Philip Hendricks

"When somebody we truly love dies, we don’t just lose them. We lose a piece of ourselves and fills us with emptiness. From now on, I, Philip Hendricks, will now dedicate my life to those who I love."

- Philip Hendricks

Summary
Philip Hendricks is the protagonist along with Justice Hendricks in the Re;Hero series. He is regarded as the strongest warrior in the entire world, after he wins the battle against a certain person.

His other identity is famously known as Maon, who is a warrior with jet-black armor and the leader of Darkness, an adamantite ranked adventurer group that consists of him, Entoma and Black Mage. He is an adamantite class adventurer and the strongest adventurer known in E-Rantel.

He is the husband of Kristi Hendricks, and father of Justice Hendricks and Sarah Hendricks.

Appearance
Philip is a tall, light-skinned, handsome man with effulgent green hair and blue eyes. Despite being over 30 years old, most people interpret him to be in his early 20s, and are shocked to find out that he’s married and has children.

He usually wears a variation of his Knight uniform which was given to Philip from Lund Wald as a gift for being his most trusted and strongest knight.

Personality
Philip is a respected and kind gentleman with others. He is fair, clean, brave, and willing to fight next to justice even when he is not permitted to fight. He is known as the “White Knight”, and is widely trusted among the people of the Capital, Lunin. He loses their trust when he is portrayed as a villain in the Jäegers Arc, however he regains their trust in the Uprising Arc. He only uses his sword when necessary, since in addition to being a rule, he does not intend to hurt an ordinary person.

Always looking for a way to solve things, even to the point of giving a villain the opportunity to surrender or would have to take extreme measures, such as being forced to kill him. He also respects the decision of his friends despite the fact that sometimes they criticize him for engaging in matters that do not correspond to him. Philip always puts the safety of others before himself. He looks out for those who he loves. Philip has stated that if he needed to hurt someone he loves for the sake of the world, he would actually spend hours contemplating what he should do. He’s very dense when people tries to flirt with him. As seen by Kristi’s many failed attempts at attracting him. He has also stated that he hates tsunderes.

In his dark warrior persona as Maon, he is viewed by people to be very dignified as a worthy adamantite adventurer yet not willing to make others uncomfortable around him. True to his nature, Maon is also very faithful and honorable, when he refused Enfi's request for the Swords of Darkness, prioritizing them first as it was something he accepted before anything else.

While he holds great trust with his comrades, he refuses outside aid if they happen to slow him down during his job. Let alone that, he would used some of his spare time to exchange greetings with every single adventurer's group in the Lunin Kingdom. Out of respect for his fellow adventurers, he doesn't like to reap the rewards for himself and want them who took part in stopping the disturbance within Lunin to be pay equally as well.

Personal Statistics
Alignment: Lawful Good

Name: Philip Justin Hendricks, “White Knight”

Origin: Re;Hero no Subarashii Shukufuku michita Jinsei

Gender: Male

Age: 35

Classification: Human, Godkin

Date of Birth: March 5


 * Zodiac/Horoscope: Pisces

Birthplace: Somewhere in the Lunin Kingdom

Weight: 200 lbs

Height: 6’2”

Likes: His Family, anything and everything good.

Dislikes: Villains, Anyone trying to harm his loved ones, Tsunderes.

Eye Color: Blue

Hair Color: Green, Red (Kyabou Form), White (Ten Goujo Form)

Hobbies: Slaying Monsters.

Values: Everything Good.

Martial Status: Married

Status: Alive

Affiliation: Wald Faction

Previous Affiliation:  Knight Training Corps

Themes:

Peace Sign

Combat Statistics
Tier: Around 5-B | Higher with Fūjin’s Blade | 5-A At most
 * -|Regular Form=

Powers and Abilities: Superhuman Physical Characteristics, Blessed, Magic, Air Manipulation, Fire Manipulation with a Spirit’s help, Water Manipulation with a Spirit’s help, Earth Manipulation with a Spirit’s help, Light Manipulation with a Spirit’s help, Darkness Manipulation with a Spirit’s help, Electricity Manipulation with a Spirit’s help, Can reinforce self with mana, Healing, Barrier Creation, Master Swordsman, Afterimage Creation with Blessing of the Wind, Mind Control Resistance, Martial Arts, Clairvoyance, Resurrection.

