Thread:Smashtwig/@comment-37173421-20190916143447/@comment-29716726-20190916195000

It doesn't affect durability, just like how it doesn't affect any other stat, in this scenario, though, it's just that Spellbound will take less damage than in usual circumstances, and will deal more damage when she attacks

I forgot that TK, ComeAway (Distance Manipulation), Illusions, and Teleportation will help the distance keeping along with Flight+Speed Amp/Speed Red strategy

Early Evade is somewhat difficult to explain, when casted, it basically renders the next incoming attack as "already dodged", so when a person attacks, when they would normally land the blow, Spellbound appears somewhere else with no damage

Portal Glyph Armor is also pretty powerful, now all attacks are just portaled into a different dimension once they come in contact

I also don't think Bypassing Time Resist will work either, since Spellbound's Time Resist is basically on par with at least H1-B's, and even if it did work, Psycho Mirror, Portal Armor, and Boundary Shield will protect her

Destruction Magic may not work either, since Astral Energy, like Time Manip, covers that too. If you recall, Astral Energy is basically the "no bullcrap" everything.

Attempting to Rot the Psycho Mirror is... probably not going to work either, as it's targeting the Mirror/Spellbound

Does Valev have ANY powerful AoE Lingering attacks? Because if not... well that's a big yikes