User blog:Uninown/Ersatz' Manufactory - Factions

Factions are a key point to the main plot in Ersatz' Manufactory. They're, just as their name implies, gatherings of machines that decided to adapt a new way of living or even create a completely fresh one from scratch.

While minor and constantly-appearing factions are indeed an aspect of the world as it is, they use to be short-lived and thus merely major ones will be covered.

The Factions
Factions are variable; they may have a certain degree of complexity and culture (hierarchies) or merely nearing to none, alike to their rules and amounts of anarchism. Usually, these have a 'general theme' to work and base themselves around, often to distinguish the tribe from opposing ones.


 * The Church - (TBA)


 * Nomads - Nomads are loose tribes of entities and one of the very first to arise after humanity's disappearance and assessments over A.I's, reminding of primitive human lifestyle based around that of the same name's. They, evidently, don't have a main 'base', less a headquarters, but are otherwise known for their intense travelling behaviors, particularly over deserted areas. Usually, most of these sole individuals travel in small, minor branches compromised of 3-10 bots, rarely surpassing farther than those digits; total populace is regarded to be the largest, but inefficient as it doesn't work in civilization mannerisms. It'd be more of an adapted 'way of living' rather than a true, definite citizenry.


 * Foragers - Foragers are not a single 'faction' per se, but the total accumulation of scrapped intelligible machines that have ended up in one of the many Wreckages, regions akin to landfills or trash dumpsters. It could be said that it is the closest a group can get to instability; anarchy. It is a frequent spot where badly-wounded or targeted droids sadly spend their last days through, as a result of an open-gated allowance and dominance over large territories. It is, sometimes, informally addressed as the 'graveyard' of the faulty machines. In consequence of that stained reputation, criminals do often wander and 'forage' these areas as well for spare, functioning parts, thus its name. It is a dangerous area to travel through, to the point even Nomads decide to avoid it entirely.


 * Terráqueo  - Terráqueo (lit. "Terrestrial") is a pro-environmental faction constituted of machinations whom main drive is to 'restore' Earth as it formerly was, all through vegetative and 'green' methods. They're easily distinguishable on areas where saplings had been increasingly planted and/or growth, whereas they avoid high-altitude places or territory from other parties. Their population fluctuates over time, but is nevertheless regarded to be in the hundredths, if not far more.


 * Eutélos - Eutélos (εὖτέλος, lit. "sweet end"), infamously known as The Euthanisers, are an obscure mafia-like organization rumored to be composed of highly-skilled hitmen, recognized for their "painless" and "efficient" methods of neutralization. They are presumed to be thoroughly explicit on their strict regulations regarding public eye, avoiding grand-scale affairs even amongst the 'big four' of the main focal tribes. As a result of their extremely hazy nature, populations and even notable individuals remain in complete mystery.