Caster (Bill Cipher)

Summary
Alter Ego is an Alter Ego-class Servant summoned for the Holy Grail War.

Archer's True Name is Bill Cipher, or more commonly nicked, Bipper. A triangular dream demon in the body of a young boy. He is considered an "alternate personality" to Dipper.

Powers and Stats
Tier: 7-A, 5-B with Weirdmageddon.

Name: Alter Ego, Bill Cipher, Bipper

Origin: The Discord FC/OC Holy Grail Wars

Gender: Unknown, biologically male.

Age: Trillions of years old.

Classification: Alter Ego-class Servant, Heroic Spirit, Demon

Powers and Abilities: Superhuman Physical Characteristics, Energy Projection, Shapeshifting, Magic, Item Creation, Fire Manipulation, Flight, Immortality (Type 1), Electricity Manipulation, Chaos Manipulation, Water Manipulation, Ice Manipulation, Air Manipulation, Darkness Manipulation, Biological Manipulation, Telekinesis, Teleportation, Reactive Power Level, Forcefield Creation, Madness Manipulation, Petrification, Illusion Manipulation, Mind Manipulation, Spatial Manipulation, Time Manipulation, Healing, Precognition, Information Analysis, Statistics Amplification, Possession, Supernatural Luck, Minor Fate Manipulation (Servants with B-Rank Luck or higher can change their own fates to evade inevitable outcomes such as having their hearts destroyed by Gáe Bolg. Bill possesses A-Rank Luck), Soul Manipulation (All Servants can consume the souls of mortals to replenish their mana), Regeneration (At least Mid-Low; All servants have regenerative capabilities), Reality Warping, Portal Creation, Gravity Manipulation, Statistics Reduction, and Vibration Manipulation via Weirdmageddon, Invisibility and Intangibility in Spirit Form, Resistance to Magic (Including effects such as Petrification, Mind Manipulation, and Spatial Manipulation), Mind Manipulation, Soul Manipulation and Biological Manipulation (Servants can resist Chaos Tides), Transmutation and Data Manipulation (Servants can stay in digitized area) and Ice Manipulation (Due to being a robot, he's mostly unaffected by extreme cold) and Poison Manipulation (Servants are unaffected by poisons), Immunity to Modern Weapons (Servants are Divine Mysteries that cannot be harmed by modern weapons such as guns, knives, or bombs unless they are infused with a supernatural aspect such as magical energy or possess a certain amount of age or mystery behind their creation)

Attack Potency: Mountain level+ (Has B++-ranked strength, making him far superior to Saber under Shirou), Planet level with Weirdmageddon. (An A-ranked Anti-World Noble Phantasm that's stated to be able to corrupt the world)

Speed: Massively Hypersonic (Comparable to other Servants)

Lifting Strength: Unknown

Striking Strength: Mountain Class+

Durability: Mountain level+

Stamina: High (Servants can fight for an entire day without tiring and continue fighting for as long as they have sufficient mana)

Range: Standard melee range, hundreds of meters with magecraft, eventually planetary with Weirdmageddon

Standard Equipment: None notable

Intelligence: Extraordinary Genius. Bill knows lots of things, such as the answers to many conspiracies, the ability to deduce true names easily, and much much much more.

Weaknesses: Cannot fight in Spirit Form.

Notable Attacks/Techniques:

Noble Phantasm
"WHAT AM I DOING? WELL.... I'M HERE TO BRING AN ENDLESS PARTY! ONE WHICH NEVER STOPS WITH A HOST THAT NEVER DIES! EXISTENCE IS UPSIDE DOWN AND TIME IS BROKEN. I BRING FORTH TOWARDS ONE AND ALL.... WEIRDMAGEDDON!"

- Bill activating his Noble Phantasm

Weirdmageddon: Bill's Noble Phantasm, one that corrupts the very world itself. He rips open a rift between his world and ours and starts invading it! His opponents start warping and changing as reality changes as we know it.

Class Skills
Item Creation: A skill that reflects one's ability to construct magical items. Bill has an A-rank in this ability.

Magic Resistance: An innate ability that grants protection against magical effects. Unlike the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. Bill possesses a A+-Rank in this skill, making him untouchable to any magic save spells from the Age of the Gods.

Mad Enhancement: Raises basic parameters and strengthens one's physical abilities in exchange of hindering mental capacities and/or in exchange for their sense of reason. Bill has a B-rank in this skill.

Personal Skills
Charisma: A composite Skill consisting of a person's charm as well as the natural talent to command or unify an army or country. Bill has an A+-rank in this, as one who's capable of manipulating even the most intelligent of geniuses and lords.

True Name Discernment: The ability to check for an opponent’s True Name. As such, he learns their True Name, their abilities, personality, and skills, as well as their position at any given time.

Hilarious Pain: A skill that allows for the user to get stronger when taking damage. Bill quite enjoys pain and finds it as a motivator.

Precognition: The ability to read the future. Bill is capable of seeing through time itself to see what attacks the opponent will do, so he will be able to act accordingly

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: