Board Thread:Versus Battles/@comment-29716726-20190123195326/@comment-28876888-20190124021240

Smashtwig wrote: The only things that really worries me since all the others can be dealt with are Forcefields and Teleport. So his armor makes him completely immune to all forms of physical impact even if they are way stronger than he is? In that case, that can spell the end of the match right away, the fact that there are actual forcefields is bad too. Teleportation can be hard for Wayne to deal with because he would have to use his 6th Sense (which goes through the Smoke stuff) to locate the constant spam and then try to attack back with Mirage Image... or he can just stop/slow time universally and SpaceDuraNegate Dex Not quite. The armor renders a fair percentage (over 50%) of physical damage moot. Dexion and all D&D resists time hax. Other than that, fair game, though further elaboration on how it works would be appreciated.

Also, a vorpal blade is decapitation. The sword guides itself to the lethal target of the foe.