Zinc



"Regardless of how long i've been S-Class, I am. I am the elite of Serpents Klaw, and a Champion of Fiore, ready yourself Fullbuster."

- Zinc

Summary
Zinc is a half-demon, wizard, and S-Class Member of the Serpents Klaw guild. He is the most recent member to be promoted to S-Class, and he specializes in Fire Demon Slayer Magic. He is also Adept in Fire-Make Magic.

Zinc was found as an orphan by the master of Serpents Klaw, Komodo at a young age. Komodo was able to tell he was a demon, but gave him a home within his guild regardless. Zinc grew up one of the most respected members of the guild, although often criticized for his laid back, and carefree attitude.

History & Backstory
Currently Working On...

Appearance & Personality
Zinc is a young man, not much older than Erik. He has short red horns, but besides that he is relatively human. The red growths on his body in the image are simply part of the image, not an aspect that his character design has. Zinc is cocky, carefree, and can be a jerk at times. He shows signs of being a rebel, though this is unknown whether it is forced by him or just natural. He is not afraid to show that he cares for his guild however, and respects Komodo more than anyone on earth.

Personal Statistics
Alignment: Chaotic Good

Name: Zinc

Origin: Serpents Klaw

Age: Unknown, roughly 19

Classification: Demon, Human, Wizard

Race: Deman (Half-Demon, Half Human)

Affiliation: The Demons of Tazir (Formerly), Serpents Klaw (Currently)

Powers and Stats
Tier: 6-C

Powers and Abilities: Superhuman Physical Characteristics, Fire Manipulation (An Adept user of both Fire Demon Slayers magic, and Fire Make magic.), Magic, Creation (Zinc can create weapons, armor, and all sorts of useful abilities and tools in combat utilizing his Fire Make Magic), Breathe Attack, Longevity (As a half-Demon, he will live at least a century and still not be considered old.), Expert at Archery and Sword Combat (Utilizing his Fire-Make Weapons), Resistance and Absorption of Fire Manipulation (Zinc is able to ingest flames in order to regain stamina and magic), Enhanced Smell, Transformation, Limited Flight, Intangibility (Utilizing Flame Body, he is able to convert his entire body into flames.)

Attack Potency: Island Level (As an S-Class member of Serpents Klaw, he should be at least on this level. Fought against Gray to a standstill, with neither being able to defeat the other.)

Speed: Massively Hypersonic+

Lifting Strength: Unknown, likely Class K

Striking Strength: Island Class (An equal match for Gray)

Durability: Island Level

Stamina: Very High (Can fight for hours with little sign of tiring)

Range: Extended Melee Range with Fire Make weapons, Dozens of meters with most magic spells, Archery should be able to go for several hundreds of meters, his maximum range would be in several kilometers.

Standard Equipment: None Notable (Creates weapon and Armor utilizing his magic)

Intelligence: Average (Has shown no signs of genius intellect, seeming a capable warrior though. He is able to pinpoint opponents weaknesses, and change his strategy accordingly, though this is not his first move)

Weaknesses: He cannot ingest flames that he has made. Magic that effects demons more will harm him more than regular magic.

Fire Make Magic
Fire Make magic is a caster magic that allows the user to utilize fire in order to create several items. (This will be expanded upon before the days end, this is simply a quick explanation)

Fire Demon Slayers Magic
Fire Demons Slayer Magic is a lost magic, caster magic, and a version of Demon Slayer Magic. The user is able to utilize the element of fire to effectively cast offensive spells that are super effective against demons. (This will be expanded upon before the days end, this is simply a quick explanation)

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: