Board Thread:Versus Battles/@comment-31372267-20191012040512/@comment-30687600-20191014150337

Yeah, Telekinesis probably won't help here, then. However, he has other ways of getting the Abysswalker inside of a portal. For instance, he could try to bait him to run into one, such as by portaling to another universe and opening a portal in front of the Abysswalker with a clear view of him, and then proceeding to portal out once the Abysswalker runs in. Another would be to do the same thing, but instead open a portal beneath his feet. Assuming Danger Sense won't let him predict a portal over 40 feet in diameter being opened from another universe underneath him, as he has no way of seeing it coming and can't walk on air, I don't see how he could avoid it. At worst, the disembodied hand that made the portal will be within the Abysswalker's reach when the portal opens and he'll obliterate it as he falls, but his other hand and his body would be a safe distance away as he opens another portal and leaves him there.

I still think the Grand Oculoid takes this more times than not. The Abysswalker still has no way to get around the fact the Oculoid is going to be assailing him from far beyond his reach, or potentially opening massive portals he can't see coming from beneath his feet. The literal only ways I can think of that allow him to get close enough to possibly attack are either out of character for the Oculoid, such as engaging in melee and probably losing his hands, or lead to the Abysswalker getting BFR'd.