Ned



"Life's too short to care about frivolities like right and wrong."

- Ned

Summary
Ned was a local assassin near the Haunted Mansion, sent to assassinate Ferrax Highborne and his crew. He managed to incapacitate Ferrax while being forced to flee from his allies.

Personal Statistics
Alignment: Chaotic Neutral

Name: Ned

Origin: D&D Homebrew

Gender: Male

Age: Unknown

Classification: Human Assassin

Birthplace: Ulek

Weight: 74.84 kg

Height: 179.34 cm

Status: Deceased

Affiliation: Unknown

Previous Affiliations: NA

Combat Statistics
Tier: 9-B

Powers and Abilities: Superhuman Physical Characteristics, Stealth Mastery, Knife Mastery, Poison Manipulation, Standard D&D Resistances, Death Manipulation, Poison Detection, Limited Statistics Amplification, Sleep Manipulation, Magic

Attack Potency: Wall level (Dealt severe damage to Ferrax, easily superior to base-level adventurers)

Speed: Subsonic (Comparable to base-level adventurers)

Lifting Strength: Peak Human

Striking Strength: Wall Class

Durability: Wall level (Tanked several attacks from low-level adventurers before fleeing)

Stamina: High, can battle beings that can fight for days with little rest

Range: Tens of meters with throwing knives

Standard Equipment: Throwing Knives, Pauldrons of Stealth, Dagger of Venom, Clawed Boot, Camoflauge Tools

Intelligence: Average

Weaknesses: None notable

Feats:
 * Remained undetectable despite being in an open room with minimal furniture alongside six targets
 * Nearly one-shot Ferrax through his Death Manipulation

Standard Attacks/Techniques:
 * Death Attack: A limited amount of times per day an Assassin can imbue their next attack with the power of sheer death, instantly killing a target.


 * Poison Use: Ned regularly makes use of lethal poisons to slay his targets.


 * Detect Poison: Grants Ned the ability to supernaturally detect poison around him.


 * Jump: Allows Ned to cross superhuman gaps.


 * Sleep: Forces a target to sleep.

Other
Notable Victories:

Notable Losses:

Inconclusive Matches: