Potency: Building Level (Took down monsters that were capable of breaking through solid rock) | Island Level, Country Level with summons (Far stronger than before, took down base Flame with ease as Flame was capable of destroying the surface of two continents at a time by just being enraged, with summons they were able to match Frax for a good while until they were overpowered, and fought against a golem that split a continent in half by just waking up) | Large Planet Level (Anima Blade is most likely capable of defeating Flash and can rival Super Flame in terms of power)

Speed: Peak Human (Was capable of running away from monsters who were outrunning normal civilians) | Massively Hypersonic (Dodged lightning point blank, and barely dodged a laser) | Relativistic (Kept up with Flame and Speed when they were transformed, Anima Blade gives additional speed to Jayro)

Lifting Strength: Class 50

Striking Strength: Class GJ | Class EJ, Class ZJ with summons | Class XMJ

Durability: Building Level (Took hits from enemies that demolish solid rock) | Island Level (Can tank hits from Base form Flame withstanding the force of destroying the surface of two continents) | Continent Level (Not the type of fighter to take hits when wielding Anima blade as it sacrifices durability for power)

Stamina: Pretty High

Range: Melee Range with swords, Varies from dozen of meters to Continental with summons | Multi-Continental

Standard Equipment: Long Sword, Steel Spear, Bow and Arrow, Anima Blade, Anima Gem

Intelligence: Gifted

Notable Moves/Techniques: Key: Prologue | Base | Anima Blade
 * Terra Crush: Bring boulders up and crush the opponent into smithereens!
 * Vine Wrap: Wrap your opponent in vines to not let the opponent escape.
 * Chi Push: Jayro focuses his energy on this move allowing him to push his opponents with telekinesis.
 * Chi Grab: Jayro focuses his energy allowing him to grab his opponent with telekinesis.
 * Summoning: Summon others to aid you in battle with powerful attacks, though use them wisely as they have to rest after use.
 * Flynn: Flynn is a spirit that is capable of summoning light on the foe annihilating them.
 * Dracon: A dragon that is capable of breathing fire attacks that can give a serious burn to the opponent.
 * Mermaida: A mermaid with a sweet voice that is capable of making the opponent fall asleep.
 * Zerakion: Zerakion is a fire lion that stomps the ground causing fire pillars coming under the opponent.
 * Gaia Rush: Send rocks flying at your opponent doing some chip damage.
 * Vine Smash: Summon vines to smack your opponent with vines.
 * Eternal Rock Shield: Use barriers of rocks to shield yourself.

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: