Nazo


 * -|Base=Nazo.png
 * -|Perfect Nazo=Perfect_Nazo.png
 * -|Ultimate Perfect Nazo=Ultimate_Perfect_Nazo.png

Summary
Nazo is the main antagonist of the 2006 Newgrounds flash series Sonic: Nazo Unleashed. According to himself, Nazo is the embodiment of the negative energy built up in the Chaos Emeralds every time Sonic and his friends use them (Rather akin to Dragon Ball GT's Shadow Dragons). His goal is to gather all the power he can until eventually, he holds more energy than any star, any galaxy or any universe. However, he will never reach the level of the Master a Emerald, and thus desires to destroy the world and shatter the Master Emerald into hundreds of pieces, before scattering them across the universe to ensure it will never be reformed.

The original concept of Nazo comes from an early pilot of Sonic X, whose version of Super Sonic was drastically different from the video game version, having light blue fur among other things.

Powers and Stats
Tier: At least 7-B when held back, at least 5-A when serious | At least High 4-C | At least High 4-C, likely 4-B

Name: Nazo

Origin: Sonic: Nazo Unleashed

Gender: Male

Age: Unknown, likely very young due to the nature of his existence

Classification: Hedgehog, Embodiment of the Chaos Emeralds' Negativity

Powers and Abilities: Superhuman Physical Characteristics, Flight, Teleportation, Energy Manipulation, Telekinesis, Time Stop, Energy Absorption

Attack Potency: At least City level when held back (Destroyed Downtown Metropolis with an enrrgy blast, casually knocked away Knuckes and Shadow, nearly killed Tails), at least Large Planet level when serious (Fought evenly with Super Sonic and Super Shadow) | At least Large Star level+ (Fought Hyper Shadic, who should hold much more power than both Hyper Sonic and Hyper Shadow) | At least Large Star level+, likely Solar System level (Vastly more powerful than his previous form, Hyper Shadic was only able to overpower his Master Breaker attack thanks to Hyper Knuckles and Super Tails distracting him)

Speed: FTL when held back (Capable of keeping pace with Sonic and catching him off-guard), at least FTL+, likely higher when serious (Kept pace with Super Sonic and Super Shadow) | Massively FTL+ (Able to keep up with Hyper Shadic) | Massively FTL+ (Should be much swifter than his previous form)

Lifting Strength: Likely at least Class 10 when held back (Should be much stronger than Shadow), Class 100+ when serious (On par with Super Shadow and Super Sonic) | At least Class 100+ | At least Class 100+, likely higher

Striking Strength: At least Class PJ when held back (Swatted away Knuckles as if he was a fly), at least Class XKJ when serious (Punched Super Sonic hard enough to make him cough up blood) | At least Class XTJ+ | At least Class XTJ+, likely Class XPJ

Durability: At least City level when held back (Took an uppercut from Knuckles with no damage), at least Large Planet level when serious (Able to tank a barrage of energy blasts from Super Shadow and later a combined assault from him and Super Sonic) | At least Large Star level+ (Tanked numerous strikes from Hyper Shadic) | At least Large Star level+, likely Solar System level (Survived being struck by Hyper Shadic's ultimate attack, which overpowered his Master Breaker)

Stamina: Very high, never really tired throughout his fights until he was nearing defeat

Range: Melee range physically, hundreds of meters with energy blasts | Several kilometers | Planetary

Standard Equipment: None

Intelligence: Nazo's general intellect is mostly unknown, but he is a very skilled combatant who's able to put Super Sonic and Super Shadow on the ropes

Weaknesses: Rather arrogant

Key: Base | Perfect Nazo | Ultimate Perfect Nazo

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: