Electric Eye (Hoppism)

Summary
Created by Hop's race around the great wars of his father, the Electric Eyes were devices made to travel and send entities to distant places in space at speeds far beyond light. They were eventually converted into mass super weapons that could either imbue a Hop with the strength of a star (enough so to destroy a solar system, such as Sop did during a massive battle) or as a super weapon that could destroy planets

Powers and Stats
Tier: 7-A | High 5-A | 4-B

Name: Electric Eye, Estrellas de La Muerte

Origin: Fluffy People, Hoppism

Age: Billions of years old (Hop's race created these devices around the time Sop ascended)

Classification: Cosmic superweapon, Transport device

Powers and Abilities: Solar Absorption, Artificial Gravity, Light Manipulation (it can absorb light in any form that comes toward it and use it as energy)

Attack Potency: Mountain Level | Large Planet level | At least Solar System level

Speed: Likely Hypersonic Combat & Reactoin Speed (can intercept incoming ballistic missiles), Lightspeed Attack Speed (fires an energy beam that appear black as it cuts through lightspeed particles), MFTL+ Travel Speed (stated by Hop's race to be fast enough to traverse galactic clusters withing nanoseconds, however it is not infinite and requires time to accelerate)

Lifting Strength: Stellar (can carry a solar mass inside its containers)

Striking Strength: Class PJ (if it suicide bombs an area, it could cause enough damage to pierce a tectonic plate) | Class XMJ (the laser is capable of issuing smaller blasts at lightspeed which have destroyed gas giants and exoplanets) | Class XPJ (can destroy at least one solar system, likely more if given time)

Durability: At most Large Star level (several were used to destroy each other after Sop decided they were too dangerous to keep around, others were sent into star that could go supernova, which overpowered the storage unit and causes it to explode)

Range: Solar System (can cross a large solar system, or fire from one end to another nigh-instantly)

Weaknesses: Relies heavily on solar energy for all vital functions, without sunlight, it is useless.

Key: Via suicide attack | Using standard firepower | Fully charged, or when charging a Hop with energy

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: