User blog:Ciruno Fortes/Jack of all Trader's Galore

Jack of all Trader's Galore is a shop maintained by Kulyog. It's her lifeline and is known to me a mobile store famed for moving around frequently. This allows for the shop to move into peak seasons for certain locations and take advantage of say when a nearby nation is about to go to war with another or when a recent dungeon has been uprooted or when an invasion from the sky occurs.

Regular Adeventuer Section
Contains many types of equipment.


 * Hero's Dagger - A popular item for adventurers and heroes. It grants a sense of guidance to whoever uses it and can lead users to strike the weakness of enemies if it exists. It seems to grant some sort of wisdom to the one who uses it and allows them to feel an instinct on where to strike or ideas about the enemy. A good learning weapon for any newcomer. It's also good for cutting oranges and other fruits since any liquid that falls onto it never remain for some reason. Tragically it's only good for the beginning and can't always puncture through most armor. It's good for the beginning and the only real reason to keep it around is that its properties allow for easy reparations.
 * Lightning Bow - A crossbow that heightens the speed of an arrow greatly. With several settings it can be set to fire at the speed of a lightning bolt. However, this typically means the projectile used would break no matter what. Depending on the type of ammunition it's less likely to survive or even deal much damage.
 * Oriental Serpent Armor - A fancy armor that is known for the intricate design and durability. It can take on any number of attacks before taking damage and even if this were to break it would recreate itself given time. Though it's not suitable for long battle and Kulyog claims herself that this is too heavy for a mage and much more fitting for warrior-classes. It's better for advertisement in making her shop more popular. (Armor above)
 * Survival Shield - A large shield often used by new adventurers. A very cheap item that can be easily made from spare parts. Due to its quality, it can easily break but any attack that breaks it has its damage reduced by 99.9%. This is necessary for survival against many types of monsters and for just, in general, ensuring the safety of an individual. It's also quite small in size.
 * Luxurious Regal Cloth - An all-purpose fabric for many needs and purposes. Its mostly attained from a local farm that resides over the ruins at Rindall where they specialize in constructing said material or obtaining them from their own ruins. It can be used as a towel, a cape, a scarf, detachable sleeves, and more with just a single one. As expected there's a lasting limit to this garment and must be replaced from time to time, but it is quite a durable clothing that can allow for safe ventures through extreme temperatures.
 * Gentleman's Hat of Charisma - A hat that grants a charming aura to the user. It makes them look more handsome than they look in an aura. It's very popular for most people and can make them seem classier. Despite it being more suitable for males, women can wear it too and the desired effect would still persist.
 * Red ribbons of fate Sonar - A ribbon that can grant a sort of sense over how much energy there is around a person. It can be affected by the user's focus and can point towards areas with great amounts of energy. It's also nice in design and popular for ribbon-making. Typically attached to other types of clothing.
 * Gentlemen's Fancy Suit - A suit for royalty and is often reserved for butlers and servants. This has the effect of increasing cleaning, cooking, and most labor-related work efficiency. It seems to do so by applying some sort of mental guidance but Kulyog herself is unsure. It also has a passive charm / handsome attribute effect.

Magecraft Section
Contains various spells and tomes.


 * Great Heat Blessing - A blessing that would ensure a user won't be burnt or suffer too much from heat. This lowers any type of fire damage received greatly. Kulyog hasn't tested out the full force but says it should be around 90%. It also negates most heat based hazard and prevents the user from feeling too hot wearing a suit in a hot environment.

Food and Misc
The first half of this section handles more of the consumable commodities. Their food isn't exactly the best but not too bad either. Not exactly the most sanitary location either but Aizawa's presence ensures that everyone would not vomit our their lunch after eating there. Recently they started to hire cooks temporarily.


 * Basic Potion - There are many names for these types of drinks but they're regarded as potions. They can have various effects whether instantly healing someone or giving a rejuvenation effect. It typically restores just health and can mend visible wounds in seconds. Often times healing mages favor using these to ensure the proper healing of someone with a dangerous internal injury. However, these are known for the pleasure they give and thus many would often drink these despite not being injured. The sense of bliss granted has been a good incentive to buy it, but often times now potions are sold at very expensive rates.
 * Those who haven't tasted this before can end up seriously enjoying the taste and fall in love with it. It's not unusual for people to get obsessed over these things to the point that their rationality is taking hits. It's not even a mental effect but just the sheer enjoyment out of the drink.
 * Grimey Potions - A purposely foul to drink potion. This is in order to combat the typical addictive properties of potion. This is cheap and would almost make others vomit with how bad it tastes. Even pouring it over a wound can make one wonder if they're coating it with mud. Regardless, this works but it often takes time instead of being instantaneous.
 * Youth Inducement Vial - Makes one look younger than they seem. Frequently used by her in order to look prettier (Nage's words). It can often have a sort of charm effect on others but it isn't too reliable unless one's weakness is attraction to women.
 * False Imperstones - Rocks that are filled with magic energy. Can often contain energy but aren't exactly as great as natural Imperstones. With a skilled mage or right tool, one can turn this into a heating device or into an explosive if you throw it hard enough against a target. Naturally with greater pressure and volume of energy contained, the hotter and more powerful this can be.
 * Music Container Gem - A gem that has a very durable outer shell (though not unbreakable) and a very sensitive interior. The interior is filled with slight inscriptions formed typically from excellent craftsmen. They contain information that can be interpreted as sound or images. This is the fantasy equivalent of a USB that can be opened and loaded anytime. Very popular for showing an image in front of a target or simply playing music and recordings for one's enjoyment.

Combat Summary
Power Listing
 * Healing Aura - Anyone who enters the shop would be granted a Restoration effect on the level of Low-Mid (Customers can take hours to heal an arm as long as the arm is around, or days if they don't have said limb) to a Mid-Low (Only takes several minutes or so)