Horus Mara

Summary
Horus Maera is the 6th Hadou, serving directly under The Patriarch. Despite his appearance, he is actually over 11,000 years old.

Horus was born in a small copper farming village, with his father already long-dead and his mother surviving only a few hours after his birth, he grew up alone in the world that did not care for him. Which was fine for him, as he didn't care for the world or it's sensations. Horus sought only the feeling of absolute loneliness and solitude, though he was denied even this as, no matter how far he got from human contact, he still felt the phantom sensation of his dead twin brother, whom he had absorbed partially while in the womb. Eventually, his strange ability to ignore all stimuli was discovered and as part of The Hadou Project, he was bought by The Patriarch's spies and mummified alive. He was then locked in a tomb for five-hundred years, with not even a sliver of light reaching his frail body. As expected, he started to have visions and began his ascension to godhood.

However, unbeknownst to everyone else, this was exactly what Horus was desired. He had been granted his dearest wish, absolute solitude. He could not feel his brother's echo and no-one spoke to him. So, when he was awoken at the end of the five-hundred year period, he responded violently, killing hundreds of men before The Patriarch himself managed to subdue him. From that point on, though he disliked it, Horus would be one of the Hadou that would guide mankind. But to this day, he still desires to achieve absolute isolation, regardless of the cost.

Powers and Stats
Tier: At least 4-A

Name: Horus Maera, The 6th Hadou

Origin: Same as this guy

Gender: Male

Age: 11,000+

Classification: Servant of The Patriarch, General of the Imperium, Hadou

Powers and Abilities: Superhuman Physical Characteristics, Immortality (Types 1, 3 and 4, possibly Type 6), Regeneration (Mid-Godly, but he has to die for it to work) Conceptual Manipulation (Horus can see and manipulate a being's "Law", which is akin to their concept. By overwriting parts of a being's Law, he can change almost any aspect of that being, including their soul, mind and physiology among other things), Void Manipulation (By completely replacing parts of or all a being's Law with "null", that being is erased from existence), Mind and Soul Manipulation (via changing a being's concept), Power Nullification (Regeneration, up to Mid-Godly. Erases a being on all levels), Durability Negation (By attacking the Law), Telekinesis, Flight and Spaceflight (via Telekinesis), Information Manipulation (via Conceptual Manipulation), Precognition (Horus constantly receives visions of the future, and these visions only last a moment of real time)

Attack Potency: At least Multi-Solar System Level

Speed: Massively FTL+

Lifting Strength: likely Class P

Striking Strength: At least Multi-Solar System Level

Durability: At least Multi-Solar System Level

Stamina: Likely Immeasurable

Range: Interstellar

Standard Equipment:

Intelligence: Unknown

Weaknesses:

Notable Attacks/Techniques:
 * Rule of Law: Horus is able to see a sentient being's "Law". Typically, a Law is an invisible aspect of the being, that is positioned directly above their head. The Law is usually a word or short phrase that define the being and their true nature. For example: Horus' Law is "Despite everything, I still want to be alone." (Later changed to "Despite everything, it is better to be alone."). Through this, Horus is able to manipulate other being's Laws, simply by speaking them aloud.

INCOMPLETE