Hans Eckerstrom (Everybody Wants to Rule the World)

Summary
One of 70 people summoned by Omni, Hans' life was almost completely unremarkable, and still kinda is. After nearly being killed along with Samuel by Rose, he tested his new abilities and wandered for a while before finding a stone that Omni had told everyone about.

Powers and Stats
Tier: 8-C with Scary Monster, 8-C with Gold Experience

Name: Hans Eckerstrom, "Lifer" (derogatory name given by Rose)

Origin: Everybody Wants to Rule the World

Gender: Male

Age: 41

Classification: Human, Stand User

Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses, Scary Monsters allows Hans to transform into a dinosaur and turn other things into dinosaurs of varying functionality. Superhuman Physical Characteristics for Golden Experience, Life Manipulation (Gold Experience's ability works by injecting life into the things it touches), Transmutation (Able to turn inanimate objects into living beings), Attack Reflection (The damage dealt to these creatures is reflected back onto the attacker), Age Manipulation (by injecting life into living things he can force them to grow until they exhaust their life spans), Biological Manipulation, Healing, Perception Manipulation (by injecting life into people he can accelerate their perception beyond their ability to move), Life and Soul Sensing

Attack Potency: Building level+ via Scary Monsters (Diego harmed D4C and Valentine in physical combat; Scary Monsters is bound to Hans' body.), Building level+ for Gold Experience (Giorno\s Gold Experience was able to damage and defeat Black Sabbath and Sticky Fingers alongside damaging Buccellati's body.)

Speed: Massively FTL (Diego ept up with D4C, even on a 3v1 basis. He says he is faster than D4C. Reacts to and jumps over Johnny and Gyro's attacks without them realizing it, twice.)

Lifting Strength: Superhuman, Unknown with Gold Experience

Striking Strength: Building Class+, Building Class+ with Gold Experience

Durability: Building level+ (Survived a direct hit from a Steel Ball.), Building Level+ with Gold Experience

Stamina: Superhuman

Range: Extended Melee Range with Scary Monsters, 2 meters with Gold Experience; Dinosaurs he creates have no set range.

Standard Equipment: Scary Monster, Gold Experience

Intelligence: At least Average (A normal human. Managed to quickly and easily defeat The Knight, who was meant to be a credible threat at the time)

Weaknesses: Scary Monsters will have its effects worn off if Diego is injured or is nullified by an object such as a Holy Corpse part, Any damage taken by Gold Experience will be reflected back onto Giorno. Gold Experience needs to hit an object in order to transform something. Its healing ability is not meant to heal and is rather painful when used that way. Needs a sufficient amount of heat in order to create the most life.

Feats:


 * Found the first of Omni's stones within 2 hours of being summoned


 * Filled a large crater with plant material using Gold Experience


 * Rather quickly and easily overwhelmed and defeated The Knight, who was meant to be a credible threat at the time

Notable Attacks/Techniques:


 * Gold Experience: Gold Experience is a yellow, humanoid Stand with green ladybug-themed decor scattered across various parts of its body. It uses melee attacks, but could also attack with lifeforms it creates.


 * Life Creation: Anything Giorno or Gold Experience touches that is abiotic will be able to become a life form of Giorno's choosing. Said organisms birthed can be preset to have advantages an evolved organism would have (i.e. immunity to a virus or life sensory), and any actions it is capable of performing is commanded by Giorno.


 * Life Preservation: Anything that was created into a living organism, once created, will never be able to be harmed. Any attempts or damage meant to connect with an object modified by Gold Experience will reflect back at the person or object attacking it and damage them; possibly killing/destroying them.


 * Organ Creation: Gold Experience can turn inanimate objects into pieces of a human body or organ that can replace any damaged or removed ones from Giorno or anyone else he wishes to help. This can be seen as a technical form of "healing" but the process of replacing said organs are described as complicated and painful.


 * Life Giving: Anything that is already living that is punched or touched by Gold Experience will get a boosted amount of life. On humans, their thought processing accelerates to the point of them not being able to "correlate correctly" between body and mind. Senses are amplified and feel prolonged during this time (i.e. the duration of feeling pain would seem to increase, but in reality it is normal).


 * Scary Monsters: Scary Monsters is a Stand that is bound to Diego's body at all times; the ability itself stolen from a Dr. Fernindad via the Left Eye of the Holy Corpse. Since it is bound to his body, it can fight hand-to-hand with other Stands and damage them, despite being a normal human.


 * Infection: When Diego touches or scratches an object, they become infected with a virus that slowly transforms them into dinosaurs. These said dinosaurs are always under his will and will obey his commands. Each dinosaur created varies in size and power depending on the object or organism he infects.


 * Transformation: With Scary Monsters, Diego can transform parts of his body or himself completely into a dinosaur. Even without transforming, he gains traits of a dinosaur, such as enhanced strength, speed, stamina, and senses. He also gains a digestive system that allows him to eat, digest, and regurgitate normally impossible objects such as rocks.


 * Fossilization: When Diego infects something, he also has the choice of turning them into a hardened state or shell, similar to a fossil. While it hasn't been used much, he was capable of fusing objects together to create a camoflague and transformed two guards into dinosaur-themed lamps.

Key: Day 1

Note: Currently has the powers of Giorno Giovanna and Diego Brando