Sir Blackblood



"Come here little guy... Not gonna hurt'cha... Just gonna use you to fly over the endless death pit down there. Wanna help me out?"

- Blackblood

Summary
Sir Blackblood was a lowly knight of a local village, hired on to the original band of mercenaries to save Maryn. Blackblood's history was relatively simple- he functioned as an officer of the guard and fought off the occasional Kobold attempting to steal from the fields. Accepting the job under Father Braniman, however, changed his life forever.

Blackblood has somewhat retired from adventuring life after the events of the Isle of Dread, instead looking after his pet Pterodactyl and residing within the city of Verbabonk.

Appearance
Blackblood has short brown hair and piercing blue eyes. His skin is tanned due to the line of duty. His armor is simple and worn, passed down in his family for three generations.

Personality
Blackblood believes wholly in simplicity, actively avoiding magic unless there is a reason not to. He respects a good fighter and was good friends with Gruut, Orric, and Mogar.

Alignment: Lawful Neutral

Name: Sir Blackblood

Origin: D&D Homebrew

Gender: Male

Age: 21

Classification: Human Fighter

Date of Birth: 3/18

Birthplace: Sterich

Weight: 197 lbs

Height: 6'0

Likes: Food, Traditions

Dislikes: Kobolds, Stink, Magic

Eye Color: Blue

Hair Color: Brown

Hobbies: Swordplay, Horse Riding

Values: Family, Safety

Martial Status: ???

Status: Retired

Affiliation: Braniman's Mercenaries

Previous Affiliation: Chestshire Watch

Themes: ???

Combat Statistics
Tier: 9-B | 9-A

Powers and Abilities: Superhuman Physical Characteristics, Healing via Potions, Sword Mastery, Limited Fear Manipulation via Intimidate | All Base Abilities plus Enchanted Weapon, Limited Light Manipulation via Continual Flame Stone, Limited Flight via Pterodactyl

Attack Potency: Wall level (Comparable to Mogar and Orric, who shattered a stone gargoyle) | Small Building level (Capable of killing dinosaurs and lesser dragons of this size, comparable to characters capable of casting Fireball)

Speed: Subsonic (Capable of dodging point blank arrows) | Subsonic

Lifting Strength: Athletic Human (Can function while wearing platemail and carrying other oddities)

Striking Strength: Wall Class | Small Building Class

Durability: Wall level (Tanked attacks from minotaurs comparable to Mogar and Orric at this time) | Small Building level (Survived a fireball)

Stamina: High, can travel through the hot jungle for days with little rest

Range: Extended melee

Standard Equipment: Longsword, Platemail +1, several medicinal potions | Same as base plus Pterodactyl and Stone of Continual Light

Intelligence: Above Average, maintains intelligence comparable to his village elders, one of whom was a physician

Weaknesses: None notable

Feats:
 * Slew a Plesiosaur with one hit
 * Fought a Minotaur and lived

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: