Josian Kain

Summary
Josian Kain is a member of the Chosen. A group attempting to stop the efforts of the evil None from corrupting the Multiverse.

Before becoming a Chosen, Josian was previously a member of the cult known as DeathKnight, but at the age of seventeen he decided to run away from it along with his partner Rita, also a DeathKnight.

They lived in peace for three years in a campaign near the city of Iron Seed, in the kingdom of Agarath.

Those three years Josian fell madly in love with Rita, a feeling that was returned by the woman.

After a while their relationship was crowned by the birth of their first and only daughter, Amalia.

The Kain family lived in peace, hidden from danger and living as peasants for six years.

Unfortunately, one day Josian came to discover that a handful of DeathKnight had learned from some Iron Seed villagers the location of Josian's house.

The latter immediately ran to his residence to take away his wife and his daughter and leave the city before the DeathKnight arrived.

Unfortunately he arrived late, discovering the tragic death of his wife and daughter.

This would have caused an inner wound in Josian that would have plagued him for the rest of his life.

After burying the bodies of his wife and his daughter, Josian spent the next four years consuming his revenge by hunting down every DeathKnight in the entire kingdom of Agarath, even managing to survive an assault of a hundred of them.

After that event he decided to go to the temple of Theranos, the God of Death and the current home of the DeathKnight Cult.

Arriving there, he engaged in a bloody battle against every remaining DeathKnight, until he faced the cult leader.

Atharius Mercer, the Lord DeathKnight.

He emerged victorious from the battle, forever dissolving the corrupt DeathKnight cult and becoming The Last DeathKnight.

Reached his revenge and eliminated the cult, Josian wandered for an indefinite time in the kingdom of Agarath, without any destination and without any purpose.

Until one day it was summoned as Chosen by David Beckum.

Appearance
Josian wears the traditional armor of the Death Knight cult, black armor with shoulders, boots and gloves of the same color, on his back he wears a red cloak with the symbol of a dragon.

His face is covered by a black hood, but it is possible to see his golden eyes, locks of black hair, mustache and goatee.

Personality
Because of his DeathKnight training and even the death of his wife and daughter, in certain situations he has a paranoid and lunatic attitude.

But when he is in quieter situations he shows a relaxed, fun and sociable attitude.

He is very comfortable with other Chosen, like Silas Smith, Colis, Kisetsu, Natalie Lorenzi and has a fluctuating friendly relationship with Melanie.

Instead he is not at all with people like Yuno, after he discovered the girl's origins and his way of thinking, being the daughter of a dictator who governs an entire world, began to keep an eye on her because he did not trust her actions, even if they actively help the team.

Personal Statistics
Alignment: Neutral Good, sometimes Chaotic Good

Name: Josian Kain

Origin: Save the World

Gender: Male

Age: 30

Classification: Human

Date of Birth: Third day of the month of the God Pyranox (third of August)

Affiliation: The Chosen Save the World

Previous Affiliation: The DeathKnight Cult

Combat Statistics
Tier: 9-A | At least 9-B | At least Low 7-B

Powers and Abilities: Superhuman Physical Characteristics,Chosen Powers like Self-Sustenance(Type 1; can survive within the Void of Nothingness, which has no air), Acausality (Type 1 and 4. As a Choosen, their past and future actions can't be erased or changed, due to technically being a scar in reality), Resistance to: Existence Erasure(As a Choosen, they are unable to be erased or have their actions erased. This extends to the Void of Nothingness, which erases anything that enters it out of space-time, past, present and future), Corruption(Type 2 and 3. Choosen have high resistance against None's corruption, which includes: Corrosion Inducement, Mind Manipulation, Body Puppetry, and others yet to be shown) and Absorption (All Choosen have high resistance against absorption from None's Crimson Aura, which completely takes over someone's body and mind),Elemental Manipulation,Magic,Void Magic,Light Manipulation,Summoning, Teleportation, Animal Communication,Toon Force (Rather minor and cannot be used for combat), Life ForceAbsorption, Statistics Amplification,,Status Effect Inducement, Flight, Time Manipulation, Time Stop |All previous powers to a greater extent plus Immortality (Type 7), Size Manipulation (Can grow in size to be gigantic),Incorporeal(can become smoke),Shapeshifting(Can turn into smoke, seals, flayed bulls, grey horses, cats, and a troll), Precognition (Like a Draugar can see into the future),Weather Manipulation(Like a Draugar can control the weather),Weight Manipulation (Grew heavier as they grew in size. As a cat, would sit on a sleeping persons chest and gradually become heavier until they suffocated), Dream Manipulation (Could enter dreams), Curse Manipulation,Disease Manipulation,Darkness Manipulation (Can cause it to temperarily go dark during the day), Can turn humans into more draugar if they kill them,Resurrection (Most draugar reanimate when they are "killed")|All previous powers to a greater extent plus Fire Manipulation, Elemental Intangibility, Magic, Reality Warping, Heat Manipulation , Magma Manipulation, Non-Physical Interaction (Magic in D&D can interact with conceptual demons, abstract devils, incorporeal spirits, intangible elementals, and even nonexistent deities), Damage Reduction ,Weapon Mastery, Martial Arts, Flame Aura, Immortality (Types 1, 2, 3), Summoning, Corruption(Type 3, beings of their element are corrupted and put under their control), Elemental Manipulation, Energy Manipulation, Portal Creation, Self-Sustenance (Types 1, 2, and 3), Dimensional Travel

Attack Potency: Small Building level (Has acquired the powers ofHero of Lore (Dragon Fable)| At least Wall level (Has acquired the powers ofDraugr (Myth)| At least Small City level+ (Has acquired the powers ofImix

Speed: FTL physically(Has acquired the speed ofHero of Lore (Dragon Fable)|Superhuman speed(Has acquired the speed ofDraugr (Myth)|At least Hypersonic+ with Hypersonic reaction(Has acquired the speed ofImix

Lifting Strength: Superhuman physically| Superhuman| Class K

Striking Strength: Small Building Class|At least Wall Class| At least Small City Class+

Durability: Small Building level|At leastWall level|At least Small City level +

Stamina: Extremely High|Superhuman|Infinite

Range: Standard melee range, Extended melee range with weapons, dozens of meters with spells and ranged weapons|Tens of meters | Dozens of kilometers

Standard Equipment: Varies|None|Flaming Greatsword

Intelligence: Varies from Average to High|Below Average|Extraordinary Genius

Weakness: Can sometimes be a bit accident-prone and absent-minded, sometimes has elemental weaknesses depending on current equipment, can be rather cocky, is rather gullible.|Draugar can die from decay, burning, or dismemberment, though, the most sure method of killing draugar is beheading, burning the remains, and spreading the ashes to the sea or burying them. Easy to detect from their odor. Can be defeated by putting it back into its grave or tomb. Iron can harm them but not kill them. Draugar are greedy, jealous of the living, and have an insatiable appetite. Draugar typically stay near their burial grounds and are generally not active during the day.| Cold-based attacks

Key: First Stereo Sphere|Second Stereo Sphere|Third Stereo Sphere

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: