User:Slapson/Sandbox

=Bloody Hound=

Bad is a character in the Abnormalverse.
 * -|Synopsis=

A violent bloodhound with a terrible relationship with humans and animals alike, due to being abused by his first owner. Bad eventually meets and gains a companion, gaining a desire to take revenge on a world he believed had wronged him. He earned his name when his new master took note of his aggressive behavior.

Bad was the one who originally helped Václav escape from confinement when he was finally arrested. Bad is an adult bloodhound, larger than other members of his species. His right eye appears to be completely damaged, and he has injuries all over his body from years of abuse and fighting. Violent. The only person Bad has shown any amount of affection for is Václav, due to the latter making a legitimate attempt to treat him right. He's completely loyal to his master as a result.
 * -|Appearance=
 * -|Personality and Relationships=

Bad displays a level of intellect beyond that of his kin; Before Václav found him, Bad was able to figure out how his powers worked and lure food to his location. He seems to have sadistic tendencies, as he'll wait for his victims to succumb to the pain he inflicts before outright killing them. Tier: 9-C
 * -|Combat Statistics=

Powers and Abilities: Enhanced Senses, Sense Manipulation (Jackson Five allows Bad to control the senses; His ability is potent enough to create illusions and control pain receptors.)

Attack Potency: Street Level (Can slaughter a soldier; Strong enough to bite off someone's fingers and rip out bits of tissue from corpses.)

Speed: Peak Human

Lifting Strength: Regular Human Level (Can drag off a corpse by himself)

Striking Strength: Street Level

Durability: Street Level (Can survive getting shot and electrocuted. Can sustain years of abuse by his previous owner as well as serious injuries such as his eye being gouged out.)

Stamina: High (See the aforementioned reasons for his durability)

Range: Standard Melee Range by himself. Unknown with the Jackson Five.

Intelligence: Very High (Able to follow commands and plans from his master years after they're given to him, and knows how to use his powers effectively in battle. Abnormal animals are typically smarter than other members of their species.)

Weaknesses:
 * Bad needs to constantly breathe in order to use his powers.


 * -|Powers and Abilities=

Skills

 * Tracking - Like all bloodhounds, Bad is a talented tracker, capable of hunting down anyone once he's captured their scent. He's relentless in his search.
 * Intelligence - Bad may be slightly more intelligent than fellow members of his species, as he is capable of forming effective strategies on his own to combat his enemies, despite just being a dog. He is also able to use his Abnormality efficiently, and avoid its weakness.
 * Strength - Bad is quite strong, so much so that he can bite one's index finger clean off their hand. He's mauled people and animals with his raw strength alone.

Abnormality
Bad wields the Jackson Five, an ability that directly compliments his skills as a tracker and a killer, and avoid harm to himself if the situation calls for it.

Sense Manipulation
Bad is capable of manipulating all five senses; touch, taste, sight, hearing, and smell, on either himself or those around him. Despite the seeming complexity of this ability, Bad proves that he can use it without issue, quickly altering the senses of others to throw off their attacks. With this ability, Bad can grant the deaf hearing, as well as sight to the blind. Animals are as susceptible to Jackson Five just as much as humans are, allowing Bad to hunt down prey as he pleases. He can also create sensations and trick the senses.

If exposed to them for a sufficient amount of time, the effects can linger even after the death of the user. However, they're otherwise temporary


 * Sense Giving/Removal - Bad can grant as well as remove senses from a person, rendering them entirely disabled unless Bad gives them back their sense. He will often remove some or even all senses from a person, rendering them unable to fight back against his assaults.


 * Illusion Manipulation - Bad can create strange illusions that a victim will see. These are very realistic, capable of even being "touched", though their warped appearance is a tell that something is wrong. Bad can create decoys of himself to trick the victim, or even send "duplicates" of himself to harm an enemy, which they'll be able to legitimately feel because of their senses being controlled. With enough time, Bad can alter the environment around his enemies entirely, and make individual victims see completely different things.


 * Sense Enhancement - Bad can increase the senses of others and himself. He uses this on Václav and himself to make them both impossible to sneak up on, but can also use it offensively by increasing one's senses to unbearable levels.

Aversion
Bad needs to keep breathing in order to use his powers. If he's somehow strangled, the effects of Jackson Five will wear off.

=The Old Man=

"What? Who's gonna stop me from talking about him? You didn't think it'd be you, would it?"
 * -|Synopsis=

- Charles Johnson

Charles Johnson is a character in the Abnormalverse and a main character in Cataclysm.

Happened upon by Sabrina and Gerald in the midst of a drug trip, Charles quickly befriends them and ends up going across the world while facing down a number of strange enemies.

Charles is a middle-aged looking man who initially had countless, infected wounds. Sabrina healed these, however. Charles is also balding.
 * -|Appearance=

By the end of the first session of Cataclysm, Charles removed his shirt and shoes. He hasn't substituted these for new clothing ever since.

Charles is outwardly a silly and cheerful man. He has a love of cinnamon rolls, though they're hard to come by in the apocalypse. He coughs often, and refuses to wear clothes other than his shorts even when he's asked to, responding with a hearty "No!". For a good portion of the time, he's shown to be quite immature, contrasting his apparent age.
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As... bumbling as Charles can be, he's also known to switch to a serious demeanor when the situation arises. He's not afraid to kill indiscriminately if he knows that his enemy would try to do the same to him.

Friends and Allies

 * Sabrina Vee - Charles was initially fearful of Sabrina, threatening to shoot her because he thought she was a Juror, though this was caused by him being in the middle of a drug trip. She was the first person he had met during his time alone in Ottawa. He quickly warmed up to her company and was thankful that she healed him of his wounds. Charles calls her "Brina" as a nickname. Later, he'd help set her down to rest while she recovered from an attack against a Beholder, showing a caring side to himself.


 * Gerald - Gerald was the second person that Charles had met, shortly after Sabrina. He was also fearful of him, though he came to respect him and his skill, both as a friend and as a marksman.


 * API


 * Trevor Russo


 * Slate Bejeweled


 * Azure


 * FUEL


 * Frisk


 * Tommy Russo


 * Remy St. Paul

Neutral

 * Alvarez


 * Johnny B. Goode

Tier: At least 8-B
 * -|Combat Statistics=

Powers and Abilities: Judo, Firearm Mastery, Vehicle Mastery, Mechanical Knowledge, and Transmutation.

Attack Potency: At least City Block level+ (Comparable to the gang of NY1, who could fight city block leveling Harab Serapels while weakened). The Chronic negates durability.

Speed: Sub Relativistic+ Combat speed and reactions (Comparable to Mr Game and Watch, who can perceive light. Was able to grab one of the JUDGE's lasers and turn them into snakes)

Lifting Strength: Likely Class M (Should be comparable to Bartel)

Striking Strength: At least City Block Class+

Durability: At least City Block level+

Stamina: High (Can continue to move after being set on fire, shot in the spine, and shot in the kneecap. Was still conscious after he was pierced in virtually all areas of his body through his voodoo doll.)

Range: Standard Melee Range. Several meters with weapons.

Standard Equipment:
 * The G Thing - The G Thing is an extensively modified school bus that's seen better years, and the pride and joy of Charles. It's his, and later his companions' main form of transportation. It serves as both a recreational vehicle with beds and supplies as well as a weapons storage. It was destroyed by Johnny.

Intelligence: While somewhat of a cloudcuckoolander, Charles is quite intuitive and skilled in various tasks for survival, as well as having the knowledge required to pimp out a school bus into his G Thing.

Weaknesses:
 * Charles is a drug addict. He has a particular affection for heroin.

