Vriska Serket (Home's Bizarre Gathering)

|-|Vriska Serket="Shut the hell up!!!!!!!! I h8 you, Eldrazi. The reason why I'm not manipul8ing your mind is 8ecause your mind is 8ecause something something Eldrazi minds fuck up your own mind something something.

...8ut then again, you where responsi8le of making me achieve my stand, however. You are very useful"

- Vriska to TOD


 * -|Dungeon Master=Curtain-clipart-homestuck-19.png "HORA HORA HORA HORA HORA HORA!"

- Dungeon Master's battle cry |-|Dungeon Master Requiem="This is... what Requiem does. You are not going anywhere... especially 'where'!"

- Dungeon Master Requiem to Jack Noir

Summary
Vriska Serket is a main character from Home's Bizarre Gathering. TOD gave her the stand arrow as a love gift, but Vriska rejected his love but took the arrow, unlocking her stand; Dungeon Master.

TOD and Vriska eventually become "Partners in Crime", commiting various crimes against both good and evil.

Later in the series, when Vriska manages to achieve the Requiem Arrow, she upgrades her stand to Dungeon Master Requiem

Personality
A lot like her canon original self, Vriska is ambitious, arrogant, and glory seeking. However, deep down inside, she cares about her friends.

Personal Statistics
Alignment Chaotic Neutral

Birthplace: Alternia

Weight: 225 lbs.

Height: 5 feet, 9 inches

Likes: Flarping, Exploiting, Treasure hunting, TOD (Kinda)

Dislikes: TOD (Formally), Meddling

Eye Color: Black Pupils, Orange Eyes

Hair Color: Black

Hobbies: Exploiting the minds of the weak, breaking rules

Martial Status: Single

Status: Alive

Theme: Superego

Combat Statistics
Tier At least High 4-C. 2-A with Dungeon Master | At least High 2-A with Dungeon Master Requiem

Name: Vriska Serket

Origin: Home's Bizarre Gathering

Gender: Female

Age: 22 years old

Classification: Troll, Stand User

Powers and Abilities:

|-|Vriska Serket=Superhuman Physical Characteristics, Breaking the Fourth Wall, Telepathy, Mind Manipulation, Sleep Manipulation (Can make others fall asleep with her psychic powers), Acausality (Type 1), Extrasensory Perception, Dream Manipulation, Flight, Probability Manipulation (Can steal luck from others and use it to her own advantage), Immortality (Types 1, 4, and 8; can't die as long as her death isn't "Just" or "Heroic"), Regeneration (Mid-Godly), Mind Reading, Enhanced Precision, Resistance to Mind Manipulation (All mid and highbloods can resist Gl'bgolyb's voice as long as it is not raised to the level of scream), Poison Manipulation and Acid Manipulation |-|Dungeon Master=All previous powers, Non-Corporeal, Invisibility, Intangibility, Non-Physical Interaction, Size Manipulation, Afterimage Creation, Probability Manipulation |-|Dungeon Master Requiem=All of The Scourge's abilities to a greater extent, Regeneration (Low-Mid, likely Mid-Godly, possibly High-Godly), Sleep Manipulation, Soul Manipulation, Morality Manipulation, Mind Manipulation, Biological Manipulation, Life Manipulation, Body Control, Body Puppetry, Reality Warping, Matter Manipulation, Space-Time Manipulation, Telepathy, Acausality (Type 5), Probability Manipulation, Causality Manipulation, and Fate Manipulation (Can make opponents die the same fate over and over), Death Manipulation, Void Manipulation, Gravity Manipulation, Existence Erasure, Possession, Durability Negation, Physics Manipulation, Nigh-Invulnerability, Precognition, Extreme Resistance to Magic and Reality Warping

Attack Potency: At least Large Star level (Superior to her canon self). Multiverse level+ with Dungeon Master (Said to be on par with Vriska's Ancestral Awakening form). Can ignore durability through a variety of ways | At least High Multiversal+ with Dungeon Master (Stated to be on par with The Butcher). Can ignore durability through a variety of ways

Speed: FTL+ with Massively FTL+ reaction speeds. Immeasurable with Dungeon Master | Immeasurable with Dungeon Master Requiem

Lifting Strength: Unknown

Striking Strength: Large Star level. Multiversal+ with Dungeon Master | At least High Multiversal+ with Dungeon Master Requiem

Durability: Large Star level. Multiversal+ with Dungeon Master. Immortality makes her hard to kill | At least Multiversal+ (Tanked many hits from Nicol Bolas)

Stamina: Limitless

Range: Stellar Class | High Multiversal+

Standard Equipment: 8 d8s, Dungeon Master | Dungeon Master Requiem

Intelligence: Genius, can plan long term plans with high complexity

Weaknesses: Arrogance and emontional

Notable Attacks / Techniques


 * Dungeon Master: Vriska's Stand, Dungeon Master is a humanoid stand that looks like her ancestor, Marquise Spinneret Mindfang. It is a close ranged stand, equipped with a blue sword


 * Luck Stealing: Dungeon Master ability, The Scourge steals like, making the opponent more unlucky and Vriska more luck


 * Dungeon Master Requiem: The Upgraded stand of The Scourge, Dungeon Master is a humanoid stand that looks like Emeria, or the human form of Emrakul. It has two swords and a pair of wings


 * Infinite Death Sequence: Dungeon Master's ability, it puts the opponent in a "death sequence", which is a set up fate. The fate can repeat itself over and over. For example, waking up from a bad dream of you dying from getting ran over in the car in the morning when walking outside, then you walking outside then getting killed by a car, you wake up, etc.


 * Negation: Dungeon Master can see into the future, and can "take initiative". If Dungeon Master Requiem wants to, it can cancel the action, making it never happen

Key: Base | Requiem

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: