Heat Death

Summary
Heat Death is Observer's right-hand angel and the second-in-command of her contract killers, a position she has held for a very, very long time.

Appearance / Personality
Heat Death is a fairly tall, dark-skinned woman, with freckles and three pairs of broad, reddish orange wings. She has dark reddish orange hair that goes down only a bit past her shoulders, tied into a short ponytail / braid type thing. She has pale orange eyes and a bright, orange-ish halo. Depending on the amount of heat she drains, her wings and halo increase in temperature and become steadily more fiery. She wears a long brown jacket, a sleeveless ribbed dress shirt, and a pair of short shorts over tights. She usually also wears a red ascot / bow type thing.

HD is businesslike, clever, and calm. Although ambitious, she trusts and respects Observer too much to ever consider working against her. She is very, very loyal. Heat Death is decisive and active, though patient and thoughtful. She's cool under pressure, but enthusiastic and internally passionate. Heat Death is easily embarrassed and is prone to periods of dramatics. In combat, HD is pragmatic and quick to action, and prefers to end things quickly - though she enjoys combat. She's not good with wordplay or puns, and tends to take things literally.

Personal Statistics
Name: Heat Death (HD)

Origin: Starcross

Gender: Female

Classification: Angel Contract Killer

Age: Ancient

Date of Birth: ????

Height: 5'10

Weight: 140-150 lbs

Likes: Winter, cold weather, dramatic things, posing, fighting

Dislikes: Very little.

Affiliation: Observer

Combat Statistics
Tier: 4-A

Powers and Abilities: Superhuman strength, speed, and durability, Flight, Magic, extrasensory perception via magic, protective magical barriers, Heat Manipulation and Absorption, Fire Manipulation, Friction Manipulation, Immortality (Types 1, 3, and 4), Regeneration (Low-Godly)

Attack Potency: Multi-Solar System level (Comparable to Observer and Deleter. Can extend the range of her heat absorption to a near galactic extent). Ignores conventional durability with much of her magic.

Speed: Massively FTL+

Lifting Strength: Stellar

Striking Strength: Multi-Solar System Class

Durability: Multi-Solar System level. Immortality, regeneration, and All-Friction makes it hard to kill her.

Stamina: Endless.

Range: Nearly galactic.

Standard Equipment: Nothing notable.

Intelligence: High. Heat Death is an experienced and intelligent mage.

Weaknesses: None notable.

Magic
Angel: As an angel, Heat Death has the traits and powers expected of one. These include her six large, feathery golden wings, and her large, bright halo. Her wings and halo aid her in calculations and spellcasting, both passively and actively. She has immense magical and physical strength.
 * Halo: The halo of an angel is actually a complex reality wheel, passively maintained without draining any energy. This reality wheel designates an angel as a fundamental being of Reality - therefore, the only way to kill an angel is to defy reality through magic, making them notoriously difficult to permanently kill. In addition, Heat Death can never lose her halo - as long as she exists, it will exist as well. Other than that, halos are also very closely linked to an angel’s magical powers and are essential to whatever powers they develop through their angelic natures.
 * Wings: Heat Death’s wings are composed mainly out of magic, fire, and heat. Although they are similar in texture to the wings of a bird, their unique magical composition grants the various unique traits. Heat Death can use her wings to draw in and absorb magic and heat, and can also use them to direct her magic. Due to their magical properties, she can use them to shield herself from attacks. Of course, she can also use them for flight, but they aren’t necessary for this.

Magic: The act of using one’s understanding and willpower to direct the power of Fantasy. As an angel, Heat Death has natural and extensive magical powers, and her long lifespan has only given her more time to direct and perfect her magical studies.

Heat Death’s magic grants her many abilities, including a significant portion of her superhuman abilities. It sustains a near-constant, 360° magical image of her surroundings that is far more reliable than her eyes and much harder to circumvent. It also allows her easily sustained, near-effortless flight.
 * Absolute Barrier: A magical barrier that protects the user from external manipulation and attack, on every level of existence. An Absolute Barrier protects the user’s body, mind, and soul - their cells, atoms, neurons, and everything else. It passively protects the user from most types of attack, manipulation, and control, as long as the barrier is strong enough - a witch of substantially greater power can punch through it.. An Absolute Barrier is passively maintained at all times, even in sleep, and can only be removed by a stronger witch actively stripping it away, or by the user consciously lowering them.
 * Magic Missile: The most basic form of magical attack, a projected burst of magical energy, usually fired from the hands. Due to its versatility and potential power, its use is widespread.

Heat Death: It goes without saying that this is Heat Death’s angelic magic, developed through her study and angelic nature. In terms of function, Heat Death is fairly simple. It drains the heat of anything within range at a rapid rate, dropping the temperatures of Heat Death’s surroundings and eventually stripping away all of an object’s heat away - the effects grow in intensity and speed the closer one is to her. Given enough time, all atomic movement ceases, absolute zero occurs, and her surroundings turn to dust.

All the heat that she drains she absorbs, taking it all into herself and converting it to magical energy and power. Most of this heat goes to her halo and wings, but it can be channeled into whatever she wants - magical force and attacks, physical strength, etcetera. Due to the nature of her power, Heat Death’s surroundings are constantly cold, and she is constantly burning at unnaturally high temperatures. She does normally limit her power’s effects to stop herself from destroying her surroundings, however, as well as the range.

Through this ability, Heat Death can also control, manipulate, and project fire and heat with ease. She can draw away the heat of the things she touches consciously, which is often sufficient to rapidly drop temperatures to absolute zero and induce atomic destruction.
 * The Holy Lance: A powerful magical weapon formed from pure heat and fire. It takes the form of a massive, flaming lance. As with its user, it rapidly drains the heat from its surroundings and converts it to further size and power. Anything the Holy Lance pierces has the vast majority of its heat stolen.
 * World Impact: Heat Death jumps up and performs a drop kick - backed up by the heat she’s absorbed and by her own friction magic. It’s stupid and flashy, so naturally, she loves it.

All-Friction: A powerful friction-based that Heat Death has looked into and developed to support her angelic magic. It’s pretty simple; it allows Heat Death to manipulate, increase, and decrease the effects of friction on other objects and people as she wishes.

Primarily, she uses this to wear down her opponents through intense friction - slowing them down and weakening the force of their blows, wearing away their defenses, and producing lots of thermal radiation for her to absorb. Eventually, the friction can become sufficient to halt movement altogether. She can also manipulate friction on a precise enough level to slow atomic movement and neural impulses.

In addition, HD can use All-Friction to strip away the limitations that friction would normally slow her down - her movement is not limited by friction. She can walk on air if she wants to and can fly through basically anything without limitations.

Reality Wheel: One of the most advanced and powerful magical techniques. A reality wheel acts as a powerful magical extension of its user, and allows its user to change the nature of reality within its range. Reality wheels are incredibly difficult to use and properly control. In addition, they tend to drain a lot of energy and stamina, making it difficult to use them for extended periods of time, although this can be mitigated by more powerful mages.
 * Relative Lightspeed Spiral: A type of reality wheel, created and utilized with the intent of allowing technical faster-than-light movement. It functions by defining the user as their own universe - and in that universe, the speed of light is a variable they can change. So by increasing the speed of light for themselves, they can accelerate past what the rest of the universe defines as the speed of light.

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: