Free

Summary
Free was once an alien. A very curious, ambitious alien. Eventually, her interest in magic lead to her abandoning the trappings of a normal life and becoming a lich. Then, she devoted the rest of her undying life to master the most dangerous and forbidden magics she could find.

Appearance / Personality
Free is a very short and unhealthily skinny person. She is extremely pale - almost to the point of looking dead - and has bright, blank red eyes. She has dark purple hair, so dark it almost looks black, that is long and straight, reaching down to her feet. She wears a heavy black cloak with a big hood. Underneath the hood, she wears a loose, lacy dress, black stockings, and simple shoes. She is never seen without her Grimoire - a large, thickly bound black book.

Free is reclusive, selfish, and and quiet. She actively avoids all social contact out of disgust, as she is easily annoyed and despises virtually everyone who isn't her. She is bitter and petty, and has been known to curse people over minor slights. She is very stoic and secretive, and hates when people ask her questions. Free is very, very analytical and cares for little other than magic.

Personal Statistics
Name: Free

Origin: Starcross

Gender: Female

Classification: Lich, Necromancer

Age: Around 600 years old

Date of Birth: Unknown

Height: 4'10

Weight: 70 lbs

Likes: Herself, magic, forbidden magic, the undead

Dislikes: Everything else

Affiliation: Herself.

Combat Statistics
Tier: 5-A

Powers and Abilities: Superhuman durability and speed, Flight, Magic, extrasensory perception via magic, protective magical barriers, Probability manipulation, Necromancy, Telepathy, Telekinesis, Immortality (Types 1, 3, 6 and 8), Regeneration (High-Mid), Shapeshifting, Summoning

Attack Potency: Large Planet level (Comparable to Cradle of Cyprus Venus)

Speed: FTL+

Lifting Strength: Below Average

Striking Strength: Below Class H

Durability: Large Planet level. Regeneration and Immortality make her hard to kill.

Stamina: Poor.

Range: Planetary. Interstellar telepathy and telekinesis.

Standard Equipment: Her Grimoire.

Intelligence: Very high. A very experienced mage with lots of knowledge.

Weaknesses: Physically pathetic. Tends to be overconfident and avoids others.

Magic
Magic: The act of using one's understanding and willpower to direct the power of Fantasy. As expected from a lich of her age, Free is a powerful mage with a lot of experience and a lot of understanding. She devotes virtually all of her time to expanding and developing her knowledge further, mostly by researching forbidden magics, pretty much only because they’re forbidden.

Free’s magic grants her many abilities, including a significant portion of her superhuman abilities. It sustains a near-constant, 360° magical image of her surroundings that is far more reliable than her eyes and much harder to circumvent. It also allows her easily sustained, near-effortless flight. It also grants her her most formidable defense - the Absolute Barrier, a magical field surrounding her body that prevents external manipulation of her atoms, cells, and mind.
 * Grimoire: Free’s grimoire contains many things - most important, it contains her soul. The other things it contains include a wide variety of magical rituals and spells, making it vital to her in combat situations. She wouldn’t ever willingly separate from it anyways.
 * Magic Missile: The most basic form of magical attack, a projected burst of magical energy, usually fired from the hands. Due to its versatility and potential power, its use is widespread.

Curses: A type of spell that manipulates Reality to inflict the target with misfortune, increasing the odds of bad things happening and decreasing the odds of things going their way. As one of the many types of magic Free is well-versed in, her curses are varied and very, very miserable for whoever she decides to curse.

Forbidden Magic: Free’s greatest interest when it comes to the magical arts. Forbidden magic varies depending on the culture and the society - but the magic that Free is interested is the magic that is forbidden because it is dangerous - because it is hard to understand and harder to control. To Free, that is the greatest challenge and the greatest opportunity. The dangers involved are fairly simple - the risk of great damage to mind, body, and soul.

The magic Free uses is linked specifically to the mind. This grants her powerful psychic abilities and can use her telekinesis and telepathy across interstellar distance. She can read and manipulate minds, although she typically holds little interest in doing so, as she finds the minds of virtually everything else repulsive and/or uninteresting. She can also manifest the energy as psychokinetic blasts of magical energy.
 * Bugs: Bugs are simple beings of Fantasy that Free can easily summon, control, and use in combat. When used correctly, bugs leech on the mental and magical energies of others and transmit information and energy to Free. They can also be used to spy on people, though Free rarely does this. Out of the Fantasy beings Free can summon, bugs are the easiest to summon and control - most other things tend to be quite dangerous. Of course, that doesn’t stop Free from trying. Most other Fantasy beings have the same applications - just on a grander scale.
 * Shapeshifting: Free can distort and manipulate her body in very unnatural ways by merely thinking about her body existing in a different arrangement - breaking and reforming her bone structure, growing additional limbs and organs, and so on.

Lich: A lich is a mage that has prolonged their lifespan through necromancy, and has become immortal by sealing their soul within another object. The process of becoming a lich is long, painful, and complex. Free became a lich centuries ago, sealing her soul into her priceless grimoire and moving from body to body whenever she got bored of one, or when the body became unusable for whatever reason.

As a lich, Free’s magical capabilities increased, and her mastery of death magic only grew greater. Free is nearly completely immune to her own death magic and that of others, and naturally generates it herself. In addition, as long as her soul remains, Free can regenerate from whatever she pleases, although she often prefers to create new bodies, mostly because she can and she’s curious.

Necromancy: The magic of the dead, and Free’s speciality. As virtually all branches of necromancy are wildly different in terms of execution, Free’s necromancy is a specialized and independently developed branch that takes elements from the many branches that she has studied.

Free can manipulate death energy and use it for attacks and such if she needs to, although the versatility of her magic does give her many other options. When used on the undead, death energy has the effect of actually healing them to a degree - although, when used on the living, it often causes excruciating pain and what can be permanent damage to the soul.
 * Soul Magic: Through complex magical rituals, Free can manipulate souls, and can even contact the dead, though this is very difficult, and she doesn’t really care enough about any dead people for it to be particularly valuable to her. She typically only really does it to badger them about magical secrets, anyways. She can use this in combat to drain the souls of others or call upon long dead mages for assistance. If necessary, Free can also sacrifice portions of her soul to fuel more powerful magic, although she strongly dislikes doing this due to the damage it causes.


 * Reanimation: Of course, the most well known use of Necromancy is the creation of undead for whatever purpose. The undead, as created by necromancy, are soulless beings animated by magic. The reanimation process is complex, and involves many magical circles, although these can be set up on a wide scale to reanimate many corpses at once. In addition, many corpses need to be cleaned up and partially reconstructed to be useful. Due to her vast experience and knowledge when it comes to Necromancy, Free’s undead are exceptionally high quality. She is able to control them in very high numbers and can control them from across great distances. For the most part, she doesn’t use her undead for combat - instead creating them because she can, and because they’re a good measure for her progress - but she can if she must.

Reality Wheel: One of the most advanced and powerful magical techniques. A reality wheel acts as a powerful magical extension of its user, and allows its user to change the nature of reality within its range. Reality wheels are incredibly difficult to use and properly control. In addition, they tend to drain a lot of energy and stamina, making it difficult to use them for extended periods of time, although this can be mitigated by more powerful mages.
 * Relative Lightspeed Spiral: A type of reality wheel, created and utilized with the intent of allowing technical faster-than-light movement. It functions by defining the user as their own universe - and in that universe, the speed of light is a variable they can change. So by increasing the speed of light for themselves, they can accelerate past what the rest of the universe defines as the speed of light.

Sealing: The magic of sealing objects and/or beings into other objects and/or beings. As one of the many branches of magic traditionally associated with more forbidden ones, Free has extensive knowledge on the construction, use, and breaking of seals. They’re also quite important in Free’s normal magical studies, with how many dangerous sealed souls and monsters she has to deal with on a daily basis.

Others
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