Metallum Trooper

~The Standard Infantry for Metallum's Army, these units are nonetheless tough adversaries.~

~Kevin Jettison; briefing the students of Jettison Military Academy

Summary
Troopers are the standard infantry unit of Metallum's automated forces, making up the backbone of their army. They're capable of recognizing and executing commands on a level similar to that of Neonite soldiers, including advanced tactical strategies. Most effective in overwhelming numbers, Troopers are nonetheless highly vulnerable to laser or plasma based weaponry and explosives.

Unit Statistics
Origin: CYBERAI (Verse)

Classification: Military Automaton

Tier: At least 9-B Physically, up to High 8-C w/ Weaponry

Abilities: Information Analysis, Superhuman Physical Characteristics, Martial Arts, Militant A.I., Hacking (depending on the unit's specialty), Explosion Manipulation (depending on the unit's specialty), Weapon Mastery (Capable of utilizing multiple firearms, explosives and short range weapons), Immunity to Biological Attack via Robotic Physiology, Immunity to Soul Manipulation via Robotic Physiology, Immunity to Water via Airtight Armor, Pressure Resistance, Magnetism Manipulation via Antigrav Magnets, Immortality (Type 1) via Robotic Physiology

Attack Potency: At least Wall Level Physically, up to Large Building Level w/ Weaponry

Speed: Superhuman (Can run at up to 57 Kilometers Per Hour)

Lifting Strength: Class 1 Superhuman (Can lift large boulders and debris with ease)

Striking Strength: Wall Class (Capable of kicking and punching through solid walls with ease), up to Large Building Class w/ Weaponry

Durability: At least Wall Level (Can take multiple hits from a firearm before succumbing to the damage)

Stamina: Infinite via Robotic Physiology

Range: Variable

Intelligence: Above Average A.I.

Trivia

 * If they existed in the same universe, Metallum Troopers would be superior to B2 Super Battle Droids and T-700 Terminators.