Board Thread:Versus Battles/@comment-31372267-20191012040512/@comment-30687600-20191014165609

Actually, the Standard Battle Assumptions page states "The characters start as far away from each other as the highest range of the fighters is, but a maximum of 4 kilometers. If through this distance extreme advantages are given to one party a balanced alternative should be discussed in the thread." They start at 4km unless we choose to decide a closer distance.

I'd also like to point out that most people in Edrania aren't comparable to the Oculoid in speed, and those that are are usually within or higher than his ballpark of power and usually have magic. Example non-archdevil characters being Xylaie, a dragon who put up a sizable fight against the strongest archdevil and literally made him run, Akachi, an animated suit of armor that bested the strongest Archdevil in combat, and Arundel, Troll Wizard whose page I haven't made yet who can stalemate other Archdevils. If he sees a dude moving at him with speeds comparable to his own and notices that his mind-hax, which is thought based, doesn't work on them, he's literally going to get as far away from them as possible before he makes any distance. Keep in mind his first reaction to Xylaie being immune to his mind control was to BFR her by making her follow him through a portal and then bailing at his first opportunity. The last thing he's going to think is that he's going to want to take this guy head on. Keep in mind that even if the Oculoid starts moving to orbit when the Abysswalker's only covered a kilometer of distance, by the time he got in range of anything the Oculoid would already be at least 2 kilometers above him. Additionally, he has universal teleportation: if he wants to engage through portals on the other side of the universe, he can.

At least to me, the page made it sounded like GTH specifically deals damage to the soul, with the soul plasma and "burning the soul" thing that's listed and what not. The Grand Oculoid doesn't have a soul, so I assume you stating that means it also burns soulless beings. However, whats to stop the Grand Oculoid from teleporting out of range the moment he gets hit with it the first time? You've implied the thing will hit him multiple times, but after the first time its hit and notices it hurts like hell, he'd have teleported as far out of range as he can, which I mention again could be across the universe if he desired.