Attack Potency: At least Small Planet Level (Superior to Jaldabaoth. Without using his other two forms, Philip can stalemate Zesshi, who is able to damage the moon with a simple effortless Punch. He is likely stronger than her) | Likely Large Planet Level

Speed: High Hypersonic+ (Can keep up with the Wind God, Fūjin, who flies around Mach 60. He was also able to deflect millions of blades flying towards him at Mach 40.) | Possibly Faster with Blessing of the Wind

Lifting Strength: Class P (Has thrown small Asteroids, during the fight with Zesshi.)

Striking Strength: Small Planet Class, likely higher

Durability: Moon Level (Tanked Punches from Zesshi, and survived getting hit face-first by a beam that sliced the moon apart.)

Stamina: Godly (Superior to Jaldabaoth, who has fought hordes of demons for 2 months straight.)

Range: Standard melee range normally, hundreds of meters with Magic, up to thousands of kilometers with Clairvoyance

Standard Equipment: Fūjin’s Blade. A Sword made from the teeth of the Wind God, Fūjin.

Intelligence: Genius

'''Weaknesses: Piercing attacks do extra damage to him. He can only resurrect himself and, he can only do it once. He is not skilled with any other Magic type, as he is with Wind Magic.'''

Notable Attacks/Techniques:
 * Ul Fura: Philip moves one of his arms in a slicing fashion, and a burst of wind comes flying out. Philip is able to cast this spell without needing to say the name.


 * Al Goa: Both of Philip’s arms get encased with Fire, which allows his punches to become stronger, and lets him add the ‘Burn’ status to his opponents.


 * Al Huma: Philip creates spears made out of Water which he shoots at his enemies. They are homing spears.


 * Ul Dona: A Magical Circle pops up in the Area where Philip lifts thick walls of earth in the shape of a dome.


 * First Attack Immunity: The first time an attack is performed at Philip, it always misses.


 * Shuma: A Magical Circle appears under wherever he is, and lets out a little burst of Wind. Philip tends to use this spell for landing.


 * Akra: He produces pale colored light around the target that envelops them in a veil of golden light. The veil presumably allows the target to carry things with ease.


 * Ur Fura: Philip creates a windstorm with the target in the middle, the raging wind strikes the target, slices them, tosses them, smashes them against the ground, and then flung so thoroughly they cannot discern up from down.


 * Al Fura: Philip unleashes a windstorm that is able to destroy people’s eardrums.


 * Clarista: Philip imbues his sword with the seven types of magic he can control.


 * Clararista: He fires a beam consisting of Fire, Water, Wind, Earth, Light, Dark, and Electricity. This move is so powerful, it sliced up what was left of the Moon.


 * Au Clarista: Philip imbues himself with the powers of his seven magic types. Effectively raising all of his stats. Additionally, it can be used as a long range version of Clarista where Philip unleashes this sevenfold spell in blast of pure destructive energy.


 * Huma: He can create a green Barrier to protect himself from harm. The barrier’s defence seems to be high, as it took multiple hits from Zesshi, until it broke.


 * Blessing of the Wind: Philip is able to absorb the Wind around him, and gets a huge boost in speed. He is able to absorb his own Wind Magic.


 * Godkin Bloodline: Philip is a descendant of beings called “Players.” Because of this, he is 10x stronger than a regular human in the Re;Hero-verse, and can live thrice the lifespan of a regular human.


 * Unseen Hand: As a Godkin, Philip can see and use the Unseen Hand. Philip can cause physical interference by creating an invisible force field in the shape of a hand. The effect area, power, and number of hands is based on the user. Philip is only able to use seven hands.


 * Blessing of the Phoenix: Upon death, he is granted a ”continue?” once.


 * Divine Protection of Sword Saint: Philip is able to fire a blue beam from any sword he wields. He is also able to strengthen the sword so it will not break easily.

Tier: Around 4-C | Possibly Higher
 * -|Kyabou Form=

Powers and Abilities: Superhuman Physical Characteristics, Blessed, Flight, Magic, Air Manipulation, Fire Manipulation with a Spirit’s help, Water Manipulation with a Spirit’s help, Earth Manipulation with a Spirit’s help, Light Manipulation with a Spirit’s help, Darkness Manipulation with a Spirit’s help, Electricity Manipulation with a Spirit’s help, Can reinforce self with mana, Healing, Barrier Creation, Master Swordsman, Summoning, Afterimage Creation with Blessing of the Wind, Martial Arts, Clairvoyance, Resurrection, Reactive Power Level, Void Manipulation, Mind Manipulation.

