Vesmar



"The goal of all life is to escape the inescapable, to defy the gods themselves, to be immortal as they never intended. Death is a punishment the gods have put upon us for simply existing. But to be immortal, as Vaerun intends for us... that is to be a god. The darkness will not claim me."

- Vesmar

Summary
Vesmar is a warrior and one of the Thirteen Pillars of Serth LaKresh following Vaerun. He joined Vaerun's cause to gain immortality and escape from death. Vesmar has served well during his time as a Shade, managing to subdue surrounding tribes in Serth LaKresh and commanding his legion throughout the wars in the Barbarian lands. Vesmar hails from the Shield Lands, and thus is used to constant combat.

Personal Statistics
Alignment: Lawful Neutral

Name: Vesmar, The Undying Servant

Origin: D&D Homebrew

Gender: Male

Age: 198

Classification: Shade Fighter

Birthplace: The Shield Lands

Weight: Unknown

Height: 210.82 cm

Status: Alive

Affiliation: Serth LaKresh

Previous Affiliations: Shield Lands Armies

Combat Statistics
Tier: 7-B

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Non-Physical Interaction, Teleportation between Shadows, Darkness Manipulation, Invisibility, Probability Manipulation, Stealth Mastery, Enhanced Senses, Light Manipulation, Illusion Manipulation, Duplication, Body Control, Magic Nullification, Magic, Dimensional Travel, Regeneration (Low-Mid), Soul Manipulation, Death Manipulation, Sound Manipulation, Statistics Amplification, Portal Creation, Pseudo-Summoning, Standard D&D Resistances, Immortality (Type 1)

Attack Potency: City level (Comparable to Wrathian when he flattened Greyhawk)

Speed: Hypersonic (Vastly superior to adventurers capable of dodging Melf's Minute Meteors)

Lifting Strength: Class M

Striking Strength: City Class

Durability: City level (Could endure attacks from even the strongest Frost Giants that roamed Vaerun's lands)

Stamina: Infinite

Range: Varies, typically dozens of meters with magic, universal with teleportation, inter-universal with certain powers

Standard Equipment:
 * Sword of the Wailing Corpses: The sword, when activated, emits a dark aura, and releases an effect similar to Wail of the Banshee, killing all foes within hearing distance. Upon striking a foe, it can additionally activate Power Word: Kill, ensuring the attack is lethal.
 * Armor of the Damned: The armor can, upon thought-based command, collect the souls of slain foes, empowering the user and preventing the target from resurrecting, as per Soul Bind and Bull's Strength.
 * Pauldrons of Death Defying: These shoulderguards will absorb death effects, as per the spell Death Ward.
 * Ring of Mobility: The ring grants Vesmar several abilities, notably Dimension Door, Haste, Free Movement, and even Gate.

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