Feats:
 * Doesn't flinch upon a shotgun blast whizzing by him
 * Continues to move after being shot in the kneecap
 * Creates a molotov cocktail from gasoline and a match he converted from a pebble to start a fire, in order to lure out Jurors
 * Kills a Juror with a well placed bullet
 * Kills a Juror with a well placed grenade
 * Survives being pierced in all possible areas after his voodoo doll was subjected to the same punishment
 * Can fix the G Thing with limited resources
 * Converts part of a Beholder into magma
 * Survives setting himself on fire and continues to move for a short time before passing out
 * Converts a laser beam from The JUDGE into snakes
 * Sneaks up on two Jurors and beats down one before the other notices, stealing his gun in order to threaten the other Juror
 * Converts a very small part of a Juror's face into antimatter
 * Guns down an entire group of Jurors
 * Survives getting impaled multiple times by Roach's bone spikes.
 * Survives a fall that's at least a several hundred feet high by turning the ground into a soft, gelatinous substance. This results in him breaking one of his arms.


 * -|Powers, Abilities, and Techniques=

Skills

 * Marksmanship


 * Mechanical Skills


 * Judo

Abnormality
Charles' Abnormality is The Chronic.

Hands of Change
Charles has the ability to transmute anything that his hands touch into something else. The only known limits to it are that he must actively touch with the object in order to transmute it, and that the object in question can't be larger than the size of his hand.

The Chronic appears to be completely unrestricted in what it can alter, as long as Charles is able to touch the object in question. He's been able to achieve the conversion of a stone into a lit match, flesh into magma, and a beam of light into snakes. Charles has very fine control over the changes, and can choose not to completely alter the object (such as when he converts a small part of a Juror's face into antimatter).

Charles has shown that he can delay a conversion by a few seconds, as long as he's already contacted the object and had a clear idea of what he was going to turn it into. However, this is difficult to do, and doesn't always work.

If Charles attempts to convert the air, it won't always be perfect. The object in question may still have compressed air inside of it, which can violently expand and cause the object to explode, as would be the case for Charles' hummingbirds.

=The Woman Who Sold The World=

Yvonne Park is a character in the Abnormalverse. Tier: Unknown
 * -|Synopsis=
 * -|Appearance=
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Powers and Abilities:

=The Mystic=

Spade is a character in the Abnormalverse.
 * -|Synopsis=

Powers and Abilities: Probability Manipulation, Fire Manipulation, Flight
 * -|Appearance=
 * -|Personality and Relationships=
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Skills

 * Gambling

Zpastyhlmozt
Spade serves as a "channel" and a bind for a nightmarish entity known as Zpastyhlmozt.

Abnormality
Spade's Abnormality is Borboletta.


 * Equalizer - Spade has the ability to alter probability in such a way that situations have a 50% chance of either occurring or not occurring.

=Jupiter Child=

Wraith, real name Steven, is a character in the Abnormalverse.
 * -|Synopsis=

He’s the leader of the Jupiter Children, a gang which operates within Vegas.

Tall-ish. Bearded, ugly. Calculating man. Cares for his people and has natural air of leadership about him. Is ruthless to traitors, dissenters, and his enemies. Doesn't hesitate to kill if push comes to shove, and doesn't negotiate. Intimidating person to be around.
 * -|Appearance=
 * -|Personality and Relationships=

Has an ideology of "minimum risk" for "maximum reward", thus his gang follows a philosophy of avoiding direct confrontation and picking their battles, if it will benefit them while getting the most gains possible. Senseless violence is not beneficial.

Willing to give his gang members food and shelter in exchange for loyalty to him. His violent presence is often enough to convince others that they'd be better off with him.

Very strategic. He can form plans for the long term or, on the go and coordinate his gang to carry out robberies and heists, as well as get them out of tight situations with the police.


 * -|Combat Statistics=

Powers and Abilities: Resurrection (If Wraith is killed, he'll instantly take over the body of whoever killed him and overwrite their being with his own). Shapeshifting (He can cycle between the forms of everyone who has killed him). Immortality (Types 4 and 6).


 * -|Powers, Abilities, and Techniques=

Skills

 * Leadership - Wraith is a capable leader and can command respect from his gang without the intentional use of fear.

=Goodbye, Ruby Tuesday=

Angie is a character in the Abnormalverse.
 * -|Synopsis=

She's a school janitor, living by herself and struggling to make ends meet. Her uncle is in hospice, which strains her further as she can barely pay for what his insurance couldn't cover. After a chance encounter with some gang members, she strikes an offer with them to let her join, so she can earn much more money. She dons the alias Ruby Tuesday in the process.

Tall and lanky. Pale. Her hair is almost white.
 * -|Appearance=

When she needs to conceal her identity, she wears a mask which conceals her entire face, save for her mouth. Her costume is consistently black.

She naturally speaks with a Scottish accent, though she can easily do an American accent.

Ruthless, manipulative, acrophobic. Likes Fleetwood Mac.
 * -|Personality and Relationships=

If she's speaking in her American accent and gets angry she may lapse back into her Scottish accent without realizing it.

Lives alone, thinks its fine this way, since most people are assholes anyway. Frequently visits her uncle, who is currently in hospice. Ruby's uncle is the only person she legitimately cares about.

Works as a janitor and hates it. Doesn't have the money or resolve to go to a university. Drifts through life and fears that she'll die alone, in spite of her disdain for people.

Powers and Abilities:
 * -|Combat Statistics=

Weaknesses:
 * Ruby can only use two powers at a time.


 * -|Powers, Abilities, and Techniques=

Skills

 * Marksmanship - Ruby is an excellent shot with a gun. Typically wields pistols. After she kills Wraith, she takes his weapon stock for herself.
 * Self Defense - Knows basic hand to hand combat and how to defend herself.

Abnormality
Ruby’s Abnormality is Beggars Banquet.

Abnormal Lipstick
Beggars Banquet will only activate if either of the following conditions have occurred:


 * Ruby must receive a transfusion of at least one pint of blood from a consenting party.
 * Ruby must kill someone.

When either condition has been met, a tube of lipstick will appear to mold itself from Ruby’s flesh, usually her fingers, before popping off entirely. This is quite painful and takes between fifteen and thirty minutes to complete if acquired from a transfusion, while it instantly occurs if Ruby murders a person.

If Ruby applies the lipstick to herself, she’ll immediately be able to use the Abnormality of the person she got a transfusion from or killed. Every Abnormality that gets taken will manifest itself as its own tube of lipstick, with its own unique color. Only Ruby can use the supernatural properties lipstick, and can manifest tubes at will.

Ruby only takes the Ability of what she copied, but not the Aversion. She can use two powers at a time.

Ability Analysis
In addition to her power copying, Ruby has a more sub-power, which compliments her main one.

She has a supernatural talent to figure out the powers of someone through simple observation, even if they haven’t demonstrated them in front of her. She may further learn the intricacies of a power by seeing it in use, or through word of mouth, and slowly piece together how it works.

When applied to an Abnormality, Ruby may be able to discern both the Ability and the Aversion, based on what information she’s gathered. She could take advantage of this to pick her fights and plan ahead against an opponent, though it’s not completely accurate if she can’t get a good read on them.

Ruby can also assess “physical” abilities and skills. This lets her guess things such as how long someone can exert themselves without rest, and figure out the weak points on their bodies, among other things.

Ruby’s capacity to learn about powers is significantly enhanced once she copies an ability. She receives an almost intimate understanding of the power that the original user may not have, and could use it to master her new power in a matter of minutes.

Copied Powers
=Undefined=

Benjamin Kozlovsky, better known by his alias Null, is a character in the Abnormalverse.
 * -|Synopsis=

Null is a bounty hunter with a fearsome reputation for never letting any target get out of his sight, with his sheer ruthlessness alone being the cause of many fugitive deaths.


 * -|Appearance=
 * -|Personality and Relationships=
 * -|Combat Statistics=

Powers and Abilities: Mathematical Intuition, Division By 0.


 * -|Powers, Abilities, and Techniques=

=Alcoholism=

Aya Borracho is a character in the Abnormalverse.
 * -|Synopsis=

Aya lives in borderline poverty but refuses to go back to her old job. She only recently got hired to work in a newly established bar in Memphis, The Mississippi Queen, with hopes to better her life. She strikes a deal with her employer to live in the bar's basement for the time being, until she can afford her own place.

Aya is a tall, redheaded woman, and stands at a height of 6'0 (182 cm). She usually wears casual clothing unless she's at work, in which case she tries to maintain a more professional appearance with appropriate clothes. She occasionally wears black lipstick.
 * -|Appearance=

She prefers to wear dark clothes, which make up a majority of her wardrobe.

At work, Aya wears a basic uniform consisting of a black vest and a green collared shirt.


 * -|Personality and Relationships=

Personality
Aya has a fiery personality and might even be a little flamboyant. She often likes to engage in banter with the customers at her bar, and her friends and foes alike.


 * -|Combat Statistics=
 * Powers and Abilities: Skilled Bartender. Can get stronger by drinking alcohol. Superhuman Physical Characteristics, Martial Arts.


 * -|Powers, Abilities, and Techniques=

Skills

 * "Be Like Water..." - Having spent the majority of her life without an Abnormality, Aya developed a philosophy that she must learn to defend herself in order to fend off against adversaries, even if she never got powers at all. She views Bruce Lee as her hero, and attempted to adopt his philosophies in order to better herself as a fighter and as a woman. Aya constantly attempts to train and exercise to be more like her hero, and while she may not be a martial artist in the formal sense, she's become very skilled in unarmed combat over the span of several years. It could best be said that Aya has no fighting style at all, and she doesn't need one to beat you into the ground. Her prowess in fighting is only backed up by her enormous strength, once her Abnormality manifests.
 * Aya fights barehanded with little to no restraint in what she needs to do to disable an enemy, preferring simplicity and adaptability in order to take down her foes with ruthless efficiency, even while she's drunk. She'll use anything that she can to get an advantage. Anyone who has to face Aya in a straight fight isn't coming out unscathed.
 * Broken Bottle Proficiency - Aya often accidentally breaks the beer bottles she drinks. She would begin to take advantage of this and use them as a sharp weapon, combining the hazard of broken glass with her pragmatic fighting skills.

Abnormality
Aya’s Abnormality is Strange Brew. Much like Through The Fire and Flames, Strange Brew allows Aya to use the full extent of her power after fulfilling a certain condition. In Aya's case, she must become intoxicated.

Alcohol Empowerment
Aya’s physical condition increases relative to the amount of alcohol currently in her system. In essence, the drunker she gets, the stronger she gets. She has the potential to achieve great feats of strength just by drinking a can of beer or a glass of wine.

Because different beverages contain different amounts of alcohol in them, the amount of power Aya gains varies from drink to drink, making her strength levels inconsistent. Due to the nature of the ability itself, Aya is immune to nearly all the negative effects of alcohol. While she still experiences vertigo and hangovers, it’s completely safe for her to drink.

Aya is able to drink a virtually limitless amount of alcohol at one time, or at least far more than her system should logically be able to hold. Where this excess alcohol goes when she drinks it is unknown.


 * Superhuman Strength - While sober, Aya has the normal strength of a woman her age and build. She can drink alcohol to proportionately increase this strength to an extremely high degree, becoming far stronger than other humans and Abnormals who also have strength-enhancing powers.


