User blog comment:Zanybrainy2000/Minecraft Mod Calculation 2: Advent of Ascension/@comment-34461919-20180805214350/@comment-27701745-20180805222836

Thing is that the meteors can be dodged by earlygame entities and whatnot, as with stuff like Scrubbies and Skelloxes. I don't see what would be the problem with scaling that speed to stuff like projectiles which clearly move faster than the meteors in question.

Verses like Terraria use this kind of logic (seeing that it's also applicable) and the calculation in question (the Terraria one) is still correct. Essentially, the characters can still dodge the meteors at later points in the game, but their early counteparts should be somewhat comparable in speed to them.