User:Paul Frank/sandbox7

Summary
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Powers and Stats
Tier: High 8-C normally, 6-C+ with abilities

Name: Solomon Caprice

Origin: Cognito Ergo Sum

Gender: Male

Age: ???

Classification: Everyman

Powers and Abilities:


 * -|Base=

{{#tag:tabber| Abilities= All previous powers, in addition to improved Statistics Amplification (Most of his forms in ᚨᚷᛖ ᛟᚠ ᛏᚺᛖ ᚷᛟᛞᛋ allow him to increase his physical characteristics far beyond his normal limits), Weather Manipulation, Earth Manipulation, Ice Manipulation, Wood Manipulation, Water Manipulation, and Fire Manipulation (With his Ymir from), Summoning, Animal Manipulation, Flight, Homing Attack, Gains information from his familiars constantly, even when they are not near him, Magic (With his Odin form), Weather Manipulation, Sound Manipulation, Lightning Manipulation, Homing Attack, Summoning, Resurrection (With his Thor form), Invulnerability, Light Manipulation, Darkness Manipulation, Social Influencing (With his Baldur form), Shapeshifting, Summoning, Earthquake Manipulation, Social Manipulation, Perception Manipulation, Mind Manipulation (With his Loki form), Gains power from those who are felled around him, Knows when someone is close to death nearby, including who and where they are, Resurrection, Death Manipulation (With his Hel form), Surface Scaling, Poison Manipulation, Paralysis, Summoning, Animal Manipulation (With his Skadi form), Aura of heat, Fire Manipulation (With his Surtr form), Size Manipulation, Water Manipulation (With his World Serpent form)
 * -|With Abilities=

Attack Potency: Large Building level (His base form should be comparable to Sieg punching a wall), Island level+ with abilities (He has 4 Power, making him comparable to Secundus' explosion

Speed: High Hypersonic (Comparable to Abarim), Massively Hypersonic with amps, Infinite via Gungnir (It bypasses distance and instantly strikes the target in a vital spot, or a location that Solomon aims for the instant it is let go of)

Lifting Strength: Class M (His lifting strength is stated to be almost equal to his attack potency, a typical skyscraper can weigh around 226,796,185 Kilograms), Class T with abilities

Striking Strength: Large Building Class, Island Class with abilities

Durability: Large Building level, Island level with abilities

Stamina: Extremely High (Can endure grievous injuries and continue fighting, even if his regeneration doesn't activate, additionally, he needs no food, sleep or drink, and subsists exclusively off of magicules)

Range Extended Melee Range (Can increase the range of his punches with magicules), at least Tens of Kilometers with magicule manipulation, and abilities

Standard Equipment: None notable

Intelligence: Genius (Even the least intelligent Everyman is a high-end prodigy by normal human standards, able to graduate from notoriously difficult courses several to even a dozen years earlier than normal)

Standard Tactics: Solomon tends to start any fight in his Odin form, scanning his targets and sending his soldiers after them, while at the same time, he looses the Gungnir, instantly striking humanoid targets in the brain or heart, and any other target in whatever sort of vital spots they have. After using Gungnir, he typically shifts to another form, which depends on the target.

Weaknesses: Gungnir can only be used to its full power once every 8 minutes, with it entering a dormant state after use, only able to be used as a powerful spear rather than having its auto hit properties. Using his scythe in the Hel form will knock him out of the form, however he can enter it, or another form instantly. His Loki form has an aversion to poison, his World Serpent form has an aversion to electricity.

Feats:

Notable Attacks/Techniques: ᚨᚷᛖ ᛟᚠ ᛏᚺᛖ ᚷᛟᛞᛋ: Allows Solomon him to use different forms or aspects, channeling the powers of various Norse deities, which include;

|-|Ymir= By channeling the power of Ymir, Solomon gains a substantial boost to his physical statistics, the ability to create and manipulate earth, trees, clouds, water, fire and ice. The ice unlike normal ice, is extremely cold reaching temperatures low enough to flash freeze water that Solomon comes into contact with, or potentially freeze other living beings with contact. The flames are also extremely hot compared to normal fire, being able to set fire to various things which are normally insulators or unable to burn. |-|Odin= By channeling the power of Odin, Solomon gains a substantial boost to his physical statistics, two wolves and two ravens that travel with him and do his bidding. He additionally gains an eight legged flying mount, Sleipner, and the spear Gungnir. The spear is incapable of missing it's target due to hitting them the instant it is released, after hitting the target the spear returns to his hand. For 8 minutes following use, the spear enters a dormant phase, and the special ability of it is lost during that time, making it merely a powerful melee weapon. He gains a small army of einherjar, consisting of various warriors in traditional norse gear, that he can summon to join him in battle, access to some charms, magic and a good amount of knowledge which is further supplemented by his familiars gathering more information. |-|Thor= By channeling the power of Thor, Solomon gains a sizeable boost to his physical statistics, control and generation of storms, thunder and lightning, a chariot pulled by two goats who he can resurrect, and the hammer Mjölnir which will return to his hands after hitting his target, or being recalled by him, and can home in on them if they avoid it. |-|Baldur= By channeling the power of Baldur, Solomon effectively gains invulnerability to most things with the exception of mistletoe, he also gains the ability to generate and control light, shooting beams of hot light and being able to snuff out the light in an area to make it dark, or add light to a dark area. In addition he gains a slight increase to his statistics and an aura that makes most others like him better. |-|Loki= By channeling the power of Loki, Solomon gains various abilities related to trickery and deceit. He gains the ability to shapeshift into various animals or other human forms, he can also summon and control various large wolves in the image of Fenrir and generate large earthquakes. Another thing he gains is that his words are more convincing to those he tricks, reaching into their mind and twisting their perception in order to make them trust him, in this form however, he gains an aversion to poisons. |-|Hel= By channeling the power of Hel, Solomon gains a boost in power from those who are felled around him, he also gains knowledge of when people are close to death nearby. He can also resurrect people who have died recently, or channel all of the power of Hel he can handle, and swing a scythe to kill the target with a single strike, although this temporarily takes him out of this form. |-|Skadi= By channeling the power of Skadi, Solomon gains better movement in areas with poor footing, and the ability to manipulate and control potent poisons, applying them to her attacks, mystically bind targets, and summon serpents that act according to her will |-|Surtr= By channeling the power of Surtr, Solomon receives a sizeable boost to his physical statistics and radiates an aura of heat, the closer to Solomon one gets, the hotter the heat is, with the temperature said to rival the temperate of the surface of the sun at its coolest, and he can increase the temperature exponentially. He also gains a large flaming sword known as Loptr Laegjarn, which allows him to manipulate flames and easily strike down all life, due to both the extreme heat of the blade and the sharpness of it. |-|Jörmungandr= By channeling the power of the World Serpent, Solomon receives a substantial boost to his physical statistics and the abilities to manipulate his own size, create and manipulate water. However he gains an aversion to electricity.

Key: