Batwing (Knights of Justice)

Summary
The Batwing is a vehicle used by Batman in order to fly long distances in a short time. After Batman gained the ability to fly, he uses it in combat against opponents as an unmanned drone.

Personal Statistics
Name: The Batwing, The Vampire, The Knightwing

Origin: Knights of Justice

Classification: Vehicle, Drone

Powers and Stats
Tier: 6-C | High 6-A | 4-B, Unknown

Powers and Abilities: Superhuman Physical Characteristics, Flight, Explosion Manipulation, Ice Manipulation, Fire Manipulation, Poison Manipulation,Durability Negation (Nth Metal bullets bypass conventional durability), Electricity Manipulation

Attack Potency: Island level (Was able to harm Superman) | Multi-Continent level (Designed to be on par with the strongest metahumans in the verse) | Solar System level (On par with its designer who made it), Unknown (Nth Metal ammo bypasses conventional durability)

Speed: FTL+ (Allows Batman to keep up with his team mates) | Massively FTL (Scaling to Supergirl's speed) | Massively FTL+ (Should be able to keep up with Batman who uses it for assistance)

Durability: Island level | Multi-Continent level | Solar System level

Standard Equipment:
 * Napalm Rockets F171
 * Cryogenic Rockets I415
 * Static Rockets E12
 * Poison Rockets P125
 * Explosive Rockets E612

Weaknesses: None Notable

Key: Batwing | Vampire | Knightwing

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: