Beelzebub (Starcross)

Backstory
Created in Heaven as one of many mass-produced angels, the angel originally known as Hespera was, at first, fairly unremarkable. Left to work on paperwork and research information, she slowly developed a personality - becoming a sardonic, sycophantic jerk. Her selfish behavior eventually led to her being banished from Heaven, losing her wings and halo.

Hespera was lucky enough to land in Reality when she Fell. As with all fallen angels, she was left badly damaged by the incident, both physically and emotionally. It took time for her to recover, but, as she did, she grew to despise Heaven for what it had done to her, and, in an act of spite, she acted just as Heaven discouraged, interacting with demons and indulging her every desire.

In this time, her fascination with insects - particularly flies - grew, and, in little time, she had become a demon, taking on the name Beelzebub and abandoning her old one. When her old friend Lucifer Fell from Heaven for her defiance and attempts at rebellion, Beelzebub was at her side.

However, when the War ended, Beelzebub lost much of her interest in warring with Heaven again, seeing it as a destructive waste of time. She focused on her own desires, indulging herself and conquering large portions of Hell, while making sure Lucifer’s seal stayed intact to prevent her from escaping and starting the War with Heaven anew.

Appearance
Beelzebub is a tall, skinny, pale woman. Her four arms and legs are covered in a shimmering red exoskeleton. As a fly demon, she is quite hairy, and her hair is a short, greasy black. The bangs are long, and swept over her right compound eye, while her left, bright-red normal eye, is left exposed. She has long, fluffy insectoid antennae, more similar to those found on mosquitoes than normal flies. She has a single pair of insect wings - with faded, black skulls and crossbones on them - that she keeps folded behind her back, along with a pair of halteres, to help steer in flight. Her hands and feet are clawed, with three fingers and three toes. She has a fly abdomen, and many, many sharp teeth. Her tongue looks nothing like a human tongue, instead being similar to a fly's mouthparts - it is quite long, ending in a spongy, absorbent pad. She uses it, combined with digestive enzymes and her teeth, to eat her food, alive or dead.

Beelzebub wears a simple black suit, with a white shirt underneath and a red tie. Depending on her mood, she either wears pants or pencil skirts. She wears little else, except maybe baggy, casual clothes when she's feeling lazy. She never wears shoes.

Personality
To be short, Beelzebub is a lying, backstabbing sycophant. She is shady, insincere, two-faced, and disloyal. She's prone to manipulating others to get what she wants, constantly leveraging all her knowledge and allies to best exploit any possible situation. She is, quite bluntly, gross - despite this being obvious, she still manages to be an exceptionally charismatic smooth talker and negotiator.

Beelzebub does what she wants and chases her desires, constantly indulging herself without ever stopping. She is extremely ambitious and selfish, seeing others in relation to herself, as stepping stones and tools. She is always working to achieve her dreams and desires. Beelzebub cares little for others, seeing most people as expendable, and particularly likes picking them apart and making them uncomfortable. She is an amoral sadist, and looks down upon and mocks those who go on about "good" and "evil" and such things, seeing the concepts as lies made by cowards. She is amused by the struggles of those she sees as below herself, especially the weak - save for her many fly demon children, which she treasures dearly. Although protective of them, she is content to let them kill each other, as it culls out the weak ones.

She values Hell's security and stability, and sees the demons interested in warring with Heaven as reckless. She only really cares as it is her home, though. Beelzebub dreams of conquering Hell, seeing herself as the only worthy leader, the best possible person for the job. She is methodical, careful, and observant. As she wouldn't trust herself, she doesn't trust others, either.

Personal Statistics
Origin: Starcross Name: Beelzebub (Also known as "Beezie"). Formerly known as Hespera.

Classification: Demon, Lord of Flies

Alignment: Neutral Evil

Color Identity: Black/Green Gender: Female

Age: Inapplicable. Beelzebub does not exist in accordance with time.

Date of Birth: ????

Height: 5'11

Weight: 100 lbs Likes: Flies, parasitic organisms, making people uncomfortable, bad endings, rotting things, simulation games

Dislikes: People who hate flies, "good", "evil", weaklings

Alignment: Herself.

Combat Statistics
Tier: 3-C | 2-B

Powers and Abilities: Magic, Enhanced Senses, Superhuman strength, speed, and durability, Flight, Barrier Creation, can summon, create, and control all kinds of flies, Disease Manipulation, Death Manipulation, Summoning, Absorption, Telekinesis, Telepathy, Teleportation, Mind Manipulation, Soul Manipulation, Conceptual Manipulation, Causality Manipulation, Space-Time Manipulation (can create, erase, and diminish space and time across the multiverse), Cosmic Awareness, Clairvoyance, Precognition, Reality Warping via reality wheels and black magic, her attacks (physical and magical) damage the soul just as they do the body, Adaptation, Resistance to magical and physical attacks (including hax such as Reality Warping, Matter, Mind, Soul, Conceptual, Causality and Space-Time Manipulation, among many others), Acausality (Capable of defying universal causality; provides immunity to non probability-based Precognition), Intangibility, Non-Corporeal (Composed out of magic; immune to conventional damage), Immortality (Types 1 and 3), Regeneration (Mid-Godly)

Attack Potency: Galaxy level (Comparable, if not superior, to Galactic Witches such as Milky Way) | Multiverse level (Capable of erasing, creating, and otherwise manipulating the billions upon billions of space-time continuums in the macrocosm)

Speed: Massively FTL+ (Comparable to Galactic Witches, capable of traversing intergalactic distances swiftly) | Immeasurable (Exists above and beyond conventional time, space, causality, and distance)

Lifting Strength: Stellar | Immeasurable

Striking Strength: Galactic Class | Multiversal

Durability: Galaxy level. Killing her material body is useless, however, as her true form exists beyond time and space. | Multiverse level. Her regeneration makes her extremely difficult to kill.

Stamina: Limitless.

Range: Universal. | Multiversal.

Standard Equipment: Nothing notable.

Intelligence: Supergenius. Beelzebub has been around for an indeterminate amount of time, existing outside of time and space. She possesses highly developed, extensive knowledge on nearly all things - especially magic, combat, strategy, and politics. Her magical knowledge and strategic expertise is among the best in Hell, allowing her to dominate sizable portions of it. Beelzebub also uses her compound eye to observe happenings across the macrocosm's space and time, in the present and the past, and is capable of processing and acting on the ridiculous amount of information this gives her. Her intellect is so refined that she can predict the future with pinpoint accuracy just through analysis.

Weaknesses: Beelzebub cannot manifest anything near her true power in lower-dimensional space, and must use a weaker lower-dimensional body.

Key: Material Body | True Body

Abilities
Magic is the art of using one'sUnderstanding to Control Fantasy.

As expected of an ancient, transcendent demon, Beelzebub’s magical array is of the absurdly high quality. A magical being like her, as a work of magic, already has a body and nature tailored towards the use of magic, and her experience and age has made her even more deadly. It is well suited to the use of all kinds of magic, and recovers from damage quickly.

Due to the strength of her magical array and her nature as a demon, Beelzebub can exert herself at the full extent of her magical power for a functionally limitless amount of time, though exerting herself too much in too short a period of time can have negative effects on her array, and could even prove lethal. If she is under intense emotion, this is much likelier to happen, though she will exhibit a much higher output of magical energy. Absolute Barrier: A magical barrier that protects the user from external manipulation and attack, on every level of existence. An Absolute Barrier protects the user’s body, mind, and soul - their cells and atoms, the magical and physical forces keeping them together, and everything else. It is akin to a magical immune system, protecting the mage from threats and adapting to future attack.

It passively protects the user from most types of attack, manipulation, and control, as long as the barrier is strong enough - a witch of substantially greater power can punch straight through one. An Absolute Barrier is passively maintained at all times, even in sleep, requiring no energy to maintain, and can only be removed by a stronger witch actively stripping it away, or by the user consciously lowering them.

Flight: Beelzebub’s magical abilities allow her to easily fly for extended periods of time, as easily as she would walk. She can fly in combat without issue, and is more than fast enough to rapidly travel across intergalactic and even universal distances.

Radar: Beelzebub’s magical abilities sustain a constant 360° image of her surroundings, which is projected straight to her mind for processing. This radar is far more reliable than conventional senses, and is capable of easily picking up superluminal movement. It constantly operates at Instant’s maximum processing speed, even when it would normally be restricted so that she can function normally.

Superhuman Capabilities: Beelzebub’s magical abilities grant her strength, speed, endurance, and processing speed far above that of any normal human. As a demon, her body is a work of magic on its own, and cannot really be described or understood properly with conventional biological knowledge. Powerful magical barriers and spells are a part of her body, allowing her to withstand magical attacks from opponents on her level. The power of her physical blows is comparable to that of her magical attacks.

She can process information at a ridiculously fast rate, indescribable multitudes faster than any normal human - or even the average supercomputer - can. This allows her to process and analyze information during battles and run through the countless calculations needed for her magic.

She typically keeps this aspect of her magic restricted when she doesn’t need it, though it will automatically activate if her magic detects a threat. Unfortunately, it tends to activate during times of stress and anxiety, regardless of whether or not Beelzebub is in legitimate danger. Black Magic: The magic of demons. Beelzebub, as one of the strongest demons in Hell, is a master of this magic, having used it for eons. Black Magic is suited towards all kinds of things, and in the hands of someone as powerful as Beelzebub, can be used for many purposes, from the manipulation of souls, life, and death to the manipulation of spacetime and causality.

Through this magic, Beelzebub can manipulate souls (often through contract), induce death, create entities, and make one’s will into Reality, overwriting it as if it were a blank slate and making it so that only the new truth remains.

Compound Eye: Beelzebub’s right eye is a compound eye, just like those found in flies, albeit larger. While lacking in terms of conventional vision compared to her normal eye, it makes up for it with its magical abilities. With it, Beelzebub can see across space and time - she can cast this sight across the macrocosm, and into the past, to observe others.

This, along with her extensive network of spies and informants, gives her an uncanny knowledge of many things in the universe, refined to such an extent that she claims to be able to see into the future. This is not true futuresight, however - it is merely using her extensive knowledge on happenings, both past and present, to predict the future, often with pinpoint accuracy.

Lord of the Flies: Beelzebub’s title, as a demon lord, is the Lord of the Flies. She rules over all true flies - house flies, horseflies, mosquitoes, botflies, screwworms, and all others. She can control, create, and summon them with ease, and all the demons related to her are fly demons, just as she is. As a fly demon, Beelzebub can shapeshift into any sort of fly, even swarms of them.

While most flies are not dangerous to humans, and even the most dangerous natural flies would be irrelevant to most mages, her flies are completely different. They are demonic in nature, and are thus magical beings. They are as intelligent as humans, possess stunning speed and power, and possess magical protections of their own. When combined with their abilities as flies, this makes them exceptionally dangerous. Beelzebub can use them as spies and assassins, which are duties they take to very easily, along with simple combat applications.

Many of the flies that she summons are her children, summoned in this form, while others she simply manifests out of magical energy. The varieties of fly Beelzebub can summon and create include (but are not limited to) the following, and she can combine different species into one if she so wishes.

It should also be noted that Beelzebub herself can transmit and do anything her flies can do if she feels like it - she can induce malaria with a scratch, and with a snap of her fingers, can cause maggots to grow in one’s flesh.
 * Anopheles gambiae: The malaria mosquito. Perhaps the most dangerous natural animal in the world, malaria mosquitoes are exceptionally lethal due to being one of the most efficient and widespread malaria vectors. While normal malaria sets in around a week after exposure, Beelzebub’s mosquitoes carry a much more lethal strain. This strain is magical in nature and affects the soul just as it does the body. While it normally sets in under a second after exposure, Beelzebub or the mosquito who transmitted it can hold it off and activate it at their leisure. When it begins, it causes the normal symptoms of malaria - intense headaches, fever, pain, vomiting, and convulsions. This is followed shortly after by seizures, severe brain damage, and eventual death as the victim’s body and soul are destroyed from the inside. When administered by the millions of mosquitoes in Beelzebub’s swarms, it is often more than enough to kill her foes. It often doesn’t even have time to occur, as the victim’s blood and soul are completely drained by the mosquitoes.
 * Cochliomyia hominivorax: The screwworm. As with botflies, the young of screwworms are grown in the body of mammals, eating their way out once they mature. Unlike normal botflies, however, they eat healthy and unhealthy tissue, causing severe damage even without magical intervention, and, in Beelzebub’s hands, severely damaging the soul of her target as well. If this wasn’t bad enough, other flies - especially screwworms - are attracted to the rapidly rotting flesh, laying their eggs within the same host - and, eventually, eating them alive from the inside out.
 * Dermatobia hominis: The human botfly, infamous for the parasitic habits of their maggots - the eggs are deposited into the body, usually through laying them on a mosquito, and hatch and crawl into the bite wound. Then, they quickly grow within their host. As with all her flies, Beelzebub’s human botflies are magical creatures, draining the soul of their host while within. They grow much, much more quickly than normal botflies, and can deal severe damage as they crawl back out of a host - especially when their entry point is in the nose or eyes.
 * Tabanids: Horseflies. Infamous for their bites, they use their stabbing mouthparts to cut into flesh and drink blood. In itself, combined with the magical nature of the flies and the sheer number in which they appear, is often enough to drain others of their blood and soul. However, many Tabanids, as with other flies, carry deadly diseases, such as anthrax. As with her magical malaria, these diseases affect the soul as the body and can set in whenever Beelzebub or the fly who transmitted it pleases. Anthrax manifests as quickly-growing necrotic spots that spread over the victim’s body, in all the places they were bitten, eating away their flesh and eventually their vital organs.

Reality Wheel: One of the most advanced and powerful magical techniques. A reality wheel acts as a powerful magical extension of its user, and allows its user to change the nature of reality within its range. Reality wheels are incredibly difficult to use and properly control. In addition, they tend to drain a lot of energy and stamina, making it difficult to use them for extended periods of time, although this can be mitigated by more powerful mages.
 * Relative Lightspeed Spiral: A type of reality wheel, created and utilized with the intent of allowing technical faster-than-light movement. It functions by defining the user as their own universe - and in that universe, the speed of light is a variable they can change. So by increasing the speed of light for themselves, they can accelerate past what the rest of the universe defines as the speed of light.

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: