Sword Art Online: The Tabletop RPG

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For more on the game itself, the link to join the Discord server for it is in the FC/OC Discord server's announcements channel.

Some of the aspects of this verse page was directly taken from the canon verse page on Vs Battle Wiki. Credit where credit is due.

Summary
In an alternate universe of Sword Art Online that loosely follows the Progressive and canon light novels, you yourself play Sword Art Online to complete the death game. No matter where you're from, whether it be in a different country, different time period, or completely different world, you're dragged into the game, and you must fight to get out.... or die trying. For those uninformed about the game: The year is 2022 (in canon), and Japanese gamers have lined up on launch day for Sword Art Online, a hotly-anticipated MMORPG that lets players connect to an immersive virtual reality world with special helmets called Nerve Gear. But soon, Sword Art Online's 10,000+ players discover that not only are they unable to log out, the only way they can return to their physical bodies is by beating the 100-level tower's final boss - death in the game means death in the real world.

Changes and Keeps From Canon (WORK IN PROGRESS SECTION)
There are a handful of things that are different and a handful of things that are the same in this version of Sword Art Online.

First and foremost the biggest change is that anyone can practically be thrown into the game, whether they be from different countries, time periods, or universes. However everyone is still bound by the rules of SAO and its mechanics. The explanation for this would be that the Cardinal System (the AI engine essentially running and managing the game) is taking bits and pieces from fiction, nonfiction, and the past, and inserting them as life-like beings, or giving features to certain Players, such as new or completely different memories of someone else in the past. In roleplay terms however, this allows complete freedom and unique situations that would otherwise be impossible in canon. Second would also involve the Cardinal System, as it can completely take anything and everything and insert it into the game. Unlike in canon, the Cardinal System does not care about copyright, and would just take anything that exists on the internet and paste it into the game in some way, shape, or form.
 * Note that it's still completely possible and fine to roleplay as either your future self, or an alternate timeline self where you were born later so that you'd be the same age as you are currently to play Sword Art Online. That, and/or you either speak Japanese, somehow got a Nerve Gear and a copy of SAO, or are in Japan yourself currently playing it (Luckily another change in the roleplay is that there's an auto translate system in play, so that even if you can't understand Japanese, you can still understand what they're saying and speak back to them like normal). Either way, you decide whether you want to be realistic about this, or completely go bonkers with it.

Third, this version of Sword Art Online allows the players to use a variety of ranged weapons, such as bows and crossbows.

Power of the Verse
Unlike the canon, by Floor 5 the verse is already seeing high end building level feats (via monsters and bosses that size) and supersonic+ speeds (via Skills that are faster than the fastest bullet) in-game. Of course though, most players in the real world are simply normal humans, but with their virtual avatars, they can be well into building levels of power. So far, the verse is still on Floor 6, however it's bound to see better feats continuing on. As for abilities and hax, unlike canon SAO, there is definitely more, such as invulnerability (in comparison to the strongest thing in the game) when near death for a short period of time, halfing damage taken, durability negation (via True Damage Skills), and infinite speed and infinite slashes via Infinity Moment (albeit at the cost of instantly going down to 1 Health and not being able to use it ever again). In summary, in just 5 floors, the Tabletop RPG has arguably already caught up to the level of power the canon SAO has.

Average Scale of Power Per Floor
Floor 1: Street level (Even at level 1, players should still be stronger than their real life counterparts, and are able to handle what people in real life usually are never able to do) to Wall level (Illfang was able to smash Gergy into a wall and create a large crater)

Floor 2: Wall level (Should be stronger than before) to Small Building level (The bosses on Floor 2 are this tall)

Floor 3: Small Building level (Should be stronger than before) to Building level (Elder Treants and Nerius the Evil Treant are this tall)

Floor 4: Building level (Should be stronger than before)

Floor 5: Building level (Should be stronger than before) to Large Building level (Fuscus the Vacant Colossus is this tall)

Floor 6 and for the forseeable future: Large Building level (Should be stronger to significantly stronger than before)

Feats and Calculations (WORK IN PROGRESS SECTION)
WORK IN PROGRESS

Supporters and Opponents of the Series
 Supporters: 

 Neutral: 

 Opponents: 

Characters
 Clearers (High-level Players): 

Kirito

Asuna

Zeke

Erold

Claire

 The Party (Guild): 

Gergy

Kai

The Party (Members)

 Mid-level Players (Near or on levels 20-40): 

Klein

Nezha

Okami

Rain

Bryan

 Player Killers: 

Kuros

Morte

Joe

PoH

 NPCs: 

Kizmel