 * Superhuman Endurance - As a byproduct of her immense strength, Aya also becomes more durable when she's intoxicated. On one occasion, it was enough to allow her to easily survive getting shot, while on another she took the full force of a spacecraft crashing near her and exploding without appearing too harmed.


 * Superhuman Speed - Aya is much faster and agile while she's drunk.

Non-Alcoholic Intolerance
Aya is unable to drink any substance that isn't at least slightly alcoholic. If she tries to do so, she'll get nauseous and regurgitate it. This also applies to taking shots. Aya is unable to take liquid medicine, or receive a blood transfusion, lest it spurts out of her body where she took it. The nausea is enough to drain her of her energy, and she'll need to lie down.

She can drink water and tea, but she needs to do so very slowly in order to avoid getting sick.


 * -|Notes=
 * Aya's favorite singer is James Brown. She loves singing to his music when nobody is looking, and snuck into one of his live concerts once, just to see him perform in person.

=Come On Eileen=

Eileen Wells is a character in the Abnormalverse.
 * -|Synopsis=
 * -|Appearance=
 * -|Personality and Relationships=

Personality
Eileen is an eager woman with a short fuse. She's known for her mood swings; peaceful at one moment and having an explosive temper at the next. She believes she's going to change the world and save lives with her inventions; a dream that was cemented when she became Abnormal.

She laments when no one is able to understand her ideas when she rambles. This doesn't stop her from trying to explain what she's trying to build in simple terms, though.

Powers and Abilities: Technological Manipulation
 * -|Combat Statistics=


 * -|Powers, Abilities, and Techniques=

Skills

 * Engineering - Eileen is a skilled engineer.


 * Roboticist

Abnormality
Eileen's Abnormality is Artificial Intelligence Bomb, which is commonly shortened to just A.I. Bomb.

MacGyvering
Eileen is a mechakinetic, with the power to build technology out of mundane objects in a short span of time. The machines she builds inexplicably become more advanced the longer she works on them, and have the potential to surpass present-day technology for miles. As long as Eileen has time to work, she could potentially build anything.

Once Eileen builds something, she's able to rebuild it at a quicker pace than before, and continually amplify the speed at which she can build as long as she keeps doing it. This allows her to build her signature tech, such as her UFOs, in a matter of seconds.

Fond of recycling opportunities, the resources Eileen works with usually consist of garbage and broken electronics.

Eileen has a special penchant for building robots, complete with different functions and forms.

Like most mechakinetics, Eileen also has the ability to alter pre-existing technology, breaking or fixing it through simple contact. However, Eileen isn't able to immediately understand the technology she's trying to control, requiring her to take the time to dissect it. She's more of a "brute force" type of mechakinetic than a fine control one.

Technology
As a mechakinetic, Eileen has built herself a variety of gear to assist her in her goals.


 * Mechanical Limbs - Arms and legs that wire themselves to Eileen's nervous system, allowing her to use them as she would her normal arms and legs. She's subsequently invented several iterations of these limbs. She wishes to use these inventions to help fellow amputees, though she hasn't been able to perfect it for anyone except herself and other mechakinetics. A pair of arms consisted as her first invention.
 * Mitchell's Legs - Eileen was able to build a pair of prosthetic legs for her dog, Mitchell, once she built herself a pair of arms.


 * UFOs - Eileen's pride and joy comes from a series of robots meant to resemble the flying saucers seen in countless pictures and movies. They assist Eileen in surveillance, and are loaded with both typical guns and laser weapons.
 * Mothership - An enormous UFO that Eileen can fit in. Fitted with screens so that Eileen can view the outside.
 * Tractor Beams - An ambitious form of machinery that fires a special "stasis beam", that can push, pull, or stop an object's motion.


 * Humanoid Robots which assist Eileen in many tasks, ranging from basic housework to building machines in her place.

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Attack Potency:

Speed:

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Durability:

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Range:

Standard Equipment:

Intelligence:

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Note:

Other

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