User blog:Overlord775/Resived Pun Pun

Name: Pun-Pun

Tier: 9-B | At least 2-A, possibly High 2-A

Origin: Forgotten Realms (this Forgotten Realms, not The Forgotten Realms one)

Gender: Male | Varies

Age: Unknown | Unknown

Classification: Kobold | Kobold, Overdiety

Powers and Abilities: Superhuman Physical Characteristics, Magic,  Non-Physical Interaction (Magic in D&D can interact with conceptual demons, abstract devils, incorporeal spirits, intangible elementals, and even nonexistent deities), Shapeshifting, Summoning (Can summon Pazuzu, an Efreeti or a viper), Immortality (Type 1), Power Modification (Via Manipulate Form) | Basically Composite D&D 3.5E

Attack Potency:' Wall Level (Comparable to Wizards capaple of casting Burning Hands) | At least Multiverse Level+ (Vastly superior to beings such as Zeus or Odin), possibly High Multiversal Level (Possibly superior to even The Lady of Pain). Able to ignore conventional durability in vast variety of ways.

Speed: Subsonic (Capable of doding point blank arrows) | Infinite (Far superior to gods that move in stopped time)

Striking Strength: Wall Class | At least Multiversal+ Class , possibly High Multiversal Class

Lifting Strength:' Avarage Human Level | Unknown (Has an infinite Strength score.)

Durability: Wall Level (Can survive Burning Hands) | At least Multiverse Level+, possibly High Multiversal Level. Invulnerability, Regeneration, Abstract Existence, Non-corporeality and various types of Immortality make him extremely difficult to kill.

Stamina: Superhuman (Can keep fighting even when heavelly hurt) | Limitless (Has an Infinite Constitution score.)

Range: Standard Melee Range | Multiversal+ (Vastly superior to Pantheon Heads, who are stronger than Mystra, who's death reshaped the entirity of the multiverse, which contains several realms of comaparable in size to the Abyss, which has infinite layers each with their own space-time, while there also being an infinite number of parallel timelines.), possibly High Multiversal

Standard Equipment: Standard adventuring equipment, viper familiar, 2 candle of invocation | Not defined, but none needed, and he can have anything he feels like having with him at a whim.

Intelligence: Genius (Has an 18 inteligence score, with 17 already being considered genius level) | Vastly Supergenius (Infinite Intelligence score and skills, including Knowledge skills, compared to Vecna's 43 Inteligence Score), possibly Nigh-Omniscient (Possibly more inteligent than The Serpent)

Weakness: Is a kobold | Still bound by the rules of D&D 3.5. Any other weaknesses he feels like having at the time, which are sometimes necessary for his other abilities due to complicated rules interactions. All of his infinite abilities are measured in integers due to how the rules work, which makes them aleph-null in Cantor Set Theory—so most other infinite degrees of power by other characters, expressed as aleph-one, are actually stronger than Pun-Pun's infinity.

Key: Pre-Ascension | Post-Ascension

Notable Attacks and Techniques Edit
Pun-Pun's destructive techniques don't really matter; they're all some variation of dealing infinite damage to something. However, Pun-Pun exists in the collective knowledge of D&D 3.5 optimizers and would logically use popular optimization techniques in any iteration of himself. This list is far from complete; even trying to list all the interesting powers would make this very long indeed.

Manipulate Form - Pun-Pun can alter the body of a Scaled One of Toril to grant it any new ability he desires. Pun-Pun himself is not a valid target for his own ability, but that's okay since he can just get his other bodies or his familiar to do this for him. This is the ability that lets Pun-Pun acquire every other ability he wants.

Ice Assassin - This spell instantly creates a duplicate of any creature made of ice and with an intense desire to kill the original. It's also under Pun-Pun's absolute command, and copies the target fully—even if it's a god. He can make however many of these he wants on a whim.

Aura of Retribution – Anyone that isn't a tanar'ri within a short distance from Pun-Pun takes all damage that Pun-Pun takes, bypassing immunities and such.

Contingencies – Via crafting contingent spells on himself, Pun-Pun can set some spells to go off whenever something that he specifies in advance happens. He can have as many of these as he wants.

DC 0 Epic Spells - Pun-Pun can duplicate basically any effect doable with the power of arcane magic, divine magic, or psionics by pumping enough spellpower into an Epic Spell and mitigating the difficulty of casting it. This is done by letting the magical energies take however much of his unlimited life force they need.

Wishes and Miracles - Genie wishes and actual divine-intervention type miracles. Pun-Pun can fire these off as often as he wants.

Celerity – Pun-Pun steals some time from the future to act now, in the middle of whatever the other person was doing.

Iron Heart Surge - Pun-Pun picks one condition that has been affecting him for more than six seconds and makes it go away.

Alter Reality – Pun-Pun can create objects or duplicate magic nonmagically, by changing how reality works. This ability has stricter limits than the usual ones of “infinite power”; each of Pun-Pun's bodies can use this ability a few times in an hour or so.

Infinite Maws - Any of the infinite copies of Pun-Pun can crawl out of another one's mouth to be there, if they don't just feel like Greater Plane Shifting there. Pun-Pun can swallow other copies of his bodies to store them in a stomach dimension for later.

Nut-Pun – Via a process involving investing divinity into a squirrel and recalling it, Pun-Pun can increase his divine rank, though he doesn't need to anymore. He can add divine power to these Nut-Pun squirrels again if he wants.

Stop Time - Pun-Pun can nearly stop time for himself, but he can also drop an appropriate Planar Bubble on a target to dilate time to an arbitrarily slow speed for it, trapping it.

Other Edit
Allies: Pun-Pun's Familiar (which is a viper, though its abilities are just extensions of Pun-Pun by now)

Notable Victories:

Notable Losses:

Inconclusive Matches: