User blog:FateAlbane/Jack of All Tropes - Big Iron 7

"I've carved my own path, you followed your wrath... But maybe we're both the same. The world has turned and so many have burned, but nobody is to blame! Yet staring across this barren wasted land, I feel new life will be born - Beneath the blood stained sand!!"

- It has to be this way. This will cover all tropes found in the 7th session of Big Iron.

They do say 7 is the perfect number.

(EDIT: Naturally, a massive WIP.)

Session 7 - Metal Walls and Warm Hearths

 * As per Ligerheart's suggestion.
 * Or "We finally win!" - from Amethyst's PoV.
 * Or "We played Dinasty Warriors." - from Ino's PoV.

Out of Focus - Hob once more, due to understandable meta reasons. Thankfully, it seems he'll no longer suffer from this and will soon be able to rejoin in full force. *Menacing*

Rocks Fall, Everyone Dies - Invoked at some point  for reasons, but thankfully averted.

Now What? - Invoked as the session starts, instead of where it ends. Justified since Session 6 concluded in a "What now?" ending note.

"You people have no idea where you are or why this is, but you're still going. It's just more desert out there."

- You have no idea if you're in Utah or not but the world around you sure isn't helping you find out.

Sleep Deprivation - Ino, who kept the wagon going even though the day was hot out there and he had spent the previous night awake/keeping watch all along.

Plot-Powered Stamina - Subverted for the most part: Despite the many adventurers they go through the does tend to get rather tired in the following day if they happen to pull an all-nighter or lose the chance for a good night's asleep. Rule of cool dictated it to be played very much straight this time around until the end of the battle.

Sleepy Depressive - Downplayed trope. She's not quite doing it frequently, but Elly is seen sleeping solely because she feels there's nothing more productive to do at present after all the failures the party went through and while they're running away.

NO INDOOR VOICE - Lampshaded in the narrative (mainly by Marty) in regards to Magnum's... Let's say "energetic" way of talking when she is angry about something - especially Jill. Marty disregards it as routine at this point, while Elly doesn't wake up, via "her brain being so used to it, it learned to differ Magnum's voice from an enemy alert".

Corner of Woe - Poor Amethyst gets this as a result of being scared from Magnum's shouting.

Break-Up/Make-Up Scenario - Of the non-romantic (or is it, now?) variation, for Hope and Elly. In past sessions they were generally fine around each other despite Elly's sullen dispositions from time to time. This time around however, the latter gets down enough in her mood to trigger a discussion. Said discussion gets an answer from Hope that triggers yet another response from Elly . This leads to another from Hope done in kind. Which further escalates for the session, with Elly almost leaving the party to make her point across (see Tired of Running later). By the end of the session... Well, I'll be leaving the resolution for the other tropes.