Armando Castillo

Name: Armando Castillo

Origin: The Carnival of Enigmatic Folk (Exists in the W.L.A (Verse))

Background
Armando grew up in a relatively normal household with a mother and father and an older sister named Catherine.

However, around Armando's twelve birthday his sister became more and more distant from him and his parents. It was later discovered she was arrested for an criminal activity and was sentenced to three years in a Secured juvenile facility.

In the time she was in the facility Armando became more quiet an distant to his parents as well but made sure to let them know he was not getting involved with anything like her sister was. He later joined his school's baseball team and slowly gains a group of friends including his best friend Abigail Baumann.

After three years have passed Catherine came home and their parents allow her to live there until she can get herself on her own two feet while she looks for a job. Armando tries to reconnect with his sister but fails as she pushes him away. Some time passes and their parents go off to a Halloween party a family member has set up and leaves Catherine in charge of Armando and Abigail to go trick-or-treating for a bit and them meet them at the party.

However, instead of taking them trick-or-treating, Catherine takes them to a supposedly abandoned carnival to spook them for a bit. But to their surprise a fully lit and fully functional carnival was where the abandoned one was supposed to be.

This is where the game begins.

Appearance and Personality
Appearance: Armando has an average body frame for a teenager and usually wears a baseball cap, his teams baseball vest, blue jeans, and normal shoes.

Personality: Armando is very quiet not really talking much, but he is actively involved in conversations by listening and giving facial tells on how he's feeling. Armando is very calm and collected.

Gender: Male

Height: 5 Foot 6 Inches

Age: 15

Powers and Stats
Tier: 9-C | 9-B | 9-A

Classification: Human, Baseball Player

Powers and Abilities: Superhuman Physical Characteristics, Baseball Bat Proficiency, can harm Intangible/Non-Corporeal enemies, Attack Reflection, Statistic Amplification when focused, and can inflict some Status Effects with some of his attacks along with being able to reduce other’s stats, he also has Resistance to Insanity Inducement, and Fear Inducement, and Soul-Based Attacks

Attack Potency: Street Level (Has a Normal Baseball Bat in the beginning of the game) | Wall Level (has taken on Multiple Mini-Bosses around this level) | Small Building Level (Takes on Three Main Bosses around this level)

Striking Strength: Street Class | Wall Class | Small Building Class

Durability: Street Level (Has Tanked attacks from enemies that were stated to “Crush Bone”) | Wall Level (has taken on Multiple Mini-Bosses around this level) | Small Building Level (Takes on Three Main Bosses around this level)

Lifting Strength: Unknown

Speed: Athletic Human with Subsonic Combat and Reaction Speed (Is able to keep up with fodder enemies that “Move so fast they appear as a blur”) | Athletic Human with Transonic Combat and Reaction Speed (is able to dodge sound-based attacks) | Athletic Human with At Least Transonic Combat and Reaction Speed (Fought Three main bosses that should be faster than the Mini-Bosses)

Stamina: Above Average (Could fight decently well even when bleeding, dazed, and from taking a few mortal wounds)

Range: Extended Melee Range, Tens of Meters with the Batter Up technique

Standard Equipment: A Baseball Bat with one or two Baseballs

Intelligence: Above Average in strategy (Was to help make on the fly plans to defeat opponents and create improved abilities)

Weaknesses: None Notable

Notable Attacks/Techniques:
 * Low Blow: Armando aims for the opponent’s legs to try and impede their movement speed
 * Punting Stance: Armando takes up a Punting stance to increase his defensive capabilities for a bit
 * Batter Up: Armando uses his skill from playing baseball to bounce his baseball into an enemy three times and may leave the opponent dazed
 * Batting Stance: Armando adopts a batting stance to increase his Attack and Defense along with his reaction time but at the cost of movement speed, this also allows him to reflect attacks back at his opponent or to counter close range strikes.
 * Homerun Strike: Armando puts all his might into a this strike that will leave the opponent dazed and reduce their defense stat

Feats:

Early Game Mid Game End Game
 * Able to harm Ghosts, Animate Words, and Flying Curses
 * Could dodge attacks that would blitz and seem as a blur to normal humans
 * Could Tank attacks that would break a normal person’s bones
 * Could resist attempts from beings to drive him insane
 * Could survive attacks directly to his soul
 * Tanked attacks from a Strongman who busted through a brick wall and an Opera Singer whose voice blasted a brick wall into pieces
 * Dodged sound-based attacks
 * Fought a man who created a Small Building from just ashes from a burnt piece of paper

Note: This profile is still a work in progress

Key: Early Game | Mid Game | End Game