User:ZephyrosOmega/sandbox1

Summary
Rynild Ras'aul, also known as Ryn, is one of the three main protagonists of Tales of the Red Wings.

Backstory
When Ryn was born, his home country was in a state of war. Threatened with the potential loss of her child, his mother, a warrior named Cassandra, attempted to flee the country, traveling overseas to the islands of Astiria. It was there that Ryn was given to Alice, an Arachne seamstress living in Sidhe Forest. Before she left to go back to her home to defend it, she gave him his name: Rynild Ras'Aul.

Ryn grew up happily, and was mostly a well-behaved child, though he had a tendency to wander far from the web manor that was his home. He was well-liked and had many friends within the forest village. However, while exploring, an earthquake caused him to fall deep into a cave which turned out to be a stone ruin. In these ruins, Ryn found a sword in a stone, pulling it out and thinking nothing of it at the time.

Unfortunately, this did not go unnoticed. Members of the Astirian Empire, led by Steelhide, laid waste to the forest, setting it ablaze in an attempt to get the sword. It was only through Alice's sacrifice that Ryn was able to escape the fire, running with the sword until his legs could no longer carry him and he collapsed. When he awoke, he found himself in the care of Soichiro Sakuya, a demon hunter and rebel. Thus, his quest for revenge would begin.

Personal Statistics
Origin: Astiria

Name: Rynild Darhaa Ras'aul

Species: Human (?)

Alignment: Chaotic Good

Gender: Male

Magic Signature Symbol: 

Age: 13

Date of Birth: December 10th

Height: 4'9"

Weight: Unknown

Likes: Nice people, Sweets

Dislikes: Lying, being tricked

Affiliation: Red Wings Guild

Music: https://www.youtube.com/watch?v=77Qrdyw48xw

Powers and Stats
Tier: 9-B

Powers and Abilities: Magic, Non-Physical Interaction (Magic can harm non-physical entities such as ghosts and elementals), Reality Warping and Information Manipulation (In essence, the art of magic allows the user to enforce their will onto reality, altering the world and its information), Empowerment of Resistance (Via willpower), limited Power Nullification (Mages can nullify each other's spells through possessing greater magic), Fire Manipulation, Ice Manipulation, Electricity Manipulation, Earth Manipulation

Attack Potency: Average Human Level, Street Level with Durandal and Magic (Sent a man flying, killed a Blatta in a single strike, and parried a blow from Zephyr)

Speed: Average Human Level with Subsonic reactions (Parried a blow from Zephyr)

Lifting Strength: Average 

Striking Strength: Wall Class

Durability: Wall Level

Stamina: Average

Intelligence: Has been well-educated for his age. Has some informal training in sword-fighting.

Range: Extended Melee, Meters with magic

Weaknesses: Normal Human Weaknesses.

Key: Beginning of Series 

Standard Equipment
Magic Rings: A group of magic rings that Ryn used before joining Angel's Crown. Durandal: A sword that Ryn found while exploring the caves in the forest he grew up in. It's later discovered that Durandal is one of the four keys to Alexander, a quartet of Ark swords that are tied to the Eidolon known as Alexander. Each of the swords empowers its user's magic in their respective elements; In Durandal's case, Earth. It allows Ryn to perform Earth Magic far easier and naturally increases his strength when on solid ground. In fact, it possesses an enchantment that actually makes Ryn immovable when on the ground, preventing even high-tier Gravity and Teleportation magic from affecting him.
 * Pyra Ring: A small ring with a piece of red magicite in it.
 * Korr Ring: A small ring with a piece of brown magicite in it.
 * Fulmen Ring: A small ring with a piece of yellow magicite in it.
 * Cyri Ring: A small ring with a piece of cyan magicite in it.

Notable attacks and Techniques
Magic: The art of manipulating mana to perform superhuman feats. At first, Ryn doesn't have any magic, instead opting to use magic rings that help him focus his mana. He can use these rings to channel limited elemental magic. Magic Crest - Warrior's Armory: Ryn possesses a Crest on the back of his left shoulder blade, thanks to his powerful Ras'Aul bloodline. Inherited from Cassandra, this crest provides Ryn with access to a special pocket dimension, a place that only He can access. This place stores every piece of equipment he has ever collected: Weapons, Armor, Magic Items, and Potions. Ryn can enter this dimension at will, or summon and dispel equipment through thought alone. This allows him to change his fighting style and equipment in the blink of an eye, making fighting him extremely difficult.
 * Fire Magic: Thanks to his Pyra ring, Ryn can create sparks and embers as a light, and even shoot small fireballs from his hand.
 * Earth Magic: Thanks to his Korr ring, Ryn can levitate and control small stones, and even miniature earthquakes in small areas.
 * Lightning Magic: Thanks to his Fulmen ring from Soichiro, Ryn can electrocute people with punches, and even shoot arcs of electricity.
 * Ice Magic: Thanks to his Cyri ring from Soichiro, Ryn can create and shoots shards of ice, and summon up small walls for defensive purposes.

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: