User blog:PsychoWarper/Archer (Karna)

Personality
His personality is cold and unforgiving. Although conversing with him may give the impression that he is indecisive and somewhat boring, in reality he is always deep in thought and has a loyal heart. He gives an impression of being cold and cruel because he believes that most things and events are “normal”, and therefore he does not interfere. Due to this characteristic, he does not really have negative emotions such as hatred and jealousy. Because his behaviors target people’s “true nature that should not be put to words”, he is disliked by many.

Powers and Stats
Tier: 6-C

Name: Archer, Karna

Origin:

Gender: Male

Age: Unknown

Classification: Archer-class Servant, Heroic Spirit

Powers and Abilities:

Attack Potency: Island level (

Speed: Massively Hypersonic (

Lifting Strength:

Striking Strength: Island Class

Durability: Island level

Stamina:

Range:

Standard Equipment:

Intelligence:

Notable Attacks/Techniques:

Noble Phantasms
Kavacha and Kundala: O' Sun, Become Armor: A divine set of golden armor, and a single golden earring, given to Karna by his mother, Kunti, as proof of his divine heritage. While he gave up the armor in life, he has it when summoned as a Servant, as he was born with it integrated into his body. It acts as a powerful defensive Noble Phantasm that even Gods with their Authorities find it difficult to destroy. As light itself given shape, it grants protection against all types of attacks, including conceptual ones. As long as his armor is active, it will reduce all damage dealt to Karna by 90%, rendering attacks from opponents on his level useless, as they only leave scratches that will quickly be healed by his link with his Master. When Karna is stabbed by a spear, if it was going to go straight through him, it would instead only go slightly in. Due to its nature as light given shape, it's able to protect Karna from the Moon Cell's powers, as the Sun has a conceptual advantage over the Moon. However, it offers no protection against attacks that directly harm his internal organs without interacting with his armor. As it is extremely powerful and continuously active, it greatly adds to his upkeep cost.

Nagastra: One of the most terrible 'Poisonous Weapon' of Karna. Karna had preserved a snake ashwasena for many years and practiced to shoot it, The weapon would have an unerring aim and take on the form of a snake, proving deadly upon impact, its poison is comparable to the deadly Hydra's venom.

Bhargavastra: O'Arrow Cover the Sun: The weapon releases millions upon millions of arrows that shrouded the battlefield in arrows and blocked out the Sun by the sheer quantity of arrows that it released.

Vijaya Dhanush: Bow of Victory: This bow is said to give sure victory to the possessor. The string of this bow cannot be broken even by divine weapons. Every time an arrow is released from this bow, its twang is said to have produced reverberations akin to rumbling of charged clouds, causing terrible fear in enemies and produces a flash of light, brilliant as lightning, which blinds the enemy. This bow cannot be broken by any weapon or anyone and is so heavy that a normal person cannot lift it. Every time an arrow is aimed, the arrow is amplified by the bow's divine magic. No weapon, not even the mighty Pashupatastra, can harm a warrior who has Vijaya Dhanush in his hand.

Class Skills
Magic Resistance:

Independent Action:

Personal Skills
Note: I took heavy inspirations from GLHF22's Karna build

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: