Eliza Kladivo

WIP "How much longer do I have to continue killing?"

Summary
Eliza Klavido is a human mercenary in the Neverland's "black hole" of South America. She takes the jobs given to her by rogue Narrators or Phantasms, protecting, battling, or assassinating targets. At some point prior to beginning her work, she stole two Phantasm guns.

In secret, she is an Anomaly / Hallow.

Powers and Stats
Tier: At least 9-C

Name: Eliza Klavido

Origin: The Black Pillars (Verse)

Gender: Female

Age: Early 20s

Classification: Human, Hallow

Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses, Regeneration (Low-Godly, like other Hallows she can regenerate as long as her metaphysical will is not broken), Plot Manipulation that grants Durability Negation and Pseudo-Homing Attack (her guns and bullets are minor Phantasms, meaning they can draw their targets into the "story" of being hit and damaged by the bullets), Non-Physical Interaction (Her guns are Phantasms, allowing her to shoot and harm other Phantasms, who are living stories and ideas. Like all Hallows, she should be able to physically interact with metaphysical beings such as souls, conceptual, and even non-existent beings), Precognition (can see all possibilities and impossibilities of events in a large radius around her), Probability Manipulation (can decide which possibility/impossibility occurs, allowing her to ensure her bullets hit, or that she successfully dodges an attack), Existence Erasure (can erase possibilities and impossibilities - by erasing all possibilities someone may have, she can cause them to simply stop existing), Resurrection Negation (like all Hallows, her Authority interferes with the Authority of Alaya, allowing her to reduce its ability to restore Phantasms each time she kills them. By erasing all possibilities someone has, she can make it impossible for them to return)

Attack Potency: At least Street level (all Hallows are physically superior to even the fittest athlete)

Speed: Supersonic (comparable to Pro)

Lifting Strength: Superhuman

Striking Strength: Street class

Durability: Street level

Stamina: Self-explanatory

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Intelligence: Self-explanatory

Weaknesses: Self-explanatory

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Note: Self-explanatory

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Others
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Powers and Abilities