Batmobile (Knights of Justice)

Summary
The Batmobile is a vehicle used by Batman to traverse Gotham at higher speeds on the ground.

In the later versions, it's capable of transforming into a submersible and aircraft to assist Batman in previously unreachable locations.

Personal Statistics
Name: The Batmobile, Deathstalker, Knightrider

Origin: Knights of Justice

Classification: Vehicle, Drone

Powers and Stats
Tier: 6-C | High 6-A | 4-B, Unknown

Powers and Abilities: Superhuman Physical Characteristics, Flight, Explosion Manipulation, Ice Manipulation, Fire Manipulation, Poison Manipulation, Shield,Durability Negation, (Nth Metal bullets bypass conventional durability), Electricity Manipulation, Portal Creation (Can travel across the multiverse in its Deathstalker form), it's Knightrider form's shield can reflect physical attacks (Similarly to Brainiac's Ship), Can Transformation into a submersible and aircraft after it's Deathstalker upgrade, Additional Shield (If Batman is wearing his lantern ring)

Attack Potency: Island level (Comparable to the Batwing) | Multi-Continent level (Designed to be scale with over vehicles) | Solar System level (Should be on par with its designer who made it), Unknown (Nth Metal ammo bypasses conventional durability)

Speed: Supersonic (Has a top speed of at least 400mph+) | Massively FTL (Scaling to Supergirl's speed) | Massively FTL+ (Should be able to keep up with Batman who uses it for assistance)

Durability: Island level | Multi-Continent level | Solar System level

Standard Equipment:
 * Napalm Rockets F171
 * Cryogenic Rockets I415
 * Static Rockets E12
 * Poison Rockets P125
 * Explosive Rockets E612
 * Flamethrowers

Weaknesses: None Notable

Key: Batmobile | Deathstalker | Knightrider

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: