Leon

"Good grief... This party will end up dead at this point."

- Leon

Summary
Leon is a newer member of the Party created by Krieg Hillsbrad in the Borderlands, and a Blood Hunter- a warrior who has sworn to make use of darker arts to fight off the endless night.

At a young age, Leon's parents (his father a wealthy bard, his mother an educated physician) separated, allowing his father to explore the world and spread his music, while his mother raised Leon.
 * -|Backstory=

One night, a wounded woman appears on his mother's doorstep- some nights after healing her, Leon is attacked by a wolf and infected with lycanthropy, a terrible curse forcing him to transform into a mindless werewolf. On the night of a full moon he transforms and, in his bloodlust, kills his mother.

When Leon awakes, his mother's corpse lays before him, holding a previously white scarf she had made for him, now permanently painted red by her blood. The wounded woman reveals herself, claiming to have given Leon a gift- her gift of the lycanthropy disease, and states she has been running from the Blood Hunters for some time. She thanks Leon for his mother's help and disappears.

Not long after the Blood Hunters arrive, hot on the woman's tail- Leon, distraught and fearful of his newfound power, begs to join them. And thus is how he came to join the Blood Hunters of Yharnam. After years of service acting as a basic tracker and low-tier Blood Hunter, Leon is called in to take part in an expedition to the fallen city of Ratholme, far to the west. Shortly after departing it is made clear this is a party of misfits- those who might not fit elsewhere.
 * -|The Scourge of Ratholme Arc=

His true adventure has just begun.

Personal Statistics
Alignment: Chaotic Good

Name: Leon Wilson

Origin: D&D Homebrew

Gender: Male

Age: 24

Classification: Human Blood Hunter, Member of the Order of the Lycanthrope

Birthplace: Yeomanry

Weight: 61.24 kg

Height: 177.82 cm

Status: Alive

Affiliation: Blood Hunters of Yharnam, Order of the Lycanthrope

Previous Affiliations: NA

Combat Statistics
Tier: 9-A

Powers and Abilities: Superhuman Physical Characteristics, Magic, Weapon Mastery, Power Bestowal via Crimson Rite, Fire Manipulation, Blood Manipulation and Curse Manipulation via Blood Maledict, Paralysis Inducement via Blood Curse of Binding, Damage Boost via Blood Curse of the Marked, Statistics Amplification, Extremely Limited Poison Manipulation and Extrasensory Perception vs Undead, Fey, and Fiends via Hunter's Bane, Shapeshifting, Enhanced Senses and Damage Reduction while transformed, Extremely Limited Holy Manipulation via Holy Water, Healing via Potions, Dimensional Storage via Bag of Holding, Non-Physical Interaction (Magic can interact with all manner of things, ranging from simple Non-Corporeal or Intangible foes to beings made of pure abstraction or ones that don't exist at all)

Attack Potency: Small Building level (As a level 5 adventurer, he should be comparable to mages capable of casting Immolation and Fireball; at this level, should be somewhat comparable to beings like Marius)

Speed: Supersonic+ (Comparable to those capable of dodging Melf's Minute Meteors)

Lifting Strength: Class 5 (Can grapple Large enemies)

Striking Strength: Small Building Class

Durability: Small Building level (Should be able to withstand attacks from beings on his own level 

Stamina: High, capable of continuing through streets despite wounds and combat fatigue

Range: Several meters with melee weapons, tens of meters with magic, up to over 45 meters with firearms

Standard Equipment: Chain Armor, Greatsword +2, Adamantine Spiked Whip, Yharnamite Revolver, Bag of Holding, Cure Light Wounds Potions, Crowbar, Masterwork Manacles, Silk Rope, Everburning Torch, Holy Water, Feredir's Ebon Locket

Intelligence: Gifted, maintains an intelligence score of 13

Weaknesses: Limited usage of Blood Maledicts, certain attacks require damage to himself, while transformed he is highly vulnerable to silver and bouts of unquenchable rage, reality-warping based magic can overcome his damage reduction

Feats:
 * Slew a handful of Paladins of Slaughter
 * Exploded a zombie with his whip

Notable Attacks/Techniques:


 * Blood Curse of Binding: By manipulating a target's blood, they are forced to stand still for some time.


 * Blood Curse of the Marked: Leon can mark a target's blood, making them take double normal damage from his blood attacks.


 * Hybrid Transformation: For ten minutes a day (currently), Leon can transform into a lycanthrope, gaining immense strength boosts as well as heightened senses and durability.

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: