Board Thread:Fun and Games/@comment-25603146-20190819195833/@comment-37173421-20191025233328

Akreious wrote: Moritzva wrote:

@Akre That would help if they already weren’t moving at planck speeds and speed equalized only stops the originally slower character from blitzing, not the originally faster. ... heh? And why not? Speed equal is Speed equal Because allowing a slower character to beat a faster character via being faster is forking dumb.