Attack Potency: Unknown

Speed: Sub-Relativistic+ (Can keep up with Zesshi)

Lifting Strength: Class Z (Put the moon back together after the battle with Zesshi)

Striking Strength: Large Planet Level (Was able to knock out Zesshi in 2-3 hits.)

Durability: Unknown

Stamina: Unknown

Range: Hundreds of Kilometers

Standard Equipment: Fūjin’s Blade

Intelligence: Genius

Weaknesses: If Philip stays in this form for too long, he will be unable to differentiate friend from foe.

Notable Attacks/Techniques:
 * Authority: Philip creates two Giant Shadow-like hands, that are attached to his back, it resembles the Unseen Hand. With this, he is able to to either control the opponents mind, or “borrow” their powers for an elongated amount of time.


 * Min Goa: Philip summons a Dragon-like creature made completely out of fire.


 * First Attack Immunity: The first time an attack is performed at Philip, it always misses.


 * Shuma: A Magical Circle appears under wherever he is, and lets out a little burst of Wind. Philip tends to use this spell for landing.


 * Akra: He produces pale colored light around the target that envelops them in a veil of golden light. The veil presumably allows the target to carry things with ease.


 * Ur Fura: Philip creates a windstorm with the target in the middle, the raging wind strikes the target, slices them, tosses them, smashes them against the ground, and then flung so thoroughly they cannot discern up from down.


 * Al Fura: Philip unleashes a windstorm that is able to destroy people’s eardrums.


 * Clarista: Philip imbues his sword with the seven types of magic he can control.


 * Clararista: He fires a beam consisting of Fire, Water, Wind, Earth, Light, Dark, and Electricity. This move is so powerful, it sliced up what was left of the Moon.


 * Au Clarista: Philip imbues himself with the powers of his seven magic types. Effectively raising all of his stats. Additionally, it can be used as a long range version of Clarista where Philip unleashes this sevenfold spell in blast of pure destructive energy.


 * Huma: He can create a green Barrier to protect himself from harm. The barrier’s defence seems to be high, as it took multiple hits from Zesshi, until it broke.


 * Blessing of the Wind: Philip is able to absorb the Wind around him, and gets a huge boost in speed. He is able to absorb his own Wind Magic.


 * Godkin Bloodline: Philip is a descendant of beings called “Players.” Because of this, he is 10x stronger than a regular human in the Re;Hero-verse, and can live thrice the lifespan of a regular human.


 * Unseen Hand: As a Godkin, Philip can see and use the Unseen Hand. Philip can cause physical interference by creating an invisible force field in the shape of a hand. The effect area, power, and number of hands is based on the user. Philip is only able to use seven hands.


 * Blessing of the Phoenix: Upon death, he is granted a ”continue?” once.


 * Divine Protection of Sword Saint: Philip is able to fire a blue beam from any sword he wields. He is also able to strengthen the sword so it will not break easily.

Tier: High 1-A'''
 * -|Ten Goujo Form=

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Space-Time Manipulation, Flight, Reality Warping, Resistance to Reality Warping, Astral Manipulation, Probability Manipulation, Plot Manipulation, Danmaku, Necromancy, Acausality, Hax Negation, Immortality (Types 2, & 4), Durability Negation, Fate Manipulation, Causality Manipulation, Conceptual Manipulation.

Attack Potency: Outer verse (Superior to Tatarous)

Speed: Irrelevant

Lifting Strength: Immeasurable | Irrelevant

Striking Strength: Outerversal

Durability: Unknown

Stamina: Irrelevant

Range: Irrelevant

Standard Equipment: Fūjin’s Blade

Intelligence: Super Genius

Weaknesses: None Notable.

Notable Attacks/Techniques:


 * Stellar Fall: Philip creates hundreds, upon thousands of stars, that fly towards his opponent. Only the strongest of Gods are able to survive this attack. Though, this move has a pretty long casting time.

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: