User:Slapson/Masako Arakawa

"Please tread lightly, or this'll be more painful than you want it to be."
 * -|Synopsis=

- Masako

Masako Arakawa (荒川 雅子 Arakawa Masako) is a character in the Abnormalverse.

Masako is a hired bounty hunter and one of the original founding members of the Union, enlisted for her extensive fighting skill and brutal nature. She becomes accustomed to her role to protect humanity, adopting the name Hagane (Steel) as a pseudonym. Her optimism comes crashing down when Sister Ray  first appears and slaughters numerous people in Washington D.C., forcing her to question how she can truly help people.

Through her hard work, and distinctive personality, Masako becomes a famous bounty hunter across the world.

She is the mother of Adler and Thomas Hausler.

Masako stands at 5"7, with a muscular build. She's older than she looks, due to her physical composition.
 * -|Appearance=

She wears a coat that has the alchemical symbols for metals stitched into it. When she's training herself, she prefers to wear tank tops. Masako uses reading glasses on some occasions.

Masako is the shortest between her, her ex-husband, and her sons, though she's also known for being extremely heavy, because of what she's made of.
 * -|Personality=

Personality
Masako is a serious woman with a harsh demeanor about her. She treats everyone around her with nothing less than cold professionalism, and keeps even her closest allies at arm's length. She hardly shows any emotion in most situations, and there are rarely things that visibly phase her.

It's only when Masako engages in combat that her personality swings from her stoic demeanor to that of an enthusiastic fighter with an itch for battle. Her voice drips with excitement as she becomes completely focused on the fight at hand, regardless of outside circumstances or who her enemy is. According to Masako, fighting is the only way she can relieve stress. She even asks the Union to expand her personal training room, so she can hone her powers better.

She tends to switch from harsh and stoic to excited on a whim, completely throwing off anyone who isn't used to her sudden shift in personality. It's almost like Masako is two different people, though she doesn't notice it herself. It's almost disorienting to see one person change so quickly, and the image of the cold stoic shatters almost completely.

Masako has a tendency to bite down on her fingers if she's caught off guard or nervous.

Masako has a very eclectic taste in music and often travels solely so she can hear songs from different countries in person, collecting a wide number of records in the process. She has a taste for classical music, particularly of Gagaku from her home country as well as Baroque music from Europe. She gained an obsession to rock some time ago.

Masako can eat and taste metallic objects due to her odd physiology. According to her, steel tastes quite good, while gold is awful.

Though she's stoic and tough, what Masako likes doing the most is to relax at her home in Sapporo. She enjoys a cold beer while sitting outside, watching the stars roll by. It's all completed by a radio playing music. Really, in spite of things, and her love of battle, Masako likes a nice, long break every once in a while.

She doesn't like it when people touch her motorcycle, Wings.

Family

 * Adler Hausler - Masako's first son. She was never able to fully connect with him due to her absence, and fell into when she found out his fate. She visits Adler's resting place as often as she can, and has attempted to make up for her failure as a mother by connecting with her only other son, Thomas.


 *  Thomas Hausler  - Thomas is Masako's second son, and the one who has been the most unforgiving of her absence. He's constantly pushed her away ever since she's tried to reconnect to him, which has made her legitimately upset. She constantly blames herself for driving the wedge between them, and can’t stand not being able to make up for it. In spite of this, Masako still dearly loves her son, and when Thomas finally starts to accept her, she joyfully hugs him.


 * David Hausler - Masako and David were lovers, partners, and good friends, who met when Sister Ray attacked Vienna. She enjoys his company, and couldn’t have been happier when they got married. When she became swamped in her job, however, she found that she could no longer balance the life she had as his wife and as an agent of the Union, and had to make a choice. She chose, and David was left to raise two boys by himself. Masako never spoke to him about the affairs of the Union, and wasn’t aware of his death until she resigned and tried to come back to him a long time after, and far too late. What she did to him is one of her biggest regrets.

Allies

 *  Robert H. James  - A fellow bounty hunter who Masako met some time after she resigned from the Union. The two have teamed up on certain occasions to fight bounties, and Masako has helped Robert get a better grasp on his powers. She thinks Robert is overtly rude and a little bit of a jackass, though she admires his tenacity. Masako is oblivious to the times Robert tried flirting with her.

Enemies

 *  Sister Ray  - Masako, through and through, despises Ray. She spends the years that Ray was active training herself so that she may one day be able to defeat the nun. Masako finds herself disgusted and choking with fear whenever she sees Ray. When Masako fought her, she couldn't help but feel a cathartic feeling from ripping her apart, even as her own body was being shredded.

Tier: 9-C. Varies depending on the amount of metal in her vicinity. Up to High 6-A with Helter Skelter.
 * -|Combat Statistics=

Powers and Abilities:
 * Indomitable Will
 * Swordsmanship
 * Martial Arts
 * Metal Manipulation
 * Technological Manipulation
 * Weapon Manipulation
 * Limited Biological Manipulation (Masako is capable of controlling the trace metals found in the human body, such as a small amount of iron and calcium.)
 * Shapeshifting into metals
 * Limited Matter Manipulation (Atomic Level; Self only)
 * Immortality (Type 1; Doesn't age)
 * Body Control
 * Flight
 * Elemental Intangibility
 * Heat Manipulation
 * Magnetism Manipulation
 * Radiation Manipulation

Attack Potency: At least Street Level (Can launch metal at a high velocity. Comparable to her son in this regard. She can enhance her strength with her metallic forms.)  Large Building Level (Masako's ability could let her tear down architecture with ease. With enough strain, she has enough power to lift up a cruise ship.) Multi-Continent Level (Could match Sister Ray in telekinetic power and bypass her forces to hit her.)

Speed: Athletic Human movement speed with with High Hypersonic reactions (Comparable to her son. Can instantly stop gunfire and dismantle weapons before they can be shot.)

Lifting Strength: Class 1 physically. Class E with Helter Skelter.

Striking Strength: Street Level.

Durability: At least Street Level. (Masako has the ability to form into progressively durable alloys.) Up to Multi-Continent Level with Helter Skelter (Her ability to control her own atoms allows her to potentially take attacks from Sister Ray.)

Stamina: Very high. (As Masako's body isn't purely biological, she becomes far less susceptible to fatigue and can go for days without rest.)

Range: Standard Melee Range. Varies with Helter Skelter (Masako can control metal about as far as she can see. Additionally, she can sense the presence of metal hidden away in the ground and control it even if she can't look at it.)

Standard Equipment:
 * Swords
 * Wings - Masako's motorcycle.

Intelligence: Masako is a both a brilliant tactician and an experienced fighter, capable of gauging an enemy's powers and weaknesses through observation and creating plans to deal with them. Outside of combat, Masako has accumulated quite a bit of knowledge thanks to her travels. For one, she knows several languages (Japanese being her native tongue, and also knowing English and German among others) and has learned a great deal about other cultures.

Weaknesses
 * Masako, under any circumstances, can't swim. She'll be frozen in the water if she's submerged. Even rain can slow her down (though, it wouldn't work to the same effect.)
 * Masako's ability can strain her depending on the amount of mass she's trying to control at one time.


 * -|Skills and Abilities=

Skills

 * Swordsmanship


 * Multilingual


 * Mastery - Masako has a comprehensive grasp of her Abnormality, pushing it to its limits over the course of her career and learning its hidden depths.

Abnormality
Masako's Abnormality is Helter Skelter.

Metal Manipulation
Helter Skelter primarily allows Masako to control all forms of metal within her vicinity. Though it may seem like it at first, her powers aren't derived from magnetism. Instead, she wields telekinesis to control and twist metal to her bidding.

Metal, of course, is ubiquitous and comes in many different forms, which gives Masako power over all sorts of objects. Even if something contains just a bit of metal, she can demonstrate masterful control over it.

As a result, she could use almost any metallic object as a deadly weapon.


 * Technology Manipulation - Thanks to her ability, Masako exhibits crude control over technology. However, she doesn't possess the inherent qualities of actual Mechakinetics that are required to do anything more advanced than turning machines on or off. However, she has used her powers to modify a motorcycle beyond what it was capable of.


 * Fusion - Masako can telekinetically fuse metals together.


 * Launching - Masako can use her abilities to launch metal projectiles at a high speed. She has the additional option of reversing the trajectory of missed shots, in order to catch her enemies off guard.

Metal Shifter
Masako has a unique atomic composition that vaguely resembles biological matter, giving her the properties of metallic substances. She's incredibly heavy, durable, and naturally conducts electricity without harm to herself. It could be said that Masako is the walking, breathing embodiment of metal.

She can use her first ability to command her particles to shift into different metals at will, while still retaining her conscious mind. She can even change into alloys, or choose specific metals for specific parts of her body to further increase her options. Enough practice has allowed Masako to shift into any periodic metal, and change into those that haven’t been discovered yet.

Her ability to subtly control her own matter enables her to make light changes to her body as she pleases, without the need to shift metals. In effect, this allowed her to heighten her body to a point where she doesn't have as many needs that she did before. She's notably very difficult to hurt, regardless of what metal she changes into, as she can easily repair herself. With incredible malleability, Masako can alter her shape in any way she wishes, stretching or contracting to any desired effect.

With time, Masako has pushed her ability to such an extent that she can shift into certain non-metals as well, such as carbon. Though, her form is much harder to control in this fashion, reducing its practicality.


 * Longevity - Masako doesn't age nearly as quickly as other people thanks to her physiology. Her ability to control herself heightens this even further, causing her to stop aging entirely.


 * Liquefication - Masako can easily turn herself into a liquid, even if the metal she's currently turned into can't exist in that state normally.


 * Melting - Masako can heat herself up to a high temperature and become molten.


 * Blade Construction - Masako can sharpen the metal from herself or from around her to construct swords, which she's adept at using in combat.


 * Flight - By combining her telekinesis with her metal form, Masako can use her powers to fly. However, she prefers to use her motorcycle to achieve this instead.

Magnetism Manipulation
Though Masako can't directly control magnetism, she can circumvent this by transforming her body into materials such as neodymium and lodestone, effectively becoming her own personal magnet. Combine this with her ability to control her atomic structure, and Masako gains incredible control over magnetic forces.


 * Magnetization - Masako can use her abilities to magnetize other objects.

Sinking
Masako is physically incapable of swimming, so it's possible for her to die by drowning.

Equipment

 * Wings - A Super Meteor customized by Masako. It can ride at over 200 km/h. With Helter Skelter, Masako can easily control it from a distance and drive it without touching it. She enjoys making her motorcycle float, allowing her to ride it in the air.